一、基本理论和基本代码
- 概念总结
Quartz 2D是一个二维绘图引擎,同时支持iOS和Mac系统。Quartz 2D能完成的工作:
绘制图形 : 线条,三角形,矩形,圆,弧等;
绘制文字
绘制,生成图片(图像)
读取,生成PDF
截图,裁剪图片
自定义UI控件
等
Quartz2D提供了以下几种类型的Graphics Context:
Bitmap Graphics Context
PDF Graphics Context
Window Graphics Context
Layer Graphics Context
Printer Graphics Context
2.基本代码
1).获得图形上下文
CGContextRefctx= UIGraphicsGetCurrentContext();2).拼接路径
CGContextMoveToPoint(ctx, 10, 10); CGContextAddLineToPoint(ctx, 100, 100);3).绘制路径
CGContextStrokePath(ctx); CGContextFillPath(cox);
新建一个起点
voidCGContextMoveToPoint(CGContextRefc, CGFloatx, CGFloaty)
添加新的线段到某个点
voidCGContextAddLineToPoint(CGContextRefc, CGFloatx, CGFloaty)
添加一个矩形
CGContextAddRect(CGContextRefc, CGRectrect)
添加一个椭圆
voidCGContextAddEllipseInRect(CGContextRefcontext, CGRectrect)
添加一个圆弧
CGContextAddArc(CGContextRefc, CGFloatx, CGFloaty,CGFloatradius, CGFloatstartAngle, CGFloatendAngle, int clockwise)
Mode参数决定绘制的模式
CGContextDrawPath(CGContextRefc, CGPathDrawingModemode)
绘制空心路径
CGContextStrokePath(CGContextRefc)
绘制实心路径
CGContextFillPath(CGContextRefc)
提示:一般以CGContextDraw、CGContextStroke、CGContextFill开头的函数,都是用来绘制路径的
绘制一个进度条
- (void)drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGPoint centerP = CGPointMake(rect.size.width * 0.5, rect.size.height * 0.5); CGFloat radius = MIN(rect.size.width, rect.size.height) * 0.5 - 15; UIBezierPath* path2 = [UIBezierPath bezierPathWithArcCenter:centerP radius:radius startAngle:-M_PI_2 endAngle: M_PI_2 + M_PI*2 clockwise:YES]; [[UIColor redColor] set]; CGContextAddPath(ctx, path2.CGPath); CGContextDrawPath(ctx, kCGPathStroke); UIBezierPath* path3 = [UIBezierPath bezierPathWithArcCenter:centerP radius:radius-20 startAngle:-M_PI_2 endAngle: M_PI_2 + M_PI*2 clockwise:YES]; [[UIColor redColor] set]; CGContextAddPath(ctx, path3.CGPath); CGContextDrawPath(ctx, kCGPathStroke); UIBezierPath* path = [UIBezierPath bezierPathWithArcCenter:centerP radius:radius-10 startAngle:-M_PI_2 endAngle:M_PI * 2 * self.progress - M_PI_2 clockwise:YES]; CGContextSetLineWidth(ctx, 20); [[UIColor blueColor] set]; CGContextSetLineCap(ctx, kCGLineCapRound); CGContextAddPath(ctx, path.CGPath); CGContextDrawPath(ctx, kCGPathStroke); }
二、常用举例
- 颜色转图像
- (UIImage*) createImageWithColor: (UIColor*) color { CGRect rect=CGRectMake(0.0f, 0.0f, 1.0f, 1.0f); UIGraphicsBeginImageContext(rect.size); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(context, [color CGColor]); CGContextFillRect(context, rect); UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return theImage; }
2.view截屏
-(UIImage*)captureView:(UIView*)view { if (!view) { return nil; } UIGraphicsBeginImageContext(view.bounds.size); [view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage* image= UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); //写入照片 // UIImageWriteToSavedPhotosAlbum(image, self, nil, nil); return image; }