本篇博客定义一套用于TCP通信比较实用/好用Socket类库(运用C++封装的思想,将socket API尽量封装的好用与实用), 从开发出Socket库的第一个版本以来, 作者不知道做了多少改进, 每次有新的/好的想法尽量实现到该库当中来; 而且我还使用该库开发出作者第一个真正意义上的基于Linux的Server程序[MyHttpd, 在后续的博客当中, 我一定会将MyHttpd的实现原理与实现代码更新到这篇博客所属的专栏中, 希望读者朋友不吝赐教];
可能在以后的学习和工作中, 作者还可能会加入新的功能和修复发现的BUG, 因此, 如果有读者喜欢这个Socket库, 请持续关注这篇博客, 我会把最新的更新信息都发布到这篇博客当中, 当然, 如果有读者朋友发现了这个Socket库的BUG, 还希望读者朋友不吝赐教, 谢谢您的关注;
实现中的几个注意点:
1)TCPSocket类几个成员函数的访问权限为protected, 使Socket类可以进行继承,但不允许私自使用;
2)TCPClient类的send/receive方法使用了著名的writen/readn(来源UNP)实现, 解决了TCP的粘包问题.
3)TCPServer端添加了地址复用, 可以方便TCP服务器重启;
4)添加了异常类,让我们在编写易出错的代码时,可以解放思想,不用一直考虑该函数调用出错会发生什么情况!
5)TCPSocket类中添加了getfd接口, 如果有这三个类完成不了的功能, 则可以将socket获取出来, 使用Linux的系统调用完成相应的功能;
6)TCPClient中有好几个发送/接受的接口, 其中, 使用send发送的数据一定要使用receive来接收, 因为作者使用的是自定义应用层协议来解决的TCP粘包问题, 请读者朋友注意;
由于实现思想较简单, 因此在代码中并未添加大量的注释, 请读者耐心读下去, 在博文结尾处, 会有该库的测试使用示例与Makefile文件, 并将整个文件夹(完整的项目实现源代码)放到了CSDN的下载资源(不需要下载分的O(∩_∩)O~)中, 下载链接见下:
http://download.csdn.net/detail/hanqing280441589/8486489
Socket类
TCPSocket/TCPClient/TCPServer类设计
class TCPSocket { protected: TCPSocket(); virtual ~TCPSocket(); bool create(); bool bind(unsigned short int port, const char *ip = NULL) const; bool listen(int backlog = SOMAXCONN) const; bool accept(TCPSocket &clientSocket) const; bool connect(unsigned short int port, const char *ip) const; /**注意: TCPSocket基类并没有send/receive方法**/ bool reuseaddr() const; bool isValid() const { return (m_sockfd != -1); } public: bool close(); int getfd() const { return m_sockfd; } //flag: true=SetNonBlock, false=SetBlock bool setNonBlocking(bool flag) const; protected: int m_sockfd; };
/** TCP Client **/ class TCPClient : public TCPSocket { private: struct Packet { unsigned int msgLen; //数据部分的长度(网络字节序) char text[1024]; //报文的数据部分 }; public: TCPClient(unsigned short int port, const char *ip) throw(SocketException); TCPClient(); TCPClient(int clientfd); ~TCPClient(); size_t send(const std::string& message) const throw(SocketException); size_t receive(std::string& message) const throw(SocketException); size_t read(void *buf, size_t count) throw(SocketException); void write(const void *buf, size_t count) throw(SocketException); size_t write(const char *msg) throw(SocketException); };
/** TCP Server **/ class TCPServer : public TCPSocket { public: TCPServer(unsigned short int port, const char *ip = NULL, int backlog = SOMAXCONN) throw(SocketException); ~TCPServer(); void accept(TCPClient &client) const throw(SocketException); TCPClient accept() const throw(SocketException); };
TCPSocket/TCPClient/TCPServer类实现
TCPSocket::TCPSocket(): m_sockfd(-1) {} TCPSocket::~TCPSocket() { if (isValid()) ::close(m_sockfd); } bool TCPSocket::create() { if (isValid()) return false; if ((m_sockfd = ::socket(AF_INET, SOCK_STREAM, 0)) == -1) return false; return true; } bool TCPSocket::bind(unsigned short int port, const char *ip) const { if (!isValid()) return false; struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons(port); if (ip == NULL) addr.sin_addr.s_addr = htonl(INADDR_ANY); else addr.sin_addr.s_addr = inet_addr(ip); if ( ::bind(m_sockfd, (const struct sockaddr *)&addr, sizeof(addr)) == -1 ) return false; return true; } bool TCPSocket::listen(int backlog) const { if (!isValid()) return false; if ( ::listen(m_sockfd, backlog) == -1) return false; return true; } bool TCPSocket::accept(TCPSocket &clientSocket) const { if (!isValid()) return false; clientSocket.m_sockfd = ::accept(this->m_sockfd, NULL, NULL); if (clientSocket.m_sockfd == -1) return false; return true; } bool TCPSocket::connect(unsigned short int port, const char *ip) const { if (!isValid()) return false; struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons(port); addr.sin_addr.s_addr = inet_addr(ip); if ( ::connect(m_sockfd, (const struct sockaddr *)&addr, sizeof(addr)) == -1) return false; return true; } bool TCPSocket::setNonBlocking(bool flag) const { if (!isValid()) return false; int opt = fcntl(m_sockfd, F_GETFL, 0); if (opt == -1) return false; if (flag) opt |= O_NONBLOCK; else opt &= ~O_NONBLOCK; if (fcntl(m_sockfd, F_SETFL, opt) == -1) return false; return true; } bool TCPSocket::reuseaddr() const { if (!isValid()) return false; int on = 1; if (setsockopt(m_sockfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) == -1) return false; return true; } bool TCPSocket::close() { if (!isValid()) return false; ::close(m_sockfd); m_sockfd = -1; return true; }
/** client TCP Socket **/ TCPClient::TCPClient(unsigned short int port, const char *ip) throw(SocketException) { if (create() == false) throw SocketException("tcp client create error"); if (connect(port, ip) == false) throw SocketException("tcp client connect error"); } TCPClient::TCPClient() {} TCPClient::TCPClient(int clientfd) { m_sockfd = clientfd; } TCPClient::~TCPClient() {} /** client端特有的send/receive **/ static ssize_t readn(int fd, void *buf, size_t count); static ssize_t writen(int fd, const void *buf, size_t count); //send size_t TCPClient::send(const std::string& message) const throw(SocketException) { Packet buf; buf.msgLen = htonl(message.length()); strcpy(buf.text, message.c_str()); if (writen(m_sockfd, &buf, sizeof(buf.msgLen)+message.length()) == -1) throw SocketException("tcp client writen error"); return message.length(); } //receive size_t TCPClient::receive(std::string& message) const throw(SocketException) { //首先读取头部 Packet buf = {0, 0}; size_t readBytes = readn(m_sockfd, &buf.msgLen, sizeof(buf.msgLen)); if (readBytes == (size_t)-1) throw SocketException("tcp client readn error"); else if (readBytes != sizeof(buf.msgLen)) throw SocketException("peer connect closed"); //然后读取数据部分 unsigned int lenHost = ntohl(buf.msgLen); readBytes = readn(m_sockfd, buf.text, lenHost); if (readBytes == (size_t)-1) throw SocketException("tcp client readn error"); else if (readBytes != lenHost) throw SocketException("peer connect closed"); message = buf.text; return message.length(); } size_t TCPClient::read(void *buf, size_t count) throw(SocketException) { ssize_t readBytes = ::read(m_sockfd, buf, count); if (readBytes == -1) throw SocketException("tcp client read error"); return (size_t)readBytes; } void TCPClient::write(const void *buf, size_t count) throw(SocketException) { if ( ::write(m_sockfd, buf, count) == -1 ) throw SocketException("tcp client write error"); } size_t TCPClient::write(const char *msg) throw(SocketException) { if ( ::write(m_sockfd, msg, strlen(msg)) == -1 ) throw SocketException("tcp client write error"); return strlen(msg); }
/** Server TCP Socket**/ TCPServer::TCPServer(unsigned short int port, const char *ip, int backlog) throw(SocketException) { if (create() == false) throw SocketException("tcp server create error"); if (reuseaddr() == false) throw SocketException("tcp server reuseaddr error"); if (bind(port, ip) == false) throw SocketException("tcp server bind error"); if (listen(backlog) == false) throw SocketException("tcp server listen error"); } TCPServer::~TCPServer() {} void TCPServer::accept(TCPClient &client) const throw(SocketException) { //显式调用基类TCPSocket的accept if (TCPSocket::accept(client) == -1) throw SocketException("tcp server accept error"); } TCPClient TCPServer::accept() const throw(SocketException) { TCPClient client; if (TCPSocket::accept(client) == -1) throw SocketException("tcp server accept error"); return client; }
/** readn/writen实现部分 **/ static ssize_t readn(int fd, void *buf, size_t count) { size_t nLeft = count; ssize_t nRead = 0; char *pBuf = (char *)buf; while (nLeft > 0) { if ((nRead = read(fd, pBuf, nLeft)) < 0) { //如果读取操作是被信号打断了, 则说明还可以继续读 if (errno == EINTR) continue; //否则就是其他错误 else return -1; } //读取到末尾 else if (nRead == 0) return count-nLeft; //正常读取 nLeft -= nRead; pBuf += nRead; } return count; } static ssize_t writen(int fd, const void *buf, size_t count) { size_t nLeft = count; ssize_t nWritten = 0; char *pBuf = (char *)buf; while (nLeft > 0) { if ((nWritten = write(fd, pBuf, nLeft)) < 0) { //如果写入操作是被信号打断了, 则说明还可以继续写入 if (errno == EINTR) continue; //否则就是其他错误 else return -1; } //如果 ==0则说明是什么也没写入, 可以继续写 else if (nWritten == 0) continue; //正常写入 nLeft -= nWritten; pBuf += nWritten; } return count; }
SocketException类
//SocketException类的设计与实现 class SocketException { public: typedef std::string string; SocketException(const string &_msg = string()) : msg(_msg) {} string what() const { if (errno == 0) return msg; //如果errno!=0, 则会加上错误描述 return msg + ": " + strerror(errno); } private: string msg; };
Socket类测试(echo)
Server端测试代码
void sigHandler(int signo) { while (waitpid(-1, NULL, WNOHANG) > 0) ; } int main() { signal(SIGCHLD, sigHandler); signal(SIGPIPE, SIG_IGN); try { TCPServer server(8001); std::string msg; while (true) { TCPClient client = server.accept(); pid_t pid = fork(); if (pid == -1) err_exit("fork error"); else if (pid > 0) client.close(); else if (pid == 0) { try { while (true) { client.receive(msg); cout << msg << endl; client.send(msg); } } catch (const SocketException &e) { cerr << e.what() << endl; exit(EXIT_FAILURE); } exit(EXIT_SUCCESS); } } } catch (const SocketException &e) { cerr << e.what() << endl; exit(EXIT_FAILURE); } }
Client端测试代码
int main() { signal(SIGPIPE, SIG_IGN); try { TCPClient client(8001, "127.0.0.1"); std::string msg; while (getline(cin, msg)) { client.send(msg); msg.clear(); client.receive(msg); cout << msg << endl; msg.clear(); } } catch (const SocketException &e) { cerr << e.what() << endl; } }
Makefile
.PHONY: clean all CC = g++ CPPFLAGS = -Wall -g -pthread -std=c++11 BIN = serverclient SOURCES = $(BIN.=.cpp) all: $(BIN) $(BIN): $(SOURCES) Socket.cpp clean: -rm -rf $(BIN) bin/ obj/ core