WPF界面设计技巧(2)—自定义漂亮的按钮样式-阿里云开发者社区

开发者社区> 杰克.陈> 正文

WPF界面设计技巧(2)—自定义漂亮的按钮样式

简介: 原文:WPF界面设计技巧(2)—自定义漂亮的按钮样式  上次做了个很酷的不规则窗体,这次我们来弄点好看的按钮出来,此次将采用纯代码来设计按钮样式,不需要 Microsoft Expression Design 辅助了。
+关注继续查看
原文:WPF界面设计技巧(2)—自定义漂亮的按钮样式

 

上次做了个很酷的不规则窗体,这次我们来弄点好看的按钮出来,此次将采用纯代码来设计按钮样式,不需要 Microsoft Expression Design 辅助了。

 

首先打开 Microsoft Visual Studio 2008 ,新建一个WPF项目,在上面随便放几个按钮:

 

 

然后给各个按钮设置不同的背景颜色:

 

 

设置好之后就是这样啦:

 

 

然后我们就开始在 App.xaml 文件中定义按钮样式了:

 

 

定义的样式代码如下:

 

Code
<Application x:Class="WPFButton.App"
    xmlns
="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x
="http://schemas.microsoft.com/winfx/2006/xaml"
    StartupUri
="Window1.xaml">
    
<Application.Resources>
        
<!--定义按钮样式-->
        
<Style TargetType="Button">
            
<Setter Property="Foreground" Value="Black"/>
            
<!--修改模板属性-->
            
<Setter Property="Template">
                
<Setter.Value>
                    
<!--控件模板-->
                    
<ControlTemplate TargetType="Button">
                        
<!--背景色-->
                        
<Border x:Name="back" Opacity="0.8" CornerRadius="3">
                            
<Border.BitmapEffect>
                                
<OuterGlowBitmapEffect Opacity="0.7" GlowSize="0" GlowColor="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" />
                            
</Border.BitmapEffect>
                            
<Border.Background>
                                
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1.5">
                                    
<GradientBrush.GradientStops>
                                        
<GradientStopCollection>
                                            
<GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0"/>
                                            
<GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0.4"/>
                                            
<GradientStop Color="#FFF" Offset="1"/>
                                        
</GradientStopCollection>
                                    
</GradientBrush.GradientStops>
                                
</LinearGradientBrush>
                            
</Border.Background>
                            
<!--前景色及边框-->
                            
<Border x:Name="fore" BorderThickness="1" CornerRadius="3" BorderBrush="#5555">
                                
<Border.Background>
                                    
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
                                        
<GradientBrush.GradientStops>
                                            
<GradientStopCollection>
                                                
<GradientStop Color="#6FFF" Offset="0.5"/>
                                                
<GradientStop Color="#1111" Offset="0.51"/>
                                            
</GradientStopCollection>
                                        
</GradientBrush.GradientStops>
                                    
</LinearGradientBrush>
                                
</Border.Background>
                                
<!--按钮内容-->
                                
<ContentPresenter x:Name="content" HorizontalAlignment="Center" VerticalAlignment="Center" Content="{TemplateBinding  Content}">
                                    
<ContentPresenter.BitmapEffect>
                                        
<DropShadowBitmapEffect Color="#000" Direction="-90" ShadowDepth="2" Softness="0.1" Opacity="0.3" />
                                    
</ContentPresenter.BitmapEffect>
                                
</ContentPresenter>
                            
</Border>
                        
</Border>
                        
<!--触发器-->
                        
<ControlTemplate.Triggers>
                            
<!--鼠标移入移出-->
                            
<Trigger Property="IsMouseOver" Value="True">
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="6" Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation To="#AFFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#3FFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>
                            
<!--按钮按下弹起-->
                            
<Trigger Property="IsPressed" Value="True">
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="3" Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation To="#3AAA" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#2111" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>
                            
<!--按钮失效-->
                            
<Trigger Property="IsEnabled" Value="False">
                                
<Setter Property="Foreground" Value="#B444"/>
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="0" Duration="0:0:0.3" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<DoubleAnimation To="1" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" />
                                            
<DoubleAnimation To="-135" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" />
                                            
<ColorAnimation To="#FFF" Duration="0:0:0.3" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" />
                                            
<ColorAnimation To="#D555" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" />
                                            
<ColorAnimation To="#CEEE" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#CDDD" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" />
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>
                        
</ControlTemplate.Triggers>
                    
</ControlTemplate>
                
</Setter.Value>
            
</Setter>
        
</Style>
    
</Application.Resources>
</Application>

 

看了先不要头大,我们先看看最终效果,然后回过头来再解释代码:

 

 

这是常规样式

 

 

这个是鼠标移到上面时的样式

 

 

 

这个是鼠标点击时的样式

 

 

还有就是按钮失效时的样式

 

 

效果还算不错吧,下面来讲解代码喽,头晕的同学可以现在就收拾东西回家了哈。

 

 

我们先来看这个命名为“back”的 Border 元素,它用它的 Background 属性充当了整个按钮的背景色。

 

 

<Border.Background>
                                
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1.5">
                                    
<GradientBrush.GradientStops>
                                        
<GradientStopCollection>
                                            
<GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0"/>
                                            
<GradientStop Color="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" Offset="0.4"/>
                                            
<GradientStop Color="#FFF" Offset="1"/>
                                        
</GradientStopCollection>
                                    
</GradientBrush.GradientStops>
                                
</LinearGradientBrush>
                            
</Border.Background>

 

其背景所用的是一个渐变笔刷,起始值和中间值都是引用的按钮本身的背景色,就是我们之前设置过的颜色啦,终止值是白色,这样通过位置调整,我们可以在按钮最下部产生一些向白色的过度色彩效果。

 

 

<Border.BitmapEffect>
                                
<OuterGlowBitmapEffect Opacity="0.7" GlowSize="0" GlowColor="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=(Button.Background).(SolidColorBrush.Color)}" />
                            
</Border.BitmapEffect>

 

它的 BitmapEffect 属性我们设置了一个大小为 0 的外发光效果,平常是看不见这效果的,在这里预先设置好,是为了在鼠标移入、按下时实现动画使用。

 

 

再来看看这个命名为“fore”的 Border 元素,它实现的是按钮的边框和高亮反光效果,我为它设置了一个半透明的黑色1像素边框,使得这个边框的色彩可以和背景色混合起来。

 

 

                                <Border.Background>
                                    
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
                                        
<GradientBrush.GradientStops>
                                            
<GradientStopCollection>
                                                
<GradientStop Color="#6FFF" Offset="0.5"/>
                                                
<GradientStop Color="#1111" Offset="0.51"/>
                                            
</GradientStopCollection>
                                        
</GradientBrush.GradientStops>
                                    
</LinearGradientBrush>
                                
</Border.Background>

 

它的背景同样采用的渐变笔刷,起始值和终止值的位置几乎贴在一起,从而形成比较鲜明的反光度对比。

 

 

ContentPresenter 元素用于呈现按钮原本的内容,对于按钮来说就是按钮上的文字了,当然也可能会存在图片或其它东西。

 

 

                                    <ContentPresenter.BitmapEffect>
                                        
<DropShadowBitmapEffect Color="#000" Direction="-90" ShadowDepth="2" Softness="0.1" Opacity="0.3" />
                                    
</ContentPresenter.BitmapEffect>

 

我为之加了一个不太明显的阴影滤镜以增强显示效果。

 

 

剩下的就是些可爱又该死的 Trigger ,我们通过这些触发器来改变按钮在不同状态时的外观。

 

 

                            <!--鼠标移入移出-->
                            
<Trigger Property="IsMouseOver" Value="True">
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="6" Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation To="#AFFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#3FFF" BeginTime="0:0:0.2" Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.2" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>

 

在鼠标移入按钮时,我依次创建了改变外发光效果大小、改变上部反光区域颜色、改变下部反光区域颜色的动画,这里的要点就在于“Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)"”属性设置语句,琢磨一下你就能看出这是对属性路径的描述,只不过它们写起来和看起来都很让人生气。

 

 

                            <!--按钮按下弹起-->
                            
<Trigger Property="IsPressed" Value="True">
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="3" Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation To="#3AAA" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#2111" Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>

 

按下和弹起按钮时,我们做了相似的动画改变,与前面相比只是数值略微不同。

 

 

                            <!--按钮失效-->
                            
<Trigger Property="IsEnabled" Value="False">
                                
<Setter Property="Foreground" Value="#B444"/>
                                
<Trigger.EnterActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation To="0" Duration="0:0:0.3" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<DoubleAnimation To="1" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" />
                                            
<DoubleAnimation To="-135" Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" />
                                            
<ColorAnimation To="#FFF" Duration="0:0:0.3" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" />
                                            
<ColorAnimation To="#D555" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" />
                                            
<ColorAnimation To="#CEEE" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation To="#CDDD" Duration="0:0:0.3" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.EnterActions>
                                
<Trigger.ExitActions>
                                    
<BeginStoryboard>
                                        
<Storyboard>
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="back" Storyboard.TargetProperty="(Border.BitmapEffect).(OuterGlowBitmapEffect.GlowSize)" />
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Opacity)" />
                                            
<DoubleAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Direction)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="content" Storyboard.TargetProperty="(ContentPresenter.BitmapEffect).(DropShadowBitmapEffect.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[0].(GradientStop.Color)" />
                                            
<ColorAnimation Duration="0:0:0.1" Storyboard.TargetName="fore" Storyboard.TargetProperty="(Border.Background).(LinearGradientBrush.GradientStops)[1].(GradientStop.Color)" />
                                        
</Storyboard>
                                    
</BeginStoryboard>
                                
</Trigger.ExitActions>
                            
</Trigger>

 

当按钮失效时,我要改变很多东西,首先将文字颜色设为灰色,然后依次创建了改变外发光效果大小、改变内容阴影效果不透明度、改变内容阴影效果角度、改变内容阴影效果颜色、改变按钮边框颜色、改变上部反光区域颜色、改变下部反光区域颜色的动画。

 

这里将先前对内容应用的阴影效果彻底改变,使之产生凹陷的效果。

 

 

好了,到这里就下课啦,文章有点冗长了,但应该对新手很有帮助,老鸟估计现在已经梦游仙境了吧。

 

源文件下载

版权声明:本文内容由阿里云实名注册用户自发贡献,版权归原作者所有,阿里云开发者社区不拥有其著作权,亦不承担相应法律责任。具体规则请查看《阿里云开发者社区用户服务协议》和《阿里云开发者社区知识产权保护指引》。如果您发现本社区中有涉嫌抄袭的内容,填写侵权投诉表单进行举报,一经查实,本社区将立刻删除涉嫌侵权内容。

相关文章
借助Photoshop,Illustrator等设计软件进行WPF图形图像的绘制
原文:借助Photoshop,Illustrator等设计软件进行WPF图形图像的绘制 本文所示例子是借助第三方设计软件,制作复杂的矢量图形,转成与XAML酷似的SVG,再转换成xaml而实现的。
914 0
在VS2005中设置WPF中自定义按钮的事件
原文:在VS2005中设置WPF中自定义按钮的事件 上篇讲了如何在Blend中绘制圆角矩形(http://blog.csdn.net/johnsuna/archive/2007/08/13/1740781.aspx),本篇继续下一步骤,如何自定义按钮的事件。
820 0
自定义iOS7导航栏背景,标题和返回按钮文字颜色
在iOS7下,默认导航栏背景,颜色是这样的,接下来我们就进行自定义,如果你仅仅是更改一下背景和颜色,代码会很简单,不需要很复杂的自定义View来替代leftBarItem 更改导航栏的背景和文字Color 方法一: [objc] view...
902 0
WPF界面设计技巧(6)—玩玩数字墨水手绘涂鸦
原文:WPF界面设计技巧(6)—玩玩数字墨水手绘涂鸦        想让你的程序支持鼠标及手写笔涂鸦吗?只要敲入“”这几个字符,你就会领悟什么叫“很好很强大”,今天我们来做一个手写板的演示,你可把它当作屏幕便笺使用。
1015 0
WPF界面设计技巧(4)—自定义列表项样式
原文:WPF界面设计技巧(4)—自定义列表项样式   有前面修改按钮样式的基础,我们可以尝试来定制一个即好看又好用的 ListBox ,今天先来讲“好看”部分。   打开 Microsoft Visual Studio 2008 ,建立一个WPF应用程序,调整窗体大小,在窗体内创建一个 ListBox 和一个 Button ,按下图所示布局。
776 0
+关注
杰克.陈
一个安静的程序猿~
10427
文章
2
问答
文章排行榜
最热
最新
相关电子书
更多
《2021云上架构与运维峰会演讲合集》
立即下载
《零基础CSS入门教程》
立即下载
《零基础HTML入门教程》
立即下载