App Bundles是2018 Google I/O新引入的一个概念。不同于以往传统的App是以一个完整的Apk作为单位,而App Bundles有下面几个技术特点:
- 一个App被分割成一个基础APK和多个模块APK。
- 基础APK在安装后,可以按需请求或者更新模块APK。
- 模块APK可以划分为更细的粒度,根据当前运行的设备特征来请求特定粒度的APK。
- 请求与安装过程是通过与Google Play商店交互来进行的。
- Android Studio中通过开发者引入dynamic-feature模块,来实现模块APK的开发。
- 模块APK的方式只在Android 5.0(API 21)及以上机型使用,在Android 4.4及以下机型Play商店仍会下发完整的APK。
一图胜千言,
App Bundles可以在运行时选取设备所需的APK组合运行,与传统方式对比如下:
编译期技术
需要上传到Play商店的是一个Android App Bundle(.aab)文件,通过Android Studio中的Build > Build Bundle(s)/APK(s) > Build Bundle(s)
可以在project-name/module-name/build/outputs/bundle/
目录下生成。它有如下结构:
在我自己构造demo中,有base和feature0模块,在base中无法直接引用feature0模块的类,反过来是可以的。
可以看到这个demo生成的aab文件内容是这样的:
Archive: app/build/outputs/bundle/debug/bundle.aab
Length Date Time Name
-------- ---- ---- ----
67086 05-17-18 13:21 META-INF/MANIFEST.MF
67248 05-17-18 13:21 META-INF/ANDROIDD.SF
773 05-17-18 13:21 META-INF/ANDROIDD.RSA
4056 05-17-18 13:21 base/manifest/AndroidManifest.xml
541 05-17-18 13:21 base/res/anim/abc_fade_in.xml
541 05-17-18 13:21 base/res/anim/abc_fade_out.xml
... ...
448151 05-17-18 13:21 base/resources.pb
3121604 05-17-18 13:21 base/dex/classes.dex
7 05-17-18 13:21 base/root/META-INF/com.android.support_appcompat-v7.version
7 05-17-18 13:21 base/root/META-INF/com.android.support_support-core-utils.version
... ...
182504 05-17-18 13:21 base/lib/arm64-v8a/libnative-lib.so
104160 05-17-18 13:21 base/lib/armeabi-v7a/libnative-lib.so
177924 05-17-18 13:21 base/lib/x86/libnative-lib.so
174712 05-17-18 13:21 base/lib/x86_64/libnative-lib.so
85 05-17-18 13:21 base/native.pb
1719 05-17-18 13:21 feature0/manifest/AndroidManifest.xml
375 05-17-18 13:21 feature0/res/layout/feature0_activity.xml
1272 05-17-18 13:21 feature0/res/layout/feature0_fragment.xml
573 05-17-18 13:21 feature0/resources.pb
4192 05-17-18 13:21 feature0/dex/classes.dex
27292 05-17-18 13:21 feature0/dex/classes2.dex
6 05-17-18 13:21 feature0/root/META-INF/android.arch.lifecycle_extensions.version
6 05-17-18 13:21 feature0/root/META-INF/android.arch.lifecycle_livedata.version
273 05-17-18 13:21 BundleConfig.pb
-------- -------
4977479 528 files
Play商店会根据这个文件自动生成基线APK与其他模块APK。
另外Google也提供了bundletool调试工具,我们通过执行以下命令,可以生成一个.apks
文件:
bundletool build-apks --bundle=app/build/outputs/bundle/debug/bundle.aab --output=bundle.apks
.apks
文件的内容是这样的:
Length Date Time Name
-------- ---- ---- ----
56679 05-11-18 10:32 base-xhdpi.apk
47738 05-11-18 10:32 base-ldpi.apk
51733 05-11-18 10:32 base-hdpi.apk
47350 05-11-18 10:32 base-mdpi.apk
67465 05-11-18 10:32 base-xxhdpi.apk
71691 05-11-18 10:32 base-xxxhdpi.apk
85949 05-11-18 10:32 base-tvdpi.apk
58942 05-11-18 10:32 base-armeabi_v7a.apk
75591 05-11-18 10:32 base-arm64_v8a.apk
79456 05-11-18 10:32 base-x86.apk
76614 05-11-18 10:32 base-x86_64.apk
1278608 05-11-18 10:32 base-master.apk
6456 05-11-18 10:32 feature0-ldpi.apk
6455 05-11-18 10:32 feature0-mdpi.apk
6453 05-11-18 10:32 feature0-hdpi.apk
6455 05-11-18 10:32 feature0-xhdpi.apk
6458 05-11-18 10:32 feature0-xxhdpi.apk
6459 05-11-18 10:32 feature0-xxxhdpi.apk
6459 05-11-18 10:32 feature0-tvdpi.apk
23840 05-11-18 10:32 feature0-master.apk
1399736 05-11-18 10:32 standalone-arm64_v8a_mdpi.apk
1404122 05-11-18 10:32 standalone-arm64_v8a_hdpi.apk
1400150 05-11-18 10:32 standalone-arm64_v8a_ldpi.apk
1409067 05-11-18 10:32 standalone-arm64_v8a_xhdpi.apk
1419850 05-11-18 10:32 standalone-arm64_v8a_xxhdpi.apk
1383502 05-11-18 10:32 standalone-armeabi_v7a_ldpi.apk
1424094 05-11-18 10:32 standalone-arm64_v8a_xxxhdpi.apk
1438398 05-11-18 10:32 standalone-arm64_v8a_tvdpi.apk
1383096 05-11-18 10:32 standalone-armeabi_v7a_mdpi.apk
1387471 05-11-18 10:32 standalone-armeabi_v7a_hdpi.apk
1392416 05-11-18 10:32 standalone-armeabi_v7a_xhdpi.apk
1403202 05-11-18 10:32 standalone-armeabi_v7a_xxhdpi.apk
1407436 05-11-18 10:32 standalone-armeabi_v7a_xxxhdpi.apk
1403612 05-11-18 10:32 standalone-x86_mdpi.apk
1404026 05-11-18 10:32 standalone-x86_ldpi.apk
1421745 05-11-18 10:32 standalone-armeabi_v7a_tvdpi.apk
1407995 05-11-18 10:32 standalone-x86_hdpi.apk
1412940 05-11-18 10:32 standalone-x86_xhdpi.apk
1427968 05-11-18 10:32 standalone-x86_xxxhdpi.apk
1423722 05-11-18 10:32 standalone-x86_xxhdpi.apk
1401172 05-11-18 10:32 standalone-x86_64_ldpi.apk
1442270 05-11-18 10:32 standalone-x86_tvdpi.apk
1400762 05-11-18 10:32 standalone-x86_64_mdpi.apk
1405145 05-11-18 10:32 standalone-x86_64_hdpi.apk
1420877 05-11-18 10:32 standalone-x86_64_xxhdpi.apk
1410090 05-11-18 10:32 standalone-x86_64_xhdpi.apk
1425119 05-11-18 10:32 standalone-x86_64_xxxhdpi.apk
1439423 05-11-18 10:32 standalone-x86_64_tvdpi.apk
6367 05-11-18 10:32 toc.pb
-------- -------
41572624 49 files
可以推测,这个就是上传到商店之后最终生成的需要按需下发的APK产物。
运行期技术
因为众所周知的原因,国内的设备不会默认包含Google Play商店,因此App Bundles对于国内App是不适用的。所以我们考虑,是否可以不经由商店,在App自身开发一套类似的更新机制?
我们要想自行实现这个功能,就得探清其原理,知其所以然。
在本地安装之后,我们发现在APK安装路径下存在两个APK,
gemini:/ # ls -l data/app/com.taobao.myappbundledemo-2/
total 4664
-rw-r--r-- 1 system system 2343434 2018-05-13 12:41 base.apk
drwxr-xr-x 3 system system 4096 2018-05-13 12:41 lib
drwxrwx--x 3 system install 4096 2018-05-13 12:41 oat
-rw-r--r-- 1 system system 25412 2018-05-13 12:41 split_feature0.apk
这里确实有些违反常理,通常我们一个App只有一个APK,而这里我们可以看到,在一个App的安装目录下出现了多个APK。实际上,安装目录可以安装多Apk的特性是Android 5.0开始引入的,这也就解释了为何4.4以下机型只能安装一个单独的完整包。那么,这种多个APK是以什么方式安装的?我们是否可以模仿这种安装方式对App自身进行更新呢?
官方接口请求
我们先看下官方SDK采用的方式。首先,如果想通过商店请求安装新模块,可以通过下面的代码进行:
// Creates an instance of SplitInstallManager.
SplitInstallManager splitInstallManager =
SplitInstallManagerFactory.create(context);
// Creates a request to install a module.
SplitInstallRequest request =
SplitInstallRequest
.newBuilder()
// You can download multiple on demand modules per
// request by invoking the following method for each
// module you want to install.
.addModule("pictureMessages")
.addModule("promotionalFilters")
.build();
splitInstallManager
// Submits the request to install the module through the
// asynchronous startInstall() task. Your app needs to be
// in the foreground to submit the request.
.startInstall(request)
// You should also be able to gracefully handle
// request state changes and errors. To learn more, go to
// the section about how to Monitor the request state.
.addOnSuccessListener(sessionId -> { ... })
.addOnFailureListener(errorCode -> { ... });
使用这个类需要引入依赖com.google.android.play:core:1.2.0
这里的关键自然是startInstall
,我们就顺藤摸瓜往下挖。
final class k {
private static final b b = new b("SplitInstallService");
private static final Intent c = new Intent("com.google.android.play.core.splitinstall.BIND_SPLIT_INSTALL_SERVICE").setPackage("com.android.vending");
final com.google.android.play.core.a.b<a> a;
private final Context d;
private final String e;
private final f f;
private k(Context context, String str) {
this.f = new j(this);
this.d = context;
this.e = str;
this.a = new com.google.android.play.core.a.b(context.getApplicationContext(), b, "SplitInstallService", c, l.a, this.f);
}
public final Task<Integer> a(Collection<String> collection) {
b.a("startInstall(%s)", collection);
i iVar = new i();
this.a.a(new m(this, iVar, collection, iVar));
return iVar.a();
}
... ...
public final class b<T extends IInterface> {
private static final Map<String, Handler> a = Collections.synchronizedMap(new HashMap());
private final Context b;
private final com.google.android.play.core.splitcompat.b.b c;
private final String d;
private final List<a> e = new ArrayList();
private boolean f;
private final Intent g;
private final g<T> h;
private final WeakReference<f> i;
private final DeathRecipient j = new c(this);
private ServiceConnection k;
private T l;
public b(Context context, com.google.android.play.core.splitcompat.b.b bVar, String str, Intent intent, g<T> gVar, f fVar) {
this.b = context;
this.c = bVar;
this.d = str;
this.g = intent;
this.h = gVar;
this.i = new WeakReference(fVar);
}
private final void b(a aVar) {
if (this.l == null && !this.f) {
this.c.a("Initiate binding to the service.", new Object[0]);
this.e.add(aVar);
this.k = new h();
this.f = true;
if (!this.b.bindService(this.g, this.k, 1)) {
this.c.a("Failed to bind to the service.", new Object[0]);
this.f = false;
for (a a : this.e) {
i a2 = a.a();
if (a2 != null) {
a2.a(new k());
}
}
this.e.clear();
}
} else if (this.f) {
this.c.a("Waiting to bind to the service.", new Object[0]);
this.e.add(aVar);
} else {
aVar.run();
}
}
... ...
可以看到class k的a字段是一个class b,在这个class b的构造函数中,通过com.google.android.play.core.splitinstall.BIND_SPLIT_INSTALL_SERVICE
绑定了一个Service,然而这个Service并不在App自身,而是属于Play商店的一个Service.
我们反编译商店,发现确实存在com.google.android.play.core.splitinstall.BIND_SPLIT_INSTALL_SERVICE
的filter。
<service android:name="com.google.android.finsky.splitinstallservice.SplitInstallService" android:enabled="true" android:exported="true" android:visibleToInstantApps="true">
<meta-data android:name="instantapps.clients.allowed" android:value="true"/>
<intent-filter>
<action android:name="com.google.android.play.core.splitinstall.BIND_SPLIT_INSTALL_SERVICE"/>
</intent-filter>
</service>
其对应的正是SplitInstallService
,由于这里混淆比较严重,很难往下继续跟了,不过我们可以知道的是,安装APK的操作确实是通过请求Play商店的Service进行的。
使用bundletool安装
接下来我们转换一下思路继续探索。
使用bundletool调试工具可以直接安装apks,命令如下:
bundletool install-apks --apks=bundle.apks
通过跟进bundletool源码,我们最终找到了关键方法:
private String createMultiInstallSession(List<File> apkFiles, String pmOptions, long timeout, TimeUnit unit) throws TimeoutException, AdbCommandRejectedException, ShellCommandUnresponsiveException, IOException {
long totalFileSize = 0;
for (File apkFile : apkFiles) {
totalFileSize += apkFile.length();
}
InstallCreateReceiver receiver = new InstallCreateReceiver();
this.mDevice.executeShellCommand(String.format(this.mPrefix + " install-create %1$s -S %2$d", new Object[]{pmOptions, Long.valueOf(totalFileSize)}), receiver, timeout, unit);
return receiver.getSessionId();
}
private boolean uploadApk(String sessionId, File fileToUpload, int uniqueId, long timeout, TimeUnit unit) {
Throwable e;
Throwable th;
Log.d(sessionId, String.format("Uploading APK %1$s ", new Object[]{fileToUpload.getPath()}));
if (!fileToUpload.exists()) {
Log.e(sessionId, String.format("File not found: %1$s", new Object[]{fileToUpload.getPath()}));
return false;
} else if (fileToUpload.isDirectory()) {
Log.e(sessionId, String.format("Directory upload not supported: %1$s", new Object[]{fileToUpload.getAbsolutePath()}));
return false;
} else {
String baseName;
if (fileToUpload.getName().lastIndexOf(46) != -1) {
baseName = fileToUpload.getName().substring(0, fileToUpload.getName().lastIndexOf(46));
} else {
baseName = fileToUpload.getName();
}
baseName = UNSAFE_PM_INSTALL_SESSION_SPLIT_NAME_CHARS.replaceFrom(baseName, '_');
Log.d(sessionId, String.format("Executing : %1$s", new Object[]{String.format(this.mPrefix + " install-write -S %d %s %d_%s -", new Object[]{Long.valueOf(fileToUpload.length()), sessionId, Integer.valueOf(uniqueId), baseName})}));
... ...
}
}
public void install(long timeout, TimeUnit unit) throws InstallException {
try {
String sessionId = createMultiInstallSession(this.mApks, this.mOptions, timeout, unit);
if (sessionId == null) {
Log.d(LOG_TAG, "Failed to establish session, quit installation");
throw new InstallException("Failed to establish session");
}
int index = 0;
boolean allUploadSucceeded = true;
while (allUploadSucceeded) {
if (index >= this.mApks.size()) {
break;
}
int index2 = index + 1;
allUploadSucceeded = uploadApk(sessionId, (File) this.mApks.get(index), index, timeout, unit);
index = index2;
}
String command = this.mPrefix + " install-" + (allUploadSucceeded ? "commit " : "abandon ") + sessionId;
InstallReceiver receiver = new InstallReceiver();
this.mDevice.executeShellCommand(command, receiver, timeout, unit);
if (receiver.getErrorMessage() != null) {
String message = String.format("Failed to finalize session : %1$s", new Object[]{receiver.getErrorMessage()});
Log.e(LOG_TAG, message);
throw new InstallException(message);
} else if (!allUploadSucceeded) {
throw new InstallException("Failed to install all ");
}
} catch (InstallException e) {
throw e;
} catch (Throwable e2) {
throw new InstallException(e2);
}
}
可见其真正使用的命令是以下三条:
adb shell pm install-create ...
adb shell pm install-write ...
adb shell pm install-commit ...
我们继续看下Pm.java,具体看下这三个命令是如何实现安装的。
frameworks-base-p-preview-1/cmds/pm/src/com/android/commands/pm/Pm.java
public int run(String[] args) throws RemoteException {
... ...
mPm = IPackageManager.Stub.asInterface(ServiceManager.getService("package"));
mInstaller = mPm.getPackageInstaller();
... ...
if ("install-create".equals(op)) {
return runInstallCreate();
}
if ("install-write".equals(op)) {
return runInstallWrite();
}
if ("install-commit".equals(op)) {
return runInstallCommit();
}
... ...
}
private int runInstallCreate() throws RemoteException {
final InstallParams installParams = makeInstallParams();
final int sessionId = doCreateSession(installParams.sessionParams,
installParams.installerPackageName, installParams.userId);
// NOTE: adb depends on parsing this string
System.out.println("Success: created install session [" + sessionId + "]");
return PackageInstaller.STATUS_SUCCESS;
}
private int doCreateSession(SessionParams params, String installerPackageName, int userId)
throws RemoteException {
userId = translateUserId(userId, "runInstallCreate");
if (userId == UserHandle.USER_ALL) {
userId = UserHandle.USER_SYSTEM;
params.installFlags |= PackageManager.INSTALL_ALL_USERS;
}
final int sessionId = mInstaller.createSession(params, installerPackageName, userId);
return sessionId;
}
private int runInstallWrite() throws RemoteException {
long sizeBytes = -1;
String opt;
while ((opt = nextOption()) != null) {
if (opt.equals("-S")) {
sizeBytes = Long.parseLong(nextArg());
} else {
throw new IllegalArgumentException("Unknown option: " + opt);
}
}
final int sessionId = Integer.parseInt(nextArg());
final String splitName = nextArg();
final String path = nextArg();
return doWriteSession(sessionId, path, sizeBytes, splitName, true /*logSuccess*/);
}
private int doWriteSession(int sessionId, String inPath, long sizeBytes, String splitName,
boolean logSuccess) throws RemoteException {
if (STDIN_PATH.equals(inPath)) {
inPath = null;
} else if (inPath != null) {
final File file = new File(inPath);
if (file.isFile()) {
sizeBytes = file.length();
}
}
final SessionInfo info = mInstaller.getSessionInfo(sessionId);
PackageInstaller.Session session = null;
InputStream in = null;
OutputStream out = null;
try {
session = new PackageInstaller.Session(
mInstaller.openSession(sessionId));
if (inPath != null) {
in = new FileInputStream(inPath);
} else {
in = new SizedInputStream(System.in, sizeBytes);
}
out = session.openWrite(splitName, 0, sizeBytes);
int total = 0;
byte[] buffer = new byte[65536];
int c;
while ((c = in.read(buffer)) != -1) {
total += c;
out.write(buffer, 0, c);
if (info.sizeBytes > 0) {
final float fraction = ((float) c / (float) info.sizeBytes);
session.addProgress(fraction);
}
}
session.fsync(out);
if (logSuccess) {
System.out.println("Success: streamed " + total + " bytes");
}
return PackageInstaller.STATUS_SUCCESS;
} catch (IOException e) {
System.err.println("Error: failed to write; " + e.getMessage());
return PackageInstaller.STATUS_FAILURE;
} finally {
IoUtils.closeQuietly(out);
IoUtils.closeQuietly(in);
IoUtils.closeQuietly(session);
}
}
由此可知,pm是通过PackageInstaller
类来实现安装的。
自行模拟安装
知道了这个流程后,我们就可以自己实现这种安装方法了:
PackageInstaller.SessionParams sessionParams = new PackageInstaller.SessionParams(
PackageInstaller.SessionParams.MODE_INHERIT_EXISTING);
PackageInstaller installer = context.getPackageManager().getPackageInstaller();
int sessionId = installer.createSession(sessionParams);
PackageInstaller.Session session = installer.openSession(sessionId);
File apkFile = new File(getFilesDir(), "feature0-debug.apk");
in = new FileInputStream(apkFile.getPath());
out = session.openWrite("anything", 0, apkFile.length());
int total = 0;
byte[] buffer = new byte[65536];
int c;
while ((c = in.read(buffer)) != -1) {
total += c;
out.write(buffer, 0, c);
}
session.fsync(out);
IntentSender intentSender = createIntentSender(context, sessionId);
session.commit(intentSender);
session.close();
这里的重点是,需要在创建SessionParams
的时候指定模式为MODE_INHERIT_EXISTING
,才能覆盖安装模块APK。模块APK的名称为split_<module name>.apk
。这里的<module name>
是模块APK的AndroidManifest中指定的,<manifest ... ... package="com.taobao.myappbundledemo" split="feature0">
,因此,系统会自动识别安装位置并确定安装后的文件名称,如果manifest中不带split,其名称就是base.apk
。
调用完上述代码,并不是很顺利地直接装上了,而是弹出了几个界面:
允许未知安装来源提示:
允许该App进行安装:
确认安装:
允许未知来源只需要一次,确认安装窗口在每次进行安装操作的时候都会弹出。可以看到,安装操作执行完毕后,split_feature0.apk
确实发生了更新,而不是之前旧的,因为可以比较出与base.apk
的安装的时间不同:
angler:/ # ls -l data/app/com.taobao.myappbundledemo-6XP2HdNBRWLquWr3U15iJA\=\=/
total 2376
-rw-r--r-- 1 system system 2392626 2018-05-16 12:04 base.apk
drwxr-xr-x 3 system system 4096 2018-05-16 12:18 lib
drwxrwx--x 3 system install 4096 2018-05-16 12:18 oat
-rw-r--r-- 1 system system 25412 2018-05-16 12:18 split_feature0.apk
安装后不杀死进程
然而还有个问题,在安装执行后,App会立马被杀死。而根据官方文档,在Android 7.0及以上版本的设备是可以直接请求安装模块后立即进行使用,如果直接杀死,那肯定体验很糟糕。因此应该可以找到办法,在安装后不杀当前进程。
然而从PackageInstaller.SessionParams
接口中我们并没有发现相关设置,是否有隐藏的API可以做到呢?我们通过反编译Play商店来寻找答案。
private final synchronized void a(String str, long j, String str2, Bitmap bitmap, int i, int i2, fk fkVar, int i3) {
if (this.c.containsKey(str)) {
FinskyLog.e("Creating session for %s when one already exists", str);
} else {
SessionParams sessionParams = new SessionParams(i3);
if (i3 == 2 && android.support.v4.os.a.a()) {
sessionParams.setDontKillApp(true);
}
if (bitmap != null) {
sessionParams.setAppIcon(bitmap);
}
if (!TextUtils.isEmpty(str2)) {
sessionParams.setAppLabel(str2);
}
sessionParams.setAppPackageName(str);
sessionParams.setInstallLocation(i);
if (j > 0) {
sessionParams.setSize(j);
}
if (android.support.v4.os.a.b()) {
sessionParams.setInstallReason(i2);
}
... ...
sessionParams.setDontKillApp
似乎正是我们需要的,它也的确不在公开API中,所以编辑器里面无法直接引用,我们通过反射打开它:
sessionParams.getClass().getDeclaredMethod("setDontKillApp", boolean.class).invoke(sessionParams, true);
这样果然实现了安装后不杀进程。
还有一个疑问,虽然不杀死进程,但新安装的APK是否可以直接被现在的进程立即使用到呢?通过查看进程空间,我们发现,
7265874000-7265876000 r--p 00000000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex
7265876000-7265879000 rw-p 00000000 00:00 0 [anon:.bss]
7265879000-726587a000 r--p 00002000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex
726587a000-726587b000 rw-p 00003000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex
... ...
7265ce1000-7265d0b000 r-xp 00000000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d0b000-7265d1b000 ---p 00000000 00:00 0
7265d1b000-7265d1d000 r--p 0002a000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d1d000-7265d1e000 rw-p 0002c000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d1e000-7265d30000 rw-p 00000000 00:00 0 [anon:.bss]
7265d53000-7265d54000 ---p 00000000 00:00 0 [anon:thread stack guard page]
7265d54000-7265d55000 ---p 00000000 00:00 0
7265d55000-7265e50000 rw-p 00000000 00:00 0 [stack:20896]
7265e50000-7265e5e000 r--p 00000000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e5e000-7265e5f000 r-xp 0000e000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e5f000-7265e6d000 rw-p 00000000 00:00 0 [anon:.bss]
7265e6d000-7265e6e000 r--p 0000f000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e6e000-7265e6f000 rw-p 00010000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265eb1000-72661b4000 r--s 00000000 fd:00 1439062 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.vdex (deleted)
... ...
72ff84f000-72ff850000 r--s 00004000 fd:00 1439097 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/split_feature0.apk
从中可以看出,安装后,split_feature0.apk
确实被加载进了进程的内存空间。并且安装路径发生了变化——data/app/com.taobao.myappbundledemo-
后面跟字母由4tyKF-aM9SLiSM28Z4YkkQ
变为I1BztqjLDnwA1LZ7mxP6kg
并且base.odex
文件显示为deleted
。
上述是feature0还未被请求的情况,现在我们来看下,如果本地已经安装过了feature0模块,再次进行覆盖安装的话,会是怎么的情况:
7265874000-7265876000 r--p 00000000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex (deleted)
7265876000-7265879000 rw-p 00000000 00:00 0 [anon:.bss]
7265879000-726587a000 r--p 00002000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex (deleted)
726587a000-726587b000 rw-p 00003000 fd:00 1439142 /data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex (deleted)
... ...
7265ce1000-7265d0b000 r-xp 00000000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d0b000-7265d1b000 ---p 00000000 00:00 0
7265d1b000-7265d1d000 r--p 0002a000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d1d000-7265d1e000 rw-p 0002c000 fd:00 1439025 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/lib/arm64/libnative-lib.so (deleted)
7265d1e000-7265d30000 rw-p 00000000 00:00 0 [anon:.bss]
7265d53000-7265d54000 ---p 00000000 00:00 0 [anon:thread stack guard page]
7265d54000-7265d55000 ---p 00000000 00:00 0
7265d55000-7265e50000 rw-p 00000000 00:00 0 [stack:20896]
7265e50000-7265e5e000 r--p 00000000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e5e000-7265e5f000 r-xp 0000e000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e5f000-7265e6d000 rw-p 00000000 00:00 0 [anon:.bss]
7265e6d000-7265e6e000 r--p 0000f000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265e6e000-7265e6f000 rw-p 00010000 fd:00 1439058 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.odex (deleted)
7265eb1000-72661b4000 r--s 00000000 fd:00 1439062 /data/app/com.taobao.myappbundledemo-4tyKF-aM9SLiSM28Z4YkkQ==/oat/arm64/base.vdex (deleted)
...
72ff5a4000-72ff5a5000 r--s 00006000 fd:00 1439145 /data/app/com.taobao.myappbundledemo-6XP2HdNBRWLquWr3U15iJA==/split_feature0.apk
可以发现,由于安装后,安装路径发生变化,data/app/com.taobao.myappbundledemo-I1BztqjLDnwA1LZ7mxP6kg==/oat/arm64/split_feature0.odex
已经显示为deleted
,同时,未发现有新安装路径下的split_feature0.apk被加载进内存。由此可以推断:如果模块已经被安装,当他进行覆盖安装更新时,必须冷启动App才能生效。
使用SpltCompat支持低版本
前面说过,Android 7.0及以上版本的设备可以在请求到新模块后直接使用。而对于6.0以下版本的机型,是无法直接使用下载的新模块的。不过Google也提供了一种兼容方式,使得低版本机型可以即时使用新模块,那就是采用SplitCompat
。
可以用以下两种方式来接入SplitCompat
:
一、直接继承SplitCompatApplication
public class MyApplication extends SplitCompatApplication {
...
}
二、在attachBaseContext中调用 SplitCompat.install
protected void attachBaseContext(Context base) {
super.attachBaseContext(base);
// Emulates installation of future on demand modules using SplitCompat.
SplitCompat.install(this);
}
SplitCompatApplication
最后也是走的SplitCompat.install(this)
,这跟MultiDex
十分类似,我们来看下SplitCompat.install(this)
的实现。
public class SplitCompat {
private static final AtomicReference<SplitCompat> a = new AtomicReference(null);
private final Context b;
private final c c;
private final Set<String> d = new HashSet();
public static boolean install(Context context) {
return a(context, false);
}
private static boolean a(Context context, boolean z) {
if (VERSION.SDK_INT >= 24) {
return true;
}
if (VERSION.SDK_INT <= 19) {
return false;
}
SplitCompat splitCompat = (SplitCompat) a.get();
if (a.compareAndSet(null, new SplitCompat(context))) {
com.google.android.play.core.splitinstall.a.a(new com.google.android.play.core.splitcompat.a.a(context, a.a(), new c(context, splitCompat.c, new com.google.android.play.core.splitcompat.c.b()), splitCompat.c));
d.a(new l(splitCompat));
}
try {
splitCompat.a(z);
return true;
} catch (Throwable e) {
Log.e("SplitCompat", "Error installing additional splits", e);
return false;
}
}
private final synchronized void a(boolean z) {
Iterator it;
if (z) {
this.c.a();
} else {
a.a().execute(new m(this));
}
Set<o> b = b(z);
d dVar = new d(this.c);
a a = b.a();
ClassLoader classLoader = this.b.getClassLoader();
if (z) {
a.a(classLoader, dVar.a());
} else {
it = b.iterator();
while (it.hasNext()) {
Set a2 = dVar.a((o) it.next());
if (a2 == null) {
it.remove();
} else {
a.a(classLoader, a2);
}
}
}
Set<File> hashSet = new HashSet();
for (o oVar : b) {
if (a.a(classLoader, this.c.c(oVar.a()), oVar.b(), z)) {
hashSet.add(oVar.b());
}
}
AssetManager assets = this.b.getAssets();
for (File path : hashSet) {
int intValue = ((Integer) com.google.android.play.core.splitcompat.c.b.a(assets, "addAssetPath", Integer.class, String.class, path.getPath())).intValue();
StringBuilder stringBuilder = new StringBuilder(39);
stringBuilder.append("addAssetPath completed with ");
stringBuilder.append(intValue);
Log.d("SplitCompat", stringBuilder.toString());
}
for (o oVar2 : b) {
String a3 = oVar2.a();
StringBuilder stringBuilder2 = new StringBuilder(String.valueOf(a3).length() + 30);
stringBuilder2.append("Split '");
stringBuilder2.append(a3);
stringBuilder2.append("' installation emulated");
Log.d("SplitCompat", stringBuilder2.toString());
this.d.add(oVar2.a());
}
}
addAssetPath这里可以明显看到是在新增资源了,另外需要注意的是,模块APK中的资源包id并非传统的0x7f,而是往下递减的0x7e、0x7d、...
加载代码和so的地方是在:
public static a a() {
if (VERSION.SDK_INT == 21) {
return new c();
}
if (VERSION.SDK_INT == 22) {
return new f();
}
if (VERSION.SDK_INT == 23) {
return new g();
}
throw new AssertionError();
}
final class c implements a {
c() {
}
static Object a(ClassLoader classLoader) {
return b.b(classLoader, "pathList", Object.class).a();
}
static boolean a(ClassLoader classLoader, File file, File file2, boolean z, e eVar) {
Collection arrayList = new ArrayList();
Object a = a(classLoader);
a c = b.c(a, "dexElements", Object.class);
List<Object> asList = Arrays.asList((Object[]) c.a());
List arrayList2 = new ArrayList();
for (Object b : asList) {
arrayList2.add((File) b.b(b, "zip", File.class).a());
}
if (arrayList2.contains(file2)) {
return true;
}
int i = 0;
if (!z) {
if (!new File((String) b.a(a.getClass(), "optimizedPathFor", String.class, File.class, file2, File.class, file)).exists()) {
return false;
}
}
c.a(eVar.a(a, new ArrayList(Collections.singleton(file2)), file, arrayList));
if (arrayList.isEmpty()) {
return true;
}
Throwable kVar = new k("DexPathList.makeDexElement failed");
ArrayList arrayList3 = (ArrayList) arrayList;
int size = arrayList3.size();
while (i < size) {
Object obj = arrayList3.get(i);
i++;
IOException iOException = (IOException) obj;
Log.e("SplitCompat", "DexPathList.makeDexElement failed", iOException);
com.google.a.a.a.a.a.a.a(kVar, iOException);
}
b.c(a, "dexElementsSuppressedExceptions", IOException.class).a(arrayList);
throw kVar;
}
static void b(ClassLoader classLoader, Set<File> set) {
if (!set.isEmpty()) {
Collection hashSet = new HashSet();
for (File file : set) {
String str = "Splitcompat";
String str2 = "Adding native library parent directory: ";
String valueOf = String.valueOf(file.getParentFile().getAbsolutePath());
Log.d(str, valueOf.length() != 0 ? str2.concat(valueOf) : new String(str2));
hashSet.add(file.getParentFile());
}
a c = b.c(a(classLoader), "nativeLibraryDirectories", File.class);
hashSet.removeAll(Arrays.asList((File[]) c.a()));
int size = hashSet.size();
StringBuilder stringBuilder = new StringBuilder(30);
stringBuilder.append("Adding directories ");
stringBuilder.append(size);
Log.d("Splitcompat", stringBuilder.toString());
c.a(hashSet);
}
}
public final void a(ClassLoader classLoader, Set<File> set) {
b(classLoader, set);
}
public final boolean a(ClassLoader classLoader, File file, File file2, boolean z) {
return a(classLoader, file, file2, z, new d());
}
}
这里只列出了SDK = 21
情况下的c类,SDK = 22
和SDK = 23
的情况其实也大同小异。熟悉Instant Run
或者热修复的同学都能一眼看出端倪了,这不就是新增DEX和so库吗?确实,SplitCompat
的本质,就是类似冷启动的热修复的方式,插入新模块包。
模块间依赖
通过分析运行时各个模块类中ClassLoader的情况,我们可以大致看出模块间的依赖关系。
我们发现,所有模块中的类其实都是用的同一个ClassLoader:
dalvik.system.PathClassLoader
[DexPathList[
[zip file "/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/base.apk",
zip file "/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/split_feature0.apk",
zip file "/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/split_feature1.apk"],
nativeLibraryDirectories=[
/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/lib/arm64,
/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/base.apk!/lib/arm64-v8a,
/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/split_feature0.apk!/lib/arm64-v8a,
/data/app/com.taobao.myappbundledemo-y4Ih9MutYd4z43hpON6LVg==/split_feature1.apk!/lib/arm64-v8a,
/system/lib64, /vendor/lib64]
]]
而这个ClassLoader里面包含了三个模块所有的APK路径与so路径,可见模块之间的类和so库的访问是完全相通的。也就是说一个模块中声明的类,能够直接在另一个模块中毫无差别的使用,就像使用自己模块中的类一样。而如果两个模块引入了相同的依赖,两个依赖会被分别打进两个模块的APK中,这就可能引发问题。所以,如果两个不同的模块依赖了相同的库,需要先改为provided(gradle 3.0.0以上称为compileOnly)依赖,而在base模块中引入compile(gradle 3.0.0以上称为api)依赖。
优势与局限
App Bundles提供了一整套动态模块化App的机制,依托Google官方的插件支持,开发者可以直接进行模块化开发,而不再需要自己造轮子,也可以避免Android官方插件不断升级带来的兼容性问题。Google Play商店天然承载了更新APK的使命,用户可以直接在商店上发布新模块APK,来实现静默升级,由于是直接安装,因而不存在任何兼容性问题。按需获取对应特征APK,能够极大减小本地安装的包大小。
然而它的局限也是比较多的,
- 首先,Goolge Play商店无法在国内正常使用。
- 其次,模块更新只从Android 5.0开始支持,对于大量留存的老设备,都无法享受这一福利。
- manifest中新注册的组件与系统显示的资源都无法即时使用。官方文档说明
- 对于已有模块的更新,必须进行冷启动。
当然,随着时间的推移,App Bundles这一套模式对于海外应用仍具有很强的吸引力。
还需要注意的是,App Bundles没有实现多模块之间包依赖的自动管理。也就是说各个模块的依赖是独立的,因此各个模块对于使用的相同的依赖都会各自引入,从而导致冗余。并且,若多个模块使用相同依赖包的不同版本,可能还会有兼容性问题。因此需要在各个模块中进行provided依赖,而把公共依赖放入base模块中。
引申
回到我们之前抛出的问题,我们是否可以直接利用Google为我们提供好的构建机制,模仿Play商店构造一个SDK对App自身进行更新呢?
通过前面的技术分析,我们有两种方案可以实现自行更新:
- 直接利用PackageInstaller进行安装,这种方式最接近App Bundles的在Google Play中的实际作用效果,但是,最大问题就是会对用户造成极大的干扰,首先,很多用户出于安全考虑,是不会轻易允许未知安装来源的。另外,每次安装都会弹出界面,也会打断用户正常的操作流程,使用户体验不再流畅。并且如果需要通过国内各个厂商应用商店来更新,各大商店可能没有这么快支持APK分包功能。
- 模仿SplitCompat的方式,在所有机型版本上,本地下载后直接加载安装包。这种方式和热修复插件化这类技术比较类似,问题是也需要不断对新机型进行维护,并且未来随着Google对私有API的更进一步收紧,反射技术可能会受到更大限制,未来对机型兼容性的支持是比较大的挑战。并且无法像直接安装那样能够享受到JIT优化带来的性能改进。
App Bundles的模块化,主要基于APK直接安装的方式,不需要用户任何对系统组件的修改,就能天然获得原生优化能力(如JIT、DEX优化等),因而不存在任何兼容性问题。这个思路与传统组件化/插件化方式截然不同,因为Google作为Android官方主体,把控了Play商店这个唯一安装渠道(国内除外),所以可以采用这种玩法来做到前所未有的稳定性和动态能力。App Bundles也存在一个问题,就是无法在运行过程中直接新增四大组件,需要覆盖安装base模块之后再重启。而后面两个方案由于都是基于App Bundles的,因而有更大局限性。
目前看来,指望Google回归恐怕遥遥无期,不过这或许能吸引国内各个厂商自带应用市场的跟进,甚至可能像统一推送那样协商出一套符合国情的标准,从而改善国内的App更新环境。不过,App Bunndles的一些思想,如细致化配置,确实值得现有的模块化方案进行借鉴和吸收。