,推荐给大家比较稳定,就是不FHY
auto.waitFor(); app.launchApp('快音'); sleep(5000); console.show(); i = 1; if(className("android.widget.TextView").text("视频").exists()) { console.info("点击,视频"); let video= className("android.widget.TextView").text("视频").findOnce(); let b = video.bounds(); click(b.centerX(), b.centerY()); } let see_count=500; while (true) { toast("快音滑动" + i + '次'+"总计:"+ see_count + "次") console.log("快音滑动" + i + '次'+"总计:"+ see_count + "次"); randomUpSildeScreen(); randomDownSildeScreen(); randomHeart(); randomFollow(); slideScreenDown(303, 1328, 335, 171, 600); i++; if(i==500){ exit(); home(); } } /** * 屏幕向下滑动并延迟8至12秒 */ function slideScreenDown(startX, startY, endX, endY, pressTime) { swipe(startX, startY, endX, endY, pressTime); let delayTime = random(8000, 12000); sleep(delayTime); } /** * 随机上滑(防止被判定是机器)上滑后停留时间至少是10S,造成假象表示是对内容感兴趣 * 点赞和关注先不搞。 */ function randomUpSildeScreen(){ let randomIndex = random(1, 40); if(randomIndex==1){ console.log("随机上滑被执行了"); pressTime = random(200, 500); swipe(device.width / 2, 500, device.width / 2, device.height-200, 700); delayTime = random(10000, 15000); sleep(delayTime); } } /** * 连续下滑对上一个无兴趣 * 其实得和上滑做个排他,既然无兴趣不要在上滑 */ function randomDownSildeScreen(){ let randomIndex = random(1, 20); if(randomIndex==1){ console.log("连续下滑被执行了"); swipe(device.width / 2, device.height-200, device.width / 2, 500, 700); sleep(2000); swipe(device.width / 2, device.height-200, device.width / 2, 500, 700); delayTime = random(8000, 10000); sleep(delayTime); } } /**随机点赞并休息一秒 */ function randomHeart() { index = random(1, 100); if (index == 66) { var target = id('ob').findOnce(); if (target == null){ return; } else { target.click(); sleep(1000); } } } function randomFollow() { index = random(1, 100); if (index == 66) { var target = id('ov').findOnce(); if (target == null) { return; } else { target.click(); sleep(1000); } } }