redis基础知识

本文涉及的产品
Redis 开源版,标准版 2GB
推荐场景:
搭建游戏排行榜
云数据库 Tair(兼容Redis),内存型 2GB
日志服务 SLS,月写入数据量 50GB 1个月
简介: redis基础知识

Redis是一种面向“key-value”类型数据的分布式NoSQL数据库系统,具有高性能、持久存储、适应高并发应用场景等优势。它虽然起步较晚,但发展却十分迅速。

优势:

  1. 纯内存操作
  2. 单线程操作,避免了频繁的上下文切换
  3. 采用了非阻塞 I/O 多路复用机制

I/O 多路复用:只有单个线程,通过跟踪每个 I/O 流的状态,来管理多个 I/O 流。

CAP理论

NoSql

  • Consistency(一致性):写操作之后的读操作,必须返回该值
  • Availability(可用性):只要收到用户的请求,服务器就必须给出回应。
  • Partition tolerance(分区容错性):一台服务器放在中国,另一台服务器放在美国,这就是两个区,它们之间可能无法通信。

CAP理论的核心是:一个分布式系统不可能同时很好的满足一致性,可用性和分区容错性这三个需求,最多只能同时较好的满足两个。

因此,根据CAP原理将NoSQL数据库分成了满足CA原则、满足CP原则和满足AP原则三大类:


CA-单点集群,满足一致性,可用性的系统,通常在可扩展性上不太强大。


CP-满足一致性,分区容忍性的系统,通常性能不是特别高。

AP-满足可用性,分区容忍性的系统,通常可能对一致性要求低-一些。


经典CAP图:


20190107222743375.png

CAP的3进2

CAP理论就是说在分布式存储系统中,最多只能实现上面的两点。而由于当前的网络硬件肯定会出现延迟丢包等问题,所以

分区容忍性是我们必须需要实现的。所以我们只能在一致性和可用性之间进行权衡,没有NoSQL系统能同时保证这三点。


CA传统Oracle数据库

AP大多数网站架构的选择CP Redis、Mongodb

分布式架构的时候必须做出取舍。


例如G1 和 G2 是两台跨区的服务器。G1 向 G2 发送一条消息,G2 可能无法收到。系统设计的时候,必须考虑到这种情况。


一般来说,分区容错无法避免,因此可以认为 CAP 的 P 总是成立。CAP 定理告诉我们,剩下的 C 和 A 无法同时做到。


为什么呢?


20190107231750147.png

如果保证 G2 的一致性(写操作之后的读操作,必须返回该值),那么 G1 必须在写操作时,锁定 G2 的读操作和写操作。只有数据同步后,才能重新开放读写。锁定期间,G2 不能读写,没有可用性(只要收到用户的请求,服务器就必须给出回应)。


如果保证 G2 的可用性(只要收到用户的请求,服务器就必须给出回应),那么势必不能锁定 G2,所以一致性不成立。


综上所述,G2 无法同时做到一致性和可用性。系统设计时只能选择一个目标。如果追求一致性,那么无法保证所有节点的可用性;如果追求所有节点的可用性,那就没法做到一致性。

Redis五大类型

string(字符串),hash(哈希),list(列表),set(集合),zset(有序集合)

1.string(字符串)

---是redis最基本的数据类型,可以理解成与Memcached一模一样的模型,一个key对应一个value,string类型是二进制安全的,可以包含任何数据


   比如jpg图片或者序列化的对象。一个redis中字符串value最多可以使512M


应用场景:很常见的场景用于统计网站访问数量,当前在线人数等。incr命令(++操作)


2.hash(哈希,类似java里的Map)


--- 是一个键值对集合,hash是一个string类型的field和value的映射表,hash特别适合用于存储对象,类似java里面的Map<String,Object>


应用场景:例如存储、读取、修改用户属性(name,age,pwd等)


3.list(列表)


---列表是简单的字符串列表,按照插入顺序排序,你可以添加一个元素列表的头部(左边)或者尾部(右边),它的底层实际是个链表。


应用场景:1.最新消息排行榜。2.消息队列,以完成多程序之间的消息交换。可以用push操作将任务存在list中(生产者),然后线程在用pop操作将任务取出进行执行。(消费者)


4.set(集合)


---Redis的Set是string类型的无序集合,通过hashTable实现的


应用场景:1.利用交集求共同好友。2.利用唯一性,可以统计访问网站的所有独立IP。3.好友推荐的时候根据tag求交集,大于某个threshold(临界值的)就可以推荐。


5.zset(sorted set:有序集合)


---Redis zset和set一样也是string类型元素的集合,且不允许重复的成员,不同的是每个元素都会关联一个double类型的分数,正是通过分数来为集合


应用场景:可以用于一个大型在线游戏的积分排行榜,每当玩家的分数发生变化时,可以执行zadd更新玩家分数(score),此后在通过zrange获取几分top ten的用户信息。

使用案例

案例:
redis键(key):
1.keys *  ----查看当前库下所有的key
2.exists key  -----判断某个key是否存在
3.move key db ----移除当前库的key到其他号库中
4.expire key  ---- expire key 秒钟:为给定的key设置过期时间
5.ttl key  ---- ttl key 查看还有多少秒过期,-1表示永不过期,-2表示已过期
6.type key  type key 查看你的key是什么类型
字符串(String):
1.set key value   ----设置键值
2.get key   ----获得键的值
3.del key -----删除键
4.append key value ---指定的键进行内容的追加
5.incr  key  ----对键的值进行加一
6.decrby key ----对键的值进行减一
7.Incrby key increment  ----对指定的键的值进行给定的increment的相加
8.decrby key increment ----对指定的键的值进行给定的increment的相减
9.getrange key start end ----获取指定范围的key
10.setrange key offset value ---给指定位置的key进行替换
11.setex key seconds value  ---给键值设定几秒后过期
12.setnx key value ---指定的键不存在加入一个key/value,存在不加入
13mset key value key1 value1 .....   ----合并设置值
14.mget key key1  ----合并取键的值
15msetnx  key value key1 value1 ..--合并指定的键值,注意如果其中任何一个键存在,导致整行无法加入
16.getset key value   -----先get在set值
列表(List)
1.lpush key value value1 ....   ---向key这个集合中依次加入多个值(后进先出)
2.rpush key value value1 ....  ----向key这个集合中依次加入多个值(先进后出)
3.lrange key start stop  ----显示指定key集合的所有值
4.lpop key ---- 移除指定集合key的最后一个值
5.rpop key ----移除指定集合key的第一个值
6.lindex key index ---- 按照索引下标获得元素(从上到下)
7.llen key  --拿到集合key的长度
8.lrem key count value --- 移除指定集合key的count次的值
9.ltrim key start stop  ----截取指定集合的key的值在赋给自己
10.rpoplpush source destination  ---移除source集合最后一个到destination集合第一个位置上
11.lset key index value --- 给指定集合key的索引设置值
12.linsert key BEFORE/AFTER pivot value   ---给指定集合key的指定的pivot的前面或者后面设置值
集合(Set)
1.sadd key member member1 ..... ---向集合key中添加值,重复的值不会加入
2.smembers key ----显示集合key中所有的值
3.sismember key member  ---指定集合key中的member是否存在
4.scard  ---- 获取集合里面的元素个数
5. srem key member  -----删除集合中元素
6. srandmember key 【count] ------ 某个整数(随机出几个数)
7.spop key [count[  ----随机出栈几个数
8.smove source destination member    ---将source集合中的值移给destination集合中
9.sdiff key key1 ....  ----差集
10.sinter key key1 ....  ----交集
11.sunion  key key1 .... ----并集
哈希(Hash):KV模式不变,但V是一个键值对
1.hset key field value  --- 向当前key的field设置值
2.hget key field   ---取出当前的key的field的值
3.hmset key field value field1 value1 .....  ----合并设置当前的key的field的值
4.hmget key field field1  ----合并取出key的field的值
5.hgetall key ---显示所有key/value
6.hdel key field   ---删除key的field
7.hlen key  ---当前key的长度
8.hexists key field   ---当前key的field是否存在
9.hkeys key   ---显示当前key的所有key
10.hvals key ----显示当前key的所有val
11.hincrby key field increment   ----给当前key的field的值加上输入的increment值
12.hincrbyfloat key field increment   ----给当前key的field的值加上输入的increment值
13.hsetnx key field value   ----查看当前key的field是否存在,存在不插入,不存在插入
有序集合Zset(sorted set):
1.zadd key score member score1 member1 .....   -----指定集合key添加key
2.zrange key start stop withscores    ----显示指定集合的所有值
3.zrangebyscore key min max    ---显示指定集合在min--max范围之内的key
4.zrem key member    ---移除指定集合key的值
5.zcard key  --显示集合size
6.zcount key min max ----显示集合在min--max范围内的个数
7.zrank key member   ---显示指定集合key的member的下标
8.zscore key member   ---显示指定集合key的member的值
9.zrevrank key member   ---逆序获得指定下标值
10.zrevrange key start stop    --逆序获得指定范围的key
11.zrevrangebyscore key max min  ----逆序显示指定范围的key

配置说明:redis.conf

1. Redis默认不是以守护进程的方式运行,可以通过该配置项修改,使用yes启用守护进程daemonize no



2.当Redis以守护进程方式运行时,Redis默认会把pid写入/var/run/redis.pid文件, 可以通过pidfile指定pidfile /var/run/redis.,pid



3.指定Redis监听端口,默认端口为6379,作者在自己的一篇博文中解释了为什么选用6379作为默认端口,因为6379在手机按键上MERZ对应的号码,而MERZ取 自意大利歌女Alessia Merz的名字port 6379



4.绑定的主机地址bind 127.0.0.1



5.当客户端闲置多长时间后关闭连接,如果指定为0,表示关闭该功能timeout 300



6.指定日志记录级别,Redis总共支持四个级别: debug、 verbose. notice、warning, 默认为verboseloglevel verbose



7.日志记录方式,默认为标准输出,如果配置Redis为守护进程方式运行,而这里又配置为日志记录方式为标准输出,则日志将会发送给/dev/nulllogfile stdout



8.设置数据库的数量,默认数据库为0,可以使用SELECT <dbid>命令在连接上指定数据库iddatabases 16



9.指定在多长时间内,有多少次更新操作,就将数据同步到数据文件,可以多个条件配合save <seconds> <changes>

Redis默认配置文件中提供了三个条件:save 900 1save 300 10save 60 10000

分别表示900秒(15分钟)内有1个更改,300秒(5分钟)内有10个更改以及60秒内有10000个更改。


10.指定存储至本地数据库时是否压缩数据,默认为yes, Redis采用 LZF压缩,如果为了节省CPU时间,可以关闭该选项,但会导致数据库文件变的巨大rdbcompression yes  I


11.指定本地数据库文件名,默认值为dump.rdbdbfilename dump.rdb12.指定本地数据库存放目录dir ./


13.设置当本机为slav服务时,设置master服务的IP地址及端口,在Redis启动时,它会自动从master进行数据同步


14.当master服务设置了密码保护时,slav服务连接master的密码masterauth <master-password>


15.设置Redis连接密码,如果配置了连接密码,客户端在连接Redis时需要通过AUTH <password> 命令提供密码,默认关闭requirepass foobared


16.设置同一时间最大客户端连接数,默认无限制,Redis可以同时打开的客户端连接数为Redis进程可以打开的最大文件描述符数,如果设置maxclients 0,表示不作限制。当客户端连接数到达限制时,Redis会关闭新的连接并向客户端返回max number of clients reached错误信息maxclients 128


17.指定Redis最大内存限制,Redis在 启动时会把数据加载到内存中,达到最大内存后,Redis会先尝试清除已到期或即将到期的Key,当此方法处理后,仍然到达最大内存设置,将无法再进行写入操作,但仍然可以进行读取操作。Redis新的vm机制,会把Key存放内存, Value会存放在swap区maxmemory <bytes>


18.指定是否在每次更新操作后进行8志记录,Redis在默认情况下是异步的把数据写入磁盘,如果不开启,可能会在断电时导致一段时间内的数据丢失。 因为redis本身同步数据文件是按上面save条件来同步的,所以有的数据会在一段时间内只存在于内存中。 默认为noappendonly no


19.指定更新日志文件名,默认为appendonly.aof


     appendfilename appendonly.aof


20.指定更新日志条件,共有3个可选值:


     no:表示等操作系统进行数据缓存同步到磁盘(快)

     always;表示每次更新操作后手动调用fsync()将数据写到磁盘(慢,安全)


     everysec;表示每秒同步次(折衷,默认值)appendfsync everysed

21.指定是否启用虚拟内存机制,默认值为no,简单的介绍一下,VM机制将数据分页存放,由Redis将访问量较少的页即冷数据swap到磁盘上,访问多的页面由磁盘自动换出到内存中(在后面的文章我会子细分析Redis的VM机制)


     vm-enabled no


22.虚拟内存文件路径,默认值为/tmp/redis.swap, 不可多个Redis实例共享


     vm-swap-file /tmp/redis swap


23.将所有大于vm-max-memory的数据存入虚以内存无论vm-max-memory设置多小,所有索引数据都是内存存储的(Redis的索引数据就是keys),也就是说,当vm max memory设置为0的时候,其实是所有value都存在于磁盘。默认值为0


     vm-max-memory 0


24. Redis swap文件分成了很多的page, -个对象可以保存在多个page上面,但一个page上不能被多个对象共享,vm-page-size是要根据存储的数据大小来设定的,作者建议如果存储很多小对象,page大小最好设置为32或者64bytes; 如果存储很大大对象,则可以使用更大的page,如果不确定,就使用默认值


     vm-page-size 32


25.设置swap文件中的page数量, 由于页表(一种表示页面空闲或使用的bitmap)是在放在内存中的,, 在磁盘上每8个pages将消耗1byte的内存。


26.设置访问swap文件的线程数,最好不要超过机器的核数,如果设置为0,那么所有对swap文件的操作都是串行的,可能会造成比较长时间的延迟。默认值为4


     vm-max-threads 4

27.设置在向客户端应答时,是否把较小的包合并为一一个包发送,默认为开启glueoutputbuf yes


28.指定在超过一定的数量或者最大的元素超过某一临界值时,采用一种特殊的哈希算法hash-max- zipmap-entries 64hash-max- zipmap-value 512


29.指定是否激活重置哈希,默认为开启(后面在介绍Redis的哈希算法时具体介绍)activerehashing yes


30.指定包含其它的配置文件,可以在同一主机上多个Redis实例之间使用同一份配置文件,而同时各个实例又拥有自己的特定配置文件include /path/to/local.conf

 

# redis 配置文件示例
# 当你需要为某个配置项指定内存大小的时候,必须要带上单位,
# 通常的格式就是 1k 5gb 4m 等酱紫:
#
# 1k  => 1000 bytes
# 1kb => 1024 bytes
# 1m  => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g  => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# 单位是不区分大小写的,你写 1K 5GB 4M 也行
################################## INCLUDES ###################################
# 假如说你有一个可用于所有的 redis server 的标准配置模板,
# 但针对某些 server 又需要一些个性化的设置,
# 你可以使用 include 来包含一些其他的配置文件,这对你来说是非常有用的。
#
# 但是要注意哦,include 是不能被 config rewrite 命令改写的
# 由于 redis 总是以最后的加工线作为一个配置指令值,所以你最好是把 include 放在这个文件的最前面,
# 以避免在运行时覆盖配置的改变,相反,你就把它放在后面(外国人真啰嗦)。
#
# include /path/to/local.conf
# include /path/to/other.conf
################################ 常用 #####################################
# 默认情况下 redis 不是作为守护进程运行的,如果你想让它在后台运行,你就把它改成 yes。
# 当redis作为守护进程运行的时候,它会写一个 pid 到 /var/run/redis.pid 文件里面。
daemonize no
# 当redis作为守护进程运行的时候,它会把 pid 默认写到 /var/run/redis.pid 文件里面,
# 但是你可以在这里自己制定它的文件位置。
pidfile /var/run/redis.pid
# 监听端口号,默认为 6379,如果你设为 0 ,redis 将不在 socket 上监听任何客户端连接。
port 6379
# TCP 监听的最大容纳数量
#
# 在高并发的环境下,你需要把这个值调高以避免客户端连接缓慢的问题。
# Linux 内核会一声不响的把这个值缩小成 /proc/sys/net/core/somaxconn 对应的值,
# 所以你要修改这两个值才能达到你的预期。
tcp-backlog 511
# 默认情况下,redis 在 server 上所有有效的网络接口上监听客户端连接。
# 你如果只想让它在一个网络接口上监听,那你就绑定一个IP或者多个IP。
#
# 示例,多个IP用空格隔开:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1
# 指定 unix socket 的路径。
#
# unixsocket /tmp/redis.sock
# unixsocketperm 755
# 指定在一个 client 空闲多少秒之后关闭连接(0 就是不管它)
timeout 0
# tcp 心跳包。
#
# 如果设置为非零,则在与客户端缺乏通讯的时候使用 SO_KEEPALIVE 发送 tcp acks 给客户端。
# 这个之所有有用,主要由两个原因:
#
# 1) 防止死的 peers
# 2) Take the connection alive from the point of view of network
#    equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 60 seconds.
# 推荐一个合理的值就是60秒
tcp-keepalive 0
# 定义日志级别。
# 可以是下面的这些值:
# debug (适用于开发或测试阶段)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (适用于生产环境)
# warning (仅仅一些重要的消息被记录)
loglevel notice
# 指定日志文件的位置
logfile ""
# 要想把日志记录到系统日志,就把它改成 yes,
# 也可以可选择性的更新其他的syslog 参数以达到你的要求
# syslog-enabled no
# 设置 syslog 的 identity。
# syslog-ident redis
# 设置 syslog 的 facility,必须是 USER 或者是 LOCAL0-LOCAL7 之间的值。
# syslog-facility local0
# 设置数据库的数目。
# 默认数据库是 DB 0,你可以在每个连接上使用 select <dbid> 命令选择一个不同的数据库,
# 但是 dbid 必须是一个介于 0 到 databasees - 1 之间的值
databases 16
################################ 快照 ################################
#
# 存 DB 到磁盘:
#
#   格式:save <间隔时间(秒)> <写入次数>
#
#   根据给定的时间间隔和写入次数将数据保存到磁盘
#
#   下面的例子的意思是:
#   900 秒内如果至少有 1 个 key 的值变化,则保存
#   300 秒内如果至少有 10 个 key 的值变化,则保存
#   60 秒内如果至少有 10000 个 key 的值变化,则保存
#  
#   注意:你可以注释掉所有的 save 行来停用保存功能。
#   也可以直接一个空字符串来实现停用:
#   save ""
save 900 1
save 300 10
save 60 10000
# 默认情况下,如果 redis 最后一次的后台保存失败,redis 将停止接受写操作,
# 这样以一种强硬的方式让用户知道数据不能正确的持久化到磁盘,
# 否则就会没人注意到灾难的发生。
#
# 如果后台保存进程重新启动工作了,redis 也将自动的允许写操作。
#
# 然而你要是安装了靠谱的监控,你可能不希望 redis 这样做,那你就改成 no 好了。
stop-writes-on-bgsave-error yes
# 是否在 dump .rdb 数据库的时候使用 LZF 压缩字符串
# 默认都设为 yes
# 如果你希望保存子进程节省点 cpu ,你就设置它为 no ,
# 不过这个数据集可能就会比较大
rdbcompression yes
# 是否校验rdb文件
rdbchecksum yes
# 设置 dump 的文件位置
dbfilename dump.rdb
# 工作目录
# 例如上面的 dbfilename 只指定了文件名,
# 但是它会写入到这个目录下。这个配置项一定是个目录,而不能是文件名。
dir ./
################################# 主从复制 #################################
# 主从复制。使用 slaveof 来让一个 redis 实例成为另一个reids 实例的副本。
# 注意这个只需要在 slave 上配置。
#
# slaveof <masterip> <masterport>
# 如果 master 需要密码认证,就在这里设置
# masterauth <master-password>
# 当一个 slave 与 master 失去联系,或者复制正在进行的时候,
# slave 可能会有两种表现:
#
# 1) 如果为 yes ,slave 仍然会应答客户端请求,但返回的数据可能是过时,
#    或者数据可能是空的在第一次同步的时候
#
# 2) 如果为 no ,在你执行除了 info he salveof 之外的其他命令时,
#    slave 都将返回一个 "SYNC with master in progress" 的错误,
#
slave-serve-stale-data yes
# 你可以配置一个 slave 实体是否接受写入操作。
# 通过写入操作来存储一些短暂的数据对于一个 slave 实例来说可能是有用的,
# 因为相对从 master 重新同步数而言,据数据写入到 slave 会更容易被删除。
# 但是如果客户端因为一个错误的配置写入,也可能会导致一些问题。
#
# 从 redis 2.6 版起,默认 slaves 都是只读的。
#
# Note: read only slaves are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only slave exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only slaves using 'rename-command' to shadow all the
# administrative / dangerous commands.
# 注意:只读的 slaves 没有被设计成在 internet 上暴露给不受信任的客户端。
# 它仅仅是一个针对误用实例的一个保护层。
slave-read-only yes
# Slaves 在一个预定义的时间间隔内发送 ping 命令到 server 。
# 你可以改变这个时间间隔。默认为 10 秒。
#
# repl-ping-slave-period 10
# The following option sets the replication timeout for:
# 设置主从复制过期时间
#
# 1) Bulk transfer I/O during SYNC, from the point of view of slave.
# 2) Master timeout from the point of view of slaves (data, pings).
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-slave-period otherwise a timeout will be detected
# every time there is low traffic between the master and the slave.
# 这个值一定要比 repl-ping-slave-period 大
#
# repl-timeout 60
# Disable TCP_NODELAY on the slave socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to slaves. But this can add a delay for
# the data to appear on the slave side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the slave side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and slaves are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no
# 设置主从复制容量大小。这个 backlog 是一个用来在 slaves 被断开连接时
# 存放 slave 数据的 buffer,所以当一个 slave 想要重新连接,通常不希望全部重新同步,
# 只是部分同步就够了,仅仅传递 slave 在断开连接时丢失的这部分数据。
#
# The biggest the replication backlog, the longer the time the slave can be
# disconnected and later be able to perform a partial resynchronization.
# 这个值越大,salve 可以断开连接的时间就越长。
#
# The backlog is only allocated once there is at least a slave connected.
#
# repl-backlog-size 1mb
# After a master has no longer connected slaves for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last slave disconnected, for
# the backlog buffer to be freed.
# 在某些时候,master 不再连接 slaves,backlog 将被释放。
#
# A value of 0 means to never release the backlog.
# 如果设置为 0 ,意味着绝不释放 backlog 。
#
# repl-backlog-ttl 3600
# 当 master 不能正常工作的时候,Redis Sentinel 会从 slaves 中选出一个新的 master,
# 这个值越小,就越会被优先选中,但是如果是 0 , 那是意味着这个 slave 不可能被选中。
#
# 默认优先级为 100。
slave-priority 100
# It is possible for a master to stop accepting writes if there are less than
# N slaves connected, having a lag less or equal than M seconds.
#
# The N slaves need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the slave, that is usually sent every second.
#
# This option does not GUARANTEES that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough slaves
# are available, to the specified number of seconds.
#
# For example to require at least 3 slaves with a lag <= 10 seconds use:
#
# min-slaves-to-write 3
# min-slaves-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-slaves-to-write is set to 0 (feature disabled) and
# min-slaves-max-lag is set to 10.
################################## 安全 ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands.  This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
# 
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
# 
# 设置认证密码
# requirepass foobared
# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to slaves may cause problems.
################################### 限制 ####################################
# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# 一旦达到最大限制,redis 将关闭所有的新连接
# 并发送一个‘max number of clients reached’的错误。
#
# maxclients 10000
# 如果你设置了这个值,当缓存的数据容量达到这个值, redis 将根据你选择的
# eviction 策略来移除一些 keys。
#
# 如果 redis 不能根据策略移除 keys ,或者是策略被设置为 ‘noeviction’,
# redis 将开始响应错误给命令,如 set,lpush 等等,
# 并继续响应只读的命令,如 get
#
# This option is usually useful when using Redis as an LRU cache, or to set
# a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have slaves attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the slaves are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of slaves is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have slaves attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for slave
# output buffers (but this is not needed if the policy is 'noeviction').
#
# 最大使用内存
# maxmemory <bytes>
# 最大内存策略,你有 5 个选择。
# 
# volatile-lru -> remove the key with an expire set using an LRU algorithm
# volatile-lru -> 使用 LRU 算法移除包含过期设置的 key 。
# allkeys-lru -> remove any key accordingly to the LRU algorithm
# allkeys-lru -> 根据 LRU 算法移除所有的 key 。
# volatile-random -> remove a random key with an expire set
# allkeys-random -> remove a random key, any key
# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
# noeviction -> don't expire at all, just return an error on write operations
# noeviction -> 不让任何 key 过期,只是给写入操作返回一个错误
# 
# Note: with any of the above policies, Redis will return an error on write
#       operations, when there are not suitable keys for eviction.
#
#       At the date of writing this commands are: set setnx setex append
#       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
#       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
#       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
#       getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy noeviction
# LRU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs a bit more CPU. 3 is very fast but not very accurate.
#
# maxmemory-samples 5
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.
appendonly no
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly.aof"
# The fsync() call tells the Operating System to actually write data on disk
# instead to wait for more data in the output buffer. Some OS will really flush 
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log . Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".
# appendfsync always
appendfsync everysec
# appendfsync no
# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
# 
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.
no-appendfsync-on-rewrite no
# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
# 
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.
auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb
################################ LUA SCRIPTING  ###############################
# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceed the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write commands was
# already issue by the script but the user don't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
################################ REDIS 集群  ###############################
#
# 启用或停用集群
# cluster-enabled yes
# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system does not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf
# Cluster node timeout is the amount of milliseconds a node must be unreachable 
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
# cluster-node-timeout 15000
# A slave of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a slave to actually have a exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple slaves able to failover, they exchange messages
#    in order to try to give an advantage to the slave with the best
#    replication offset (more data from the master processed).
#    Slaves will try to get their rank by offset, and apply to the start
#    of the failover a delay proportional to their rank.
#
# 2) Every single slave computes the time of the last interaction with
#    its master. This can be the last ping or command received (if the master
#    is still in the "connected" state), or the time that elapsed since the
#    disconnection with the master (if the replication link is currently down).
#    If the last interaction is too old, the slave will not try to failover
#    at all.
#
# The point "2" can be tuned by user. Specifically a slave will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
#   (node-timeout * slave-validity-factor) + repl-ping-slave-period
#
# So for example if node-timeout is 30 seconds, and the slave-validity-factor
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
# slave will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large slave-validity-factor may allow slaves with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a slave at all.
#
# For maximum availability, it is possible to set the slave-validity-factor
# to a value of 0, which means, that slaves will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-slave-validity-factor 10
# Cluster slaves are able to migrate to orphaned masters, that are masters
# that are left without working slaves. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working slaves.
#
# Slaves migrate to orphaned masters only if there are still at least a
# given number of other working slaves for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a slave
# will migrate only if there is at least 1 other working slave for its master
# and so forth. It usually reflects the number of slaves you want for every
# master in your cluster.
#
# Default is 1 (slaves migrate only if their masters remain with at least
# one slave). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1
# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
# 
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.
# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000
# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128
############################# Event notification ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/keyspace-events
# 
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
#  K     Keyspace events, published with __keyspace@<db>__ prefix.
#  E     Keyevent events, published with __keyevent@<db>__ prefix.
#  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
#  $     String commands
#  l     List commands
#  s     Set commands
#  h     Hash commands
#  z     Sorted set commands
#  x     Expired events (events generated every time a key expires)
#  e     Evicted events (events generated when a key is evicted for maxmemory)
#  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
#
#  The "notify-keyspace-events" takes as argument a string that is composed
#  by zero or multiple characters. The empty string means that notifications
#  are disabled at all.
#
#  Example: to enable list and generic events, from the point of view of the
#           event name, use:
#
#  notify-keyspace-events Elg
#
#  Example 2: to get the stream of the expired keys subscribing to channel
#             name __keyevent@0__:expired use:
#
#  notify-keyspace-events Ex
#
#  By default all notifications are disabled because most users don't need
#  this feature and the feature has some overhead. Note that if you don't
#  specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""
############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64
# Similarly to hashes, small lists are also encoded in a special way in order
# to save a lot of space. The special representation is only used when
# you are under the following limits:
list-max-ziplist-entries 512
list-max-ziplist-value 64
# Sets have a special encoding in just one case: when a set is composed
# of just strings that happens to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512
# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64
# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
# 
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000
# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
# 
# The default is to use this millisecond 10 times every second in order to
# active rehashing the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply form time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes
# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients
# slave  -> slave clients and MONITOR clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60
# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform accordingly to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10
# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes
相关实践学习
基于Redis实现在线游戏积分排行榜
本场景将介绍如何基于Redis数据库实现在线游戏中的游戏玩家积分排行榜功能。
云数据库 Redis 版使用教程
云数据库Redis版是兼容Redis协议标准的、提供持久化的内存数据库服务,基于高可靠双机热备架构及可无缝扩展的集群架构,满足高读写性能场景及容量需弹性变配的业务需求。 产品详情:https://www.aliyun.com/product/kvstore &nbsp; &nbsp; ------------------------------------------------------------------------- 阿里云数据库体验:数据库上云实战 开发者云会免费提供一台带自建MySQL的源数据库&nbsp;ECS 实例和一台目标数据库&nbsp;RDS实例。跟着指引,您可以一步步实现将ECS自建数据库迁移到目标数据库RDS。 点击下方链接,领取免费ECS&amp;RDS资源,30分钟完成数据库上云实战!https://developer.aliyun.com/adc/scenario/51eefbd1894e42f6bb9acacadd3f9121?spm=a2c6h.13788135.J_3257954370.9.4ba85f24utseFl
相关文章
|
存储 缓存 NoSQL
Redis 基础知识和核心概念解析:理解 Redis 的键值操作和过期策略
Redis 基础知识和核心概念解析:理解 Redis 的键值操作和过期策略
119 1
|
存储 缓存 NoSQL
Redis第一讲:相关的基础知识/数据类型/缓存的过期策略/双写一致性/内存存储和持久化
Redis第一讲:相关的基础知识/数据类型/缓存的过期策略/双写一致性/内存存储和持久化
|
存储 缓存 NoSQL
Redis 基础知识和核心概念解析:探索 Redis 的数据结构与存储方式
Redis 基础知识和核心概念解析:探索 Redis 的数据结构与存储方式
226 0
|
存储 缓存 NoSQL
【Redis从头学-14】一文带你学会Redis Cluster集群模式、数据分片基础知识以及三主三从结构分片集群搭建全过程
【Redis从头学-14】一文带你学会Redis Cluster集群模式、数据分片基础知识以及三主三从结构分片集群搭建全过程
342 0
|
缓存 NoSQL API
【Redis基础知识 六】Redis底层数据编码之链表
【Redis基础知识 六】Redis底层数据编码之链表
61 0
【Redis基础知识 六】Redis底层数据编码之链表
|
存储 NoSQL API
【Redis基础知识 十】Redis底层数据编码之压缩列表
【Redis基础知识 十】Redis底层数据编码之压缩列表
94 0
|
NoSQL 安全 API
【Redis基础知识 九】Redis底层数据编码之整数集合
【Redis基础知识 九】Redis底层数据编码之整数集合
80 0
|
存储 NoSQL API
【Redis基础知识 八】Redis底层数据编码之跳跃表
【Redis基础知识 八】Redis底层数据编码之跳跃表
98 0
|
NoSQL 算法 Serverless
【Redis基础知识 七】Redis底层数据编码之字典
【Redis基础知识 七】Redis底层数据编码之字典
90 0
|
存储 NoSQL 安全
【Redis基础知识 五】Redis底层数据编码之动态字符串
【Redis基础知识 五】Redis底层数据编码之动态字符串
94 0
下一篇
无影云桌面