使用到一个开发包snmpsharpnet.dll(下载的时候耐心等会儿),下载链接
首先附上两个程序:
1:发送端程序Trapsend
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SnmpSharpNet;
namespace Trapsend
{
class Program
{
static void Main(string[] args)
{
//while(true)
Trap();
}
static void Trap()
{ //trap发送测试
TrapAgent agent = new TrapAgent();
// Variable Binding collection to send with the trap
// 可以发送各种类型的数据
VbCollection col = new VbCollection();
col.Add(new Oid("1.3.6.1.2.1.1.1.0"), new OctetString("Test string"));
col.Add(new Oid("1.3.6.1.2.1.1.2.0"), new Oid("1.3.6.1.9.1.1.0"));
col.Add(new Oid("1.3.6.1.2.1.1.3.0"), new TimeTicks(2324));
col.Add(new Oid("1.3.6.1.2.1.1.4.0"), new OctetString("2016-1-2,17:53:2.0"));
// Send the trap to the localhost port 162
agent.SendV1Trap(new IpAddress("localhost"), 162, "public",
new Oid("1.3.6.1.2.1.1.1.0"), new IpAddress("127.0.0.1"),
SnmpConstants.LinkUp, 0, 13432, col);
}
}
}
2:接收端程序
using System;
using System.Net;
using System.Net.Sockets;
using SnmpSharpNet;
namespace traprecv
{
class Program
{
static void Main(string[] args)
{ // 接收的还是UDP类型的socket包
// Construct a socket and bind it to the trap manager port 162
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 162);
EndPoint ep = (EndPoint)ipep;
socket.Bind(ep); //绑定
// Disable timeout processing. Just block until packet is received (超时处理)
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, 0);
bool run = true;
int inlen = -1; // 数据的长度
while (run)
{
byte[] indata = new byte[16 * 1024]; // 收到的数据
// 16KB receive buffer int inlen = 0;
IPEndPoint peer = new IPEndPoint(IPAddress.Any, 0);
EndPoint inep = (EndPoint)peer;
try
{
inlen = socket.ReceiveFrom(indata, ref inep); // 计算数据的长度
}
catch (Exception ex)
{
Console.WriteLine("Exception {0}", ex.Message);
inlen = -1;
}
if (inlen > 0)
{
// Check protocol version int
int ver = SnmpPacket.GetProtocolVersion(indata, inlen);// 计算收到的SNMP包的版本号
if (ver == (int)SnmpVersion.Ver1) // 版本1处理方式
{
// Parse SNMP Version 1 TRAP packet
SnmpV1TrapPacket pkt = new SnmpV1TrapPacket();
pkt.decode(indata, inlen); // 解码,获得trap包的一些基本信息
Console.WriteLine("** SNMP Version 1 TRAP received from {0}:", inep.ToString());// agentIP
Console.WriteLine("*** Trap generic: {0}", pkt.Pdu.Generic);
Console.WriteLine("*** Trap specific: {0}", pkt.Pdu.Specific);
Console.WriteLine("*** Agent address: {0}", pkt.Pdu.AgentAddress.ToString());
Console.WriteLine("*** Timestamp: {0}", pkt.Pdu.TimeStamp.ToString());
Console.WriteLine("*** VarBind count: {0}", pkt.Pdu.VbList.Count);
Console.WriteLine("*** VarBind content:");
foreach (Vb v in pkt.Pdu.VbList)
{
Console.WriteLine("**** {0} {1}: {2}", v.Oid.ToString(), SnmpConstants.GetTypeName(v.Value.Type), v.Value.ToString());
}
Console.WriteLine("** End of SNMP Version 1 TRAP data.");
}
else
{
// Parse SNMP Version 2 TRAP packet
SnmpV2Packet pkt = new SnmpV2Packet(); // 版本2处理方式
pkt.decode(indata, inlen);
Console.WriteLine("** SNMP Version 2 TRAP received from {0}:", inep.ToString());
if ((SnmpSharpNet.PduType)pkt.Pdu.Type != PduType.V2Trap)
{
Console.WriteLine("*** NOT an SNMPv2 trap ****");
}
else
{
Console.WriteLine("*** Community: {0}", pkt.Community.ToString());
Console.WriteLine("*** VarBind count: {0}", pkt.Pdu.VbList.Count);
Console.WriteLine("*** VarBind content:");
foreach (Vb v in pkt.Pdu.VbList)
{
Console.WriteLine("**** {0} {1}: {2}",
v.Oid.ToString(), SnmpConstants.GetTypeName(v.Value.Type), v.Value.ToString());
}
Console.WriteLine("** End of SNMP Version 2 TRAP data.");
}
}
}
else
{
if (inlen == 0)
Console.WriteLine("Zero length packet received.");
}
}
}
}
}
有了程序还是不够的,任然需要启动windows的SNMP服务
开启SNMP服务:我的电脑》管理》服务》SNMP Service
A.添加区域,如图
B.添加陷阱,如图
最后附上最后的效果图:
转自:https://blog.csdn.net/u010730731/article/details/51366474