剑指JUC原理-7.线程状态与ReentrantLock(中):https://developer.aliyun.com/article/1413619
锁超时
立刻失败
ReentrantLock lock = new ReentrantLock(); Thread t1 = new Thread(() -> { log.debug("启动..."); if (!lock.tryLock()) { log.debug("获取立刻失败,返回"); return; } try { log.debug("获得了锁"); } finally { lock.unlock(); } }, "t1"); lock.lock(); log.debug("获得了锁"); t1.start(); try { sleep(2); } finally { lock.unlock(); }
输出:
18:15:02.918 [main] c.TestTimeout - 获得了锁 18:15:02.921 [t1] c.TestTimeout - 启动... 18:15:02.921 [t1] c.TestTimeout - 获取立刻失败,返回
超时失败
ReentrantLock lock = new ReentrantLock(); Thread t1 = new Thread(() -> { log.debug("启动..."); try { if (!lock.tryLock(1, TimeUnit.SECONDS)) { log.debug("获取等待 1s 后失败,返回"); return; } } catch (InterruptedException e) { e.printStackTrace(); } try { log.debug("获得了锁"); } finally { lock.unlock(); } }, "t1"); lock.lock(); log.debug("获得了锁"); t1.start(); try { sleep(2); } finally { lock.unlock(); }
输出
18:19:40.537 [main] c.TestTimeout - 获得了锁 18:19:40.544 [t1] c.TestTimeout - 启动... 18:19:41.547 [t1] c.TestTimeout - 获取等待 1s 后失败,返回
使用 tryLock 解决哲学家就餐问题
class Chopstick extends ReentrantLock { String name; public Chopstick(String name) { this.name = name; } @Override public String toString() { return "筷子{" + name + '}'; } } class Philosopher extends Thread { Chopstick left; Chopstick right; public Philosopher(String name, Chopstick left, Chopstick right) { super(name); this.left = left; this.right = right; } @Override public void run() { while (true) { // 尝试获得左手筷子 if (left.tryLock()) { try { // 尝试获得右手筷子 if (right.tryLock()) { try { eat(); } finally { right.unlock(); } } } finally { left.unlock(); } } } } private void eat() { log.debug("eating..."); Sleeper.sleep(1); } }
公平锁
ReentrantLock 默认是不公平的
ReentrantLock lock = new ReentrantLock(false); lock.lock(); for (int i = 0; i < 500; i++) { new Thread(() -> { lock.lock(); try { System.out.println(Thread.currentThread().getName() + " running..."); } finally { lock.unlock(); } }, "t" + i).start(); } // 1s 之后去争抢锁 Thread.sleep(1000); new Thread(() -> { System.out.println(Thread.currentThread().getName() + " start..."); lock.lock(); try { System.out.println(Thread.currentThread().getName() + " running..."); } finally { lock.unlock(); } }, "强行插入").start(); lock.unlock();
强行插入,有机会在中间输出。注意:该实验不一定总能复现
t39 running... t40 running... t41 running... t42 running... t43 running... 强行插入 start... 强行插入 running... t44 running... t45 running... t46 running... t47 running... t49 running...
改为公平锁后(本意是为了解决饥饿问题的)
ReentrantLock lock = new ReentrantLock(true);
强行插入,总是在最后输出
t465 running... t464 running... t477 running... t442 running... t468 running... t493 running... t482 running... t485 running... t481 running... 强行插入 running...
条件变量
synchronized 中也有条件变量,就是我们讲原理时那个 waitSet 休息室,当条件不满足时进入 waitSet 等待
ReentrantLock 的条件变量比 synchronized 强大之处在于,它是支持多个条件变量的,这就好比
- synchronized 是那些不满足条件的线程都在一间休息室等消息
- 而 ReentrantLock 支持多间休息室,有专门等烟的休息室、专门等早餐的休息室、唤醒时也是按休息室来唤醒
使用要点:
- await 前需要获得锁
- await 执行后,会释放锁,进入 conditionObject 等待
- await 的线程被唤醒(或打断、或超时)取重新竞争 lock 锁
- 竞争 lock 锁成功后,从 await 后继续执行
例子:
static ReentrantLock lock = new ReentrantLock(); static Condition waitCigaretteQueue = lock.newCondition(); static Condition waitbreakfastQueue = lock.newCondition(); static volatile boolean hasCigrette = false; static volatile boolean hasBreakfast = false; public static void main(String[] args) { new Thread(() -> { try { lock.lock(); while (!hasCigrette) { try { waitCigaretteQueue.await(); } catch (InterruptedException e) { e.printStackTrace(); } } log.debug("等到了它的烟"); } finally { lock.unlock(); } }).start(); new Thread(() -> { try { lock.lock(); while (!hasBreakfast) { try { waitbreakfastQueue.await(); } catch (InterruptedException e) { e.printStackTrace(); } } log.debug("等到了它的早餐"); } finally { lock.unlock(); } }).start(); sleep(1); sendBreakfast(); sleep(1); sendCigarette(); } private static void sendCigarette() { lock.lock(); try { log.debug("送烟来了"); hasCigrette = true; waitCigaretteQueue.signal(); } finally { lock.unlock(); } } private static void sendBreakfast() { lock.lock(); try { log.debug("送早餐来了"); hasBreakfast = true; waitbreakfastQueue.signal(); } finally { lock.unlock(); } }
输出
18:52:27.680 [main] c.TestCondition - 送早餐来了 18:52:27.682 [Thread-1] c.TestCondition - 等到了它的早餐 18:52:28.683 [main] c.TestCondition - 送烟来了 18:52:28.683 [Thread-0] c.TestCondition - 等到了它的烟
同步模式之顺序控制
固定运行顺序
比如,必须先 2 后 1 打印
wait notify 版
// 用来同步的对象 static Object obj = new Object(); // t2 运行标记, 代表 t2 是否执行过 static boolean t2runed = false; public static void main(String[] args) { Thread t1 = new Thread(() -> { synchronized (obj) { // 如果 t2 没有执行过 while (!t2runed) { try { // t1 先等一会 obj.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } } System.out.println(1); }); Thread t2 = new Thread(() -> { System.out.println(2); synchronized (obj) { // 修改运行标记 t2runed = true; // 通知 obj 上等待的线程(可能有多个,因此需要用 notifyAll) obj.notifyAll(); } }); t1.start(); t2.start(); }
ReentrantLock 版
public class Main { static ReentrantLock lock = new ReentrantLock(); static Condition condition = lock.newCondition(); static boolean t2runed = false; public static void main(String[] args) { Thread t1 = new Thread(() -> { lock.lock(); try { while (!t2runed) { try { condition.await(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.println(1); } finally { lock.unlock(); } }); Thread t2 = new Thread(() -> { System.out.println(2); lock.lock(); try { t2runed = true; condition.signalAll(); } finally { lock.unlock(); } }); t1.start(); t2.start(); } }
Park Unpark 版
可以看到,实现上很麻烦:
- 首先,需要保证先 wait 再 notify,否则 wait 线程永远得不到唤醒。因此使用了『运行标记』来判断该不该wait
- 第二,如果有些干扰线程错误地 notify 了 wait 线程,条件不满足时还要重新等待,使用了 while 循环来解决此问题
最后,唤醒对象上的 wait 线程需要使用 notifyAll,因为『同步对象』上的等待线程可能不止一个
可以使用 LockSupport 类的 park 和 unpark 来简化上面的题目:
Thread t1 = new Thread(() -> { try { Thread.sleep(1000); } catch (InterruptedException e) { } // 当没有『许可』时,当前线程暂停运行;有『许可』时,用掉这个『许可』,当前线程恢复运行 LockSupport.park(); System.out.println("1"); }); Thread t2 = new Thread(() -> { System.out.println("2"); // 给线程 t1 发放『许可』(多次连续调用 unpark 只会发放一个『许可』) LockSupport.unpark(t1); }); t1.start(); t2.start();
park 和 unpark 方法比较灵活,他俩谁先调用,谁后调用无所谓。并且是以线程为单位进行『暂停』和『复』,不需要『同步对象』和『运行标记』
交替输出
线程 1 输出 a 5 次,线程 2 输出 b 5 次,线程 3 输出 c 5 次。现在要求输出 abcabcabcabcabc 怎么实现
wait notify 版
class SyncWaitNotify { private int flag; private int loopNumber; public SyncWaitNotify(int flag, int loopNumber) { this.flag = flag; this.loopNumber = loopNumber; } public void print(int waitFlag, int nextFlag, String str) { for (int i = 0; i < loopNumber; i++) { synchronized (this) { while (this.flag != waitFlag) { try { this.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(str); flag = nextFlag; this.notifyAll(); } } } }
SyncWaitNotify syncWaitNotify = new SyncWaitNotify(1, 5); new Thread(() -> { syncWaitNotify.print(1, 2, "a"); }).start(); new Thread(() -> { syncWaitNotify.print(2, 3, "b"); }).start(); new Thread(() -> { syncWaitNotify.print(3, 1, "c"); }).start();
在这里详细解读一下,说一下主体的流程,一开始三个线程同时执行 print,线程同时启动,首先争取锁,先假设一个最理想的情况就是syncWaitNotify.print(1, 2, “a”);这个线程争取到锁了,此时while不成立,不用等待,输出,然后设置flag,然后紧接着syncWaitNotify.print(2, 3, “b”);获取到锁了,然后继续syncWaitNotify.print(3, 1, “c”);获取到锁啦,依次执行即可。
但是线程之间的执行顺序是不可预测的,下面随便举例子,比如syncWaitNotify.print(2, 3, “b”);先获取到锁啦,但是满足了while条件,进入等待,此时算是释放了锁,然后syncWaitNotify.print(3, 1, “c”);获取到锁啦,继续进入while条件,进入等待,又算是释放了锁,最后进入syncWaitNotify.print(1, 2, “a”);,执行并唤醒了所有wait,此时flag设置为了2,假如此时syncWaitNotify.print(3, 1, “c”);获取到锁啦,继续进入while条件,有算是释放了锁,此时syncWaitNotify.print(2, 3, “b”);获取到锁啦,输出并唤醒syncWaitNotify.print(3, 1, “c”);,然后syncWaitNotify.print(3, 1, “c”);获得了锁,执行完abc流程。
Lock 条件变量版
class AwaitSignal extends ReentrantLock { public void start(Condition first) { this.lock(); try { log.debug("start"); first.signal(); } finally { this.unlock(); } } public void print(String str, Condition current, Condition next) { for (int i = 0; i < loopNumber; i++) { this.lock(); try { current.await(); log.debug(str); next.signal(); } catch (InterruptedException e) { e.printStackTrace(); } finally { this.unlock(); } } } // 循环次数 private int loopNumber; public AwaitSignal(int loopNumber) { this.loopNumber = loopNumber; } } AwaitSignal as = new AwaitSignal(5); Condition aWaitSet = as.newCondition(); Condition bWaitSet = as.newCondition(); Condition cWaitSet = as.newCondition(); new Thread(() -> { as.print("a", aWaitSet, bWaitSet); }).start(); new Thread(() -> { as.print("b", bWaitSet, cWaitSet); }).start(); new Thread(() -> { as.print("c", cWaitSet, aWaitSet); }).start(); as.start(aWaitSet);
这个实际的场景是这样的,首先每个线程都执行print方法,都分别获取到锁,然后都进入了await(),首先执行start方法,唤醒a的条件变量,输出,然后继续唤醒b的条件变量,按照这个顺序即可实现。
Park Unpark 版
class SyncPark { private int loopNumber; private Thread[] threads; public SyncPark(int loopNumber) { this.loopNumber = loopNumber; } public void setThreads(Thread... threads) { this.threads = threads; } public void print(String str) { for (int i = 0; i < loopNumber; i++) { LockSupport.park(); System.out.print(str); LockSupport.unpark(nextThread()); } } private Thread nextThread() { Thread current = Thread.currentThread(); int index = 0; for (int i = 0; i < threads.length; i++) { if(threads[i] == current) { index = i; break; } } if(index < threads.length - 1) { return threads[index+1]; } else { return threads[0]; } } public void start() { for (Thread thread : threads) { thread.start(); } LockSupport.unpark(threads[0]); } } SyncPark syncPark = new SyncPark(5); Thread t1 = new Thread(() -> { syncPark.print("a"); }); Thread t2 = new Thread(() -> { syncPark.print("b"); }); Thread t3 = new Thread(() -> { syncPark.print("c\n"); }); syncPark.setThreads(t1, t2, t3); syncPark.start();
和lock的情况差不多。