#ifndef UNICODE #define UNICODE #endif #include <windows.h> #include <stdio.h> #define NT_SUCCESS(x) ((x) >= 0) #define STATUS_INFO_LENGTH_MISMATCH 0xc0000004 #define SystemHandleInformation 16 #define ObjectBasicInformation 0 #define ObjectNameInformation 1 #define ObjectTypeInformation 2 typedef NTSTATUS (NTAPI *_NtQuerySystemInformation)( ULONG SystemInformationClass, PVOID SystemInformation, ULONG SystemInformationLength, PULONG ReturnLength ); typedef NTSTATUS (NTAPI *_NtDuplicateObject)( HANDLE SourceProcessHandle, HANDLE SourceHandle, HANDLE TargetProcessHandle, PHANDLE TargetHandle, ACCESS_MASK DesiredAccess, ULONG Attributes, ULONG Options ); typedef NTSTATUS (NTAPI *_NtQueryObject)( HANDLE ObjectHandle, ULONG ObjectInformationClass, PVOID ObjectInformation, ULONG ObjectInformationLength, PULONG ReturnLength ); typedef struct _UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer; } UNICODE_STRING, *PUNICODE_STRING; typedef struct _SYSTEM_HANDLE { ULONG ProcessId; BYTE ObjectTypeNumber; BYTE Flags; USHORT Handle; PVOID Object; ACCESS_MASK GrantedAccess; } SYSTEM_HANDLE, *PSYSTEM_HANDLE; typedef struct _SYSTEM_HANDLE_INFORMATION { ULONG HandleCount; SYSTEM_HANDLE Handles[1]; } SYSTEM_HANDLE_INFORMATION, *PSYSTEM_HANDLE_INFORMATION; typedef enum _POOL_TYPE { NonPagedPool, PagedPool, NonPagedPoolMustSucceed, DontUseThisType, NonPagedPoolCacheAligned, PagedPoolCacheAligned, NonPagedPoolCacheAlignedMustS } POOL_TYPE, *PPOOL_TYPE; typedef struct _OBJECT_TYPE_INFORMATION { UNICODE_STRING Name; ULONG TotalNumberOfObjects; ULONG TotalNumberOfHandles; ULONG TotalPagedPoolUsage; ULONG TotalNonPagedPoolUsage; ULONG TotalNamePoolUsage; ULONG TotalHandleTableUsage; ULONG HighWaterNumberOfObjects; ULONG HighWaterNumberOfHandles; ULONG HighWaterPagedPoolUsage; ULONG HighWaterNonPagedPoolUsage; ULONG HighWaterNamePoolUsage; ULONG HighWaterHandleTableUsage; ULONG InvalidAttributes; GENERIC_MAPPING GenericMapping; ULONG ValidAccess; BOOLEAN SecurityRequired; BOOLEAN MaintainHandleCount; USHORT MaintainTypeList; POOL_TYPE PoolType; ULONG PagedPoolUsage; ULONG NonPagedPoolUsage; } OBJECT_TYPE_INFORMATION, *POBJECT_TYPE_INFORMATION; PVOID GetLibraryProcAddress(PSTR LibraryName, PSTR ProcName) { return GetProcAddress(GetModuleHandleA(LibraryName), ProcName); } int wmain(int argc, WCHAR *argv[]) { _NtQuerySystemInformation NtQuerySystemInformation = GetLibraryProcAddress("ntdll.dll", "NtQuerySystemInformation"); _NtDuplicateObject NtDuplicateObject = GetLibraryProcAddress("ntdll.dll", "NtDuplicateObject"); _NtQueryObject NtQueryObject = GetLibraryProcAddress("ntdll.dll", "NtQueryObject"); NTSTATUS status; PSYSTEM_HANDLE_INFORMATION handleInfo; ULONG handleInfoSize = 0x10000; ULONG pid; HANDLE processHandle; ULONG i; if (argc < 2) { printf("Usage: handles [pid]\n"); return 1; } pid = _wtoi(argv[1]); if (!(processHandle = OpenProcess(PROCESS_DUP_HANDLE, FALSE, pid))) { printf("Could not open PID %d! (Don't try to open a system process.)\n", pid); return 1; } handleInfo = (PSYSTEM_HANDLE_INFORMATION)malloc(handleInfoSize); /* NtQuerySystemInformation won't give us the correct buffer size, so we guess by doubling the buffer size. */ while ((status = NtQuerySystemInformation( SystemHandleInformation, handleInfo, handleInfoSize, NULL )) == STATUS_INFO_LENGTH_MISMATCH) handleInfo = (PSYSTEM_HANDLE_INFORMATION)realloc(handleInfo, handleInfoSize *= 2); /* NtQuerySystemInformation stopped giving us STATUS_INFO_LENGTH_MISMATCH. */ if (!NT_SUCCESS(status)) { printf("NtQuerySystemInformation failed!\n"); return 1; } for (i = 0; i < handleInfo->HandleCount; i++) { SYSTEM_HANDLE handle = handleInfo->Handles[i]; HANDLE dupHandle = NULL; POBJECT_TYPE_INFORMATION objectTypeInfo; PVOID objectNameInfo; UNICODE_STRING objectName; ULONG returnLength; /* Check if this handle belongs to the PID the user specified. */ if (handle.ProcessId != pid) continue; /* Duplicate the handle so we can query it. */ if (!NT_SUCCESS(NtDuplicateObject( processHandle, handle.Handle, GetCurrentProcess(), &dupHandle, 0, 0, 0 ))) { printf("[%#x] Error!\n", handle.Handle); continue; } /* Query the object type. */ objectTypeInfo = (POBJECT_TYPE_INFORMATION)malloc(0x1000); if (!NT_SUCCESS(NtQueryObject( dupHandle, ObjectTypeInformation, objectTypeInfo, 0x1000, NULL ))) { printf("[%#x] Error!\n", handle.Handle); CloseHandle(dupHandle); continue; } /* Query the object name (unless it has an access of 0x0012019f, on which NtQueryObject could hang. */ if (handle.GrantedAccess == 0x0012019f) { /* We have the type, so display that. */ printf( "[%#x] %.*S: (did not get name)\n", handle.Handle, objectTypeInfo->Name.Length / 2, objectTypeInfo->Name.Buffer ); free(objectTypeInfo); CloseHandle(dupHandle); continue; } objectNameInfo = malloc(0x1000); if (!NT_SUCCESS(NtQueryObject( dupHandle, ObjectNameInformation, objectNameInfo, 0x1000, &returnLength ))) { /* Reallocate the buffer and try again. */ objectNameInfo = realloc(objectNameInfo, returnLength); if (!NT_SUCCESS(NtQueryObject( dupHandle, ObjectNameInformation, objectNameInfo, returnLength, NULL ))) { /* We have the type name, so just display that. */ printf( "[%#x] %.*S: (could not get name)\n", handle.Handle, objectTypeInfo->Name.Length / 2, objectTypeInfo->Name.Buffer ); free(objectTypeInfo); free(objectNameInfo); CloseHandle(dupHandle); continue; } } /* Cast our buffer into an UNICODE_STRING. */ objectName = *(PUNICODE_STRING)objectNameInfo; /* Print the information! */ if (objectName.Length) { /* The object has a name. */ printf( "[%#x] %.*S: %.*S\n", handle.Handle, objectTypeInfo->Name.Length / 2, objectTypeInfo->Name.Buffer, objectName.Length / 2, objectName.Buffer ); } else { /* Print something else. */ printf( "[%#x] %.*S: (unnamed)\n", handle.Handle, objectTypeInfo->Name.Length / 2, objectTypeInfo->Name.Buffer ); } free(objectTypeInfo); free(objectNameInfo); CloseHandle(dupHandle); } free(handleInfo); CloseHandle(processHandle); return 0; }