ToolStripStatusLabel 没有 InvokeRequired 属性的解决办法
当编写多线程程序时,你希望在线程中修改 Form 窗体上的控件的文本等属性,
但你会得到一个错误:线程间操作无效: 从不是创建控件“xxx”的线程访问它。
引发了“Microsoft.VisualStudio.Debugger.Runtime.CrossThreadMessagingException”类型的异常.
这时有一个解决办法就是使用委托来进行 Invoke 调用,
但是你会发现 ToolStripStatusLabel 没有 InvokeRequired 属性!
这个问题存在的原因是什么呢?
我们看看 Textbox 的继承关系:
public abstract class TextBoxBase : Control
再看看 ToolStripStatusLabel 的继承关系:
public abstract class ToolStripItem : Component, IDropTarget, IComponent, IDisposable再看看 ToolStripStatusLabel 的容器 StatusStrip 的继承关系:
public class ScrollableControl : Control, IComponent, IDisposable我们会发现,这是因为ToolStripItem 是一个组件 Component,而不是一个控件 Control。
解决办法:
方法其实也比较简单,尝试在拥有它们的工具条、状态栏(StatusStrip)上调用扩展方法,并调整委托方法。
实例一:
public class MyForm : System.Windows.Forms.Form { //UI 元素 private Label lblStatus; private ProgressBar progressBar1; //Delegate private delegate void MyProgressEventsHandler( object sender, MyProgressEvents e); private void UpdateUI(object sender, MyProgressEvents e) { lblStatus.Text = e.Msg; myProgressControl.Value = e.PercentDone; } //ShowProgress 现在可以记录为可从任何线程调用的公共方法。 public void ShowProgress(string msg, int percentDone) { if(InvokeRequired) { System.EventArgs e = new MyProgressEvents(msg, percentDone); object[] pList = { this, e }; BeginInvoke(new MyProgressEventsHandler(UpdateUI), pList); } else { UpdateUI(this, new MyProgressEvents(msg, PercentDone)); } } private void btnStart_Click(object sender, EventArgs e) { //启动线程 Thread t = new Thread(new ParameterizedThreadStart(RunsOnWorkerThread)); t.IsBackground = true; t.Start(input); } //线程执行函数 private void RunsOnWorkerThread() { int i = 0; while(...) //loop { DoSomethingSlow(); ShowProgress("test",i); ++i; } } }
上面的代码,我们看到什么了?
啥,直接使用 “InvokeRequired”,不用使用“ToolStripStatusLabel.InvokeRequired”这样的格式!
对的,这样就可以了。
当然你也可以使用“StatusStrip.InvokeRequired”这样的形式!
实例二:
上面的例子代码可能不太好理解,我们看看微软官方的例子:
下面的代码示例是一个完整的 Windows 窗体应用程序,它包含一个带有三个按钮和一个文本框的窗体。 第一个按钮演示不安全的跨线程访问,第二个按钮演示使用 Invoke 实现的安全访问,而第三个按钮演示使用 BackgroundWorker 实现的安全访问。
using System; using System.ComponentModel; using System.Threading; using System.Windows.Forms; namespace CrossThreadDemo { public class Form1 : Form { // This delegate enables asynchronous calls for setting // the text property on a TextBox control. delegate void SetTextCallback(string text); // This thread is used to demonstrate both thread-safe and // unsafe ways to call a Windows Forms control. private Thread demoThread = null; // This BackgroundWorker is used to demonstrate the // preferred way of performing asynchronous operations. private BackgroundWorker backgroundWorker1; private TextBox textBox1; private Button setTextUnsafeBtn; private Button setTextSafeBtn; private Button setTextBackgroundWorkerBtn; private System.ComponentModel.IContainer components = null; public Form1() { InitializeComponent(); } protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } // This event handler creates a thread that calls a // Windows Forms control in an unsafe way. private void setTextUnsafeBtn_Click( object sender, EventArgs e) { this.demoThread = new Thread(new ThreadStart(this.ThreadProcUnsafe)); this.demoThread.Start(); } // This method is executed on the worker thread and makes // an unsafe call on the TextBox control. private void ThreadProcUnsafe() { this.textBox1.Text = "This text was set unsafely."; } // This event handler creates a thread that calls a // Windows Forms control in a thread-safe way. private void setTextSafeBtn_Click( object sender, EventArgs e) { this.demoThread = new Thread(new ThreadStart(this.ThreadProcSafe)); this.demoThread.Start(); } // This method is executed on the worker thread and makes // a thread-safe call on the TextBox control. private void ThreadProcSafe() { this.SetText("This text was set safely."); } // This method demonstrates a pattern for making thread-safe // calls on a Windows Forms control. // // If the calling thread is different from the thread that // created the TextBox control, this method creates a // SetTextCallback and calls itself asynchronously using the // Invoke method. // // If the calling thread is the same as the thread that created // the TextBox control, the Text property is set directly. private void SetText(string text) { // InvokeRequired required compares the thread ID of the // calling thread to the thread ID of the creating thread. // If these threads are different, it returns true. if (this.textBox1.InvokeRequired) { SetTextCallback d = new SetTextCallback(SetText); this.Invoke(d, new object[] { text }); } else { this.textBox1.Text = text; } } // This event handler starts the form's // BackgroundWorker by calling RunWorkerAsync. // // The Text property of the TextBox control is set // when the BackgroundWorker raises the RunWorkerCompleted // event. private void setTextBackgroundWorkerBtn_Click( object sender, EventArgs e) { this.backgroundWorker1.RunWorkerAsync(); } // This event handler sets the Text property of the TextBox // control. It is called on the thread that created the // TextBox control, so the call is thread-safe. // // BackgroundWorker is the preferred way to perform asynchronous // operations. private void backgroundWorker1_RunWorkerCompleted( object sender, RunWorkerCompletedEventArgs e) { this.textBox1.Text = "This text was set safely by BackgroundWorker."; } #region Windows Form Designer generated code private void InitializeComponent() { this.textBox1 = new System.Windows.Forms.TextBox(); this.setTextUnsafeBtn = new System.Windows.Forms.Button(); this.setTextSafeBtn = new System.Windows.Forms.Button(); this.setTextBackgroundWorkerBtn = new System.Windows.Forms.Button(); this.backgroundWorker1 = new System.ComponentModel.BackgroundWorker(); this.SuspendLayout(); // // textBox1 // this.textBox1.Location = new System.Drawing.Point(12, 12); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(240, 20); this.textBox1.TabIndex = 0; // // setTextUnsafeBtn // this.setTextUnsafeBtn.Location = new System.Drawing.Point(15, 55); this.setTextUnsafeBtn.Name = "setTextUnsafeBtn"; this.setTextUnsafeBtn.TabIndex = 1; this.setTextUnsafeBtn.Text = "Unsafe Call"; this.setTextUnsafeBtn.Click += new System.EventHandler(this.setTextUnsafeBtn_Click); // // setTextSafeBtn // this.setTextSafeBtn.Location = new System.Drawing.Point(96, 55); this.setTextSafeBtn.Name = "setTextSafeBtn"; this.setTextSafeBtn.TabIndex = 2; this.setTextSafeBtn.Text = "Safe Call"; this.setTextSafeBtn.Click += new System.EventHandler(this.setTextSafeBtn_Click); // // setTextBackgroundWorkerBtn // this.setTextBackgroundWorkerBtn.Location = new System.Drawing.Point(177, 55); this.setTextBackgroundWorkerBtn.Name = "setTextBackgroundWorkerBtn"; this.setTextBackgroundWorkerBtn.TabIndex = 3; this.setTextBackgroundWorkerBtn.Text = "Safe BW Call"; this.setTextBackgroundWorkerBtn.Click += new System.EventHandler(this.setTextBackgroundWorkerBtn_Click); // // backgroundWorker1 // this.backgroundWorker1.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(this.backgroundWorker1_RunWorkerCompleted); // // Form1 // this.ClientSize = new System.Drawing.Size(268, 96); this.Controls.Add(this.setTextBackgroundWorkerBtn); this.Controls.Add(this.setTextSafeBtn); this.Controls.Add(this.setTextUnsafeBtn); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); this.PerformLayout(); } #endregion [STAThread] static void Main() { Application.EnableVisualStyles(); Application.Run(new Form1()); } } }