#include "stdafx.h" struct A; typedef void(A::*MemFuncPtr) (int* e); class A { int a; }; class View : public A { public: virtual void test() { printf("test A\n"); } }; class Window : public View { public: virtual void test() { printf("test A\n"); } void func(int * b) { (void)b; printf("************\n"); } }; typedef void(*HandlerNoParam)(); typedef void(*Handler1Param)(void* receiver); typedef void(*Handler2Param)(void* receiver, int* e); void test1() { printf("no parameter test:\n"); } void test2(void* receiver) { (void)receiver; printf("1 parameter test:\n"); } void test3(void* receiver, int* e) { (void)receiver; (void)e; printf("2 parameter test:\n"); } int _tmain(int argc, _TCHAR* argv[]) { Handler2Param p0 = (Handler2Param)test2; p0(NULL, 0); MemFuncPtr p = (MemFuncPtr)&Window::func; Window a; (a.*p)(NULL); getchar(); return 0; }
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