Android 自定义帧动画
Android L ; Android Studio
帧动画
和gif图片类似,顺序播放准本好的图片文件;图片资源在xml文件中配置好
将图片按照预定的顺序一张张切换,即成动画
Android 帧动画例子
可以把动画放进子线程中启动,也可以在主线程直接启动动画
主线程更容易控制动画的启停;
子线程需要关注线程的状态,不好控制动画
主线程的UI不能放进子线程去设置;即子线程不能直接修改主UI;
屏幕旋转后,activity重启;动画也就停止了;
在 AndroidManifest.xml 设置 configChanges 即可
<activity
android:name=".MainActivity"
android:configChanges="orientation|keyboardHidden|screenSize"
android:label="@string/app_name"
android:theme="@style/AppTheme.NoActionBar" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
动画资源
图片资源来自Android L Launcher3 res
图片全部放在 res/drawable 里面
配置文件 transition_stack.xmloneshot="false"
动画会一直循环播放下去
<animation-list
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/transition_stack" android:oneshot="false">
<item android:drawable="@drawable/stack_00000" android:duration="30" />
<item android:drawable="@drawable/stack_00001" android:duration="30" />
......
</animation-list>
Java代码
- 1.取得ImageView
- 2.为ImageView设置背景资源文件
-
3.把ImageView的背景赋给动画AnimationDrawable
public class MainActivity extends AppCompatActivity { private ImageView mTransitionIcon; private ImageView mStackIcon; private AnimationDrawable frameAnimation; private AnimationDrawable stackAnimation; private Thread stackThread; private Button stopButton; public boolean action = false; private TextView tvState; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar); setSupportActionBar(toolbar); tvState = (TextView) findViewById(R.id.tv_state); stopButton = (Button) findViewById(R.id.btn_stop); Button btn1 = (Button) findViewById(R.id.btn1); Button btn2 = (Button) findViewById(R.id.btn2); /************************************************* * AnimationDrawable extends DrawableContainer *************************************************/ // 1.取得ImageView mTransitionIcon = (ImageView) findViewById(R.id.settings_transition_image); // 2.为ImageView设置背景资源文件 mTransitionIcon.setBackgroundResource(R.drawable.transition_none); // 3.把ImageView的背景赋给动画AnimationDrawable frameAnimation = (AnimationDrawable) mTransitionIcon.getBackground(); mStackIcon = (ImageView) findViewById(R.id.transition_stack); mStackIcon.setBackgroundResource(R.drawable.transition_stack); stackAnimation = (AnimationDrawable) mStackIcon.getBackground(); stackThread = new Thread() { @Override public void run() { stackAnimation.start();// 子线程中开始动画 } }; btn1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { action = !action;// 主线程中控制动画启动与停止 if (action) { frameAnimation.start(); // 启动(重启)动画 } else { frameAnimation.stop(); // 停止动画 } } }); btn2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { if (stackThread.getState() == (Thread.State.NEW)) stackThread.start();// 放到子线程中开启动画 }// 先查询子线程状态再启动,避免Thread报错导致app退出 }); stopButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { String s = "";// 用于显示状态 s = action ? "action! " + stackThread.getState().toString() : "stop!" + stackThread.getState().toString(); tvState.setText(s); } }); } }
Thread 类
状态一览:
/** * A representation of a thread's state. A given thread may only be in one * state at a time. */ public enum State { /** * The thread has been created, but has never been started. */ NEW, /** * The thread may be run. */ RUNNABLE, /** * The thread is blocked and waiting for a lock. */ BLOCKED, /** * The thread is waiting. */ WAITING, /** * The thread is waiting for a specified amount of time. */ TIMED_WAITING, /** * The thread has been terminated. */ TERMINATED }
一个Button用于启动子线程,可以先判断子线程的状态,再决定是否启动