稳扎稳打Silverlight(2) - 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)

简介:

[源码下载]



稳扎稳打Silverlight(2) - 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)


作者: webabcd


介绍
用Silverlight 1.0实现一个可以用鼠标或键盘弹奏,并且支持录音和回放的钢琴。(Silverlight+ASP.NET AJAX+DLINQ)
参考: http://silverlight.net/community/communitygallery.aspx


示例
Piano.xaml(用Expression Blend开发)
<Canvas 
        xmlns="http://schemas.microsoft.com/client/2007" 
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
        x:Name="Piano"    
        Width="1024" Height="500"> 
        <Image Source="Image/bg.jpg" Height="500" Width="1024"/> 

        <Image x:Name="imgC" Height="500" Width="1024" Canvas.Top="0" Source="Image/C.jpg" Opacity="0"/> 
        <Image x:Name="imgC2" Height="500" Width="1024" Canvas.Top="0" Source="Image/C2.jpg" Opacity="0"/> 
        <Image x:Name="imgD" Height="500" Width="1024" Canvas.Top="0" Source="Image/D.jpg" Opacity="0"/> 
        <Image x:Name="imgD2" Height="500" Width="1024" Canvas.Top="0" Source="Image/D2.jpg" Opacity="0"/> 
        <Image x:Name="imgE" Height="500" Width="1024" Canvas.Top="0" Source="Image/E.jpg" Opacity="0"/> 
        <Image x:Name="imgF" Height="500" Width="1024" Canvas.Top="0" Source="Image/F.jpg" Opacity="0"/> 
        <Image x:Name="imgF2" Height="500" Width="1024" Canvas.Top="0" Source="Image/F2.jpg" Opacity="0"/> 
        <Image x:Name="imgG" Height="500" Width="1024" Canvas.Top="0" Source="Image/G.jpg" Opacity="0"/> 
        <Image x:Name="imgG2" Height="500" Width="1024" Canvas.Top="0" Source="Image/G2.jpg" Opacity="0"/> 
        <Image x:Name="imgA" Height="500" Width="1024" Canvas.Top="0" Source="Image/A.jpg" Opacity="0"/> 
        <Image x:Name="imgA2" Height="500" Width="1024" Canvas.Top="0" Source="Image/A2.jpg" Opacity="0"/> 
        <Image x:Name="imgB" Height="500" Width="1024" Canvas.Top="0" Source="Image/B.jpg" Opacity="0"/> 

        <MediaElement x:Name="C" AutoPlay="false" Source="Media/C.wma"/> 
        <MediaElement x:Name="C2" AutoPlay="false" Source="Media/C2.wma"/> 
        <MediaElement x:Name="D" AutoPlay="false" Source="Media/D.wma"/> 
        <MediaElement x:Name="D2" AutoPlay="false" Source="Media/D2.wma"/> 
        <MediaElement x:Name="E" AutoPlay="false" Source="Media/E.wma"/> 
        <MediaElement x:Name="F" AutoPlay="false" Source="Media/F.wma"/> 
        <MediaElement x:Name="F2" AutoPlay="false" Source="Media/F2.wma"/> 
        <MediaElement x:Name="G" AutoPlay="false" Source="Media/G.wma"/> 
        <MediaElement x:Name="G2" AutoPlay="false" Source="Media/G2.wma"/> 
        <MediaElement x:Name="A" AutoPlay="false" Source="Media/A.wma"/> 
        <MediaElement x:Name="A2" AutoPlay="false" Source="Media/A2.wma"/> 
        <MediaElement x:Name="B" AutoPlay="false" Source="Media/B.wma"/> 

        <Canvas x:Name="pathCanvas"> 
                <Path x:Name="CPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="161.666656494141" Height="272.333312988281" Canvas.Left="135.5" Canvas.Top="138.83332824707" Data="M272.66667,140 L136,330 147.33333,336 162.66667,410.66667 247.33333,410 234.66667,330.66667 278,248 254,242.66667 258.66667,200.66667 296.66667,139.33333 272.66667,140" /> 
                <Path x:Name="C2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="91" Height="136.333319306374" Canvas.Left="263.5" Canvas.Top="105.500005066396" Data="M325.33333,106.66667 L264,202.66667 266,241.33333 307.33333,238.66667 354,138 351.33333,106.66666 326.66667,106" /> 
                <Path x:Name="DPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="131" Height="274.333297729492" Canvas.Left="247.499999999999" Canvas.Top="137.499984741212" Data="M358,142.66667 L311.33333,243.33333 288.66667,246 248,330.66667 258,338 266.66667,411.33333 354,410.66665 347.33333,330.66668 374,246.66668 350,243.33336 352.66667,202.66669 378,138.00005 360.66667,140.00005" /> 
                <Path x:Name="D2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="70.3333129882813" Height="134.333319425583" Canvas.Left="356.83334350586" Canvas.Top="107.500003457069" Data="M394.66667,108.66667 L357.33333,204 359.33333,241.33333 398,240.66667 426.66667,134.66667 425.33333,108" /> 
                <Path x:Name="EPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="117.666656494141" Height="274.333343505859" Canvas.Left="358.833343505859" Canvas.Top="137.5" Data="M431.33333,140 L403.33333,245.33333 381.33333,248 359.33333,330 368.66667,339.33333 372,411.33333 458,411.33333 455.33333,331.33333 476,138 433.33333,138.66667" /> 
                <Path x:Name="FPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="99.6666564941406" Height="273.666680037975" Canvas.Left="470.83334350586" Canvas.Top="138.833345949649" Data="M486.66667,140.66667 L471.33333,332 477.33333,334 476.66667,412 563.33333,411.33335 564,339.33334 570,328 560,246.66665 535.33333,243.33331 530,139.3333 486.66667,139.33329" /> 
                <Path x:Name="F2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="51" Height="133.666656494141" Canvas.Left="534.166687011719" Canvas.Top="108.16665649414" Data="M538.66667,109.33333 L534.66667,137.33333 542,241.33333 584,240.66666 584.66667,205.33334 568,108.66667 540.66667,108.66668" /> 
                <Path x:Name="GPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="111" Height="274.333343505859" Canvas.Left="570.166687011719" Canvas.Top="137.5" Data="M570.66667,248 L582.66667,336 582,411.33333 669.33333,410.66667 672.66667,332.66667 680.66667,330 655.33333,245.33333 631.33333,244 601.33333,138 578.66667,138 594.66667,244.66667 571.33333,248" /> 
                <Path x:Name="G2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="76.3333129882813" Height="131.666656494141" Canvas.Left="603.5" Canvas.Top="110.166664123534" Data="M612,111.33333 L604,136.66667 636,238.66667 636.66667,241.33333 679.33333,241.33333 679.33333,206.66667 641.33333,111.33334 612.66667,110.66668" /> 
                <Path x:Name="APath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="138.333312988281" Height="274.333343505859" Canvas.Left="655.5" Canvas.Top="137.5" Data="M665.33333,246 L694.66667,336.66667 686,411.33333 774.66667,410 785.33333,335.33333 793.33333,328.66667 750.66667,246.66667 722,243.33333 673.33333,138 656,138.66667 688.66667,216.66667 685.33333,245.33333 666,246" /> 
                <Path x:Name="A2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="95" Height="131" Canvas.Left="676.166687011719" Canvas.Top="110.833320617675" Data="M682,111.33333 L676.66667,138.66667 730.66667,240.66667 768.66667,241.33333 770.66667,204.00001 713.33333,111.33334 683.33333,111.33335" /> 
                <Path x:Name="BPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="172.333312988281" Height="275.666687011719" Canvas.Left="733.5" Canvas.Top="136.833320051431" Data="M758,247.33333 L806,333.33333 790,412 878,412 894.66667,334 905.33333,327.33333 764.66667,138.66667 734,137.33333 776.66667,207.33334 778.66667,246.66668 758.66667,248" /> 
        </Canvas> 

        <Ellipse x:Name="stopRecord"    Height="30" Width="30" Canvas.Left="40" Canvas.Top="430" 
            Stroke="Black" StrokeThickness="3" Fill="Red"/> 
        <Ellipse x:Name="startRecord"    Height="30" Width="30" Canvas.Left="80" Canvas.Top="430" 
            Stroke="Black" StrokeThickness="3" Fill="Green"/> 

        <Canvas Width="60" Height="30" Canvas.Left="760" Canvas.Top="422" Cursor="Hand"> 
                <TextBlock x:Name="play" TextWrapping="Wrap" FontSize="28" Foreground="#FF4C7185" Text="Play"> 
                </TextBlock> 
        </Canvas> 

        <TextBlock x:Name="lblMussicBook" TextWrapping="Wrap" Canvas.Left="120" Canvas.Top="434" FontSize="14" Foreground="#FFFFFFFF" Text="MusicBook:"> 
        </TextBlock> 
        <TextBlock x:Name="lblName" TextWrapping="Wrap" Canvas.Left="520" Canvas.Top="434" FontSize="14" Foreground="#FFFFFFFF" Text="Name:"> 
        </TextBlock> 
</Canvas>
 
Piano.xaml.js
if (!window.Piano) 
        window.Piano = {}; 

Piano.Page =  function()    



Piano.Page.prototype = 

        handleLoad:  function(control, userContext, rootElement)    
        { 
                 this.control = control; 
                 
                 // Sample event hookup:         
                rootElement.addEventListener( "MouseLeftButtonDown", Silverlight.createDelegate( thisthis.handleMouseDown)); 
        }, 
         
         // Sample event handler 
        handleMouseDown:  function(sender, eventArgs)    
        { 
                 // The following line of code shows how to find an element by name and call a method on it. 
                 // this.control.content.findName("Timeline1").Begin(); 
        } 
}
 
Default.aspx
<%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" 
        Inherits="_10_Piano_Default" Title="支持录音和回放的钢琴" %> 

<asp:Content ID="Content1" ContentPlaceHolderID="head" runat="Server"> 

        <script type="text/javascript" src="../Silverlight.js"></script> 

        <script type="text/javascript" src="Default.aspx.js"></script> 

        <script type="text/javascript" src="Piano.xaml.js"></script> 

        <script type="text/javascript" src="Piano.js"></script> 

        <style type="text/css"> 
                .silverlightHost 
                { 
                        height: 500px; 
                        width: 1024px; 
                } 
        </style> 
</asp:Content> 
<asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" runat="Server"> 
        <asp:ScriptManager ID="ScriptManager1" runat="server"> 
        </asp:ScriptManager> 
        <div id="SilverlightControlHost" class="silverlightHost"> 

                <script type="text/javascript"> 
                        var txtInput = '<%= txtInput.ClientID %>'; 
                        var txtName = '<%= txtName.ClientID %>'; 
                        createSilverlight(); 
                </script> 

                <asp:UpdateProgress ID="UpdateProgress1" runat="server"> 
                        <ProgressTemplate> 
                                <div style="position: absolute; top: 0px; background-color: Red; color: White; z-index: 999"> 
                                        Loading</div> 
                        </ProgressTemplate> 
                </asp:UpdateProgress> 
                <asp:UpdatePanel ID="UpdatePanel1" runat="server"> 
                        <ContentTemplate> 
                                <asp:GridView ID="GridView1" runat="server" Style="position: absolute; top: 0px; 
                                        width: 1024px" AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False" 
                                        DataKeyNames="ID" DataSourceID="LinqDataSource1" RowStyle-HorizontalAlign="Center" 
                                        PageSize="2" OnSelectedIndexChanged="GridView1_SelectedIndexChanged"> 
                                        <Columns> 
                                                <asp:CommandField ShowSelectButton="True" HeaderText="选择" ItemStyle-Width="40px"></asp:CommandField> 
                                                <asp:CommandField ShowDeleteButton="True" HeaderText="删除" ItemStyle-Width="40px"></asp:CommandField> 
                                                <asp:BoundField DataField="ID" HeaderText="ID" InsertVisible="False" ReadOnly="True" 
                                                        SortExpression="ID" ItemStyle-Width="40px"></asp:BoundField> 
                                                <asp:BoundField DataField="Name" HeaderText="名称" SortExpression="Name"></asp:BoundField> 
                                                <asp:TemplateField HeaderText="乐谱" SortExpression="Details" ItemStyle-Width="700px"> 
                                                        <ItemTemplate> 
                                                                <div style="overflow: hidden; width: 666px"> 
                                                                        <asp:Label ID="lblDetails" runat="server" Text='<%# Bind("Details") %>'></asp:Label> 
                                                                </div> 
                                                        </ItemTemplate> 
                                                </asp:TemplateField> 
                                        </Columns> 
                                </asp:GridView> 
                                <asp:TextBox ID="txtInput" runat="server" Style="position: absolute; left: 200px; 
                                        top: 434px; width: 300px" /> 
                                <asp:TextBox ID="txtName" runat="server" Style="position: absolute; left: 566px; 
                                        top: 434px;" /> 
                        </ContentTemplate> 
                        <Triggers> 
                                <asp:AsyncPostBackTrigger ControlID="btnAdd" /> 
                        </Triggers> 
                </asp:UpdatePanel> 
                <asp:LinqDataSource ID="LinqDataSource1" runat="server" ContextTypeName="Data.MusicBookDataContext" 
                        EnableDelete="True" TableName="MusicBook"> 
                </asp:LinqDataSource> 
                <asp:Button ID="btnAdd" runat="server" Text="添加" Style="position: absolute; left: 710px; 
                        top: 434px;" OnClick="btnAdd_Click" /> 
        </div> 
</asp:Content>
 
Default.aspx.cs
using System; 
using System.Data; 
using System.Configuration; 
using System.Collections; 
using System.Linq; 
using System.Web; 
using System.Web.Security; 
using System.Web.UI; 
using System.Web.UI.WebControls; 
using System.Web.UI.WebControls.WebParts; 
using System.Web.UI.HtmlControls; 
using System.Xml.Linq; 
 
public partial  class _10_Piano_Default : System.Web.UI.Page 

         protected  void Page_Load( object sender, EventArgs e) 
        { 
 
        } 
 
         protected  void btnAdd_Click( object sender, EventArgs e) 
        { 
                Data.MusicBookDataContext mbdc =  new Data.MusicBookDataContext(); 
                Data.MusicBook mb =  new Data.MusicBook(); 
 
                mb.Name = txtName.Text; 
                mb.Details = txtInput.Text; 
 
                mbdc.MusicBook.Add(mb); 
                mbdc.SubmitChanges(); 
 
                txtName.Text = ""; 
                txtInput.Text = ""; 
 
                GridView1.DataBind(); 
        } 
 
         protected  void GridView1_SelectedIndexChanged( object sender, EventArgs e) 
        { 
                txtName.Text = GridView1.Rows[GridView1.SelectedIndex].Cells[3].Text; 
                txtInput.Text = ((Label)GridView1.Rows[GridView1.SelectedIndex].Cells[4].FindControl( "lblDetails")).Text; 
        } 
}
 
Default.aspx.js
function createSilverlight() 

         var scene =  new Webabcd.Piano(); 
        Silverlight.createObjectEx({ 
                source:  "Piano.xaml"
                parentElement: document.getElementById( "SilverlightControlHost"), 
                id:  "SilverlightControl"
                properties: { 
                        width:  "100%"
                        height:  "100%"
                        version:  "1.0"
                        isWindowless:  "true" 
                }, 
                events: { 
                        onLoad: Silverlight.createDelegate(scene, scene.handleLoad) 
                } 
        }); 



if (!window.Silverlight)    
        window.Silverlight = {}; 

Silverlight.createDelegate =  function(instance, method) { 
         return  function() { 
                 return method.apply(instance, arguments); 
        } 
}
 
Piano.js
if (!window.Webabcd) 
        window.Webabcd = {}; 

Webabcd.Piano =  function()    



Webabcd.Piano.prototype = 

        handleLoad:  function(control, userContext, rootElement)    
        { 
                 // plugin(插件) 
                 this.control = control; 
                 
                 // 根Canvas元素 
                 this.rootElement = rootElement; 
                 
                 // object.addEventListener(eventName, functionReference)为对象添加一个事件监听器(事件名称,函数名称) 
                 // Silverlight.createDelegate用来创建一个调用“this”上下文下的特定函数的委托,其被定义在runtime 
                 // Silverlight.createDelegate = function(instance, method)    
                 // { 
                 //     return function()    
                 //     { 
                 //            return method.apply(instance, arguments); 
                 //        } 
                 // } 
                 this.rootElement.addEventListener( "GotFocus", Silverlight.createDelegate( thisthis.resetPiano)); 
                 this.rootElement.addEventListener( "KeyDown", Silverlight.createDelegate( thisthis.handleKeyDown)); 
                 this.rootElement.addEventListener( "KeyUp", Silverlight.createDelegate( thisthis.handleKeyUp)); 

                 // 鼠标热区的Canvas 
                 // object.findName(name) 
                 this.pathCanvas = rootElement.findName( "pathCanvas");        

                 // 开始录制按钮 
                 this.startRecord = rootElement.findName( "startRecord");        
                 this.startRecord.addEventListener( "MouseLeftButtonDown", Silverlight.createDelegate( thisthis.handleStartRecord)); 

                 // 停止录制按钮 
                 this.stopRecord = rootElement.findName( "stopRecord");        
                 this.stopRecord.addEventListener( "MouseLeftButtonDown", Silverlight.createDelegate( thisthis.handleStopRecord)); 
                 
                 // 默认为选中停止录制按钮 
                 // plugin.content.findName(objectName) 
                document.getElementById('SilverlightControl').content.findName( "stopRecord").Stroke =  "LightBlue"
                document.getElementById('SilverlightControl').content.findName( "stopRecord").StrokeThickness = 6; 
                 
                 // 播放按钮 
                 this.play = rootElement.findName( "play");        
                 this.play.addEventListener( "MouseLeftButtonDown", Silverlight.createDelegate( thisthis.handlePlay)); 

                 // object.children对应<Canvas>一个或多个子元素</Canvas> 
                 // object.getItem(index)获取集合内指定的对象 
                 // object.count集合内的成员数量 
                 for( var i = 0; i< this.pathCanvas.children.count; ++i) 
                { 
                         // 为所有鼠标热区添加相关的事件监听器 
                         this.pathCanvas.children.getItem(i).addEventListener( "MouseLeftButtonDown", Silverlight.createDelegate( thisthis.handleMouseDown)); 
                         this.pathCanvas.children.getItem(i).addEventListener( "MouseLeftButtonUp", Silverlight.createDelegate( thisthis.handleMouseUp)); 
                } 
                 
                 // 是否启用录制 
                 this._enableRecord =  false
                 // 上一次按键的时间 
                 this._prevTime =  new Date().getTime(); 
        }, 
         
         // 单击开始录制按钮 
        handleStartRecord:  function(sender, eventArgs)    
        { 
                 // 设置开始录制按钮样式 
                sender.Stroke = 'LightBlue'; 
                sender.StrokeThickness = 6; 
                 
                 // 设置停止录制按钮样式 
                document.getElementById('SilverlightControl').content.findName( "stopRecord").Stroke =  "Black"
                document.getElementById('SilverlightControl').content.findName( "stopRecord").StrokeThickness = 3; 
                 
                 // 启用录音 
                 this._enableRecord =  true
                 // 记录时间 
                 this._prevTime =  new Date().getTime(); 
        }, 
         
         // 单击停止录制按钮 
        handleStopRecord:  function(sender, eventArgs)    
        { 
                 // 设置停止录制按钮样式 
                sender.Stroke = 'LightBlue'; 
                sender.StrokeThickness = 6; 

                 // 设置开始录制按钮样式 
                document.getElementById('SilverlightControl').content.findName( "startRecord").Stroke =  "Black"
                document.getElementById('SilverlightControl').content.findName( "startRecord").StrokeThickness = 3; 

                 // 清空乐谱名称和乐谱内容 
                document.getElementById(txtInput).value = ''; 
                document.getElementById(txtName).value = ''; 
                 
                 // 停止录音 
                 this._enableRecord =  false
        }, 
         
         // 单击播放按钮 
        handlePlay:  function(sender, eventArgs)    
        { 
                 // 根据乐谱自动播放 
                autoPlay( this, 0); 
        }, 
         
         // 记录乐谱 
        handleRecord:  function(currentPianoKeyID) 
        { 
                 if ( this._enableRecord) 
                { 
                         // 插入乐谱 
                        document.getElementById(txtInput).value +=  new Date().getTime() -  this._prevTime + ','; 
                        document.getElementById(txtInput).value += currentPianoKeyID + ';'; 

                         // 更新时间 
                         this._prevTime =  new Date().getTime(); 
                } 
        }, 
         
        handleMouseDown:  function(sender, eventArgs)    
        { 
                 // object.captureMouse()为对象启用鼠标捕捉(鼠标离开热区也可触发相关事件,如MouseLeftButtonUp) 
                sender.captureMouse(); 
                 
                 var currentPianoKeyID = sender.name.substr(0, sender.name.indexOf( "Path")); 
                 var currentImage = sender.findName( "img" + currentPianoKeyID); 
                currentImage.opacity = 1; 
                 
                 var currentMediaElement = sender.findName(currentPianoKeyID); 
                currentMediaElement.stop(); 
                currentMediaElement.play(); 
                 
                 this.handleRecord(currentPianoKeyID); 
        }, 
         
        handleMouseUp:  function(sender, eventArgs)    
        { 
                 // object.releaseMouseCapture()释放对象的鼠标捕捉 
                sender.releaseMouseCapture(); 
                 
                 var currentPianoKeyID = sender.name.substr(0, sender.name.indexOf( "Path")); 
                 var currentImage = sender.findName( "img" + currentPianoKeyID); 
                currentImage.opacity = 0; 
        }, 

        pressKey:  function (currentPianoKeyID) 
        { 
                 var currentImage =  this.control.content.findName( "img" + currentPianoKeyID); 
                currentImage.opacity = 1; 
                 
                 var currentMediaElement =  this.control.content.findName(currentPianoKeyID); 
                 // object.play()播放,object.pause()暂停,object.stop()停止 
                currentMediaElement.stop(); 
                currentMediaElement.play(); 
        }, 

        depressKey:  function (currentPianoKeyID) 
        { 
                 var currentImage =  this.control.content.findName( "img" + currentPianoKeyID); 
                currentImage.opacity = 0; 
        }, 

        handleKeyDown:  function (sender, eventArgs) 
        { 
                 switch (eventArgs.Key) 
                { 
                         // eventArgs.Key - 获取与该事件相关的键盘按键 
                         case 55:  this.pressKey( "C");  this.handleRecord( "C");  break
                         case 48:  this.pressKey( "C2");  this.handleRecord( "C2");  break
                         case 53:  this.pressKey( "D");     this.handleRecord( "D");  break
                         case 33:  this.pressKey( "D2");  this.handleRecord( "D2");  break
                         case 32:  this.pressKey( "E");     this.handleRecord( "E");  break
                         case 51:  this.pressKey( "F");     this.handleRecord( "F");  break
                         case 36:  this.pressKey( "F2");  this.handleRecord( "F2");  break
                         case 31:  this.pressKey( "G");     this.handleRecord( "G");  break
                         case 37:  this.pressKey( "G2");  this.handleRecord( "G2");  break
                         case 43:  this.pressKey( "A");     this.handleRecord( "A");  break
                         case 39:  this.pressKey( "A2");  this.handleRecord( "A2");  break
                         case 42:  this.pressKey( "B");     this.handleRecord( "B");  break
                } 
        }, 

        handleKeyUp:  function (sender, eventArgs) 
        { 
                 switch (eventArgs.Key) 
                { 
                         // eventArgs.Key - 获取与该事件相关的键盘按键 
                         case 55:  this.depressKey( "C");     break
                         case 48:  this.depressKey( "C2");  break
                         case 53:  this.depressKey( "D");     break
                         case 33:  this.depressKey( "D2");  break
                         case 32:  this.depressKey( "E");     break
                         case 51:  this.depressKey( "F");     break
                         case 36:  this.depressKey( "F2");  break
                         case 31:  this.depressKey( "G");     break
                         case 37:  this.depressKey( "G2");  break
                         case 43:  this.depressKey( "A");     break
                         case 39:  this.depressKey( "A2");  break
                         case 42:  this.depressKey( "B");     break
                } 
        }, 
         
        resetPiano:  function(sender, eventArgs)    
        { 
                 this.depressKey( "C"); 
                 this.depressKey( "C2"); 
                 this.depressKey( "D"); 
                 this.depressKey( "D2"); 
                 this.depressKey( "E"); 
                 this.depressKey( "F"); 
                 this.depressKey( "F2"); 
                 this.depressKey( "G"); 
                 this.depressKey( "G2"); 
                 this.depressKey( "A"); 
                 this.depressKey( "A2"); 
                 this.depressKey( "B"); 
        } 



var _obj;  // Webabcd.Piano对象 
var _index;  // 乐谱索引 
function autoPlay(obj, index) 

        _obj = obj; 
        _index = index; 
         
        execAutoPlay(); 


function execAutoPlay() 

        _obj.resetPiano(); 

         var str = document.getElementById(txtInput).value;  // 乐谱 
         var ary = str.split(';');  // 间隔时间,按键名称 
         
         if (_index != 0 &&  typeof(ary[_index-1]) != 'undefined' && ary[_index-1] != '') 
        { 
                 // 按下当前乐谱索引的上一个索引的按键 
                _obj.pressKey(ary[_index-1].split(',')[1]);    
        } 
            
         var currentIndex = _index;        
        _index++; 
         
         if ( typeof(ary[currentIndex]) != 'undefined') 
        { 
                setTimeout( "_obj.resetPiano();", 100) 
                 // 经过当前乐谱索引的间隔时间则调用execAutoPlay() 
                setTimeout( "execAutoPlay();", parseInt(ary[currentIndex].split(',')[0], 10));    
        } 
}
 




     本文转自webabcd 51CTO博客,原文链接: http://blog.51cto.com/webabcd/345636 ,如需转载请自行联系原作者
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