多线程BackgroundWorker

简介: 链接:http://www.cnblogs.com/yiyisawa/archive/2008/11/24/1339826.html 周六闲来无事,学习了多线程BackgroundWorker,以此记录。

链接:http://www.cnblogs.com/yiyisawa/archive/2008/11/24/1339826.html

周六闲来无事,学习了多线程BackgroundWorker,以此记录。

 此案例功能:

     实现用BackgroundWorker处理进度条,可以开始,暂停,继续,清空。

 BackgroundWorker说明:   摘抄自---http://msdn.microsoft.com

      BackgroundWorker 类允许您在单独的专用线程上运行操作。耗时的操作(如下载和数据库事务)在长时间运行时可能会导致用户界面 (UI) 似乎处于停止响应状态。如果您需要能进行响应的用户界面,而且面临与这类操作相关的长时间延迟,则可以使用 BackgroundWorker 类方便地解决问题。若要在后台执行耗时的操作,请创建一个 BackgroundWorker,侦听那些报告操作进度并在操作完成时发出信号的事件。可以通过编程方式创建 BackgroundWorker,也可以将它从“工具箱”的“组件”选项卡中拖到窗体上。如果在 Windows 窗体设计器中创建 BackgroundWorker,则它会出现在组件栏中,而且它的属性会显示在“属性”窗口中。若要设置后台操作,请为 DoWork 事件添加一个事件处理程序。在此事件处理程序中调用耗时的操作。若要启动该操作,请调用 RunWorkerAsync。若要收到进度更新通知,请对 ProgressChanged 事件进行处理。若要在操作完成时收到通知,请对 RunWorkerCompleted 事件进行处理。

     您必须非常小心,确保在 DoWork 事件处理程序中不操作任何用户界面对象。而应该通过 ProgressChanged 和 RunWorkerCompleted 事件与用户界面进行通信。

     BackgroundWorker 事件不跨 AppDomain 边界进行封送处理。请不要使用 BackgroundWorker 组件在多个 AppDomain 中执行多线程操作。如果后台操作需要参数,请在调用 RunWorkerAsync 时给出参数。在 DoWork 事件处理程序内部,可以从 DoWorkEventArgs..::.Argument 属性中提取该参数。

 


namespace WindowsApplication1
{
    
partial class Form1
    
{
        
/// <summary>
        
/// Required designer variable.
        
/// </summary>

        private System.ComponentModel.IContainer components = null;

        
/// <summary>
        
/// Clean up any resources being used.
        
/// </summary>
        
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>

        protected override void Dispose(bool disposing)
        
{
            
if (disposing && (components != null))
            
{
                components.Dispose();
            }

            
base.Dispose(disposing);
        }


        
#region Windows Form Designer generated code

        
/// <summary>
        
/// Required method for Designer support - do not modify
        
/// the contents of this method with the code editor.
        
/// </summary>

        private void InitializeComponent()
        
{
            
this.colorDialog1 = new System.Windows.Forms.ColorDialog();
            
this.colorDialog2 = new System.Windows.Forms.ColorDialog();
            
this.progressBar1 = new System.Windows.Forms.ProgressBar();
            
this.button1 = new System.Windows.Forms.Button();
            
this.button2 = new System.Windows.Forms.Button();
            
this.button3 = new System.Windows.Forms.Button();
            
this.textBox2 = new System.Windows.Forms.TextBox();
            
this.backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
            
this.label3 = new System.Windows.Forms.Label();
            
this.label1 = new System.Windows.Forms.Label();
            
this.button4 = new System.Windows.Forms.Button();
            
this.SuspendLayout();
            
// 
            
// progressBar1
            
// 
            this.progressBar1.Location = new System.Drawing.Point(2785);
            
this.progressBar1.Name = "progressBar1";
            
this.progressBar1.Size = new System.Drawing.Size(21823);
            
this.progressBar1.TabIndex = 0;
            
// 
            
// button1
            
// 
            this.button1.Location = new System.Drawing.Point(12222);
            
this.button1.Name = "button1";
            
this.button1.Size = new System.Drawing.Size(5423);
            
this.button1.TabIndex = 1;
            
this.button1.Text = "Execute ";
            
this.button1.UseVisualStyleBackColor = true;
            
this.button1.Click += new System.EventHandler(this.button1_Click);
            
// 
            
// button2
            
// 
            this.button2.Location = new System.Drawing.Point(72222);
            
this.button2.Name = "button2";
            
this.button2.Size = new System.Drawing.Size(5323);
            
this.button2.TabIndex = 2;
            
this.button2.Text = "Cancel";
            
this.button2.UseVisualStyleBackColor = true;
            
this.button2.Click += new System.EventHandler(this.button2_Click);
            
// 
            
// button3
            
// 
            this.button3.Location = new System.Drawing.Point(131222);
            
this.button3.Name = "button3";
            
this.button3.Size = new System.Drawing.Size(5723);
            
this.button3.TabIndex = 3;
            
this.button3.Text = "Continue ";
            
this.button3.UseVisualStyleBackColor = true;
            
this.button3.Click += new System.EventHandler(this.button3_Click);
            
// 
            
// textBox2
            
// 
            this.textBox2.Location = new System.Drawing.Point(145124);
            
this.textBox2.Name = "textBox2";
            
this.textBox2.Size = new System.Drawing.Size(10020);
            
this.textBox2.TabIndex = 5;
            
// 
            
// backgroundWorker1
            
// 
            this.backgroundWorker1.WorkerReportsProgress = true;
            
this.backgroundWorker1.WorkerSupportsCancellation = true;
            
this.backgroundWorker1.DoWork += new System.ComponentModel.DoWorkEventHandler(this.backgroundWorker1_DoWork);
            
this.backgroundWorker1.RunWorkerCompleted += new System.ComponentModel.RunWorkerCompletedEventHandler(this.backgroundWorker1_RunWorkerCompleted);
            
this.backgroundWorker1.ProgressChanged += new System.ComponentModel.ProgressChangedEventHandler(this.backgroundWorker1_ProgressChanged);
            
// 
            
// label3
            
// 
            this.label3.AutoSize = true;
            
this.label3.Location = new System.Drawing.Point(33175);
            
this.label3.Name = "label3";
            
this.label3.Size = new System.Drawing.Size(5413);
            
this.label3.TabIndex = 6;
            
this.label3.Text = "UserState";
            
// 
            
// label1
            
// 
            this.label1.AutoSize = true;
            
this.label1.Location = new System.Drawing.Point(24127);
            
this.label1.Name = "label1";
            
this.label1.Size = new System.Drawing.Size(10913);
            
this.label1.TabIndex = 7;
            
this.label1.Text = "Please input  number:";
            
// 
            
// button4
            
// 
            this.button4.Location = new System.Drawing.Point(194222);
            
this.button4.Name = "button4";
            
this.button4.Size = new System.Drawing.Size(6123);
            
this.button4.TabIndex = 8;
            
this.button4.Text = "Clear";
            
this.button4.UseVisualStyleBackColor = true;
            
this.button4.Click += new System.EventHandler(this.button4_Click);
            
// 
            
// Form1
            
// 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            
this.ClientSize = new System.Drawing.Size(292273);
            
this.Controls.Add(this.button4);
            
this.Controls.Add(this.label1);
            
this.Controls.Add(this.label3);
            
this.Controls.Add(this.textBox2);
            
this.Controls.Add(this.button3);
            
this.Controls.Add(this.button2);
            
this.Controls.Add(this.button1);
            
this.Controls.Add(this.progressBar1);
            
this.Name = "Form1";
            
this.Text = "Form1";
            
this.ResumeLayout(false);
            
this.PerformLayout();

        }


        
#endregion


        
private System.Windows.Forms.ColorDialog colorDialog1;
        
private System.Windows.Forms.ColorDialog colorDialog2;
        
private System.Windows.Forms.ProgressBar progressBar1;
        
private System.Windows.Forms.Button button1;
        
private System.Windows.Forms.Button button2;
        
private System.Windows.Forms.Button button3;
        
private System.Windows.Forms.TextBox textBox2;
        
private System.ComponentModel.BackgroundWorker backgroundWorker1;
        
private System.Windows.Forms.Label label3;
        
private System.Windows.Forms.Label label1;
        
private System.Windows.Forms.Button button4;
    }

}


 


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.Net;

namespace WindowsApplication1
{
    
public partial class Form1 : Form
    
{
        
//加载窗体
        public Form1()
        
{
            InitializeComponent();
        }

        
#region define
        
int i = 0;
        
int j = 0;
        
bool f = false;
        
#endregion

      
        
private void button1_Click(object sender, EventArgs e)
        
{
            backgroundWorker1.RunWorkerAsync();

        }

        
//按钮单击事件启动后台线程DoWok事件
        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        
{
            BackgroundWorker worker 
= (BackgroundWorker)sender;
            
int num = int.Parse(textBox2.Text);
            
if (f == false)
            
{
                
for (i = 0; i < num; i++)
                
{
                    
if (!worker.CancellationPending)
                    
{
                        j 
= i;
                        Thread.Sleep(
100);
                        worker.ReportProgress(i 
* 100 / num, i);
                        
if (backgroundWorker1.CancellationPending)
                        
{

                            e.Cancel 
= true;

                            
break;
                        }


                    }

                }

            }

            
else
            
{
                
for (i = j; i < num; i++)
                
{
                    
if (!worker.CancellationPending)
                    
{
                        j 
= i;
                        Thread.Sleep(
100);
                        worker.ReportProgress(i 
* 100 / num, i);
                        
if (backgroundWorker1.CancellationPending)
                        
{

                            e.Cancel 
= true;

                            
break;
                        }


                    }


                }

            }

            
        }


        
private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        
{
            progressBar1.Value 
= e.ProgressPercentage;
            label3.Text 
= e.UserState.ToString();
        }


        
private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        
{
            
if (e.Cancelled)
            
{
                label3.Text 
= "已经取消!";
            }


            
else
            
{
                MessageBox.Show(
"ok");
            }

        }


        
private void button2_Click(object sender, EventArgs e)
        
{
            backgroundWorker1.CancelAsync();
           
            label3.Text 
= "正在取消。。";
        }


        
private void button3_Click(object sender, EventArgs e)
        
{
            f 
= true;
            backgroundWorker1.RunWorkerAsync();
        }


        
private void button4_Click(object sender, EventArgs e)
        
{
            backgroundWorker1.CancelAsync();
         
            
this.progressBar1.Value = 0;
            f 
= false;
            
this.label3.Text = "";
            
this.textBox2.Text = "";
            
        }



    }

}
相关文章
|
5月前
多线程卖票问题
多线程卖票问题
|
5月前
|
Java 开发者
线程通信的方法和实现技巧详解
线程通信的方法和实现技巧详解
|
7月前
|
C#
C# | 使用AutoResetEvent和ManualResetEvent进行线程同步和通信
在多线程编程中,AutoResetEvent 和 ManualResetEvent 是两个常用的同步原语。它们用于线程间的通信和协调,以确保线程按照特定的顺序执行。本篇博客将介绍这两种同步原语的概念、用法和区别。
121 0
C# | 使用AutoResetEvent和ManualResetEvent进行线程同步和通信
C#使用 BackgroundWorker 类实现多线程
C#使用 BackgroundWorker 类实现多线程
C#使用 BackgroundWorker 类实现多线程
|
Java
多线程编程之停止线程的几种方法
前面的文章线程以及线程的常用方法介绍了线程的使用。线程除了在执行处理完成其任务后会停止外,还可以通过一些方法进行干预停止其运行。停止一个线程意味着在线程处理完成任务之前结束其正在执行的操作。
509 0
多线程编程之停止线程的几种方法
|
Java API 数据库
多线程001 - 主线程等待子线程结束
在很多时候,我们期望实现这么一种功能:在主线程中启动一些子线程,等待所有子线程执行结束后,主线程再继续执行。比如:老板分配任务,众多工人开始工作,等所有工人完成工作后,老板进行检查。
178 0