1、HM10 encoder关于SAO的初始化操作
在编码开始之前,编码器将进行与SAO有关的一些初始化设置。如在TAppEncTop::encode()函数中调用TAppEncTop::xInitLibCfg()进行与config相关的设置:
m_cTEncTop.setLFCrossSliceBoundaryFlag( m_bLFCrossSliceBoundaryFlag );//parseCfg时设置,指定loop filter是否能跨越slice边界,默认为false m_cTEncTop.setUseSAO ( m_bUseSAO );//parseCfg时设置,指定SAO功能是否开启,由cfg文件指定 m_cTEncTop.setMaxNumOffsetsPerPic (m_maxNumOffsetsPerPic);//每一个像素最大允许的偏移量,默认为2048 m_cTEncTop.setSaoLcuBoundary (m_saoLcuBoundary);//是否使用非deblocked像素做SAO参数估计 m_cTEncTop.setSaoLcuBasedOptimization (m_saoLcuBasedOptimization);//选择基于picture还是CTU的估计,默认选择CTU
在TEncTop::create ()中,会依据前面配置的结果进行初始化操作:
if (m_bUseSAO)
{
m_cEncSAO.setSaoLcuBoundary(getSaoLcuBoundary());
m_cEncSAO.setSaoLcuBasedOptimization(getSaoLcuBasedOptimization());
m_cEncSAO.setMaxNumOffsetsPerPic(getMaxNumOffsetsPerPic());
m_cEncSAO.create( getSourceWidth(), getSourceHeight(), g_uiMaxCUWidth, g_uiMaxCUHeight );
m_cEncSAO.createEncBuffer();
}
Void TEncGOP::init ( TEncTop* pcTEncTop )
{//......
//--Adaptive Loop filter
m_pcSAO = pcTEncTop->getSAO();
//......
}
2、实际进行SAO滤波操作
在TEncGOP::compressGOP函数中调用SAOProcess实现:
Void TEncSampleAdaptiveOffset::SAOProcess(SAOParam *pcSaoParam, Double dLambda)
#endif
{
m_dLambdaLuma = dLambdaLuma;
m_dLambdaChroma = dLambdaChroma;
if(m_bUseNIF)
{
m_pcPic->getPicYuvRec()->copyToPic(m_pcYuvTmp);
}
m_uiSaoBitIncreaseY = max(g_bitDepthY - 10, 0);
m_uiSaoBitIncreaseC = max(g_bitDepthC - 10, 0);
m_iOffsetThY = 1 << min(g_bitDepthY - 5, 5);
m_iOffsetThC = 1 << min(g_bitDepthC - 5, 5);
resetSAOParam(pcSaoParam);
if( !m_saoLcuBasedOptimization || !m_saoLcuBoundary )
{
resetStats();
}
Double dCostFinal = 0;
if ( m_saoLcuBasedOptimization)
{
rdoSaoUnitAll(pcSaoParam, dLambdaLuma, dLambdaChroma, depth);
}
else
{
pcSaoParam->bSaoFlag[0] = 1;
pcSaoParam->bSaoFlag[1] = 0;
dCostFinal = 0;
Double lambdaRdo = dLambdaLuma;
resetStats();
getSaoStats(pcSaoParam->psSaoPart[0], 0);
runQuadTreeDecision(pcSaoParam->psSaoPart[0], 0, dCostFinal, m_uiMaxSplitLevel, lambdaRdo, 0);
pcSaoParam->bSaoFlag[0] = dCostFinal < 0 ? 1:0;
if(pcSaoParam->bSaoFlag[0])
{
convertQT2SaoUnit(pcSaoParam, 0, 0);
assignSaoUnitSyntax(pcSaoParam->saoLcuParam[0], pcSaoParam->psSaoPart[0], pcSaoParam->oneUnitFlag[0], 0);
}
}
if (pcSaoParam->bSaoFlag[0])
{
processSaoUnitAll( pcSaoParam->saoLcuParam[0], pcSaoParam->oneUnitFlag[0], 0);
}
if (pcSaoParam->bSaoFlag[1])
{
processSaoUnitAll( pcSaoParam->saoLcuParam[1], pcSaoParam->oneUnitFlag[1], 1);
processSaoUnitAll( pcSaoParam->saoLcuParam[2], pcSaoParam->oneUnitFlag[2], 2);
}
}
具体的实现原理下篇继续研究