SDL interprets each pixel as a 32-bit number,so our masks must depend on the endianness(byte order)of the machine*/if SDL_BYTEORDER=SDL_BIG_ENDIAN rmask=0xff000000;gmask=0x00ff0000;bmask=0x0000ff00;...
There is no compatibility layer built in to SDL2.If an API changed for 2.0,we've changed or removed the old functions where it makes sense.If you point your 1.2 program at the 2.0 headers,it will ...
cplusplus}#endif#include"SDL2/SDL.h"int main(int argc,char*argv[]){/3.0.Initializes the video subsystem*must be done before anything other!if(SDL_Init(SDL_INIT_VIDEO)<0){ fprintf(stderr,"Unable to...
SDL2/SDL_render.h>include<SDL2/SDL_rect.h>int main(int argc,char*argv[]) { Initalizing these to NULL prevents segfaults!AVFormatContext*p_fmt_ctx&61;NULL;AVCodecContext*p_codec_ctx&61;NULL;...
原文地址:SDL 2.0 Tutorial Index Welcome!下面的教程旨在为你提供一个SDL2.0以及c++中游戏设计和相关概念的介绍。...FROM:http://adolfans.github.io/sdltutorialcn/blog/2013/01/25/sdl-2-dot-0-tutorial-index/
WINDOWS下编译SDL2&xff0c;出错如下&xff1a;SDL2-2.0.14/include/SDL_thread.h:107:25:error:&39;beginthreadex&39;undeclared(first use in this function);did you mean&39;SDL_beginthread&39;define SDL_...
WINDOWS下编译SDL2&xff0c;出错如下&xff1a;SDL2-2.0.14/include/SDL_thread.h:107:25:error:&39;beginthreadex&39;undeclared(first use in this function);did you mean&39;SDL_beginthread&39;define SDL_...