本篇内容:
后端 + 前端简单HTML页面
功能场景点:
- 群发,所有人都能收到
- 局部群发,部分人群都能收到
- 单点推送, 指定某个人的页面
惯例,先看看本次实战示例项目结构:
可以看到内容不多,也就是说,springboot 整合socket, 跟着我学,轻轻松松。
不多说,开始:
① pom引入核心依赖
<dependencies> <dependency> <groupId>com.alibaba</groupId> <artifactId>fastjson</artifactId> <version>1.2.75</version> </dependency> <dependency> <groupId>com.corundumstudio.socketio</groupId> <artifactId>netty-socketio</artifactId> <version>1.7.7</version> </dependency> <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-web</artifactId> </dependency> <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-test</artifactId> <scope>test</scope> </dependency> </dependencies>
② yml加上配置项
server: port: 8089 socketio: host: localhost port: 8503 maxFramePayloadLength: 1048576 maxHttpContentLength: 1048576 bossCount: 1 workCount: 100 allowCustomRequests: true upgradeTimeout: 10000 pingTimeout: 60000 pingInterval: 25000
③ 创建socket配置加载类 MySocketConfig.java
import com.corundumstudio.socketio.SocketConfig; import com.corundumstudio.socketio.SocketIOServer; import com.corundumstudio.socketio.annotation.SpringAnnotationScanner; import org.springframework.beans.factory.annotation.Value; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.Configuration; /** * @Author: JCccc * @Description: * @Date: 2022/06/13 21:50 */ @Configuration public class MySocketConfig{ @Value("${socketio.host}") private String host; @Value("${socketio.port}") private Integer port; @Value("${socketio.bossCount}") private int bossCount; @Value("${socketio.workCount}") private int workCount; @Value("${socketio.allowCustomRequests}") private boolean allowCustomRequests; @Value("${socketio.upgradeTimeout}") private int upgradeTimeout; @Value("${socketio.pingTimeout}") private int pingTimeout; @Value("${socketio.pingInterval}") private int pingInterval; @Bean public SocketIOServer socketIOServer() { SocketConfig socketConfig = new SocketConfig(); socketConfig.setTcpNoDelay(true); socketConfig.setSoLinger(0); com.corundumstudio.socketio.Configuration config = new com.corundumstudio.socketio.Configuration(); buildSocketConfig(socketConfig, config); return new SocketIOServer(config); } /** * 扫描netty-socketIo的注解( @OnConnect、@OnEvent等) */ @Bean public SpringAnnotationScanner springAnnotationScanner() { return new SpringAnnotationScanner(socketIOServer()); } private void buildSocketConfig(SocketConfig socketConfig, com.corundumstudio.socketio.Configuration config) { config.setSocketConfig(socketConfig); config.setHostname(host); config.setPort(port); config.setBossThreads(bossCount); config.setWorkerThreads(workCount); config.setAllowCustomRequests(allowCustomRequests); config.setUpgradeTimeout(upgradeTimeout); config.setPingTimeout(pingTimeout); config.setPingInterval(pingInterval); } }
④创建消息实体 MyMessage.java
/** * @Author: JCccc * @Date: 2022-07-23 9:05 * @Description: */ public class MyMessage { private String type; private String content; private String from; private String to; private String channel; public String getType() { return type; } public void setType(String type) { this.type = type; } public String getContent() { return content; } public void setContent(String content) { this.content = content; } public String getFrom() { return from; } public void setFrom(String from) { this.from = from; } public String getTo() { return to; } public void setTo(String to) { this.to = to; } public String getChannel() { return channel; } public void setChannel(String channel) { this.channel = channel; } }
代码简析:
⑤创建 socket handler 负责记录客户端 连接、下线
MySocketHandler.java
import com.corundumstudio.socketio.SocketIOClient; import com.corundumstudio.socketio.SocketIOServer; import com.corundumstudio.socketio.annotation.OnConnect; import com.corundumstudio.socketio.annotation.OnDisconnect; import com.socket.mysocket.util.SocketUtil; import org.springframework.beans.factory.annotation.Autowired; import javax.annotation.PostConstruct; import javax.annotation.PreDestroy; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.stereotype.Component; /** * @Author: JCccc * @Description: * @Date: 2022/6/23 21:21 */ @Component public class MySocketHandler { private final Logger log = LoggerFactory.getLogger(this.getClass()); @Autowired private SocketIOServer socketIoServer; @PostConstruct private void start(){ try { socketIoServer.start(); }catch (Exception e){ e.printStackTrace(); } } @PreDestroy private void destroy(){ try { socketIoServer.stop(); }catch (Exception e){ e.printStackTrace(); } } @OnConnect public void connect(SocketIOClient client) { String userFlag = client.getHandshakeData().getSingleUrlParam("userFlag"); SocketUtil.connectMap.put(userFlag, client); log.info("客户端userFlag: "+ userFlag+ "已连接"); } @OnDisconnect public void onDisconnect(SocketIOClient client) { String userFlag = client.getHandshakeData().getSingleUrlParam("userFlag"); log.info("客户端userFlag:" + userFlag + "断开连接"); SocketUtil.connectMap.remove(userFlag, client); } }
代码简析:
⑥ 封装的socket 小函数
SocketUtil.java
import com.alibaba.fastjson.JSON; import com.alibaba.fastjson.JSONObject; import com.corundumstudio.socketio.AckRequest; import com.corundumstudio.socketio.SocketIOClient; import com.corundumstudio.socketio.annotation.OnEvent; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.stereotype.Component; import org.springframework.util.StringUtils; import java.util.Map; import java.util.Objects; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentMap; /** * @Author: JCccc * @Description: * @Date: 2022/6/23 21:28 */ @Component public class SocketUtil { private final Logger log = LoggerFactory.getLogger(this.getClass()); //暂且把用户&客户端信息存在缓存 public static ConcurrentMap<String, SocketIOClient> connectMap = new ConcurrentHashMap<>(); @OnEvent(value = "CHANNEL_SYSTEM") public void systemDataListener(String receiveMsg) { if (!StringUtils.hasLength(receiveMsg)){ return; } JSONObject msgObject = (JSONObject) JSON.parse(receiveMsg); String userFlag = String.valueOf(msgObject.get("from")); String content = String.valueOf(msgObject.get("content")); log.info("收到用户 : {} 推送到系统频道的一条消息 :{}",userFlag,content ); } public void sendToAll(Map<String, Object> msg,String sendChannel) { if (connectMap.isEmpty()){ return; } //给在这个频道的每个客户端发消息 for (Map.Entry<String, SocketIOClient> entry : connectMap.entrySet()) { entry.getValue().sendEvent(sendChannel, msg); } } public void sendToOne(String userFlag, Map<String, Object> msg,String sendChannel) { //拿出某个客户端信息 SocketIOClient socketClient = getSocketClient(userFlag); if (Objects.nonNull(socketClient) ){ //单独给他发消息 socketClient.sendEvent(sendChannel,msg); } } /** * 识别出客户端 * @param userFlag * @return */ public SocketIOClient getSocketClient(String userFlag){ SocketIOClient client = null; if (StringUtils.hasLength(userFlag) && !connectMap.isEmpty()){ for (String key : connectMap.keySet()) { if (userFlag.equals(key)){ client = connectMap.get(key); } } } return client; } }
代码简析:
⑦写1个接口,模拟场景,前端页面调用后端接口,做消息推送
TestController.java
import com.socket.mysocket.dto.MyMessage; import com.socket.mysocket.util.SocketUtil; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.web.bind.annotation.*; import java.util.HashMap; import java.util.Map; /** * @Author: JCccc * @Description: * @Date: 2022/06/13 21:50 */ @RestController public class TestController { public final static String SEND_TYPE_ALL = "ALL"; public final static String SEND_TYPE_ALONE = "ALONE"; @Autowired SocketUtil socketUtil; @PostMapping("/testSendMsg") public String testSendMsg(@RequestBody MyMessage myMessage){ Map<String, Object> map = new HashMap<>(); map.put("msg",myMessage.getContent()); //群发 if (SEND_TYPE_ALL.equals(myMessage.getType())){ socketUtil.sendToAll( map,myMessage.getChannel()); return "success"; } //指定单人 if (SEND_TYPE_ALONE.equals(myMessage.getType())){ socketUtil.sendToOne(myMessage.getTo(), map, myMessage.getChannel()); return "success"; } return "fail"; } }
代码简析:
好了,7步了。一切已经就绪了。
前端简单页面
接下来搞点前端HTML页面, 玩一玩看看效果:
第一个页面:
TestClientStudentJC.html
<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>我要连SOCKET</title> <base> <script src="https://cdn.bootcss.com/jquery/3.4.0/jquery.min.js"></script> <script src="https://cdn.bootcss.com/socket.io/2.2.0/socket.io.js"></script> <style> body { padding: 20px; } #console { height: 450px; overflow: auto; } .msg-color { color: green; } </style> </head> <body> <div id="console" class="well"></div> <div id="conversationDiv"> <labal>给系统推消息</labal> <input type="text" id="content"/> <button id="btnSendToSystem" onclick="sendSys();">发送</button> </div> </body> <script type="text/javascript"> var socket; connect(); function connect() { var userFlag = 'user_JC'; var opts = { query: 'userFlag=' + userFlag }; socket = io.connect('http://localhost:8503', opts); socket.on('connect', function () { console.log("连接成功"); output('当前用户是:' + userFlag ); output('<span class="msg-color">连接成功了。</span>'); }); socket.on('disconnect', function () { output('<span class="msg-color">下线了。 </span>'); }); socket.on('CHANNEL_STUDENT', function (data) { let msg= JSON.stringify(data) output('收到学生频道消息了:' + msg ); console.log(data); }); socket.on('CHANNEL_SYSTEM', function (data) { let msg= JSON.stringify(data) output('收到系统全局消息了:' + msg ); console.log(data); }); } function sendSys() { console.log('发送消息给服务端'); var content = document.getElementById('content').value; socket.emit('CHANNEL_SYSTEM',JSON.stringify({ 'content': content, 'from': 'user_JC' })); } function output(message) { var element = $("<div>" + message + "</div>"); $('#console').prepend(element); } </script> </html>
代码简析:
第二个页面,跟第一个基本一样,改一下用户唯一标识:
TestClientStudentPU.html
<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>我要连SOCKET</title> <base> <script src="https://cdn.bootcss.com/jquery/3.4.0/jquery.min.js"></script> <script src="https://cdn.bootcss.com/socket.io/2.2.0/socket.io.js"></script> <style> body { padding: 20px; } #console { height: 450px; overflow: auto; } .msg-color { color: green; } </style> </head> <body> <div id="console" class="well"></div> <div id="conversationDiv"> <labal>给系统推消息</labal> <input type="text" id="content"/> <button id="btnSendToSystem" onclick="sendSys();">发送</button> </div> </body> <script type="text/javascript"> var socket; connect(); function connect() { var userFlag = 'user_PU'; var opts = { query: 'userFlag=' + userFlag }; socket = io.connect('http://localhost:8503', opts); socket.on('connect', function () { console.log("连接成功"); output('当前用户是:' + userFlag ); output('<span class="msg-color">连接成功了。</span>'); }); socket.on('disconnect', function () { output('<span class="msg-color">下线了。 </span>'); }); socket.on('CHANNEL_STUDENT', function (data) { let msg= JSON.stringify(data) output('收到学生频道消息了:' + msg ); console.log(data); }); socket.on('CHANNEL_SYSTEM', function (data) { let msg= JSON.stringify(data) output('收到系统全局消息了:' + msg ); console.log(data); }); } function sendSys() { console.log('发送消息给服务端'); var content = document.getElementById('content').value; socket.emit('CHANNEL_SYSTEM',JSON.stringify({ 'content': content, 'from': 'user_PU' })); } function output(message) { var element = $("<div>" + message + "</div>"); $('#console').prepend(element); } </script> </html>
OK,把项目跑起来,开始玩。
直接访问客户端页面 模拟学生 JC连接socket:
可以看到服务端有监测到:
这里监测的:
先试试客户端给系统推消息先:
可以看到服务端成功收到消息:
这种方式,其实是因为服务监听了相关的频道:
前端使用JS推到这个系统频道:
ps: 其实前端给服务端推消息,其实调用接口就可以。
OK,进入核心应用场景1:
群发,所有人都能收到
系统给连上的客户端都推送消息
{ "type": "ALL", "content":"你们好,这是一条广播消息,全部人都能收到", "channel":"CHANNEL_SYSTEM" }
看看效果:
然后是场景2,局部群发,部分人群都能收到
其实也就是通过HTML 客户端监听主题做区分就好:
直接拉人口,升3 :
模拟2个学生,1个老师都连接上了socket
当然,老师监听的是 老师频道:
然后我们模拟推送一下消息到指定的老师频道:
{
"type": "ALL",
"content":"给老师们推一条消息!!!",
"channel":"CHANNEL_TEACHER"
}
最后一个场景,也就是单点推送,指定某个人收到
模拟 学生 PU 给 学生JC 推消息:
可以看到在学生频道的JC正常收到了PU的消息:
好了,该篇就到这吧。
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