干货三:CountDownTimer倒计时工具类

简介: 干货三:CountDownTimer倒计时工具类

概述


毫无疑问,我们先来看下官方文档中给的介绍

CountDownTimer

官方定义如下:

Schedule a countdown until a time in the future, with regular

notifications on intervals along the way.


同时官方也给出了使用的demo:


20160503094337734.png


构造函数 方法 以及参数含义请参考官方文档,已经很明确的说明了,这里就不重复了~


Code

import android.os.Bundle;
import android.os.CountDownTimer;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import com.turing.base.R;
/**
 * 倒计时演示
 * <p/>
 * Android中有个countDownTimer类,
 * 从名字上就可以看出来,它的功能是记录下载时间,
 * 将后台线程的创建和Handler队列封装成为了一个方便的调用.
 * <p/>
 * CountDownTimer由系统提供,果断抛弃了自己以前使用Handler更新UI的做法
 */
public class CountDownActivity extends AppCompatActivity {
    private MyCountDownTimer mc;
    private Button countBtn;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_count_down);
        countBtn = (Button) findViewById(R.id.show);
        // 共计30S,1S调用一次onTick
        mc = new MyCountDownTimer(30000, 1000);
        mc.start();
    }
    public void oncancel(View view) {
        mc.cancel();
    }
    public void restart(View view) {
        mc.start();
    }
    /**
     * 自定义倒计时类
     */
    class MyCountDownTimer extends CountDownTimer {
        /**
         * @param millisInFuture    表示以毫秒为单位 倒计时的总数
         *                          <p/>
         *                          例如 millisInFuture=1000 表示1秒
         * @param countDownInterval 表示 间隔 多少微秒 调用一次 onTick 方法
         *                          <p/>
         *                          例如: countDownInterval =1000 ;
         *                          表示每1000毫秒调用一次onTick()
         */
        public MyCountDownTimer(long millisInFuture, long countDownInterval) {
            super(millisInFuture, countDownInterval);
        }
        @Override
        public void onTick(long millisUntilFinished) {
            countBtn.setText("倒计时(" + millisUntilFinished / 1000 + ")...");
        }
        @Override
        public void onFinish() {
            countBtn.setText("done");
        }
    }
}


运行图


20160503094713810.gif


CountDownTimer源码

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package android.os;
/**
 * Schedule a countdown until a time in the future, with
 * regular notifications on intervals along the way.
 *
 * Example of showing a 30 second countdown in a text field:
 *
 * <pre class="prettyprint">
 * new CountDownTimer(30000, 1000) {
 *
 *     public void onTick(long millisUntilFinished) {
 *         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
 *     }
 *
 *     public void onFinish() {
 *         mTextField.setText("done!");
 *     }
 *  }.start();
 * </pre>
 *
 * The calls to {@link #onTick(long)} are synchronized to this object so that
 * one call to {@link #onTick(long)} won't ever occur before the previous
 * callback is complete.  This is only relevant when the implementation of
 * {@link #onTick(long)} takes an amount of time to execute that is significant
 * compared to the countdown interval.
 */
public abstract class CountDownTimer {
    /**
     * Millis since epoch when alarm should stop.
     */
    private final long mMillisInFuture;
    /**
     * The interval in millis that the user receives callbacks
     */
    private final long mCountdownInterval;
    private long mStopTimeInFuture;
    /**
    * boolean representing if the timer was cancelled
    */
    private boolean mCancelled = false;
    /**
     * @param millisInFuture The number of millis in the future from the call
     *   to {@link #start()} until the countdown is done and {@link #onFinish()}
     *   is called.
     * @param countDownInterval The interval along the way to receive
     *   {@link #onTick(long)} callbacks.
     */
    public CountDownTimer(long millisInFuture, long countDownInterval) {
        mMillisInFuture = millisInFuture;
        mCountdownInterval = countDownInterval;
    }
    /**
     * Cancel the countdown.
     */
    public synchronized final void cancel() {
        mCancelled = true;
        mHandler.removeMessages(MSG);
    }
    /**
     * Start the countdown.
     */
    public synchronized final CountDownTimer start() {
        mCancelled = false;
        if (mMillisInFuture <= 0) {
            onFinish();
            return this;
        }
        mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
        mHandler.sendMessage(mHandler.obtainMessage(MSG));
        return this;
    }
    /**
     * Callback fired on regular interval.
     * @param millisUntilFinished The amount of time until finished.
     */
    public abstract void onTick(long millisUntilFinished);
    /**
     * Callback fired when the time is up.
     */
    public abstract void onFinish();
    private static final int MSG = 1;
    // handles counting down
    private Handler mHandler = new Handler() {
        @Override
        public void handleMessage(Message msg) {
            synchronized (CountDownTimer.this) {
                if (mCancelled) {
                    return;
                }
                final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
                if (millisLeft <= 0) {
                    onFinish();
                } else if (millisLeft < mCountdownInterval) {
                    // no tick, just delay until done
                    sendMessageDelayed(obtainMessage(MSG), millisLeft);
                } else {
                    long lastTickStart = SystemClock.elapsedRealtime();
                    onTick(millisLeft);
                    // take into account user's onTick taking time to execute
                    long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();
                    // special case: user's onTick took more than interval to
                    // complete, skip to next interval
                    while (delay < 0) delay += mCountdownInterval;
                    sendMessageDelayed(obtainMessage(MSG), delay);
                }
            }
        }
    };
}


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