/// <summary> /// 生成验证码的类 /// </summary> public class ValidateCode { /// <summary> /// 生成验证码 /// </summary> /// <param name="length">指定验证码的长度</param> /// <returns></returns> public string CreateValidateCode(int length) { var codeSerial = "2,3,4,5,6,7,8,a,b,c,d,e,f,h,i,j,k,m,n,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,J,K,L,M,N,P,Q,R,S,T,U,V,W,X,Y,Z";//自定义随机码字符串序列(使用逗号分隔) string[] arr = codeSerial.Split(','); var validateNumberStr = "";//验证码 int randValue = -1;//随机数 Random rand = new Random(unchecked((int)DateTime.Now.Ticks)); //生成验证码 for (int i = 0; i < length; i++) { randValue = rand.Next(0, arr.Length - 1); validateNumberStr += arr[randValue].ToString(); } return validateNumberStr; } /// <summary> /// 创建验证码的图片 /// </summary> /// <param name="containsPage">要输出到的page对象</param> /// <param name="validateNum">验证码</param> public byte[] CreateValidateGraphic(string validateCode) { Bitmap image = CreateImageCode(validateCode); //保存图片数据 MemoryStream stream = new MemoryStream(); image.Save(stream, ImageFormat.Jpeg); //输出图片流 return stream.ToArray(); } /// <summary> /// 生成校验码图片 /// </summary> /// <param name="code"></param> /// <returns></returns> public Bitmap CreateImageCode(string code) { int Length = code.Length;//验证码长度 int fSize = 40;//验证码字体大小 int FontSize = 40; int Padding = 2;//边框补 int fWidth = fSize + Padding; int imageWidth = (int)(code.Length * fWidth) + 4 + Padding * 2; int imageHeight = fSize * 2 + Padding; System.Drawing.Bitmap image = new System.Drawing.Bitmap(imageWidth, imageHeight); Graphics g = Graphics.FromImage(image); Color BackgroundColor = Color.White;//自定义背景颜色 Color ChaosColor = Color.LightGray;//噪点颜色 Color[] Colors = { Color.Black, Color.Red, Color.DarkBlue, Color.Green, Color.Orange, Color.Brown, Color.DarkCyan, Color.Purple };//自定义随机颜色数组 string[] Fonts = { "Arial", "Georgia" };//自定义字体数组 bool chaos = true;//是否输出噪点 g.Clear(BackgroundColor); Random rand = new Random(); //给背景添加随机生成的燥点 if (chaos) { Pen pen = new Pen(ChaosColor, 0); int c = Length * 10; for (int i = 0; i < c; i++) { int x = rand.Next(image.Width); int y = rand.Next(image.Height); g.DrawRectangle(pen, x, y, 1, 1); } } int left = 0, top = 0, top1 = 1, top2 = 1; int n1 = (imageHeight - FontSize - Padding * 2); int n2 = n1 / 4; top1 = n2; top2 = n2 * 2; Font f; Brush b; int cindex, findex; //随机字体和颜色的验证码字符 for (int i = 0; i < code.Length; i++) { cindex = rand.Next(Colors.Length - 1); findex = rand.Next(Fonts.Length - 1); f = new System.Drawing.Font(Fonts[findex], fSize, System.Drawing.FontStyle.Bold); b = new System.Drawing.SolidBrush(Colors[cindex]); if (i % 2 == 1) { top = top2; } else { top = top1; } left = i * fWidth; g.DrawString(code.Substring(i, 1), f, b, left, top); } //画一个边框 边框颜色为Color.Gainsboro g.DrawRectangle(new Pen(Color.Gainsboro, 0), 0, 0, image.Width - 1, image.Height - 1); g.Dispose(); //产生波形(Add By 51aspx.com) image = TwistImage(image, true, 8, 4); return image; } private const double PI = 3.1415926535897932384626433832795; private const double PI2 = 6.283185307179586476925286766559; /// <summary> /// 正弦曲线Wave扭曲图片(Edit By 51aspx.com) /// </summary> /// <param name="srcBmp">图片路径</param> /// <param name="bXDir">如果扭曲则选择为True</param> /// <param name="nMultValue">波形的幅度倍数,越大扭曲的程度越高,一般为3</param> /// <param name="dPhase">波形的起始相位,取值区间[0-2*PI)</param> /// <returns></returns> public System.Drawing.Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase) { System.Drawing.Bitmap destBmp = new Bitmap(srcBmp.Width, srcBmp.Height); // 将位图背景填充为白色 System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(destBmp); graph.FillRectangle(new SolidBrush(System.Drawing.Color.White), 0, 0, destBmp.Width, destBmp.Height); graph.Dispose(); double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width; for (int i = 0; i < destBmp.Width; i++) { for (int j = 0; j < destBmp.Height; j++) { double dx = 0; dx = bXDir ? (PI2 * (double)j) / dBaseAxisLen : (PI2 * (double)i) / dBaseAxisLen; dx += dPhase; double dy = Math.Sin(dx); // 取得当前点的颜色 int nOldX = 0, nOldY = 0; nOldX = bXDir ? i + (int)(dy * dMultValue) : i; nOldY = bXDir ? j : j + (int)(dy * dMultValue); System.Drawing.Color color = srcBmp.GetPixel(i, j); if (nOldX >= 0 && nOldX < destBmp.Width && nOldY >= 0 && nOldY < destBmp.Height) { destBmp.SetPixel(nOldX, nOldY, color); } } } return destBmp; } }