前言
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结构体,这个结构体用来表示事物的坐标点和宽高度。
public typealias NSRect = CGRect public struct CGRect { public var origin: CGPoint public var size: CGSize public init() public init(origin: CGPoint, size: CGSize) }
1、NSRect 结构体变量的创建与调用
// NSRect 结构体变量的创建与赋值
// 先定义变量,再赋值
var rect1:NSRect = NSRect()
rect1.origin.x = 6;
rect1.origin.y = 1;
rect1.size.width = 1;
rect1.size.height = 6;
// Int 型值
let rect2:NSRect = NSRect(x: 1, y: 2, width: 5, height: 6)
// Double 型值
let rect3:NSRect = NSRect(x: 2.1, y: 3.2, width: 6.3, height: 7.4)
// CGFloat 型值
let rect4:NSRect = NSRect(x: 3.1, y: 4.2, width: 7.3, height: 8.4)
// 由方法创建
let rect5:NSRect = NSMakeRect(4.1, 5.2, 6.3, 7.4)
// 由方法创建
let rect6:NSRect = CGRectMake(5.1, 6.2, 7.3, 8.4)
// NSRect 结构体变量值的调用
print("\(rect1.origin.x), \(rect1.origin.y), \(rect1.size.width), \(rect1.size.height)")
2、NSRect 与 String 的相互转换
let rect1:NSRect = NSMakeRect(4.1, 5.2, 6.3, 7.4)
// NSRect 转 String
let string:String = NSStringFromRect(rect1);
// String 转 NSRect
let rect:NSRect = NSRectFromString(string);