[CareerCup] 16.3 Dining Philosophers 哲学家聚餐问题

简介:

16.3 In the famous dining philosophers problem, a bunch of philosophers are sitting around a circular table with one chopstick between each of them. A philosopher needs both chopsticks to eat, and always picks up the left chopstick before the right one. A deadlock could potentially occur if all the philosophers reached for the left chopstick at the same time. Using threads and locks, implement a simulation of the dining philosophers problem that prevents deadlocks.

经典的哲学家聚餐问题,说是有一堆哲学家围着一个圆桌子坐着吃饭,每两个人之间都有一根筷子,每个人吃饭需要都需要左右两边的筷子,而且是先拿起左边的筷子,再拿右边的筷子,那么如果当所有的哲学家都拿着左边的筷子,那么就会产生死锁的情况。如果我们先不考虑死锁的问题,先来实现这个问题。我们可以把每个哲学家都当做一个线程,然后筷子被哲学家拿起后可以调用锁,当被放下后调用解锁,参见代码如下:

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class Chopstick {
    private Lock lock;
    public Chopstick() {
        lock = new ReentrantLock();
    }
    public void pickUp() {
        lock.lock();
    }
    public void putDown() {
        lock.unlock();
    }
}
public class Philosopher extends Thread {
    private final int maxPause = 100;
    private int bites = 10;
    private Chopstick left;
    private Chopstick right;
    private int index;
    
    public Philosopher(int i, Chopstick left, Chopstick right) {
        this.left = left;
        this.right = right;
    }
    
    public void eat() {
        System.out.println("Philosopher" + index + ": start eating");
        pickUp();
        chew();
        putDown();
        System.out.println("Philosopher " + index + ": done eating");
    }
    
    public void pickUp() {
        pause();
        left.pickUp();
        pause();
        right.pickUp();
    }
public void chew() {
        System.out.println("Philosopher " + index + ": eating");
        pause();
    }
public void pause() {
        try {
            int pause = (int)(Math.random() * maxPause);
            Thread.sleep(pause);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
public void putDown() {
        left.putDown();
        right.putDown();
    }
public void run() {
        for (int i = 0; i < bites; ++i) {
            eat();
        }
    }
}
public class j {
    public static int size = 3;
    
    public static int leftOf(int i) {
        return i;
    }
public static int rightOf(int i) {
        return (i + 1) % size;
    }
public static void main(String[] args) {
        Chopstick[] chopsticks = new Chopstick[size + 1];
        for (int i = 0; i < size + 1; ++i) {
            chopsticks[i] = new Chopstick();
        }
        
        Philosopher[] philosophers = new Philosopher[size];
        for (int i = 0; i < size; ++i) {
            Chopstick left = chopsticks[leftOf(i)];
            Chopstick right = chopsticks[rightOf(i)];
            philosophers[i] = new Philosopher(i, left, right);
        }
        
        for (int i = 0; i < size; ++i) {
            philosophers[i].start();
        }
    }
}

上面的代码在执行中基本都会陷入死循环,因为发生了死锁的情况,所以我们应该想机制来避免死锁的发生,那么怎么做呢,我们首先想想死锁是怎么形成的,是因为每个人都拿着左边的筷子不放,又无法拿到右边的筷子,所以就一直僵持着,那么我们换个思路想想,如果每个人在拿了左筷子,发现没法取得右筷子后,就把左筷子放下,这样就可以避免死锁的形成。那么我们在Chopstik类中的pickUp函数中就应该使用tryLock()来代替lock,这样只有在有左筷子的时候才能锁上左筷子,而且在Philosopher类中的pickUp函数中,先判断能不能拿左筷子,不能拿直接返回false,能拿的话再来看能不能拿右筷子,不能拿的话,先把左筷子放下,再返回false,能拿的话返回true。这样在eat函数中先看pickUp是否能返回true,能返回的话再继续运行之后的东西,参见代码如下:

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class Chopstick {
    private Lock lock;
    public Chopstick() {
        lock = new ReentrantLock();
    }
    public boolean pickUp() {
        return lock.tryLock();
    }
    public void putDown() {
        lock.unlock();
    }
}

public class Philosopher extends Thread {
    private final int maxPause = 100;
    private int bites = 10;
    private Chopstick left;
    private Chopstick right;
    private int index;
    
    public Philosopher(int i, Chopstick left, Chopstick right) {
        index = i;
        this.left = left;
        this.right = right;
    }
    
    public void eat() {
        System.out.println("Philosopher" + index + ": start eating");
        if (pickUp()) {
            chew();
            putDown();
            System.out.println("Philosopher " + index + ": done eating");
        } else {
            System.out.println("Philosopher " + index + ": gave up on eating");
        }
    }
    
    public boolean pickUp() {
        pause();
        if (!left.pickUp()) {
            return false;
        }
        pause();
        if (!right.pickUp()) {
            left.putDown();
            return false;
        }
        pause();
        return true;
    }
    
    public void chew() {
        System.out.println("Philosopher " + index + ": eating");
        pause();
    }
    
    public void pause() {
        try {
            int pause = (int)(Math.random() * maxPause);
            Thread.sleep(pause);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
    
    public void putDown() {
        left.putDown();
        right.putDown();
    }
    
    public void run() {
        for (int i = 0; i < bites; ++i) {
            eat();
        }
    }
}

public class j {
    public static int size = 3;
    
    public static int leftOf(int i) {
        return i;
    }
    
    public static int rightOf(int i) {
        return (i + 1) % size;
    }
    
    public static void main(String[] args) {
        Chopstick[] chopsticks = new Chopstick[size + 1];
        for (int i = 0; i < size + 1; ++i) {
            chopsticks[i] = new Chopstick();
        }
        
        Philosopher[] philosophers = new Philosopher[size];
        for (int i = 0; i < size; ++i) {
            Chopstick left = chopsticks[leftOf(i)];
            Chopstick right = chopsticks[rightOf(i)];
            philosophers[i] = new Philosopher(i, left, right);
        }
        
        for (int i = 0; i < size; ++i) {
            philosophers[i].start();
        }
    }
}

本文转自博客园Grandyang的博客,原文链接:哲学家聚餐问题[CareerCup] 16.3 Dining Philosophers ,如需转载请自行联系原博主。

相关文章
|
API 调度 C语言
C++实现进程调度模拟程序——哲学家进餐问题
C++实现进程调度模拟程序——哲学家进餐问题
321 0
|
缓存 安全 Java
Java并发编程必知必会面试连环炮
Java并发编程必知必会面试连环炮
160 0
|
程序员
7-8 程序员买包子
这是一条检测真正程序员的段子:假如你被家人要求下班顺路买十只包子,如果看到卖西瓜的,买一只。那么你会在什么情况下只买一只包子回家? 本题要求你考虑这个段子的通用版:假如你被要求下班顺路买 N 只包子,如果看到卖 X 的,买 M 只。那么如果你最后买了 K 只包子回家,说明你看到卖 X 的没有呢?
哲学家进餐问题
哲学家进餐问题
117 0
和“利奇马”赛跑的男人
超强台风“利马奇”,国际编号:1909,正在向浙江沿海靠近。这是今年以来登陆我国的最强台风。
1833 0
路遥眼里的河南人<平凡的世界>
  路遥,一个作过农民,当过小学教师,用平凡的生命,却写出不平凡的小说《平凡的世界》,他喜欢夜的宁静,喜欢在夜里思考,他说只有在夜里我们才是最真实的自己。所以他喜欢在夜里创作,这部小说也是在这样的情况下完成的。
1552 0
|
前端开发 程序员 调度
程序员:我的这一生!
那时候我二十郎当岁,正值青春年少,眉宇苍茫,中年人和老去仿佛是下一个世纪的事情(确实是),遥不可及。我时而在公园石凳上编写代码,时而去草沿天路调试程序,我觉得世上之事无所不可为。
1195 0
一生所爱
记录一个双子座的点点滴滴所见所爱 喜欢柠檬汁,鲜榨果汁 会吃披萨 苹果还就好丑的那种(哈哈哈) 4.21 晴转多云 我说每天晚上睡不着都在想你,你说睡得很好啊每晚,但其实也在很想我~
949 0