Android窗口管理系统是非常大的一块,涉及AMS、InputManagerService、输入法管理等,这么复杂的一个系统,如果直接扎进入分析看源码可能会比较混乱,所以,本文以Toast显示原理作为切入点,希望能简单点初窥一下WMS。首先,简单看下Toast用法:
Context context = getApplicationContext(); CharSequence text = "Hello toast!"; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show();
Toast的显示原理
下面跟一下源码:
public static Toast makeText(Context context, CharSequence text, int duration) { Toast result = new Toast(context); LayoutInflater inflate = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View v = inflate.inflate(com.android.internal.R.layout.transient_notification, null); TextView tv = (TextView)v.findViewById(com.android.internal.R.id.message); tv.setText(text); result.mNextView = v; result.mDuration = duration; return result; }
可以看到makeText仅仅是新建了一个Toast实例,并为其创建了一个无主TextView,并没多少特殊逻辑。那么看下关键的show代码:
public void show() { if (mNextView == null) { throw new RuntimeException("setView must have been called"); } INotificationManager service = getService(); String pkg = mContext.getPackageName(); TN tn = mTN; tn.mNextView = mNextView; try { service.enqueueToast(pkg, tn, mDuration); } catch (RemoteException e) { } }
这里首先通过getService获取通知管理服务,
static private INotificationManager getService() { if (sService != null) { return sService; } sService = INotificationManager.Stub.asInterface(ServiceManager.getService("notification")); return sService; }
之后再将Toast的显示请求发送给该服务,在发送的过程中传递一个Binder实体,提供给NotificationManagerService回调使用,不过如果看下NotificationManagerService就会发现,该类并不是Binder实体,所以本身不是服务逻辑的承载体,在NotificationManagerService中,真正的服务对象是INotificationManager.Stub,因此到Service端,真正请求的服务是INotificationManager.Stub的enqueueToast:
private final IBinder mService = new INotificationManager.Stub() { public void enqueueToast(String pkg, ITransientNotification callback, int duration) { if (pkg == null || callback == null) { Slog.e(TAG, "Not doing toast. pkg=" + pkg + " callback=" + callback); return ; } final boolean isSystemToast = isCallerSystem() || ("android".equals(pkg)); if (ENABLE_BLOCKED_TOASTS && !noteNotificationOp(pkg, Binder.getCallingUid())) { if (!isSystemToast) { Slog.e(TAG, "Suppressing toast from package " + pkg + " by user request."); return; } } synchronized (mToastQueue) { int callingPid = Binder.getCallingPid(); long callingId = Binder.clearCallingIdentity(); try { ToastRecord record; int index = indexOfToastLocked(pkg, callback); if (index >= 0) { record = mToastQueue.get(index); record.update(duration); } else { if (!isSystemToast) { int count = 0; final int N = mToastQueue.size(); for (int i=0; i<N; i++) { final ToastRecord r = mToastQueue.get(i); if (r.pkg.equals(pkg)) { count++; if (count >= MAX_PACKAGE_NOTIFICATIONS) { Slog.e(TAG, "Package has already posted " + count + " toasts. Not showing more. Package=" + pkg); return; } } } } record = new ToastRecord(callingPid, pkg, callback, duration); mToastQueue.add(record); index = mToastQueue.size() - 1; keepProcessAliveLocked(callingPid); } if (index == 0) { showNextToastLocked(); } } finally { Binder.restoreCallingIdentity(callingId); } } ... } }
从上面的synchronized (mToastQueue)可以知道,这是个支持多线程的操作的对象,其实很好立即,既然上面牵扯到插入节点的操作,那么就一定在某个地方有摘除节点的操作。接着看下showNextToastLocked,如果当前没有Toast在显示,就会执行showNextToastLocked,当然如果有正在显示的Toast,这里就只执行插入操作,其实这里有点小计俩,那就是下一个Toast的执行是依赖超时进行处理的,也就是必须等到生一个Toast超时,显示完毕,才显示下一个Toast,具体让下看:
void showNextToastLocked() { ToastRecord record = mToastQueue.get(0); while (record != null) { try { <!--关键点1--> record.callback.show(); scheduleTimeoutLocked(record); return; } catch (RemoteException e) { int index = mToastQueue.indexOf(record); if (index >= 0) { mToastQueue.remove(index); } keepProcessAliveLocked(record.pid); if (mToastQueue.size() > 0) { record = mToastQueue.get(0); } else { record = null; } } } }
看一下关键点1,这里虽然是while循环,但是只取到一个有效的ToastRecord就返回了,也就是队列上的后续TaskRecord要依赖其他手段来显示了。这里并没看到WindowManagerService的身影,其实View添加到窗口显示的时机都是在APP端,而不是在服务端,对这里而言,就是通过CallBack回调,前面不是传递过来一个Binder实体么,这个实体在NotificationManagerService端就是作为Proxy,以回调APP端,其实Android里面的系统服务都是采用这种处理模式APP与Service互为C/S,record.callback就是APP端TN的代理,这里简单看一下其实现:
private static class TN extends ITransientNotification.Stub { final Runnable mShow = new Runnable() { @Override public void run() { handleShow(); } }; final Runnable mHide = new Runnable() { @Override public void run() { handleHide(); mNextView = null; } }; private final WindowManager.LayoutParams mParams = new WindowManager.LayoutParams(); final Handler mHandler = new Handler(); int mGravity; int mX, mY; float mHorizontalMargin; float mVerticalMargin; View mView; View mNextView; WindowManager mWM; TN() { final WindowManager.LayoutParams params = mParams; params.height = WindowManager.LayoutParams.WRAP_CONTENT; params.width = WindowManager.LayoutParams.WRAP_CONTENT; params.format = PixelFormat.TRANSLUCENT; params.windowAnimations = com.android.internal.R.style.Animation_Toast; params.type = WindowManager.LayoutParams.TYPE_TOAST; params.setTitle("Toast"); params.flags = WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE; } @Override public void show() { if (localLOGV) Log.v(TAG, "SHOW: " + this); mHandler.post(mShow); } ... public void handleShow() { if (localLOGV) Log.v(TAG, "HANDLE SHOW: " + this + " mView=" + mView + " mNextView=" + mNextView); if (mView != mNextView) { // remove the old view if necessary handleHide(); mView = mNextView; Context context = mView.getContext().getApplicationContext(); String packageName = mView.getContext().getOpPackageName(); if (context == null) { context = mView.getContext(); } mWM = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE); // We can resolve the Gravity here by using the Locale for getting // the layout direction final Configuration config = mView.getContext().getResources().getConfiguration(); final int gravity = Gravity.getAbsoluteGravity(mGravity, config.getLayoutDirection()); mParams.gravity = gravity; if ((gravity & Gravity.HORIZONTAL_GRAVITY_MASK) == Gravity.FILL_HORIZONTAL) { mParams.horizontalWeight = 1.0f; } if ((gravity & Gravity.VERTICAL_GRAVITY_MASK) == Gravity.FILL_VERTICAL) { mParams.verticalWeight = 1.0f; } mParams.x = mX; mParams.y = mY; mParams.verticalMargin = mVerticalMargin; mParams.horizontalMargin = mHorizontalMargin; mParams.packageName = packageName; if (mView.getParent() != null) { <!--关键点1--> mWM.removeView(mView); } if (localLOGV) Log.v(TAG, "ADD! " + mView + " in " + this); mWM.addView(mView, mParams); trySendAccessibilityEvent(); } } public void handleHide() { if (localLOGV) Log.v(TAG, "HANDLE HIDE: " + this + " mView=" + mView); if (mView != null) { <!--关键点2--> if (mView.getParent() != null) { mWM.removeView(mView); } mView = null; } } }
其show函数,归根到底就是通过WindowManagerService,将View添加到Window, mWM.addView(mView, mParams);这样Toast就显示出来了。那么怎么隐藏呢?不能一个Toast总是占据屏幕吧。
Toast的隐藏原理
接着看NotificationManagerService端的showNextToastLocked函数,在callback后,会继续通过scheduleTimeoutLocked为Toast添加一个TimeOut监听,并利用该监听将过期的Toast从系统移出,看下实现:
void showNextToastLocked() { ToastRecord record = mToastQueue.get(0); while (record != null) { try { <!--关键点1--> record.callback.show(); <!--关键点2--> scheduleTimeoutLocked(record); return; } catch (RemoteException e) { ... } }
scheduleTimeoutLocked其实就是通过Handler添加一个延时执行的Action,
private void scheduleTimeoutLocked(ToastRecord r) { mHandler.removeCallbacksAndMessages(r); Message m = Message.obtain(mHandler, MESSAGE_TIMEOUT, r); long delay = r.duration == Toast.LENGTH_LONG ? LONG_DELAY : SHORT_DELAY; mHandler.sendMessageDelayed(m, delay); }
等到 Timeout的时候,Handler处理该事件,
private void handleTimeout(ToastRecord record) { synchronized (mToastQueue) { int index = indexOfToastLocked(record.pkg, record.callback); if (index >= 0) { cancelToastLocked(index); } } }
可以看到就是通过cancelToastLocked来隐藏当前显示的Toast,当然,如果队列中还有Toast要显示,就继续showNextToastLocked显示下一个,这里将显示放在cancle里完成Loop监听也挺奇葩的。
void cancelToastLocked(int index) { ToastRecord record = mToastQueue.get(index); try { record.callback.hide(); } catch (RemoteException e) { } mToastQueue.remove(index); keepProcessAliveLocked(record.pid); if (mToastQueue.size() > 0) { showNextToastLocked(); } }
callback.hide()其实就是通过WindowManager移除当前View,
public void handleHide() { if (mView != null) { if (mView.getParent() != null) { if (localLOGV) Log.v(TAG, "REMOVE! " + mView + " in " + this); mWM.removeView(mView); } mView = null; } }
可以看到Toast的显示跟隐藏还是APP端自己处理的,就是通过WindowManager,添加或者移除View,不过这两个时机是通过NotificationManagerService进行管理的,其实就是保证Toast按照顺序一个个显示,防止Toast覆盖, 以上就是Toast的显示与有隐藏原理 ,可以看到这里并未涉及任何的Activity或者其他组件的信息,也就是说View的显示其实可以完全不必依赖Activity,那么是不是子线程也能添加显示View或者更新UI呢,答案是肯定的,有兴趣可以自己看下。
一个小问题:Toast一定要在主线程?
答案是:并不一定在主线程,但是要在Hanlder可用线程
方案一:可行
new Thread() { @Override public void run() { super.run(); Looper.prepare(); Context context = getApplicationContext(); CharSequence text = "Hello toast!"; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show(); Looper.loop(); } }.start();
方案二:出错崩溃
new Thread() { @Override public void run() { super.run(); Context context = getApplicationContext(); CharSequence text = "Hello toast!"; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show(); } }.start();
为什么方案一可以,而方案二不行,其实很简单因为方案一提供了Toast运行所需要的Looper环境,在分析Toast显示的时候,APP端是通过Handler执行的,这样做的好处是不阻塞Binder线程,因为在这个点APP端Service端。另外,如果addView的线程不是Loop线程,执行完就结束了,当然就没机会执行后续的请求,这个是由Hanlder的构造函数保证的
public Handler(Callback callback, boolean async) { if (FIND_POTENTIAL_LEAKS) { final Class<? extends Handler> klass = getClass(); if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) && (klass.getModifiers() & Modifier.STATIC) == 0) { Log.w(TAG, "The following Handler class should be static or leaks might occur: " + klass.getCanonicalName()); } } mLooper = Looper.myLooper(); if (mLooper == null) { throw new RuntimeException( "Can't create handler inside thread that has not called Looper.prepare()"); } mQueue = mLooper.mQueue; mCallback = callback; mAsynchronous = async; }
如果Looper==null ,就会报错,而Toast对象在实例化的时候,也会为自己实例化一个Hanlder,这就是为什么说“一定要在主线程”,其实准确的说应该是 “一定要在Looper非空的线程”。