代码是从android源码代中抽出来的,感觉不错。。。如果大家有什么建议,一起交流,谢谢!!!
public Drawable createIconThumbnail(Drawable icon,int MIconWidth,int mIconHeight) { int width = mIconWidth; int height = mIconHeight; final int iconWidth = icon.getIntrinsicWidth(); final int iconHeight = icon.getIntrinsicHeight(); if (icon instanceof PaintDrawable) { PaintDrawable painter = (PaintDrawable) icon; painter.setIntrinsicWidth(width); painter.setIntrinsicHeight(height); } if (width > 0 && height > 0) { if (width < iconWidth || height < iconHeight) { final float ratio = (float) iconWidth / iconHeight; if (iconWidth > iconHeight) { height = (int) (width / ratio); } else if (iconHeight > iconWidth) { width = (int) (height * ratio); } final Bitmap.Config c = icon.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565; final Bitmap thumb = Bitmap.createBitmap(mIconWidth, mIconHeight, c); final Canvas canvas = mCanvas; canvas.setBitmap(thumb); // Copy the old bounds to restore them later // If we were to do oldBounds = icon.getBounds(), // the call to setBounds() that follows would // change the same instance and we would lose the // old bounds mOldBounds.set(icon.getBounds()); final int x = (mIconWidth - width) / 2; final int y = (mIconHeight - height) / 2; icon.setBounds(x, y, x + width, y + height); icon.draw(canvas); icon.setBounds(mOldBounds); icon = new BitmapDrawable(getResources(), thumb); } else if (iconWidth < width && iconHeight < height) { final Bitmap.Config c = Bitmap.Config.ARGB_8888; final Bitmap thumb = Bitmap.createBitmap(mIconWidth, mIconHeight, c); final Canvas canvas = mCanvas; canvas.setBitmap(thumb); mOldBounds.set(icon.getBounds()); final int x = (width - iconWidth) / 2; final int y = (height - iconHeight) / 2; icon.setBounds(x, y, x + iconWidth, y + iconHeight); icon.draw(canvas); icon.setBounds(mOldBounds); icon = new BitmapDrawable(getResources(), thumb); } } return icon; }