[云原生] Go 定时器

简介: [云原生] Go 定时器
  • Timer:时间到了,执行只执行1次
  • Ticker:时间到了,多次执行

Timer

  • 基本使用

:::details

func main() {
  /**
  * 1. 创建定时器
  **/
  /**
  NewTimer creates a new Timer that will send the current time on its channel
  after at least duration d
  */
  log.Println(time.Now())
  timer := time.NewTimer(2 * time.Second)
  fmt.Println(<-timer.C)
  fmt.Printf("%T : %v \r\n", timer, timer)
  log.Println(time.Now())
}

输出

2022/05/17 14:16:23 2022-05-17 14:16:23.9679315 +0800 CST m=+0.001999701
2022-05-17 14:16:25.9945183 +0800 CST m=+2.028580001
*time.Timer : &{0xc000048060 {0 1053841046621200 0 0x9c6520 0xc000048060 0 0 0}} 
2022/05/17 14:16:25 2022-05-17 14:16:25.9953948 +0800 CST m=+2.029456501

:::

  • timer只能用一次

:::details

func main() {
  timer := time.NewTimer(time.Second)

  fmt.Println(<-timer.C)
  fmt.Println("时间到")

  // fmt.Println(<-timer.C)

  fmt.Println("main exit")
}

输出

2022-05-17 14:17:32.8901259 +0800 CST m=+1.014617701
时间到
main exit

把注释打开再运行的结果

2022-05-17 14:18:28.2956576 +0800 CST m=+1.006551901
时间到
fatal error: all goroutines are asleep - deadlock!

goroutine 1 [chan receive]:
main.main()
        one.go:14 +0xfa
exit status 2

:::

  • 延时

:::details

func main() {
  // 1. sleep
  log.Println("sleep", time.Now())
  time.Sleep(2 * time.Second)
  log.Println("--------sleep-------")
  // 2. <- time.C
  log.Println("<-time.C", time.Now())
  timer := time.NewTimer(2 * time.Second)
  <-timer.C
  log.Println("-------- <-timer.C -------")
  // 3. <- time.After
  log.Println("<- time.After", time.Now())
  <-time.After(2 * time.Second)
  log.Println("--------after-------")
}

输出

2022/05/17 14:19:21 sleep 2022-05-17 14:19:21.6913174 +0800 CST m=+0.002678801
2022/05/17 14:19:23 --------sleep-------
2022/05/17 14:19:23 <-time.C 2022-05-17 14:19:23.7048594 +0800 CST m=+2.016214301
2022/05/17 14:19:25 -------- <-timer.C -------
2022/05/17 14:19:25 <- time.After 2022-05-17 14:19:25.7141672 +0800 CST m=+4.025515701
2022/05/17 14:19:27 --------after-------

:::

  • Reset

:::details

func main() {
  // 5.重置定时器
  timer5 := time.NewTimer(3 * time.Second)
  timer5.Reset(10 * time.Second)
  fmt.Println(time.Now())
  fmt.Println(<-timer5.C)
}

输出

2022-05-17 14:20:40.9176901 +0800 CST m=+0.002613601
2022-05-17 14:20:50.928108 +0800 CST m=+10.013010401

:::

  • Stop

:::details

func main() {
  // 4.停止定时器
  timer4 := time.NewTimer(2 * time.Second)
  go func() {
    fmt.Println("定时器开始执行")
    <-timer4.C
    fmt.Println("定时器执行完毕")
  }()
  b := timer4.Stop()
  if b {
    fmt.Println("timer4已经关闭")
  }
}

输出

timer4已经关闭

:::

Ticker

  • 跟timer的用法差不多

:::details

package main

import (
  "fmt"
  "time"
)

func main() {
  // 1.获取ticker对象
  ticker := time.NewTicker(2 * time.Second)
  i := 0
  // 子协程
  go func() {
    for {
      //<-ticker.C
      i++
      fmt.Println(<-ticker.C)
      if i == 5 {
        //停止
        ticker.Stop()
      }
    }
  }()
  fmt.Println("main should exit, but sleep")
  time.Sleep(20 * time.Second)
}

输出

main should exit, but sleep
2022-05-17 14:21:43.6481633 +0800 CST m=+2.009463901
2022-05-17 14:21:45.6518969 +0800 CST m=+4.013193301
2022-05-17 14:21:47.6512444 +0800 CST m=+6.012536601
2022-05-17 14:21:49.6423737 +0800 CST m=+8.003661701
2022-05-17 14:21:51.656046 +0800 CST m=+10.017329801

:::

定时器的源码

:::tip

  • 环境
> go version
go version go1.17.7 windows/amd64

:::

timer

:::details

  • 部分其他包的函数
  • runtimeNano : runtimeNano returns the current value of the runtime clock in nanoseconds.
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package time

// Sleep pauses the current goroutine for at least the duration d.
// A negative or zero duration causes Sleep to return immediately.
func Sleep(d Duration)

// Interface to timers implemented in package runtime.
// Must be in sync with ../runtime/time.go:/^type timer
type runtimeTimer struct {
  pp       uintptr
  when     int64
  period   int64
  f        func(interface{}, uintptr) // NOTE: must not be closure
  arg      interface{}
  seq      uintptr
  nextwhen int64
  status   uint32
}

// when is a helper function for setting the 'when' field of a runtimeTimer.
// It returns what the time will be, in nanoseconds, Duration d in the future.
// If d is negative, it is ignored. If the returned value would be less than
// zero because of an overflow, MaxInt64 is returned.
func when(d Duration) int64 {
  if d <= 0 {
    return runtimeNano()
  }
  t := runtimeNano() + int64(d)
  if t < 0 {
    // N.B. runtimeNano() and d are always positive, so addition
    // (including overflow) will never result in t == 0.
    t = 1<<63 - 1 // math.MaxInt64
  }
  return t
}

func startTimer(*runtimeTimer)
func stopTimer(*runtimeTimer) bool
func resetTimer(*runtimeTimer, int64) bool
func modTimer(t *runtimeTimer, when, period int64, f func(interface{}, uintptr), arg interface{}, seq uintptr)

// The Timer type represents a single event.
// When the Timer expires, the current time will be sent on C,
// unless the Timer was created by AfterFunc.
// A Timer must be created with NewTimer or AfterFunc.
type Timer struct {
  C <-chan Time
  r runtimeTimer
}

// Stop prevents the Timer from firing.
// It returns true if the call stops the timer, false if the timer has already expired or been stopped.
// Stop does not close the channel, to prevent a read from the channel succeeding incorrectly.
//
// To ensure the channel is empty after a call to Stop, check the
// return value and drain the channel.
// For example, assuming the program has not received from t.C already:
//
//  if !t.Stop() {
//    <-t.C
//  }
//
// This cannot be done concurrent to other receives from the Timer's channel or other calls to the Timer's Stop method.
//
// For a timer created with AfterFunc(d, f), if t.Stop returns false, then the timer
// has already expired and the function f has been started in its own goroutine;
// Stop does not wait for f to complete before returning.
// If the caller needs to know whether f is completed, it must coordinate
// with f explicitly.
func (t *Timer) Stop() bool {
  if t.r.f == nil {
    panic("time: Stop called on uninitialized Timer")
  }
  return stopTimer(&t.r)
}

// NewTimer creates a new Timer that will send
// the current time on its channel after at least duration d.
func NewTimer(d Duration) *Timer {
  c := make(chan Time, 1)
  t := &Timer{
    C: c,
    r: runtimeTimer{
      when: when(d),
      f:    sendTime,
      arg:  c,
    },
  }
  startTimer(&t.r)
  return t
}

// Reset changes the timer to expire after duration d.
// It returns true if the timer had been active, false if the timer had
// expired or been stopped.
//
// For a Timer created with NewTimer, Reset should be invoked only on
// stopped or expired timers with drained channels.
//
// If a program has already received a value from t.C, the timer is known
// to have expired and the channel drained, so t.Reset can be used directly.
// If a program has not yet received a value from t.C, however,
// the timer must be stopped and—if Stop reports that the timer expired
// before being stopped—the channel explicitly drained:
//
//  if !t.Stop() {
//    <-t.C
//  }
//  t.Reset(d)
//
// This should not be done concurrent to other receives from the Timer's
// channel.
//
// Note that it is not possible to use Reset's return value correctly, as there
// is a race condition between draining the channel and the new timer expiring.
// Reset should always be invoked on stopped or expired channels, as described above.
// The return value exists to preserve compatibility with existing programs.
//
// For a Timer created with AfterFunc(d, f), Reset either reschedules
// when f will run, in which case Reset returns true, or schedules f
// to run again, in which case it returns false.
// When Reset returns false, Reset neither waits for the prior f to
// complete before returning nor does it guarantee that the subsequent
// goroutine running f does not run concurrently with the prior
// one. If the caller needs to know whether the prior execution of
// f is completed, it must coordinate with f explicitly.
func (t *Timer) Reset(d Duration) bool {
  if t.r.f == nil {
    panic("time: Reset called on uninitialized Timer")
  }
  w := when(d)
  return resetTimer(&t.r, w)
}

func sendTime(c interface{}, seq uintptr) {
  // Non-blocking send of time on c.
  // Used in NewTimer, it cannot block anyway (buffer).
  // Used in NewTicker, dropping sends on the floor is
  // the desired behavior when the reader gets behind,
  // because the sends are periodic.
  select {
  case c.(chan Time) <- Now():
  default:
  }
}

// After waits for the duration to elapse and then sends the current time
// on the returned channel.
// It is equivalent to NewTimer(d).C.
// The underlying Timer is not recovered by the garbage collector
// until the timer fires. If efficiency is a concern, use NewTimer
// instead and call Timer.Stop if the timer is no longer needed.
func After(d Duration) <-chan Time {
  return NewTimer(d).C
}

// AfterFunc waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer that can
// be used to cancel the call using its Stop method.
func AfterFunc(d Duration, f func()) *Timer {
  t := &Timer{
    r: runtimeTimer{
      when: when(d),
      f:    goFunc,
      arg:  f,
    },
  }
  startTimer(&t.r)
  return t
}

func goFunc(arg interface{}, seq uintptr) {
  go arg.(func())()
}

:::

ticker

:::details

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package time

import "errors"

// A Ticker holds a channel that delivers ``ticks'' of a clock
// at intervals.
type Ticker struct {
  C <-chan Time // The channel on which the ticks are delivered.
  r runtimeTimer
}

// NewTicker returns a new Ticker containing a channel that will send
// the time on the channel after each tick. The period of the ticks is
// specified by the duration argument. The ticker will adjust the time
// interval or drop ticks to make up for slow receivers.
// The duration d must be greater than zero; if not, NewTicker will
// panic. Stop the ticker to release associated resources.
func NewTicker(d Duration) *Ticker {
  if d <= 0 {
    panic(errors.New("non-positive interval for NewTicker"))
  }
  // Give the channel a 1-element time buffer.
  // If the client falls behind while reading, we drop ticks
  // on the floor until the client catches up.
  c := make(chan Time, 1)
  t := &Ticker{
    C: c,
    r: runtimeTimer{
      when:   when(d),
      period: int64(d),
      f:      sendTime,
      arg:    c,
    },
  }
  startTimer(&t.r)
  return t
}

// Stop turns off a ticker. After Stop, no more ticks will be sent.
// Stop does not close the channel, to prevent a concurrent goroutine
// reading from the channel from seeing an erroneous "tick".
func (t *Ticker) Stop() {
  stopTimer(&t.r)
}

// Reset stops a ticker and resets its period to the specified duration.
// The next tick will arrive after the new period elapses.
func (t *Ticker) Reset(d Duration) {
  if t.r.f == nil {
    panic("time: Reset called on uninitialized Ticker")
  }
  modTimer(&t.r, when(d), int64(d), t.r.f, t.r.arg, t.r.seq)
}

// Tick is a convenience wrapper for NewTicker providing access to the ticking
// channel only. While Tick is useful for clients that have no need to shut down
// the Ticker, be aware that without a way to shut it down the underlying
// Ticker cannot be recovered by the garbage collector; it "leaks".
// Unlike NewTicker, Tick will return nil if d <= 0.
func Tick(d Duration) <-chan Time {
  if d <= 0 {
    return nil
  }
  return NewTicker(d).C
}


:::

相关文章
|
7月前
|
Cloud Native 安全 Java
云原生系列Go语言篇-标准库Part 2
使用Go进行开发的最大优势之一是其标准库。与Python类似,Go也采取了“内置电池”的理念,提供了构建应用程序所需的许多工具。由于Go是一种相对较新的语言,它附带了一个专注于现代编程环境中遇到的问题的库。
53 0
|
7月前
|
存储 监控 Cloud Native
云原生系列Go语言篇-并发 Part 2
既然已经讲解了Go为并发所提供的基础工具,我们就来学习一些并发的最佳实践和模式吧。
74 0
|
7月前
|
存储 Cloud Native 编译器
云原生系列Go语言篇-错误处理
从其它语言转Go最大的挑战之一就是错误处理。对那些习惯了使用异常的开发者,Go采取的方法有些离经叛道。但Go语言使用的方法蕴含着牢不可破的软件工程原理。本章中,我们学习如何在Go中处理错误。我们会学习Go系统中会停止执行的错误处理panic和recover。
77 0
|
7月前
|
JSON Cloud Native Java
云原生系列Go语言篇-标准库Part 2
REST API将JSON奉为服务之通信的标准方式,Go 的标准库内置对Go 数据类型与 JSON 之间进行转换的支持。marshaling一词表示从 Go 数据类型转为另一种编码,而unmarshaling表示转换为 Go 数据类型。
56 0
|
4月前
|
Cloud Native JavaScript API
一文读懂云原生 go-zero 微服务框架
一文读懂云原生 go-zero 微服务框架
|
4月前
|
Kubernetes Cloud Native Go
云原生之旅:构建和部署一个简单的Go应用程序
【8月更文挑战第31天】在本文中,我们将探索如何利用云原生技术构建和部署一个Go语言编写的简单Web应用。通过实际操作示例,我们不仅能够了解云原生的基本概念,还能学习到如何在Kubernetes集群上运行和管理容器化应用。文章将引导读者从零开始,逐步搭建起自己的云原生环境,并实现代码的容器化与自动化部署,最终达到持续交付的目的。
|
7月前
|
Kubernetes Cloud Native Go
Golang深入浅出之-Go语言中的云原生开发:Kubernetes与Docker
【5月更文挑战第5天】本文探讨了Go语言在云原生开发中的应用,特别是在Kubernetes和Docker中的使用。Docker利用Go语言的性能和跨平台能力编写Dockerfile和构建镜像。Kubernetes,主要由Go语言编写,提供了方便的客户端库与集群交互。文章列举了Dockerfile编写、Kubernetes资源定义和服务发现的常见问题及解决方案,并给出了Go语言构建Docker镜像和与Kubernetes交互的代码示例。通过掌握这些技巧,开发者能更高效地进行云原生应用开发。
205 1
|
7月前
|
Cloud Native Java 程序员
[云原生] Go并发基础
[云原生] Go并发基础
|
7月前
|
Cloud Native 网络协议 Go
[云原生] Go web工作流程
[云原生] Go web工作流程
|
7月前
|
Kubernetes Cloud Native Go
《Go 简易速速上手小册》第10章:微服务与云原生应用(2024 最新版)(下)
《Go 简易速速上手小册》第10章:微服务与云原生应用(2024 最新版)
166 0