public
class BitmapHelper
{
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath"> 源图路径(物理路径) </param>
/// <param name="thumbnailPath"> 缩略图路径(物理路径) </param>
/// <param name="width"> 缩略图宽度 </param>
/// <param name="height"> 缩略图高度 </param>
/// <param name="mode"> 生成缩略图的方式 </param>
public static void MakeThumbnail( string originalImagePath, string thumbnailPath, int width, int height, string mode, string type)
{
Image originalImage = Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case " HW ": // 指定高宽缩放(可能变形)
break;
case " W ": // 指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case " H ": // 指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case " Cut ": // 指定高宽裁减(不变形)
if (( double)originalImage.Width / ( double)originalImage.Height > ( double)towidth / ( double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0;
x = (originalImage.Width - ow) / 2;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0;
y = (originalImage.Height - oh) / 2;
}
break;
case " DB ": // 等比缩放(不变形,如果高大按高,宽大按宽缩放)
if (( double)originalImage.Width / ( double)towidth < ( double)originalImage.Height / ( double)toheight)
{
toheight = height;
towidth = originalImage.Width * height / originalImage.Height;
}
else
{
towidth = width;
toheight = originalImage.Height * width / originalImage.Width;
}
break;
default:
break;
}
// 新建一个bmp图片
Image bitmap = new Bitmap(towidth, toheight);
// 新建一个画板
Graphics g = Graphics.FromImage(bitmap);
// 设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
// 设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
// 清空画布并以透明背景色填充
g.Clear(Color.Transparent);
// 在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle( 0, 0, towidth, toheight),
new Rectangle(x, y, ow, oh),
GraphicsUnit.Pixel);
try
{
// 保存缩略图
if (type.ToUpper() == " JPG ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
if (type.ToUpper() == " BMP ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Bmp);
}
if (type.ToUpper() == " GIF ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Gif);
}
if (type.ToUpper() == " PNG ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Png);
}
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
/**/
/// <summary>
/// 在图片上增加文字水印
/// </summary>
/// <param name="Path"> 原服务器图片路径 </param>
/// <param name="Path_sy"> 生成的带文字水印的图片路径 </param>
public static void AddShuiYinWord( string Path, string Path_sy)
{
string addText = " Sxmobi ";
Image image = Image.FromFile(Path);
Graphics g = Graphics.FromImage(image);
g.DrawImage(image, 0, 0, image.Width, image.Height);
Font f = new Font( " Verdana ", 16);
Brush b = new SolidBrush(Color.Blue);
g.DrawString(addText, f, b, 15, 15);
g.Dispose();
image.Save(Path_sy);
image.Dispose();
}
/**/
/// <summary>
/// 在图片上生成图片水印
/// </summary>
/// <param name="Path"> 原服务器图片路径 </param>
/// <param name="Path_syp"> 生成的带图片水印的图片路径 </param>
/// <param name="Path_sypf"> 水印图片路径 </param>
public static void AddShuiYinPic( string Path, string Path_syp, string Path_sypf)
{
Image image = Image.FromFile(Path);
Image copyImage = Image.FromFile(Path_sypf);
Graphics g = Graphics.FromImage(image);
g.DrawImage(copyImage, new Rectangle(image.Width - copyImage.Width, image.Height - copyImage.Height, copyImage.Width, copyImage.Height), 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel);
g.Dispose();
image.Save(Path_syp);
image.Dispose();
}
}
{
/// <summary>
/// 生成缩略图
/// </summary>
/// <param name="originalImagePath"> 源图路径(物理路径) </param>
/// <param name="thumbnailPath"> 缩略图路径(物理路径) </param>
/// <param name="width"> 缩略图宽度 </param>
/// <param name="height"> 缩略图高度 </param>
/// <param name="mode"> 生成缩略图的方式 </param>
public static void MakeThumbnail( string originalImagePath, string thumbnailPath, int width, int height, string mode, string type)
{
Image originalImage = Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case " HW ": // 指定高宽缩放(可能变形)
break;
case " W ": // 指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case " H ": // 指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case " Cut ": // 指定高宽裁减(不变形)
if (( double)originalImage.Width / ( double)originalImage.Height > ( double)towidth / ( double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0;
x = (originalImage.Width - ow) / 2;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0;
y = (originalImage.Height - oh) / 2;
}
break;
case " DB ": // 等比缩放(不变形,如果高大按高,宽大按宽缩放)
if (( double)originalImage.Width / ( double)towidth < ( double)originalImage.Height / ( double)toheight)
{
toheight = height;
towidth = originalImage.Width * height / originalImage.Height;
}
else
{
towidth = width;
toheight = originalImage.Height * width / originalImage.Width;
}
break;
default:
break;
}
// 新建一个bmp图片
Image bitmap = new Bitmap(towidth, toheight);
// 新建一个画板
Graphics g = Graphics.FromImage(bitmap);
// 设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
// 设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
// 清空画布并以透明背景色填充
g.Clear(Color.Transparent);
// 在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle( 0, 0, towidth, toheight),
new Rectangle(x, y, ow, oh),
GraphicsUnit.Pixel);
try
{
// 保存缩略图
if (type.ToUpper() == " JPG ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
}
if (type.ToUpper() == " BMP ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Bmp);
}
if (type.ToUpper() == " GIF ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Gif);
}
if (type.ToUpper() == " PNG ")
{
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Png);
}
}
catch (System.Exception e)
{
throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
/**/
/// <summary>
/// 在图片上增加文字水印
/// </summary>
/// <param name="Path"> 原服务器图片路径 </param>
/// <param name="Path_sy"> 生成的带文字水印的图片路径 </param>
public static void AddShuiYinWord( string Path, string Path_sy)
{
string addText = " Sxmobi ";
Image image = Image.FromFile(Path);
Graphics g = Graphics.FromImage(image);
g.DrawImage(image, 0, 0, image.Width, image.Height);
Font f = new Font( " Verdana ", 16);
Brush b = new SolidBrush(Color.Blue);
g.DrawString(addText, f, b, 15, 15);
g.Dispose();
image.Save(Path_sy);
image.Dispose();
}
/**/
/// <summary>
/// 在图片上生成图片水印
/// </summary>
/// <param name="Path"> 原服务器图片路径 </param>
/// <param name="Path_syp"> 生成的带图片水印的图片路径 </param>
/// <param name="Path_sypf"> 水印图片路径 </param>
public static void AddShuiYinPic( string Path, string Path_syp, string Path_sypf)
{
Image image = Image.FromFile(Path);
Image copyImage = Image.FromFile(Path_sypf);
Graphics g = Graphics.FromImage(image);
g.DrawImage(copyImage, new Rectangle(image.Width - copyImage.Width, image.Height - copyImage.Height, copyImage.Width, copyImage.Height), 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel);
g.Dispose();
image.Save(Path_syp);
image.Dispose();
}
}