一、什么是享元模式
大量细粒度对象共享复用
二、补充说明
可以节约内存空间,提高系统的性能;
一个对象有内部和外部两种状态,内部状态是不变的,外部状态是可变的,把一个对象分成内部状态和外部状态,然后通过共享内部状态,达到节约内存空间的目的;
应用场景举例:一个文档中多次出现相同的图片;一篇文章中出现了很多重复的字符串;围棋的棋子(黑棋和白旗);
三、角色
抽象享元:一个接口或抽象类;
具体享元:内部状态为其成员属性,其实例为享元对象,可以共享;
享元工厂:生产享元对象,将具体享元对象存储在一个享元池中,享元池一般设计为一个存储“键值对”的集合;
客户端:使用享元对象
四、例子,JAVA实现
一个共享字符串的例子
抽象享元
package com.pichen.dp.structuralpattern.flyweight; public interface IFlyweight { //id为外部状态,不共享 public void setId(int id); }
具体享元
package com.pichen.dp.structuralpattern.flyweight; public class ShareStr implements IFlyweight{ //内部状态str作为成员变量,共享的. private String str; public ShareStr(String str) { this.str = str; } //id为外部状态,不共享 @Override public void setId(int id) { System.out.println("str: " + str + "id:" + id); } }
享元工厂
package com.pichen.dp.structuralpattern.flyweight; import java.util.HashMap; import java.util.Map; public class FlyweightFactory { private Map<String, Object> strMap = new HashMap<String, Object>(); public IFlyweight getInstance(String str){ IFlyweight fly = (IFlyweight) strMap.get(str); if(fly == null){ fly = new ShareStr(str); strMap.put(str, fly); } return fly; } }
客户端
package com.pichen.dp.structuralpattern.flyweight; public class Main { public static void main(String[] args) { FlyweightFactory factory = new FlyweightFactory(); ShareStr hello = (ShareStr) factory.getInstance("hello"); hello.setId(1); ShareStr hello2 = (ShareStr) factory.getInstance("hello"); hello.setId(2); ShareStr test = (ShareStr) factory.getInstance("test"); hello.setId(3); System.out.println(hello); System.out.println(hello2); System.out.println(hello.equals(hello2)); System.out.println(test); System.out.println(hello.equals(test)); } }
打印结果:
str: helloid:1 str: helloid:2 str: helloid:3 com.pichen.dp.structuralpattern.flyweight.ShareStr@feb48 com.pichen.dp.structuralpattern.flyweight.ShareStr@feb48 true com.pichen.dp.structuralpattern.flyweight.ShareStr@11ff436 false
本文转自风一样的码农博客园博客,原文链接:http://www.cnblogs.com/chenpi/p/5207208.html,如需转载请自行联系原作者