//将合成图片中的某一桢图片大批量的添加到场景中,进行场景的优化 //方法一: //将合成的图片的plist添加到缓存 /*CCSpriteFrameCache* frameCache = CCSpriteFrameCache::sharedSpriteFrameCache(); frameCache->addSpriteFramesWithFile("jiji.plist"); //获取其中的一个图片给CCSpriteFrame CCSpriteFrame*frame = CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("alien.png"); //将frame的Texture赋给CCSpriteBatchNode CCSpriteBatchNode*batchNode = CCSpriteBatchNode::createWithTexture(frame->getTexture(),100); batchNode->setPosition(CCPointZero); this->addChild(batchNode); for (int i=0;i<1000;i++ ) { CCSprite *testIcon = CCSprite::createWithSpriteFrameName("alien.png"); testIcon->setPosition(ccp(size.x/2,size.y/2 + 60)); batchNode->addChild(testIcon); }*/ //方法二: CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("jiji.plist"); CCSpriteBatchNode*batchNode = CCSpriteBatchNode::create("jiji.pvr.ccz"); batchNode->setPosition(CCPointZero); this->addChild(batchNode); for (int i=0;i<10000;i++ ) { CCSprite *testIcon = CCSprite::createWithSpriteFrameName("alien.png"); testIcon->setPosition(ccp(size.x/2,size.y/2 + 60)); batchNode->addChild(testIcon); }