/*
File: SqareCamViewController.m
Abstract: Dmonstrates iOS 5 features of the AVCaptureStillImageOutput class
Version: 1.0
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*/
#import "SquareCamViewController.h"
#import <CoreImage/CoreImage.h>
#import <ImageIO/ImageIO.h>
#import <AssertMacros.h>
#import <AssetsLibrary/AssetsLibrary.h>
#pragma mark-
// used for KVO observation of the @"capturingStillImage" property to perform flash bulb animation
static const NSString *AVCaptureStillImageIsCapturingStillImageContext = @"AVCaptureStillImageIsCapturingStillImageContext";
static CGFloat DegreesToRadians(CGFloat degrees) {return degrees * M_PI / 180;};
static void ReleaseCVPixelBuffer(void *pixel, const void *data, size_t size);
static void ReleaseCVPixelBuffer(void *pixel, const void *data, size_t size)
{
CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)pixel;
CVPixelBufferUnlockBaseAddress( pixelBuffer, 0 );
CVPixelBufferRelease( pixelBuffer );
}
// create a CGImage with provided pixel buffer, pixel buffer must be uncompressed kCVPixelFormatType_32ARGB or kCVPixelFormatType_32BGRA
static OSStatus CreateCGImageFromCVPixelBuffer(CVPixelBufferRef pixelBuffer, CGImageRef *imageOut);
static OSStatus CreateCGImageFromCVPixelBuffer(CVPixelBufferRef pixelBuffer, CGImageRef *imageOut)
{
OSStatus err = noErr;
OSType sourcePixelFormat;
size_t width, height, sourceRowBytes;
void *sourceBaseAddr = NULL;
CGBitmapInfo bitmapInfo;
CGColorSpaceRef colorspace = NULL;
CGDataProviderRef provider = NULL;
CGImageRef image = NULL;
sourcePixelFormat = CVPixelBufferGetPixelFormatType( pixelBuffer );
if ( kCVPixelFormatType_32ARGB == sourcePixelFormat )
bitmapInfo = kCGBitmapByteOrder32Big | kCGImageAlphaNoneSkipFirst;
else if ( kCVPixelFormatType_32BGRA == sourcePixelFormat )
bitmapInfo = kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst;
else
return -95014; // only uncompressed pixel formats
sourceRowBytes = CVPixelBufferGetBytesPerRow( pixelBuffer );
width = CVPixelBufferGetWidth( pixelBuffer );
height = CVPixelBufferGetHeight( pixelBuffer );
CVPixelBufferLockBaseAddress( pixelBuffer, 0 );
sourceBaseAddr = CVPixelBufferGetBaseAddress( pixelBuffer );
colorspace = CGColorSpaceCreateDeviceRGB();
CVPixelBufferRetain( pixelBuffer );
provider = CGDataProviderCreateWithData( (void *)pixelBuffer, sourceBaseAddr, sourceRowBytes * height, ReleaseCVPixelBuffer);
image = CGImageCreate(width, height, 8, 32, sourceRowBytes, colorspace, bitmapInfo, provider, NULL, true, kCGRenderingIntentDefault);
bail:
if ( err && image ) {
CGImageRelease( image );
image = NULL;
}
if ( provider ) CGDataProviderRelease( provider );
if ( colorspace ) CGColorSpaceRelease( colorspace );
*imageOut = image;
return err;
}
// utility used by newSquareOverlayedImageForFeatures for
static CGContextRef CreateCGBitmapContextForSize(CGSize size);
static CGContextRef CreateCGBitmapContextForSize(CGSize size)
{
CGContextRef context = NULL;
CGColorSpaceRef colorSpace;
int bitmapBytesPerRow;
bitmapBytesPerRow = (size.width * 4);
colorSpace = CGColorSpaceCreateDeviceRGB();
context = CGBitmapContextCreate (NULL,
size.width,
size.height,
8, // bits per component
bitmapBytesPerRow,
colorSpace,
kCGImageAlphaPremultipliedLast);
CGContextSetAllowsAntialiasing(context, NO);
CGColorSpaceRelease( colorSpace );
return context;
}
#pragma mark-
@interface UIImage (RotationMethods)
- (UIImage *)imageRotatedByDegrees:(CGFloat)degrees;
@end
@implementation UIImage (RotationMethods)
- (UIImage *)imageRotatedByDegrees:(CGFloat)degrees
{
// calculate the size of the rotated view's containing box for our drawing space
UIView *rotatedViewBox = [[UIView alloc] initWithFrame:CGRectMake(0,0,self.size.width, self.size.height)];
CGAffineTransform t = CGAffineTransformMakeRotation(DegreesToRadians(degrees));
rotatedViewBox.transform = t;
CGSize rotatedSize = rotatedViewBox.frame.size;
[rotatedViewBox release];
// Create the bitmap context
UIGraphicsBeginImageContext(rotatedSize);
CGContextRef bitmap = UIGraphicsGetCurrentContext();
// Move the origin to the middle of the image so we will rotate and scale around the center.
CGContextTranslateCTM(bitmap, rotatedSize.width/2, rotatedSize.height/2);
// // Rotate the image context
CGContextRotateCTM(bitmap, DegreesToRadians(degrees));
// Now, draw the rotated/scaled image into the context
CGContextScaleCTM(bitmap, 1.0, -1.0);
CGContextDrawImage(bitmap, CGRectMake(-self.size.width / 2, -self.size.height / 2, self.size.width, self.size.height), [self CGImage]);
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
@end
#pragma mark-
@interface SquareCamViewController (InternalMethods)
- (void)setupAVCapture;
- (void)teardownAVCapture;
- (void)drawFaceBoxesForFeatures:(NSArray *)features forVideoBox:(CGRect)clap orientation:(UIDeviceOrientation)orientation;
@end
@implementation SquareCamViewController
- (void)setupAVCapture
{
NSError *error = nil;
AVCaptureSession *session = [AVCaptureSession new];
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone)
[session setSessionPreset:AVCaptureSessionPreset640x480];
else
[session setSessionPreset:AVCaptureSessionPresetPhoto];
// Select a video device, make an input
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
AVCaptureDeviceInput *deviceInput = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
require( error == nil, bail );
isUsingFrontFacingCamera = NO;
if ( [session canAddInput:deviceInput] )
[session addInput:deviceInput];
// Make a still image output
stillImageOutput = [AVCaptureStillImageOutput new];
[stillImageOutput addObserver:self forKeyPath:@"capturingStillImage" options:NSKeyValueObservingOptionNew context:AVCaptureStillImageIsCapturingStillImageContext];
if ( [session canAddOutput:stillImageOutput] )
[session addOutput:stillImageOutput];
// Make a video data output
videoDataOutput = [AVCaptureVideoDataOutput new];
// we want BGRA, both CoreGraphics and OpenGL work well with 'BGRA'
NSDictionary *rgbOutputSettings = [NSDictionary dictionaryWithObject:
[NSNumber numberWithInt:kCMPixelFormat_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey];
[videoDataOutput setVideoSettings:rgbOutputSettings];
[videoDataOutput setAlwaysDiscardsLateVideoFrames:YES]; // discard if the data output queue is blocked (as we process the still image)
// create a serial dispatch queue used for the sample buffer delegate as well as when a still image is captured
// a serial dispatch queue must be used to guarantee that video frames will be delivered in order
// see the header doc for setSampleBufferDelegate:queue: for more information
videoDataOutputQueue = dispatch_queue_create("VideoDataOutputQueue", DISPATCH_QUEUE_SERIAL);
[videoDataOutput setSampleBufferDelegate:self queue:videoDataOutputQueue];
if ( [session canAddOutput:videoDataOutput] )
[session addOutput:videoDataOutput];
[[videoDataOutput connectionWithMediaType:AVMediaTypeVideo] setEnabled:NO];
effectiveScale = 1.0;
previewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
[previewLayer setBackgroundColor:[[UIColor blackColor] CGColor]];
[previewLayer setVideoGravity:AVLayerVideoGravityResizeAspect];
CALayer *rootLayer = [previewView layer];
[rootLayer setMasksToBounds:YES];
[previewLayer setFrame:[rootLayer bounds]];
[rootLayer addSublayer:previewLayer];
[session startRunning];
bail:
[session release];
if (error) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"Failed with error %d", (int)[error code]]
message:[error localizedDescription]
delegate:nil
cancelButtonTitle:@"Dismiss"
otherButtonTitles:nil];
[alertView show];
[alertView release];
[self teardownAVCapture];
}
}
// clean up capture setup
- (void)teardownAVCapture
{
[videoDataOutput release];
if (videoDataOutputQueue)
dispatch_release(videoDataOutputQueue);
[stillImageOutput removeObserver:self forKeyPath:@"isCapturingStillImage"];
[stillImageOutput release];
[previewLayer removeFromSuperlayer];
[previewLayer release];
}
// perform a flash bulb animation using KVO to monitor the value of the capturingStillImage property of the AVCaptureStillImageOutput class
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if ( context == AVCaptureStillImageIsCapturingStillImageContext ) {
BOOL isCapturingStillImage = [[change objectForKey:NSKeyValueChangeNewKey] boolValue];
if ( isCapturingStillImage ) {
// do flash bulb like animation
flashView = [[UIView alloc] initWithFrame:[previewView frame]];
[flashView setBackgroundColor:[UIColor whiteColor]];
[flashView setAlpha:0.f];
[[[self view] window] addSubview:flashView];
[UIView animateWithDuration:.4f
animations:^{
[flashView setAlpha:1.f];
}
];
}
else {
[UIView animateWithDuration:.4f
animations:^{
[flashView setAlpha:0.f];
}
completion:^(BOOL finished){
[flashView removeFromSuperview];
[flashView release];
flashView = nil;
}
];
}
}
}
// utility routing used during image capture to set up capture orientation
- (AVCaptureVideoOrientation)avOrientationForDeviceOrientation:(UIDeviceOrientation)deviceOrientation
{
AVCaptureVideoOrientation result = deviceOrientation;
if ( deviceOrientation == UIDeviceOrientationLandscapeLeft )
result = AVCaptureVideoOrientationLandscapeRight;
else if ( deviceOrientation == UIDeviceOrientationLandscapeRight )
result = AVCaptureVideoOrientationLandscapeLeft;
return result;
}
// utility routine to create a new image with the red square overlay with appropriate orientation
// and return the new composited image which can be saved to the camera roll
- (CGImageRef)newSquareOverlayedImageForFeatures:(NSArray *)features
inCGImage:(CGImageRef)backgroundImage
withOrientation:(UIDeviceOrientation)orientation
frontFacing:(BOOL)isFrontFacing
{
CGImageRef returnImage = NULL;
CGRect backgroundImageRect = CGRectMake(0., 0., CGImageGetWidth(backgroundImage), CGImageGetHeight(backgroundImage));
CGContextRef bitmapContext = CreateCGBitmapContextForSize(backgroundImageRect.size);
CGContextClearRect(bitmapContext, backgroundImageRect);
CGContextDrawImage(bitmapContext, backgroundImageRect, backgroundImage);
CGFloat rotationDegrees = 0.;
switch (orientation) {
case UIDeviceOrientationPortrait:
rotationDegrees = -90.;
break;
case UIDeviceOrientationPortraitUpsideDown:
rotationDegrees = 90.;
break;
case UIDeviceOrientationLandscapeLeft:
if (isFrontFacing) rotationDegrees = 180.;
else rotationDegrees = 0.;
break;
case UIDeviceOrientationLandscapeRight:
if (isFrontFacing) rotationDegrees = 0.;
else rotationDegrees = 180.;
break;
case UIDeviceOrientationFaceUp:
case UIDeviceOrientationFaceDown:
default:
break; // leave the layer in its last known orientation
}
UIImage *rotatedSquareImage = [square imageRotatedByDegrees:rotationDegrees];
// features found by the face detector
for ( CIFaceFeature *ff in features ) {
CGRect faceRect = [ff bounds];
CGContextDrawImage(bitmapContext, faceRect, [rotatedSquareImage CGImage]);
}
returnImage = CGBitmapContextCreateImage(bitmapContext);
CGContextRelease (bitmapContext);
return returnImage;
}
// utility routine used after taking a still image to write the resulting image to the camera roll
- (BOOL)writeCGImageToCameraRoll:(CGImageRef)cgImage withMetadata:(NSDictionary *)metadata
{
CFMutableDataRef destinationData = CFDataCreateMutable(kCFAllocatorDefault, 0);
CGImageDestinationRef destination = CGImageDestinationCreateWithData(destinationData,
CFSTR("public.jpeg"),
1,
NULL);
BOOL success = (destination != NULL);
require(success, bail);
const float JPEGCompQuality = 0.85f; // JPEGHigherQuality
CFMutableDictionaryRef optionsDict = NULL;
CFNumberRef qualityNum = NULL;
qualityNum = CFNumberCreate(0, kCFNumberFloatType, &JPEGCompQuality);
if ( qualityNum ) {
optionsDict = CFDictionaryCreateMutable(0, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
if ( optionsDict )
CFDictionarySetValue(optionsDict, kCGImageDestinationLossyCompressionQuality, qualityNum);
CFRelease( qualityNum );
}
CGImageDestinationAddImage( destination, cgImage, optionsDict );
success = CGImageDestinationFinalize( destination );
if ( optionsDict )
CFRelease(optionsDict);
require(success, bail);
CFRetain(destinationData);
ALAssetsLibrary *library = [ALAssetsLibrary new];
[library writeImageDataToSavedPhotosAlbum:(id)destinationData metadata:metadata completionBlock:^(NSURL *assetURL, NSError *error) {
if (destinationData)
CFRelease(destinationData);
}];
[library release];
bail:
if (destinationData)
CFRelease(destinationData);
if (destination)
CFRelease(destination);
return success;
}
// utility routine to display error aleart if takePicture fails
- (void)displayErrorOnMainQueue:(NSError *)error withMessage:(NSString *)message
{
dispatch_async(dispatch_get_main_queue(), ^(void) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"%@ (%d)", message, (int)[error code]]
message:[error localizedDescription]
delegate:nil
cancelButtonTitle:@"Dismiss"
otherButtonTitles:nil];
[alertView show];
[alertView release];
});
}
// main action method to take a still image -- if face detection has been turned on and a face has been detected
// the square overlay will be composited on top of the captured image and saved to the camera roll
- (IBAction)takePicture:(id)sender
{
// Find out the current orientation and tell the still image output.
AVCaptureConnection *stillImageConnection = [stillImageOutput connectionWithMediaType:AVMediaTypeVideo];
UIDeviceOrientation curDeviceOrientation = [[UIDevice currentDevice] orientation];
AVCaptureVideoOrientation avcaptureOrientation = [self avOrientationForDeviceOrientation:curDeviceOrientation];
[stillImageConnection setVideoOrientation:avcaptureOrientation];
[stillImageConnection setVideoScaleAndCropFactor:effectiveScale];
BOOL doingFaceDetection = detectFaces && (effectiveScale == 1.0);
// set the appropriate pixel format / image type output setting depending on if we'll need an uncompressed image for
// the possiblity of drawing the red square over top or if we're just writing a jpeg to the camera roll which is the trival case
if (doingFaceDetection)
[stillImageOutput setOutputSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCMPixelFormat_32BGRA]
forKey:(id)kCVPixelBufferPixelFormatTypeKey]];
else
[stillImageOutput setOutputSettings:[NSDictionary dictionaryWithObject:AVVideoCodecJPEG
forKey:AVVideoCodecKey]];
[stillImageOutput captureStillImageAsynchronouslyFromConnection:stillImageConnection
completionHandler:^(CMSampleBufferRef imageDataSampleBuffer, NSError *error) {
if (error) {
[self displayErrorOnMainQueue:error withMessage:@"Take picture failed"];
}
else {
if (doingFaceDetection) {
// Got an image.
CVPixelBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(imageDataSampleBuffer);
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault, imageDataSampleBuffer, kCMAttachmentMode_ShouldPropagate);
CIImage *ciImage = [[CIImage alloc] initWithCVPixelBuffer:pixelBuffer options:(NSDictionary *)attachments];
if (attachments)
CFRelease(attachments);
NSDictionary *imageOptions = nil;
NSNumber *orientation = CMGetAttachment(imageDataSampleBuffer, kCGImagePropertyOrientation, NULL);
if (orientation) {
imageOptions = [NSDictionary dictionaryWithObject:orientation forKey:CIDetectorImageOrientation];
}
// when processing an existing frame we want any new frames to be automatically dropped
// queueing this block to execute on the videoDataOutputQueue serial queue ensures this
// see the header doc for setSampleBufferDelegate:queue: for more information
dispatch_sync(videoDataOutputQueue, ^(void) {
// get the array of CIFeature instances in the given image with a orientation passed in
// the detection will be done based on the orientation but the coordinates in the returned features will
// still be based on those of the image.
NSArray *features = [faceDetector featuresInImage:ciImage options:imageOptions];
CGImageRef srcImage = NULL;
OSStatus err = CreateCGImageFromCVPixelBuffer(CMSampleBufferGetImageBuffer(imageDataSampleBuffer), &srcImage);
check(!err);
CGImageRef cgImageResult = [self newSquareOverlayedImageForFeatures:features
inCGImage:srcImage
withOrientation:curDeviceOrientation
frontFacing:isUsingFrontFacingCamera];
if (srcImage)
CFRelease(srcImage);
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault,
imageDataSampleBuffer,
kCMAttachmentMode_ShouldPropagate);
[self writeCGImageToCameraRoll:cgImageResult withMetadata:(id)attachments];
if (attachments)
CFRelease(attachments);
if (cgImageResult)
CFRelease(cgImageResult);
});
[ciImage release];
}
else {
// trivial simple JPEG case
NSData *jpegData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageDataSampleBuffer];
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault,
imageDataSampleBuffer,
kCMAttachmentMode_ShouldPropagate);
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library writeImageDataToSavedPhotosAlbum:jpegData metadata:(id)attachments completionBlock:^(NSURL *assetURL, NSError *error) {
if (error) {
[self displayErrorOnMainQueue:error withMessage:@"Save to camera roll failed"];
}
}];
if (attachments)
CFRelease(attachments);
[library release];
}
}
}
];
}
// turn on/off face detection
- (IBAction)toggleFaceDetection:(id)sender
{
detectFaces = [(UISwitch *)sender isOn];
[[videoDataOutput connectionWithMediaType:AVMediaTypeVideo] setEnabled:detectFaces];
if (!detectFaces) {
dispatch_async(dispatch_get_main_queue(), ^(void) {
// clear out any squares currently displaying.
[self drawFaceBoxesForFeatures:[NSArray array] forVideoBox:CGRectZero orientation:UIDeviceOrientationPortrait];
});
}
}
// find where the video box is positioned within the preview layer based on the video size and gravity
+ (CGRect)videoPreviewBoxForGravity:(NSString *)gravity frameSize:(CGSize)frameSize apertureSize:(CGSize)apertureSize
{
CGFloat apertureRatio = apertureSize.height / apertureSize.width;
CGFloat viewRatio = frameSize.width / frameSize.height;
CGSize size = CGSizeZero;
if ([gravity isEqualToString:AVLayerVideoGravityResizeAspectFill]) {
if (viewRatio > apertureRatio) {
size.width = frameSize.width;
size.height = apertureSize.width * (frameSize.width / apertureSize.height);
} else {
size.width = apertureSize.height * (frameSize.height / apertureSize.width);
size.height = frameSize.height;
}
} else if ([gravity isEqualToString:AVLayerVideoGravityResizeAspect]) {
if (viewRatio > apertureRatio) {
size.width = apertureSize.height * (frameSize.height / apertureSize.width);
size.height = frameSize.height;
} else {
size.width = frameSize.width;
size.height = apertureSize.width * (frameSize.width / apertureSize.height);
}
} else if ([gravity isEqualToString:AVLayerVideoGravityResize]) {
size.width = frameSize.width;
size.height = frameSize.height;
}
CGRect videoBox;
videoBox.size = size;
if (size.width < frameSize.width)
videoBox.origin.x = (frameSize.width - size.width) / 2;
else
videoBox.origin.x = (size.width - frameSize.width) / 2;
if ( size.height < frameSize.height )
videoBox.origin.y = (frameSize.height - size.height) / 2;
else
videoBox.origin.y = (size.height - frameSize.height) / 2;
return videoBox;
}
// called asynchronously as the capture output is capturing sample buffers, this method asks the face detector (if on)
// to detect features and for each draw the red square in a layer and set appropriate orientation
- (void)drawFaceBoxesForFeatures:(NSArray *)features forVideoBox:(CGRect)clap orientation:(UIDeviceOrientation)orientation
{
NSArray *sublayers = [NSArray arrayWithArray:[previewLayer sublayers]];
NSInteger sublayersCount = [sublayers count], currentSublayer = 0;
NSInteger featuresCount = [features count], currentFeature = 0;
[CATransaction begin];
[CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
// hide all the face layers
for ( CALayer *layer in sublayers ) {
if ( [[layer name] isEqualToString:@"FaceLayer"] )
[layer setHidden:YES];
}
if ( featuresCount == 0 || !detectFaces ) {
[CATransaction commit];
return; // early bail.
}
CGSize parentFrameSize = [previewView frame].size;
NSString *gravity = [previewLayer videoGravity];
BOOL isMirrored = [previewLayer isMirrored];
CGRect previewBox = [SquareCamViewController videoPreviewBoxForGravity:gravity
frameSize:parentFrameSize
apertureSize:clap.size];
for ( CIFaceFeature *ff in features ) {
// find the correct position for the square layer within the previewLayer
// the feature box originates in the bottom left of the video frame.
// (Bottom right if mirroring is turned on)
CGRect faceRect = [ff bounds];
// flip preview width and height
CGFloat temp = faceRect.size.width;
faceRect.size.width = faceRect.size.height;
faceRect.size.height = temp;
temp = faceRect.origin.x;
faceRect.origin.x = faceRect.origin.y;
faceRect.origin.y = temp;
// scale coordinates so they fit in the preview box, which may be scaled
CGFloat widthScaleBy = previewBox.size.width / clap.size.height;
CGFloat heightScaleBy = previewBox.size.height / clap.size.width;
faceRect.size.width *= widthScaleBy;
faceRect.size.height *= heightScaleBy;
faceRect.origin.x *= widthScaleBy;
faceRect.origin.y *= heightScaleBy;
if ( isMirrored )
faceRect = CGRectOffset(faceRect, previewBox.origin.x + previewBox.size.width - faceRect.size.width - (faceRect.origin.x * 2), previewBox.origin.y);
else
faceRect = CGRectOffset(faceRect, previewBox.origin.x, previewBox.origin.y);
CALayer *featureLayer = nil;
// re-use an existing layer if possible
while ( !featureLayer && (currentSublayer < sublayersCount) ) {
CALayer *currentLayer = [sublayers objectAtIndex:currentSublayer++];
if ( [[currentLayer name] isEqualToString:@"FaceLayer"] ) {
featureLayer = currentLayer;
[currentLayer setHidden:NO];
}
}
// create a new one if necessary
if ( !featureLayer ) {
featureLayer = [CALayer new];
[featureLayer setContents:(id)[square CGImage]];
[featureLayer setName:@"FaceLayer"];
[previewLayer addSublayer:featureLayer];
[featureLayer release];
}
[featureLayer setFrame:faceRect];
switch (orientation) {
case UIDeviceOrientationPortrait:
[featureLayer setAffineTransform:CGAffineTransformMakeRotation(DegreesToRadians(0.))];
break;
case UIDeviceOrientationPortraitUpsideDown:
[featureLayer setAffineTransform:CGAffineTransformMakeRotation(DegreesToRadians(180.))];
break;
case UIDeviceOrientationLandscapeLeft:
[featureLayer setAffineTransform:CGAffineTransformMakeRotation(DegreesToRadians(90.))];
break;
case UIDeviceOrientationLandscapeRight:
[featureLayer setAffineTransform:CGAffineTransformMakeRotation(DegreesToRadians(-90.))];
break;
case UIDeviceOrientationFaceUp:
case UIDeviceOrientationFaceDown:
default:
break; // leave the layer in its last known orientation
}
currentFeature++;
}
[CATransaction commit];
}
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection
{
// got an image
CVPixelBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CFDictionaryRef attachments = CMCopyDictionaryOfAttachments(kCFAllocatorDefault, sampleBuffer, kCMAttachmentMode_ShouldPropagate);
CIImage *ciImage = [[CIImage alloc] initWithCVPixelBuffer:pixelBuffer options:(NSDictionary *)attachments];
if (attachments)
CFRelease(attachments);
NSDictionary *imageOptions = nil;
UIDeviceOrientation curDeviceOrientation = [[UIDevice currentDevice] orientation];
int exifOrientation;
/* kCGImagePropertyOrientation values
The intended display orientation of the image. If present, this key is a CFNumber value with the same value as defined
by the TIFF and EXIF specifications -- see enumeration of integer constants.
The value specified where the origin (0,0) of the image is located. If not present, a value of 1 is assumed.
used when calling featuresInImage: options: The value for this key is an integer NSNumber from 1..8 as found in kCGImagePropertyOrientation.
If present, the detection will be done based on that orientation but the coordinates in the returned features will still be based on those of the image. */
enum {
PHOTOS_EXIF_0ROW_TOP_0COL_LEFT = 1, // 1 = 0th row is at the top, and 0th column is on the left (THE DEFAULT).
PHOTOS_EXIF_0ROW_TOP_0COL_RIGHT = 2, // 2 = 0th row is at the top, and 0th column is on the right.
PHOTOS_EXIF_0ROW_BOTTOM_0COL_RIGHT = 3, // 3 = 0th row is at the bottom, and 0th column is on the right.
PHOTOS_EXIF_0ROW_BOTTOM_0COL_LEFT = 4, // 4 = 0th row is at the bottom, and 0th column is on the left.
PHOTOS_EXIF_0ROW_LEFT_0COL_TOP = 5, // 5 = 0th row is on the left, and 0th column is the top.
PHOTOS_EXIF_0ROW_RIGHT_0COL_TOP = 6, // 6 = 0th row is on the right, and 0th column is the top.
PHOTOS_EXIF_0ROW_RIGHT_0COL_BOTTOM = 7, // 7 = 0th row is on the right, and 0th column is the bottom.
PHOTOS_EXIF_0ROW_LEFT_0COL_BOTTOM = 8 // 8 = 0th row is on the left, and 0th column is the bottom.
};
switch (curDeviceOrientation) {
case UIDeviceOrientationPortraitUpsideDown: // Device oriented vertically, home button on the top
exifOrientation = PHOTOS_EXIF_0ROW_LEFT_0COL_BOTTOM;
break;
case UIDeviceOrientationLandscapeLeft: // Device oriented horizontally, home button on the right
if (isUsingFrontFacingCamera)
exifOrientation = PHOTOS_EXIF_0ROW_BOTTOM_0COL_RIGHT;
else
exifOrientation = PHOTOS_EXIF_0ROW_TOP_0COL_LEFT;
break;
case UIDeviceOrientationLandscapeRight: // Device oriented horizontally, home button on the left
if (isUsingFrontFacingCamera)
exifOrientation = PHOTOS_EXIF_0ROW_TOP_0COL_LEFT;
else
exifOrientation = PHOTOS_EXIF_0ROW_BOTTOM_0COL_RIGHT;
break;
case UIDeviceOrientationPortrait: // Device oriented vertically, home button on the bottom
default:
exifOrientation = PHOTOS_EXIF_0ROW_RIGHT_0COL_TOP;
break;
}
imageOptions = [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:exifOrientation] forKey:CIDetectorImageOrientation];
NSArray *features = [faceDetector featuresInImage:ciImage options:imageOptions];
[ciImage release];
// get the clean aperture
// the clean aperture is a rectangle that defines the portion of the encoded pixel dimensions
// that represents image data valid for display.
CMFormatDescriptionRef fdesc = CMSampleBufferGetFormatDescription(sampleBuffer);
CGRect clap = CMVideoFormatDescriptionGetCleanAperture(fdesc, false /*originIsTopLeft == false*/);
dispatch_async(dispatch_get_main_queue(), ^(void) {
[self drawFaceBoxesForFeatures:features forVideoBox:clap orientation:curDeviceOrientation];
});
}
- (void)dealloc
{
[self teardownAVCapture];
[faceDetector release];
[square release];
[super dealloc];
}
// use front/back camera
- (IBAction)switchCameras:(id)sender
{
AVCaptureDevicePosition desiredPosition;
if (isUsingFrontFacingCamera)
desiredPosition = AVCaptureDevicePositionBack;
else
desiredPosition = AVCaptureDevicePositionFront;
for (AVCaptureDevice *d in [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo]) {
if ([d position] == desiredPosition) {
[[previewLayer session] beginConfiguration];
AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:d error:nil];
for (AVCaptureInput *oldInput in [[previewLayer session] inputs]) {
[[previewLayer session] removeInput:oldInput];
}
[[previewLayer session] addInput:input];
[[previewLayer session] commitConfiguration];
break;
}
}
isUsingFrontFacingCamera = !isUsingFrontFacingCamera;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[self setupAVCapture];
square = [[UIImage imageNamed:@"squarePNG"] retain];
NSDictionary *detectorOptions = [[NSDictionary alloc] initWithObjectsAndKeys:CIDetectorAccuracyLow, CIDetectorAccuracy, nil];
faceDetector = [[CIDetector detectorOfType:CIDetectorTypeFace context:nil options:detectorOptions] retain];
[detectorOptions release];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
if ( [gestureRecognizer isKindOfClass:[UIPinchGestureRecognizer class]] ) {
beginGestureScale = effectiveScale;
}
return YES;
}
// scale image depending on users pinch gesture
- (IBAction)handlePinchGesture:(UIPinchGestureRecognizer *)recognizer
{
BOOL allTouchesAreOnThePreviewLayer = YES;
NSUInteger numTouches = [recognizer numberOfTouches], i;
for ( i = 0; i < numTouches; ++i ) {
CGPoint location = [recognizer locationOfTouch:i inView:previewView];
CGPoint convertedLocation = [previewLayer convertPoint:location fromLayer:previewLayer.superlayer];
if ( ! [previewLayer containsPoint:convertedLocation] ) {
allTouchesAreOnThePreviewLayer = NO;
break;
}
}
if ( allTouchesAreOnThePreviewLayer ) {
effectiveScale = beginGestureScale * recognizer.scale;
if (effectiveScale < 1.0)
effectiveScale = 1.0;
CGFloat maxScaleAndCropFactor = [[stillImageOutput connectionWithMediaType:AVMediaTypeVideo] videoMaxScaleAndCropFactor];
if (effectiveScale > maxScaleAndCropFactor)
effectiveScale = maxScaleAndCropFactor;
[CATransaction begin];
[CATransaction setAnimationDuration:.025];
[previewLayer setAffineTransform:CGAffineTransformMakeScale(effectiveScale, effectiveScale)];
[CATransaction commit];
}
}
本文转自博客园知识天地的博客,原文链接:ios 官方人脸检测,如需转载请自行联系原博主。