gl-select-static
Static point picking/selection routine
Last updated 5 months ago by archmoj .
MIT · Repository · Bugs · Original npm · Tarball · package.json
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gl-select-static

A variation of gl-select which is designed for non-animated scenes

Install

npm install gl-select-static

API

var createSelectBuffer = require("gl-select-static")

Constructor

var select = createSelectBuffer(gl, shape)

Creates a select buffer with the given shape

Methods

select.begin()

Begins a selection rendering pass.

select.end()

Finishes the selection pass.

select.query(x,y,radius)

Queries the selection buffer for all points within radius.

  • x is the x coordinate of the query point
  • y is the y coordinate of the query point
  • radius is the radius of the selection

Returns A SelectResult with the same contents as in gl-select

select.dispose()

Destroys the selection buffer and releases all associated resources

Properties

select.shape

Updates or retrieves the shape of the selection buffer.

Legal

(c) 2014 Mikola Lysenko. MIT License

Current Tags

  • 2.0.7                                ...           latest (5 months ago)

11 Versions

  • 2.0.7                                ...           5 months ago
  • 2.0.6                                ...           8 months ago
  • 2.0.5                                ...           10 months ago
  • 2.0.4                                ...           2 years ago
  • 2.0.3                                ...           2 years ago
  • 2.0.2                                ...           6 years ago
  • 1.0.3                                ...           6 years ago
  • 2.0.0                                ...           6 years ago
  • 1.0.2                                ...           6 years ago
  • 1.0.1                                ...           6 years ago
  • 1.0.0                                ...           6 years ago

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