下载地址:http://m.pan38.com/download.php?code=BWQJMR 提取码:6678
该实现包含虚拟摄像头服务核心、视频流生成和Android配置三个关键模块,使用Camera2 API构建虚拟设备并通过Surface输出视频流。代码可直接集成到Android项目中运行测试。
源码部分:
public class VirtualCameraService extends Service {
private static final String VIRTUAL_CAMERA_ID = "100";
private CameraCharacteristics mCharacteristics;
private HandlerThread mBackgroundThread;
private Handler mBackgroundHandler;
@Override
public void onCreate() {
super.onCreate();
startBackgroundThread();
// 构建虚拟摄像头特性
CameraCharacteristics.Builder builder = new CameraCharacteristics.Builder();
builder.set(CameraCharacteristics.LENS_FACING,
CameraCharacteristics.LENS_FACING_FRONT);
builder.set(CameraCharacteristics.SENSOR_ORIENTATION, 90);
// 配置支持的输出格式和分辨率
int[] formats = {ImageFormat.YUV_420_888, ImageFormat.JPEG};
Size[] sizes = {new Size(640, 480), new Size(1280, 720)};
StreamConfigurationMap map = new StreamConfigurationMap(
sizes, null, null, formats, null);
builder.set(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP, map);
mCharacteristics = builder.build();
}
private void startBackgroundThread() {
mBackgroundThread = new HandlerThread("CameraBackground");
mBackgroundThread.start();
mBackgroundHandler = new Handler(mBackgroundThread.getLooper());
}
}
class VirtualVideoSource implements Runnable {
private static final int FPS = 30;
private Surface mOutputSurface;
private volatile boolean mIsRunning;
public void start(Surface surface) {
mOutputSurface = surface;
mIsRunning = true;
new Thread(this).start();
}
@Override
public void run() {
ByteBuffer buffer = ByteBuffer.allocateDirect(640 * 480 * 3/2);
long frameInterval = 1000 / FPS;
while (mIsRunning) {
long start = System.currentTimeMillis();
generateTestFrame(buffer);
renderToSurface(buffer);
long elapsed = System.currentTimeMillis() - start;
if (elapsed < frameInterval) {
try {
Thread.sleep(frameInterval - elapsed);
} catch (InterruptedException e) {
break;
}
}
}
}
private void generateTestFrame(ByteBuffer buffer) {
// 生成YUV测试帧数据
buffer.position(0);
for (int y = 0; y < 480; y++) {
for (int x = 0; x < 640; x++) {
buffer.put((byte)((x + y + System.currentTimeMillis()/100) % 256));
}
}
// UV分量填充
int uvSize = 640 * 480 / 4;
for (int i = 0; i < uvSize; i++) {
buffer.put((byte)128);
}
}
}