题意:两个木板接雨,问你能解多少雨,也就是面积。
这题考虑几种情况:1,有线段平行x轴,接不到;2,两线段没交点,接不到;3,取两线段高的端点如果比两线段交点低也接不到;4,最不容易想到的,两木板在同侧并且上面的木板盖住了下面的木板也接不到。这四条单独判断然后求三角形面积就可以了。
#include <iostream> #include<cstdio> #include<cstring> #include<algorithm> #include<cmath> using namespace std; typedef double PointType; struct point { PointType x,y; }; PointType Direction(point pi,point pj,point pk) //判断向量PiPj在向量PiPk的顺逆时针方向 +顺-逆0共线 { return (pj.x-pi.x)*(pk.y-pi.y)-(pk.x-pi.x)*(pj.y-pi.y); } bool On_Segment(point pi,point pj,point pk) { if(pk.x>=min(pi.x,pj.x)&&pk.x<=max(pi.x,pj.x)&&pk.y>=min(pi.y,pj.y)&&pk.y<=max(pi.y,pj.y)) return 1; return 0; } bool Segment_Intersect(point p1,point p2,point p3,point p4) { PointType d1=Direction(p3,p4,p1),d2=Direction(p3,p4,p2),d3=Direction(p1,p2,p3),d4=Direction(p1,p2,p4); if(((d1>0&&d2<0)||(d1<0&&d2>0))&&((d3>0&&d4<0)||(d3<0&&d4>0))) return 1; if(d1==0&&On_Segment(p3,p4,p1)) return 1; if(d2==0&&On_Segment(p3,p4,p2)) return 1; if(d3==0&&On_Segment(p1,p2,p3)) return 1; if(d4==0&&On_Segment(p1,p2,p4)) return 1; return 0; } point jd; int Jiaodian(point a,point b,point c,point d)//平行返回0 重合返回1 相交返回2 { double A1=b.y-a.y,A2=d.y-c.y,B1=a.x-b.x,B2=c.x-d.x; double C1=b.y*(b.x-a.x)-b.x*(b.y-a.y),C2=d.y*(d.x-c.x)-d.x*(d.y-c.y); if(A1*B2==B1*A2)//平行或重合 { if(A2*C1==A1*C2&&B1*C2==B2*C1) return 1; return 0; } jd.x=(B1*C2-B2*C1)/(B2*A1-B1*A2); jd.y=(A1*C2-A2*C1)/(A2*B1-A1*B2); return 2; } double dis(point a,point b) { return (a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y); } int main() { int t; point data[2][2],a,b; cin>>t; while(t--) { cin>>data[0][0].x>>data[0][0].y>>data[0][1].x>>data[0][1].y; cin>>data[1][0].x>>data[1][0].y>>data[1][1].x>>data[1][1].y; if(data[0][0].y==data[0][1].y||data[1][0].y==data[1][1].y) { cout<<"0.00"<<endl; continue; } if(!Segment_Intersect(data[0][0],data[0][1],data[1][0],data[1][1])) { cout<<"0.00"<<endl; continue; } if(Jiaodian(data[0][0],data[0][1],data[1][0],data[1][1])!=2) { cout<<"0.00"<<endl; continue; } a=data[0][0].y>data[0][1].y?data[0][0]:data[0][1]; b=data[1][0].y>data[1][1].y?data[1][0]:data[1][1]; if(jd.y>=a.y||jd.y>=b.y) { cout<<"0.00"<<endl; continue; } double disa=dis(a,jd),disb=dis(b,jd); if(disa<disb) swap(a,b); point temp,upjd,upb; upb.x=b.x,upb.y=9999999; upjd.x=jd.x,upjd.y=jd.y+1; double ua=Direction(jd,upjd,a),ub=Direction(jd,upjd,b),uc=Direction(jd,a,b); if((ua>0&&ub>0&&uc>0||ua<0&&ub<0&&uc<0)&&Segment_Intersect(b,upb,a,jd)) { cout<<"0.00"<<endl; continue; } a=data[0][0].y>data[0][1].y?data[0][0]:data[0][1]; b=data[1][0].y>data[1][1].y?data[1][0]:data[1][1]; upjd=jd; if(a.y>=b.y) { temp.y=b.y; temp.x=b.x+1; Jiaodian(temp,b,data[0][0],data[0][1]); printf("%.2f\n",fabs(Direction(upjd,b,jd))/2); } else { temp.y=a.y; temp.x=a.x+1; Jiaodian(temp,a,data[1][0],data[1][1]); printf("%.2f\n",fabs(Direction(upjd,a,jd))/2); } } return 0; }