来源:http://blog.csdn.net/htttw/article/details/7842295
iPhone播放音乐
今天我们简要介绍如何在iPhone中播放音乐:
强烈建议你参考官方文档(需要登录):
1.
打开XCode,新建一个Window-based Application,项目名称是MusicPlayer:
2.
打开MainWindow.xib,按下图加入控件:
其中,最上面是两个Label,左边的Current(sec)始终不变,右边的0显示当前已播放的时间,下面是一个Slider,类似与一般播放器的进度条,再下面是音量调节的Slider,它们的min都是0.0,max都是1.0。最底下是两个Button。
3.
由于播放声音需要用到AVFoundation.framework,因此我们将它加入到我们的工程中:
右击Frameworks,选择Add/Existing Frameworks,加入AVFoundation:
4.
打开MusicPlayerAppDelegate.h,修改如下:
- //
- // MusicPlayerAppDelegate.h
- // MusicPlayer
- //
- // Created by HuTao on 8/8/12.
- // Copyright __MyCompanyName__ 2012. All rights reserved.
- //
- #import <UIKit/UIKit.h>
- #import <AVFoundation/AVFoundation.h>
- @interface MusicPlayerAppDelegate : NSObject <UIApplicationDelegate>
- {
- UIWindow * window;
- IBOutlet UIButton * btnPlay;
- IBOutlet UILabel * labelVolume;
- IBOutlet UILabel * labelCurrentTime;
- IBOutlet UISlider * sliderCurrentTime;
- NSTimer * playTimer;
- AVAudioPlayer * player;
- }
- @property (nonatomic, retain) IBOutlet UIWindow * window;
- @property (nonatomic, retain) IBOutlet UIButton * btnPlay;
- @property (nonatomic, retain) IBOutlet UILabel * labelVolume;
- @property (nonatomic, retain) IBOutlet UILabel * labelCurrentTime;
- @property (nonatomic, retain) IBOutlet UISlider * sliderCurrentTime;
- -(IBAction)soundStartOrPause:(id)sender;
- -(IBAction)soundStop:(id)sender;
- -(IBAction)volumeChanged:(id)sender;
- -(IBAction)currentTimeChanged:(id)sender;
- -(void)updateSoundAt:(float)percent;
- -(void)updateCurrentTime;
- -(void)initPlayer;
- @end
首先,加入:
- #import <AVFoundation/AVFoundation.h>
其次:
btnLabel,labelVolume,labelCurrentTime,sliderCurrentTime都是控件对应的Outlet:
btnLabel:在点击了Start按钮后文本需要变成Pause,所以我们给Button也增加了一个Outlet;
labelVolume,labelCurrentTime:在滑动Slider时对应的Label也需要变化以反应当前值;
sliderCurrentTime:歌曲播放时需要通过Slider来反应当前已播放的时间,因此Slider也需要一个Outlet。
之后的playerTimer会每一定时间运行一次,根据当前已播放的时间更新进度条;AVAudioPlayer是AVFoundation提供的播放音乐的一个类。
之后的四个IBAction分别是:按下Start按钮;按下Stop按钮;滑动音量的Slider;滑动已播放时间的Slider对应的Action。
5.
打开MusicPlayerAppDelegate.m,修改如下:
- //
- // MusicPlayerAppDelegate.m
- // MusicPlayer
- //
- // Created by HuTao on 8/8/12.
- // Copyright __MyCompanyName__ 2012. All rights reserved.
- //
- #import "MusicPlayerAppDelegate.h"
- @implementation MusicPlayerAppDelegate
- @synthesize window;
- @synthesize btnPlay;
- @synthesize labelVolume;
- @synthesize labelCurrentTime;
- @synthesize sliderCurrentTime;
- #pragma mark -
- #pragma mark Application lifecycle
- - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
- {
- //初始化AVAudioPlayer
- [self initPlayer];
- [window makeKeyAndVisible];
- return YES;
- }
- -(void)initPlayer
- {
- NSString * path = [[NSBundle mainBundle] pathForResource:@"北京欢迎你" ofType:@"mp3"];
- //判断是否找到该音乐文件
- if (path)
- {
- NSLog(@"Init sound");
- //用path路径初始化AVAudioPlayer
- player = [[AVAudioPlayer alloc]initWithContentsOfURL:[[NSURL alloc]initFileURLWithPath:path]error:nil];
- //初始化播放器
- [player prepareToPlay];
- //设置播放循环次数:如果numberOfLoops为负数 音频文件就会一直循环播放下去
- player.numberOfLoops = -1;
- //设置音频音量:volume的取值范围在[0.0f, 0.1f]之间
- player.volume = 0.5f;
- //将当前播放进度调为0
- [self updateSoundAt:0.0f];
- }
- }
- -(void)updateSoundAt:(float)percent
- {
- float atTime = (player ? player.duration * percent : 0.0f);
- NSString * time = [NSString stringWithFormat:@"%d", (int)atTime];
- labelCurrentTime.text = time;
- sliderCurrentTime.value = percent;
- }
- -(IBAction)soundStartOrPause:(id)sender
- {
- //点击Start按钮后开始播放音乐
- if(player)
- {
- UIButton * btn = (UIButton *)sender;
- if(![player isPlaying])
- {
- NSLog(@"Start sound");
- [player play];
- [btn setTitle:@"Pause" forState:UIControlStateNormal];
- if(!playTimer)
- {
- playTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(updateCurrentTime) userInfo:nil repeats:YES];
- }
- }
- else
- {
- NSLog(@"Pause sound");
- [player pause];
- [btn setTitle:@"Start" forState:UIControlStateNormal];
- }
- }
- }
- -(void)updateCurrentTime
- {
- [self updateSoundAt:1.0 * player.currentTime / player.duration];
- }
- -(IBAction)soundStop:(id)sender
- {
- //停止播放声音
- if(player)
- {
- NSLog(@"Stop sound");
- player.currentTime = 0;
- [player stop];
- [btnPlay setTitle:@"Start" forState:UIControlStateNormal];
- [self updateSoundAt:0.0f];
- }
- }
- -(IBAction)volumeChanged:(id)sender
- {
- UISlider * slider = (UISlider *)sender;
- NSString * value = [[NSString alloc]initWithFormat:@"%d%%", (int)(slider.value * 100)];
- labelVolume.text = value;
- player.volume = slider.value;
- [value release];
- }
- -(IBAction)currentTimeChanged:(id)sender
- {
- UISlider * slider = (UISlider *)sender;
- int time = (player ? slider.value * player.duration : 0);
- player.currentTime = time;
- [self updateSoundAt:slider.value];
- }
- - (void)dealloc
- {
- [window release];
- [btnPlay release];
- [labelVolume release];
- [labelCurrentTime release];
- [sliderCurrentTime release];
- [super dealloc];
- }
- @end
有几点说明:
1.先将要播放的音乐加入到Resouces中;
2. playTimer定时器每0.5秒运行一次,更新当前的进度条;
6.
下面要开始将控件和IBOutlet以及IBAction相连接了:
(a)
打开MainWindow.xib,按住Ctrl键,鼠标从Music Player Delegate上拖动到相应的Label上,将它和IBOutlet相连接:
要注意的是不要忘了连接btnStart!一共要连两个Slider,两个Label和一个Button。
(b)
右键Button,选择Touch Up Inside,将后面的小圆圈拖动到Music Player Delegate上,连接相应的IBAction:
要注意的是Slider需要连接ValueChanged事件:
7.
运行结果如下:
最后我把代码也上传上来了:
http://download.csdn.net/detail/htttw/4484442
本文转自夏雪冬日博客园博客,原文链接:http://www.cnblogs.com/heyonggang/p/3498355.html,如需转载请自行联系原作者