线程本地存储(Thread Local Storage TLS)
在.NET程序中,静态变量是全局(整个应用程序域)可见的数据,一个普通的静态变量对于应用程序域内的所有线程都是可见并且是可访问的。
TLS是指存储在线程环境块内的一个结构,用来存放该线程内独享的数据。进程内的线程不能访问不属于自己的TLS,这就保证了TLS内的数据在线程内是全局共享的,而对于线程外却是不可见的。
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using
System;
using
System.Collections.Generic;
using
System.Linq;
using
System.Text;
using
System.Threading;
namespace
MultiThreadTest
{
class
Program
{
static
void
Main(
string
[] args)
{
for
(
int
i = 0; i < 5; i++)
{
Thread thread =
new
Thread(TestTLS.Task);
thread.Start();
}
Console.Read();
}
}
class
TestTLS
{
static
LocalDataStoreSlot localSlot = Thread.AllocateDataSlot();
public
static
void
Task()
{
Thread.SetData(localSlot, Thread.CurrentThread.ManagedThreadId);
Console.WriteLine(
"Thread {0}, Data: {1}"
,Thread.CurrentThread.ManagedThreadId.ToString(),
Thread.GetData(localSlot));
Thread.Sleep(1000);
Console.WriteLine(
"Thread {0}, Data: {1}"
, Thread.CurrentThread.ManagedThreadId.ToString(),
Thread.GetData(localSlot));
}
}
}
|
输出:
还可以使用ThreadStaticAttribute特性实现类似功能。
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using
System;
using
System.Collections.Generic;
using
System.Linq;
using
System.Text;
using
System.Threading;
namespace
MultiThreadTest
{
class
Program
{
static
void
Main(
string
[] args)
{
for
(
int
i = 0; i < 5; i++)
{
Thread thread =
new
Thread(ThreadStatic.Task);
thread.Start();
}
Console.Read();
}
}
class
ThreadStatic
{
[ThreadStatic]
static
int
mThreadId = 0;
static
int
mGId = 0;
public
static
void
Task()
{
mThreadId = Thread.CurrentThread.ManagedThreadId;
mGId = Thread.CurrentThread.ManagedThreadId;
Console.WriteLine(
"[Thread : {0}], mThreadId: {1}, mGid: {2}"
,
Thread.CurrentThread.ManagedThreadId.ToString(),
mThreadId, mGId);
Thread.Sleep(1000);
Console.WriteLine(
"[Thread : {0}], mThreadId: {1}, mGid: {2}"
,
Thread.CurrentThread.ManagedThreadId.ToString(),
mThreadId, mGId);
}
}
}
|
输出:
本文转自敏捷的水博客园博客,原文链接http://www.cnblogs.com/cnblogsfans/archive/2009/11/06/1597450.html如需转载请自行联系原作者
王德水