以下是一个基于Python的简单示例,使用了pygame库来模拟一个元宇宙中的潮玩交互。请注意,这只是一个非常基础的示例,用于说明概念,并不适用于实际的游戏开发。
首先,你需要安装pygame库(如果你还没有安装的话):
pip install pygame
import pygame
import sys
初始化pygame
pygame.init()
设置屏幕大小
SCREEN_WIDTH, SCREEN_HEIGHT = 800, 600
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) 【更全面的开发源码搭建可V or TG我昵称】
设置标题
pygame.display.set_caption("潮玩元宇宙游戏示例")
设置颜色
WHITE = (255, 255, 255)
RED = (255, 0, 0)
潮玩角色类
class ToyCharacter:
def init(self, x, y):
self.x = x
self.y = y
self.image = pygame.Surface([50, 50])
self.image.fill(RED)
self.rect = self.image.get_rect()
self.rect.x = x
self.rect.y = y
self.change_x = 0
self.change_y = 0
def move(self):
self.rect.x += self.change_x
self.rect.y += self.change_y
def update(self, keys):
if keys[pygame.K_LEFT] and self.rect.x > 0:
self.change_x = -5
if keys[pygame.K_RIGHT] and self.rect.x < SCREEN_WIDTH - 50: 【更全面的开发源码搭建可V or TG我昵称】潮玩元宇宙游戏开发源码实例
self.change_x = 5
if keys[pygame.K_UP] and self.rect.y > 0:
self.change_y = -5
if keys[pygame.K_DOWN] and self.rect.y < SCREEN_HEIGHT - 50:
self.change_y = 5
if not (keys[pygame.K_LEFT] or keys[pygame.K_RIGHT] or keys[pygame.K_UP] or keys[pygame.K_DOWN]):
self.change_x = 0
self.change_y = 0
游戏主循环
def game_loop():
toy = ToyCharacter(SCREEN_WIDTH // 2, SCREEN_HEIGHT // 2)
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
keys = pygame.key.get_pressed()
toy.update(keys)
toy.move()
screen.fill(WHITE)
screen.blit(toy.image, toy.rect)
pygame.display.flip()
clock.tick(60)
pygame.quit()
sys.exit()
运行游戏
game_loop()