Python自定义函数练习(持续更新中~)

简介: Python自定义函数练习(持续更新中~)

1.计算矩阵的面积和周长:

class Rectangle:
    def __init__(self, width, height):
        self.width = width
        self.height = height
 
    def area(self):
        return self.width * self.height
 
    def perimeter(self):
        return 2 * (self.width + self.height)
 
if __name__ == "__main__":
    rectangle = Rectangle(5, 10)
    print("矩形面积:", rectangle.area())
    print("矩形周长:", rectangle.perimeter())

2.将矩阵转置后,计算该矩阵与另一个矩阵的和并返回一个新的矩阵对象。

class Matrix:
    def __init__(self,data):
        self.data=data
 
#矩阵转置
    def transpose(self):
        rows=len(self.data)
        cols=len(self.data[0])
        transpose_data=[[0 for _ in range(rows)]for _ in range(cols)]
        for i in range(rows):
            for j in range(cols):
                transpose_data[j][i]=self.data[i][j]
            return Matrix(transpose_data)
    
#计算两矩阵之和
    def add(self,other_matrix):
        rows=len(self.data)
        cols=len(self.data[0])
        if rows !=len(other_matrix.data) or cols != len(other_matrix.data[0]):
            raise ValueError("两个矩阵维度不一致")
        result_data=[[0 for _ in range(cols)]for _ in range(rows)]
        for i in range(rows):
            for j in range(cols):
                result_data[i][j]=self.data[i][j]+other_matrix.data[i][j]
        return Matrix(result_data)
 
if __name__ == "__main__":
    matrix1=Matrix([[1,2,3],[4,5,6]])
    matrix2=Matrix([[7,8,9],[10,11,12]])
 
    print("矩形1的转置:")
    transposed_matrix1=matrix1.transpose()
    for row in transposed_matrix1.data:
        print(row)
 
    print("矩阵1和矩阵2的和:")
    sum_matrix=matrix1.add(matrix2)
    for row in sum_matrix.data:
        print(row)
 
 

3.栈的基本操作

class Stack:
    def __init__(self):
        self.items = []
 
    def push(self, item):
        self.items.append(item)
 
    def pop(self):
        if self.is_empty():
            raise ValueError("栈为空")
        return self.items.pop()
 
    def is_empty(self):
        return len(self.items) == 0
 
if __name__ == "__main__":
    stack = Stack()
 
    stack.push(1)
    stack.push(2)
    stack.push(3)
 
    while not stack.is_empty():
        print(stack.pop())

4.链表的基本操作

class Node:
    def __init__(self, value):
        self.value = value
        self.next = None
 
class LinkedList:
    def __init__(self, head=None):
        self.head = head
 
    def insert(self, value):
        new_node = Node(value)
        if self.head is None:
            self.head = new_node
        else:
            current = self.head
            while current.next is not None:
                current = current.next
            current.next = new_node
 
    def delete(self, value):
        if self.head is None:
            return
        if self.head.value == value:
            self.head = self.head.next
            return
        current = self.head
        while current.next is not None:
            if current.next.value == value:
                current.next = current.next.next
                return
            current = current.next
 
    def traverse(self):
        current = self.head
        while current is not None:
            print(current.value)
            current = current.next
 
if __name__ == "__main__":
    linked_list = LinkedList()
 
    linked_list.insert(1)
    linked_list.insert(2)
    linked_list.insert(3)
 
    linked_list.delete(2)
 
    linked_list.traverse()

5.队列的基本操作

class Queue:
    def __init__(self):
        self.items = []
 
    def is_empty(self):
        return len(self.items) == 0
 
    def enqueue(self, item):
        self.items.append(item)
 
    def dequeue(self):
        if not self.is_empty():
            return self.items.pop(0)#对于栈的操作为:self.items.pop()
 
    def size(self):
        return len(self.items)
 
if __name__ == "__main__":
    q = Queue()
    print(q.is_empty())  # True
    q.enqueue(1)
    q.enqueue(2)
    q.enqueue(3)
    print(q.size())  # 3
    print(q.dequeue())  # 1
    print(q.dequeue())  # 2
    print(q.size())  # 1

6.Histogram类封装直方图


(1)定义带一个整数参数n的构造函数,用于初始化存储数据的列表,列表长度为n,列表各元素的初始值为0.


(2)定义实例对象方法addDataPoint(self,i),用于增加一个数据点


(3)定义用于计算数据点个数之和、平均值、最大值、最小值的实例对象方法,即count()、mean()、max()、min()。(4)定义用于绘制简单直方图的实例对象方法draw()

import random
 
class Histogram:
    def __init__(self,n):
        self.__numlist=[]
        for i in range(n):
            self.__numlist.append(0)
        #print(self.__numlist)
 
    def addDataPoint(self,i):
        self.__numlist[i]+=1
 
    def count(self,data_account):
        return data_account
 
    def mean(self,data_account,List_account):
        a=data_account/List_account
        return (a)
 
    def Max(self):
        return max(self.__numlist)
 
    def Min(self):
        return min(self.__numlist)
 
    def draw(self):
        for i in range(len(self.__numlist)):
            print("{}:".format(i),end="")
            for j in range(self.__numlist[i]):
                print("#".format(i),end="")
            print("")
 
 
if __name__=="__main__":
    List_account=10#规定numlist的大小
    histogram=Histogram(List_account)
    Data_account=100
    for i in range(0,Data_account):#生成0~99一百个数字
        random_number=random.randint(0,9)#随机生成0~9
        histogram.addDataPoint(random_number)#将生成的随机数放到列表中
    print("数据点个数的个数:{}".format(Data_account))
    print("数据点个数的平均值:{}".format(histogram.mean(Data_account, List_account)))
    print("数据点个数的最大值{}".format(histogram.Max()))
    print("数据点个数的最小值{}".format(histogram.Min()))
    histogram.draw()
 
 
 
 
 

结果:

7.Color类封装使用RGB颜色模型表示颜色及相应功能

(1)定义带三个0到255的整数参数r、g、b的构造函数,用于初始化对应于红、绿、蓝三种颜色分量的实例对象属性_r、_g和_b


(2)通过装饰器@property定义三个可以作为属性访问的实例对象方法r()、g()和b()


(3)定义用于计算颜色亮度的方法luminance(self):Y = 0.299 r + 0.587g + 0.114b


(4)定义用于转换为灰度颜色亮度的方法toGray(self):由亮度四舍五入取整得到,(int(round(luminance())),int(round(luminance())),int(round(luminance())))


(5)定义用于比较两种颜色兼容性的方法isCompatible(self, c)。颜色兼容性指在以一种颜色为背景时另一种颜色的可阅读性。一般而言,前景色和背景色的亮度差至少应该是128。例如,白纸黑字的亮度差为255

class Color:
    """表示RGB模型的类"""
    def __init__(self, r=0, g=0, b=0):
        """构造函数"""
        self._r = r  #Red红色分量
        self._g = g  #Green绿色分量
        self._b = b  #Blue蓝色分量
    @property
    def r(self):
        return self._r
    @property
    def g(self):
        return self._g
    @property
    def b(self):
        return self._b
    def luminance(self):
        """计算并返回颜色的亮度"""
        return .299*self._r + .587*self._g + .114*self._b
    def toGray(self):
        """转换为灰度颜色"""
        y = int(round(self.luminance()))
        return Color(y, y, y)
    def isCompatible(self, c):
        """比较前景色和背景色是否匹配"""
        return abs(self.luminance() - c.luminance()) >= 128.0
    def __str__(self):
        """重载方法,输出:(r, g, b)"""
        return '({},{},{})'.format(self._r,self._g,self._b)
#常用颜色
WHITE      = Color(255, 255, 255)
BLACK      = Color(  0,   0,   0)
RED        = Color(255,   0,   0)
GREEN      = Color(  0, 255,   0)
BLUE       = Color(  0,   0, 255)
CYAN       = Color(  0, 255, 255)
MAGENTA    = Color(255,   0, 255)
YELLOW     = Color(255, 255,   0)
#测试代码
if __name__ == '__main__':
    c = Color(255, 200, 0) #ORANGE(橙色)
    print('颜色字符串:{}'.format(c)) #输出颜色字符串
    print('颜色分量:r={},g={},b={}'.format(c.r, c.g, c.b)) #输出各颜色分量
    print('颜色亮度:{}'.format(c.luminance())) #输出颜色亮度
    print('转换为灰度颜色:{}'.format(c.toGray())) #输出转换后的灰度颜色
    print('{}和{}是否匹配:{}'.format(c,RED,c.isCompatible(RED))) #比较与红色是否匹配
 
 
 
 

结果:

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