service netd /system/bin/netd
class main
socket netd stream 0660 root system
socket dnsproxyd stream 0660 root inet
启动/system/bin/netd应用程序为服务,入口函数为main,创建2个名字分别为netd和dnsproxyd的本地socket连接。分别对应:
root@android:/ # ll /dev/socket/
srwxrwxrwx root inet 1970-01-01 00:00 dnsproxyd
srwxrwxrwx root system 1970-01-01 00:00 netd
备注:socket关键字用法,
代码阅读(注:由于说第一次分析netd的代码,我完全跟踪此代码的流程来看,先说init.rc,然后是main,之后依次展开):
//main.cpp:main
int main() {
//........
if (!(nm = NetlinkManager::Instance())) { //NetlinkManager需要分析,一眼看出它为单根模式。看看他到底做来什么?
LOGE("Unable to create NetlinkManager");
exit(1);
};
cl = new CommandListener();//CommandListener需要分析
nm->setBroadcaster((SocketListener ) cl);
if (nm->start()) { //直接看start函数。
LOGE("Unable to start NetlinkManager (%s)", strerror(errno));
//代码效果参考:http://www.lyjsj.net.cn/wx/art_23326.html
exit(1);}
/
Now that we're up, we can respond to commands
/
if (cl->startListener()) {
LOGE("Unable to start CommandListener (%s)", strerror(errno));
exit(1);
}
// Eventually we'll become the monitoring thread
while(1) {
sleep(1000);
}
LOGI("Netd exiting");
exit(0);
}
直接跟进看NetlinkManager::start()
int NetlinkManager::start() {
struct sockaddr_nl nladdr;
int sz = 64 1024;
memset(&nladdr, 0, sizeof(nladdr));
nladdr.nl_family = AF_NETLINK;
nladdr.nl_pid = getpid();
nladdr.nl_groups = 0xffffffff;
if ((mSock = socket(PF_NETLINK,
SOCK_DGRAM,NETLINK_KOBJECT_UEVENT)) < 0) {
LOGE("Unable to create uevent socket: %s", strerror(errno));
return -1;
}
if (setsockopt(mSock, SOL_SOCKET, SO_RCVBUFFORCE, &sz, sizeof(sz)) < 0) {
LOGE("Unable to set uevent socket options: %s", strerror(errno));
return -1;
}
if (bind(mSock, (struct sockaddr ) &nladdr, sizeof(nladdr)) < 0) {
LOGE("Unable to bind uevent socket: %s", strerror(errno));
return -1;
}
mHandler = new NetlinkHandler(this, mSock);
if (mHandler->start()) {
LOGE("Unable to start NetlinkHandler: %s", strerror(errno));
return -1;
}
return 0;
}
看NetlinkHandler类:
#ifndef _NETLINKHANDLER_H
#define _NETLINKHANDLER_H
#include
#include "NetlinkManager.h"
class NetlinkHandler: public
NetlinkListener { // NetlinkListener类之前有分析,这个是网络监听的框架实现类。
NetlinkManager mNm;
public:
NetlinkHandler(NetlinkManager nm, int listenerSocket);
virtual ~NetlinkHandler();
int start(void);
int stop(void);
protected:
virtual
void onEvent(NetlinkEvent evt);
void notifyInterfaceAdded(const
char name);
void notifyInterfaceRemoved(const
char name);
void notifyInterfaceChanged(const
char name, bool isUp);
};
#endif
晕死,怎么排版乱完了,而且还丢失了部分数据。