一个对Winsock 完成端口模型封装的类

简介: 2009-03-28 14:02源代码说明: 在WINDOWS下进行网络服务端程序开发,毫无疑问,Winsock 完成端口模型是最高效的。
2009-03-28 14:02
源代码说明:
在WINDOWS下进行网络服务端程序开发,毫无疑问,Winsock 完成端口模型是最高效的。Winsock的完成端口模型借助Widnows的重叠IO和完成端口来实现,完成端口模型懂了之后是比较简单的,但是要想掌握 Winsock完成端口模型,需要对WINDOWS下的线程、线程同步,Winsock API以及WINDOWS IO机制有一定的了解。如果不了解,推荐几本书:《Inside Windows 2000,《WINDOWS核心编程》,《WIN32多线程程序设计》、《WINDOWS网络编程技术》。在去年,我在C语言下用完成端口模型写了一个 WEBSERVER,前些天,我决定用C++重写这个WEBSERVER,给这个WEBSERVER增加了一些功能,并改进完成端口操作方法,比如采用 AcceptEx来代替accept和使用LOOKASIDE LIST来管理内存,使得WEBSERVER的性能有了比较大的提高。

在重写的开始,我决定把完成端口模型封装成一个比较通用的C++类,针对各种网络服务端程序的开发,只要简单地继承这个类,改写其中两个虚拟函数 就能满足各种需要。到昨天为止,WEBSERVER重写完毕,我就写了这篇文章对完成端口模型做一个总结,并介绍一下我的这个类。

DEMO就是一个ECHOSERVER,记得使用Release模式编译。

================================================================================

/*++

Copyright (c) 2004

模块名:

     iomodel.h

模块描述:

     Winsock 完成端口类头文件

作者:

     PPP elssann@hotmail.com

开发环境:
   
     Visual C++ 6.0, Windows 2000.
    
修订记录:

     创建于: 2004.1.16

最后修改日期:
      2004.1.23


--*/


#ifndef      _IOMODEL_H
#define      _IOMODEL_H

//
//Head files
//
#include <winsock2.h>
#include <mswsock.h>


/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////

#ifdef __cplusplus
extern "C" {
#endif

       
#define    BUFFER_SIZE           4096
#define    MAXTHREAD_COUNT       8

#define    PORT                  8080
#define    LOCALADDRESS          "172.29.90.96"

#define    IO_READ_COMPLETION    100
#define    IO_WRITE_COMPLETION   200
#define    IO_ACCEPT_COMPLETION 300


//
//自定义枚举数据类型,用来标识套接字IO动作类型
//
typedef enum _IO_OPERATION
{
        IoAccept, //AcceptEx/accept
IoRead,   //WSARecv/recv/ReadFile
IoWrite,   //WSASend/send/WriteFile
IoEnd
}IO_OPERATION, *PIO_OPERATION;


//
//自定义结构,即“完成键”(单句柄数据)
//
typedef struct _PER_HANDLE_CONTEXT
{
SOCKET                     IoSocket;

_PER_HANDLE_CONTEXT*       pNext;
}PER_HANDLE_CONTEXT, *PPER_HANDLE_CONTEXT;


//
//单IO数据,扩展的WSAOVERLAPPED
//
typedef struct _PER_IO_CONTEXT
{
WSAOVERLAPPED              ol;
char                       szBuffer[BUFFER_SIZE];
WSABUF                     wsaBuffer;
SOCKET                     sClient;

unsigned int               unId;

IO_OPERATION               IoOperation;

_PER_IO_CONTEXT*           pNext;
}PER_IO_CONTEXT, *PPER_IO_CONTEXT;


//
// global var
//

static GUID g_GUIDAcceptEx = WSAID_ACCEPTEX;
static GUID g_GUIDTransmitFile = WSAID_TRANSMITFILE;

DWORD __stdcall   CompletionRoutine(LPVOID);


//
//完成端口模型类
//


class CompletionPortModel
{
public:
CompletionPortModel();
~CompletionPortModel();

BOOL                Init();
BOOL                ThreadLoop();
BOOL                AllocEventMessage();
BOOL                PostAcceptEx();

virtual BOOL        HandleData(
         PPER_IO_CONTEXT lpPerIoContext,
            int nFlags
         );
virtual BOOL        DataAction(
            PPER_IO_CONTEXT lpPerIoContext,
            PPER_HANDLE_CONTEXT lpNewperHandletext
            );

void                InsertNode(PPER_IO_CONTEXT pNode, PPER_HANDLE_CONTEXT pHandleNode);
void                ReleaseNode(PPER_IO_CONTEXT pNode);
void                InsertToLookaside(PPER_IO_CONTEXT lpIoNode, PPER_HANDLE_CONTEXT lpHandleNode);

PPER_IO_CONTEXT     GetIoFromLookaside();
PPER_HANDLE_CONTEXT GetHandleFromLookaside();

 


HANDLE                        m_hCOP;
SOCKET                        m_ListenSocket;

CRITICAL_SECTION              m_ListCriSection;
CRITICAL_SECTION              m_HandleCriSection;
CRITICAL_SECTION              m_IoCriSection;

LPFN_TRANSMITFILE             lpTransmitFile;

volatile PPER_IO_CONTEXT      m_lpIoLookasideLists;
volatile PPER_HANDLE_CONTEXT m_lpHandleLOOKasideLists;

protected:
BOOL                InitWinsock();
BOOL                BindAndListenSocket();
BOOL                InitLinkListHead();
void                CloseThreadHandle();
void                GetAddressAndPort();



UINT                uPort;
char                szAddress[20];

HANDLE                        m_hThreadArray[MAXTHREAD_COUNT];
HANDLE                        m_hEvent;

volatile LONG                 m_lAcceptExCounter;
volatile PPER_IO_CONTEXT      m_lpConnectionListHead;

LPFN_ACCEPTEX                 lpAcceptEx;

private:

};


#ifdef __cplusplus
}
#endif

#endif //_IOMODEL_H

================================================================================

/*++

Copyright (c) 2004

模块名:

     iomodel.cpp

模块描述:

     Winsock 完成端口类实现文件

作者:

     PPP elssann@hotmail.com

开发环境:
   
     Visual C++ 6.0, Windows 2000.
    
修订记录:

     创建于: 2004.1.16

最后修改日期:
      2004.1.23


--*/

#include <iostream.h>
#include <winsock2.h>
#include <mswsock.h>
#include "iomodel.h"


CompletionPortModel::CompletionPortModel()
/*++

函数描述:
    构造函数,初始化线程句柄数组,初始化AcceptEx()调用的计数。初始化临界段代码变量。

Arguments:
     无。

Return Value:
     无。

--*/

{
for (int i=0; i< MAXTHREAD_COUNT; i++)
{
m_hThreadArray[i] = INVALID_HANDLE_VALUE;
}

m_lAcceptExCounter = 0;

InitializeCriticalSection(&m_ListCriSection);
InitializeCriticalSection(&m_HandleCriSection);
InitializeCriticalSection(&m_IoCriSection);

m_lpHandleLOOKasideLists = NULL;
m_lpIoLookasideLists = NULL;

#ifndef _DEBUG
GetAddressAndPort();
#endif
}//end of CompletionPortModel()


CompletionPortModel::~CompletionPortModel()
/*++

函数描述:
    析构函数,释放链表所有结点。

Arguments:
     无。

Return Value:

--*/
{
PPER_IO_CONTEXT lpIoNode;

while (m_lpConnectionListHead->pNext)
{
lpIoNode = m_lpConnectionListHead->pNext;
m_lpConnectionListHead->pNext = lpIoNode->pNext;
closesocket(lpIoNode->sClient);
HeapFree(GetProcessHeap(), 0, lpIoNode);
}

while(NULL != m_lpIoLookasideLists)
{
lpIoNode = m_lpIoLookasideLists;
m_lpIoLookasideLists = m_lpIoLookasideLists->pNext;
HeapFree(GetProcessHeap(), 0, lpIoNode);
}

PPER_HANDLE_CONTEXT lpHandleNode;
while(NULL != m_lpHandleLOOKasideLists)
{
lpHandleNode = m_lpHandleLOOKasideLists;
m_lpHandleLOOKasideLists = m_lpHandleLOOKasideLists->pNext;
HeapFree(GetProcessHeap(), 0, lpHandleNode);
}

DeleteCriticalSection(&m_ListCriSection);
DeleteCriticalSection(&m_HandleCriSection);
DeleteCriticalSection(&m_IoCriSection);

}//end of ~CompletionPortModel()

 

BOOL CompletionPortModel::Init()
/*++

函数描述:
    初始化,创建完成端口、创建完成端口线程,并调用类成员函数InitWinsock初始化Winsock、
建立一个监听套接字m_ListenSocket,并将此套接字同完成端口关联起来,获取AcceptEx指针。

Arguments:
     无。

Return Value:
     函数调用成功返回TRUE,失败返回FALSE。

--*/
{
    BOOL bSuccess = InitLinkListHead();

if (FALSE == bSuccess)
{
return FALSE;
}

m_hCOP = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 0);
if (NULL == m_hCOP)
{
cout << "CreateIoCompletionPort() failed: " << GetLastError() << endl;

return FALSE;
}

//
//取得系统中CPU的数目,创建和CPU数目相等的线程,如果事先估计到完成端口处理线程会堵塞,
//可以考虑创建 SysInfo.dwNumberOfProcessors*2个线程。一般在单处理器上创建和CPU数目相等
//的线程就可以了
//
SYSTEM_INFO SysInfo;
GetSystemInfo(&SysInfo);
if (MAXTHREAD_COUNT < SysInfo.dwNumberOfProcessors)
{
SysInfo.dwNumberOfProcessors = MAXTHREAD_COUNT;
}

for (int i=0; i<(int)SysInfo.dwNumberOfProcessors; i++)
{
m_hThreadArray[i] = CreateThread(NULL, 0, CompletionRoutine, (LPVOID)this, 0, NULL);
if (NULL == m_hThreadArray[i])
{
   while (i>0)
   {
    CloseHandle(m_hThreadArray[i-1]);
    m_hThreadArray[i-1] = INVALID_HANDLE_VALUE;
    i--;
   }//end of while

   cout << "CreateThread() failed: " << GetLastError() << endl;
   CloseHandle(m_hCOP);
   HeapFree(GetProcessHeap(), 0, m_lpConnectionListHead);
  
   return FALSE;
}
}//end of for

//
//调用InitWinsock函数初始化Winsock、建立一个监听套接字m_ListenSocket,
//并将此套接字同完成端口关联起来,获取AcceptEx指针。
//
bSuccess = InitWinsock();
if (!bSuccess)
{
//
//给完成端口线程发送消息,指示线程退出。
//
PostQueuedCompletionStatus(m_hCOP, 0, NULL, NULL);
CloseThreadHandle();
CloseHandle(m_hCOP);
HeapFree(GetProcessHeap(), 0, m_lpConnectionListHead);

return FALSE;
}

//
//调用BindAndListenSocket()绑定套接字并将套接字置于监听状态
//
bSuccess = BindAndListenSocket();
if (!bSuccess)
{
PostQueuedCompletionStatus(m_hCOP, 0, NULL, NULL);
CloseThreadHandle();
CloseHandle(m_hCOP);
HeapFree(GetProcessHeap(), 0, m_lpConnectionListHead);

return FALSE;
}

return TRUE;
}//end of Init()


void CompletionPortModel::CloseThreadHandle()
/*++

函数描述:
    对每一个创建的线程调用CloseHandle()。

Arguments:
     无。

Return Value:
     无。

--*/
{
for (int i=0; i< MAXTHREAD_COUNT; i++)
{
if (INVALID_HANDLE_VALUE != m_hThreadArray[i])
{
   CloseHandle(m_hThreadArray[i]);
   m_hThreadArray[i] = INVALID_HANDLE_VALUE;
}
}//end of for

return;
}//end of CloseThreadHandle()

 

BOOL CompletionPortModel::InitWinsock()
/*++

函数描述:
    初始化Winsock,创建一个监听套接字,获取AcceptEx函数指针,为监听套接字分配一个单句柄
数据,并将监听套接字与完成端口hCOP关联。

Arguments:
     无。

Return Value:
     函数调用成功返回TRUE,失败返回FALSE。

--*/
{
WSADATA wsd;
int nResult = WSAStartup(MAKEWORD(2,2), &wsd);
if (0 != nResult)
{
cout << "WSAStartup() failed" << endl;

return FALSE;
}

m_ListenSocket = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_IP,
          NULL, 0, WSA_FLAG_OVERLAPPED);
    if (INVALID_SOCKET == m_ListenSocket)
    {
cout << "WSASocket() failed: " << WSAGetLastError() << endl;
        WSACleanup();
       
        return FALSE;
    }


DWORD dwResult;

//
//获取微软SOCKET扩展函数指针
//
nResult = WSAIoctl(
      m_ListenSocket,
      SIO_GET_EXTENSION_FUNCTION_POINTER,
      &g_GUIDAcceptEx,
      sizeof(g_GUIDAcceptEx),
      &lpAcceptEx,
      sizeof(lpAcceptEx),
        &dwResult,
      NULL,
      NULL
      );

if (SOCKET_ERROR == nResult)
{
cout << "Get AcceptEx failed: " << WSAGetLastError() << endl;
closesocket(m_ListenSocket);
        WSACleanup();

return FALSE;
}

nResult = WSAIoctl(
      m_ListenSocket,
      SIO_GET_EXTENSION_FUNCTION_POINTER,
      &g_GUIDTransmitFile,
      sizeof(g_GUIDTransmitFile),
      &lpTransmitFile,
      sizeof(lpTransmitFile),
      &dwResult,
      NULL,
      NULL
      );

if (SOCKET_ERROR == nResult)
{
cout << "Get TransmitFile failed: " << WSAGetLastError() << endl;
closesocket(m_ListenSocket);
        WSACleanup();

return FALSE;
}


//
//为监听套接字分配一个单句柄数据
//
PPER_HANDLE_CONTEXT lpListenHandleContext = (PPER_HANDLE_CONTEXT)HeapAlloc(
                    GetProcessHeap(), HEAP_ZERO_MEMORY,
                    sizeof(PER_HANDLE_CONTEXT)
                      );
if (NULL == lpListenHandleContext)
{
closesocket(m_ListenSocket);
        WSACleanup();

cout << "HeapAlloc() failed " << endl;


return FALSE;
}

lpListenHandleContext->IoSocket = m_ListenSocket;
lpListenHandleContext->pNext = NULL;

//
//将监听套接字m_ListenSocket和已经建立的完成端口关联起来
//
HANDLE hrc = CreateIoCompletionPort(
          (HANDLE)m_ListenSocket,
          m_hCOP,
          (ULONG_PTR)lpListenHandleContext,
          0
          );
if (NULL == hrc)
{
closesocket(m_ListenSocket);
HeapFree(GetProcessHeap(), 0, lpListenHandleContext);
WSACleanup();

cout << "CreateIoCompletionPort failed: " << GetLastError() << endl;

return FALSE;
}

return TRUE;
}//end of InitWinsock()

 

BOOL CompletionPortModel::BindAndListenSocket()
/*++

函数描述:
    private函数,供Init调用。
将监听套接字m_ListenSocket绑定到本地IP地址,并置于监听模式。


Arguments:
     无。

Return Value:
     函数调用成功返回TRUE,失败返回FALSE。

--*/
{
    SOCKADDR_IN InternetAddr;
    InternetAddr.sin_family = AF_INET;

#ifdef _DEBUG
    InternetAddr.sin_addr.s_addr = inet_addr(LOCALADDRESS);
    InternetAddr.sin_port = htons(PORT);  
#else
    InternetAddr.sin_addr.s_addr = inet_addr(szAddress);
    InternetAddr.sin_port = htons(uPort);   
#endif
   
    int nResult = bind(m_ListenSocket, (PSOCKADDR)&InternetAddr, sizeof(InternetAddr));
    if (SOCKET_ERROR == nResult)
    {
        WSACleanup();
closesocket(m_ListenSocket);

cout << "bind() failed: " << WSAGetLastError() << endl;
       
        return FALSE;
    }

nResult = listen(m_ListenSocket, 20);
    if (SOCKET_ERROR == nResult)
    {
        WSACleanup();
closesocket(m_ListenSocket);

cout << "listen() failed: " << WSAGetLastError() << endl;
       
        return FALSE;
    }

return TRUE;
}//end of BindAndListenSocket()


DWORD __stdcall CompletionRoutine(LPVOID Param)
/*++

函数描述:
    完成端口处理线程,循环调用GetQueuedCompletionStatus来获取IO操作结果。

Arguments:

Return Value:
     线程退出代码。

--*/
{
CompletionPortModel* pThis = (CompletionPortModel*)Param;
DWORD dwNumberBytes;
PPER_HANDLE_CONTEXT lpHandleContext = NULL;
LPWSAOVERLAPPED lpOverlapped = NULL;
int nResult;
BOOL bSuccess;

while (TRUE)
{
bSuccess = GetQueuedCompletionStatus(
           pThis->m_hCOP,
           &dwNumberBytes,
           (PULONG_PTR )&lpHandleContext,
           &lpOverlapped,
           INFINITE
           );


if (FALSE == bSuccess)
{

#ifndef _DEBUG
   cout << "GetQueuedCompletionStatus() failed: " << GetLastError() << endl;
#endif

   continue;
}
if (NULL == lpHandleContext)
{
   //
   //PostQueuedCompletionStatus发过来一个空的单句柄数据,表示线程要退出了。
   //
   return 0;
}

PPER_IO_CONTEXT lpPerIoContext = (PPER_IO_CONTEXT)lpOverlapped;

#ifdef _DEBUG
cout << "recv buffer data: " << lpPerIoContext->szBuffer << endl;
#endif

if(IoAccept != lpPerIoContext->IoOperation)
{
   if((!bSuccess) || (bSuccess && (0 == dwNumberBytes)))
   {
    closesocket(lpPerIoContext->sClient);
    lpPerIoContext->pNext = NULL;
    pThis->InsertToLookaside(lpPerIoContext, NULL);
    lpHandleContext->pNext = NULL;
    pThis->InsertToLookaside(NULL, lpHandleContext);
   
    continue;
   }
}

HANDLE hResult;
PPER_HANDLE_CONTEXT lpNewperHandleContext;

switch(lpPerIoContext->IoOperation)
{
case IoAccept :
   if (dwNumberBytes)
   {
    //
    //第一次连接成功并且收到了数据,将这个结点从链表中解除
    //
    EnterCriticalSection(&pThis->m_ListCriSection);
    pThis->ReleaseNode(lpPerIoContext);
    LeaveCriticalSection(&pThis->m_ListCriSection);
   }
   nResult = setsockopt(
        lpPerIoContext->sClient,
        SOL_SOCKET,
        SO_UPDATE_ACCEPT_CONTEXT,
        (char *)&pThis->m_ListenSocket,
        sizeof(pThis->m_ListenSocket)
        );
   if(SOCKET_ERROR == nResult)
   {
    cout << "SO_UPDATE_ACCEPT_CONTEXT failed to update accept socket" << endl;
    closesocket(lpPerIoContext->sClient);
    lpPerIoContext->pNext = NULL;
    pThis->InsertToLookaside(lpPerIoContext, NULL);
   
    continue;
   }

  
   lpNewperHandleContext = pThis->GetHandleFromLookaside();
   if (NULL == lpNewperHandleContext)
   {
    lpNewperHandleContext = (PPER_HANDLE_CONTEXT)HeapAlloc(
     GetProcessHeap(),
     HEAP_ZERO_MEMORY,
     sizeof(PER_HANDLE_CONTEXT)
     );
    if (NULL == lpNewperHandleContext)
    {
     cout << "HeapAlloc() for lpNewperHandlecontext failed" << endl;
    
     closesocket(lpPerIoContext->sClient);
     lpPerIoContext->pNext = NULL;
     pThis->InsertToLookaside(lpPerIoContext, NULL);
    
     continue;
    }   
   }

   lpNewperHandleContext->IoSocket = lpPerIoContext->sClient;
   lpNewperHandleContext->pNext = NULL;
  
   //
   //将新建立的套接字关联到完成端口
   //
   hResult = CreateIoCompletionPort(
           (HANDLE)lpPerIoContext->sClient,/
           pThis->m_hCOP,
           (DWORD_PTR)lpNewperHandleContext,
           0
           );
   if (NULL == hResult)
   {
    cout << "CreateIoCompletionPort() failed: " << GetLastError();

    closesocket(lpPerIoContext->sClient);
    lpPerIoContext->pNext = NULL;
    lpNewperHandleContext->pNext = NULL;
    pThis->InsertToLookaside(lpPerIoContext, NULL);
    pThis->InsertToLookaside(NULL, lpNewperHandleContext);
   
    continue;
   }

   if (dwNumberBytes)
   {
    //
    //分析处理数据。
    //
    pThis->HandleData(lpPerIoContext, IO_READ_COMPLETION);
    bSuccess = pThis->DataAction(lpPerIoContext, lpNewperHandleContext);
    if (FALSE == bSuccess)
    {
     continue;
    }
   }

   //
   //如果连接成功但是没有收到数据
   //
   else
   {
    pThis->HandleData(lpPerIoContext, IO_ACCEPT_COMPLETION);
    bSuccess = pThis->DataAction(lpPerIoContext, lpNewperHandleContext);
    if (FALSE == bSuccess)
    {
     continue;
    }
   }
   break;//end of case IoAccept
  
case IoRead:
   pThis->HandleData(lpPerIoContext, IO_READ_COMPLETION);
   bSuccess = pThis->DataAction(lpPerIoContext, lpNewperHandleContext);
   if (FALSE == bSuccess)
   {
    continue;
   }

   break;//end of case IoRead

case IoWrite:
   pThis->HandleData(lpPerIoContext, IO_WRITE_COMPLETION);
   bSuccess = pThis->DataAction(lpPerIoContext, lpNewperHandleContext);
   if (FALSE == bSuccess)
   {
    continue;
   }

   break;

default:
   continue;
   break;
}
}

return 0;

}//end of CompletionRoutine()


BOOL CompletionPortModel::PostAcceptEx()
/*++

Fucntion Description:

连续发出10个AcceptEx调用。

Arguments:

Return Value:

函数调用成功返回TRUE,失败返回FALSE。

--*/
{
while (m_lAcceptExCounter < 10)
{
   SOCKET AcceptSocket = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_IP, /
          NULL, 0, WSA_FLAG_OVERLAPPED);
   if (INVALID_SOCKET == AcceptSocket)
   {
    cout << "WSASocket failed " << endl;
   
    return FALSE;
   }

   PPER_IO_CONTEXT lpAcceptExIoContext = GetIoFromLookaside();
   if (NULL == lpAcceptExIoContext)
   {
    lpAcceptExIoContext = (PPER_IO_CONTEXT)HeapAlloc(/
     GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(PER_IO_CONTEXT));
    if (NULL == lpAcceptExIoContext)
    {
     cout << "HeapAlloc() failed " << endl;
     closesocket(AcceptSocket);
    
     return FALSE;
    }
   }

   ZeroMemory(&(lpAcceptExIoContext->ol), sizeof(lpAcceptExIoContext->ol));
   lpAcceptExIoContext->sClient = AcceptSocket;
   lpAcceptExIoContext->IoOperation = IoAccept;
   lpAcceptExIoContext->pNext = NULL;
   ZeroMemory(lpAcceptExIoContext->szBuffer, BUFFER_SIZE);
   lpAcceptExIoContext->wsaBuffer.buf = lpAcceptExIoContext->szBuffer;
   lpAcceptExIoContext->wsaBuffer.len = BUFFER_SIZE;
   lpAcceptExIoContext->unId = lpAcceptExIoContext->sClient;
  
   DWORD dwBytes;
   BOOL bSuccess = lpAcceptEx(
     m_ListenSocket,
     lpAcceptExIoContext->sClient,
     lpAcceptExIoContext->szBuffer,
     lpAcceptExIoContext->wsaBuffer.len - ((sizeof(SOCKADDR_IN) + 16) * 2),
     sizeof(SOCKADDR_IN) + 16,
     sizeof(SOCKADDR_IN) + 16,
     &dwBytes,
     &(lpAcceptExIoContext->ol));

   if (FALSE == bSuccess)
   {
    int nResult = WSAGetLastError();
    if (nResult != ERROR_IO_PENDING)
    {
     cout << "AcceptEx() failed :" << nResult << endl;
     closesocket(AcceptSocket);
     HeapFree(GetProcessHeap(), 0 , lpAcceptExIoContext);
    
     return FALSE;
    }
   
    InsertNode(lpAcceptExIoContext, NULL);
    InterlockedExchangeAdd(&m_lAcceptExCounter, 1);
   }
}

InterlockedExchangeAdd(&m_lAcceptExCounter, -10);

return TRUE;
}//end of PostAccetExRoutine()


void CompletionPortModel::InsertNode(PPER_IO_CONTEXT pNode, PPER_HANDLE_CONTEXT pHandleNode)
/*++

Fucntion Description:

根据参数类型将传递进来结点插入到相应的链表头。

Arguments:

    pNode       - 要插入链表中的结点
pHandleNode - 要插入链表中的结点

Return Value:

无.

--*/
{
if (NULL != pNode)
{
EnterCriticalSection(&m_ListCriSection);
pNode->pNext = m_lpConnectionListHead->pNext;
m_lpConnectionListHead->pNext = pNode;
LeaveCriticalSection(&m_ListCriSection);
}

return;
}//end of InsertNode

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