没成功,只是做个记录,后面再研究
希望将第三方的 HandyControl.dll 嵌入到 exe 中,这样不用发多个文件给别人
将第三方DLL。加载到解决方案中
添加引用
将“属性页”中的“复制本地”项改为“False”
右键点击最开始复制到项目目录中的dll文件,点击“属性”。
将“属性”页中的“复制到输出目录”设置为“不复制”,“生成操作”设置为“嵌入的资源”。
记事本编辑 VipReminder.csproj
下面增加如下代码
<Target Name="AfterResolveReferences"> <ItemGroup> <EmbeddedResource Include="@(ReferenceCopyLocalPaths)" Condition="'%(ReferenceCopyLocalPaths.Extension)' == '.dll'"> <LogicalName>%(ReferenceCopyLocalPaths.DestinationSubDirectory)%(ReferenceCopyLocalPaths.Filename)%(ReferenceCopyLocalPaths.Extension)</LogicalName> </EmbeddedResource> </ItemGroup> </Target>
在 App.xml.cs 中增加如下代码
public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); AppDomain.CurrentDomain.AssemblyResolve += OnResolveAssembly; } private static Assembly OnResolveAssembly(object sender, ResolveEventArgs args) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); var executingAssemblyName = executingAssembly.GetName(); var resName = executingAssemblyName.Name + ".resources"; AssemblyName assemblyName = new AssemblyName(args.Name); string path = ""; if (resName == assemblyName.Name) { path = executingAssemblyName.Name + ".g.resources"; ; } else { path = assemblyName.Name + ".dll"; if (assemblyName.CultureInfo.Equals(CultureInfo.InvariantCulture) == false) { path = String.Format(@"{0}\{1}", assemblyName.CultureInfo, path); } } using (Stream stream = executingAssembly.GetManifestResourceStream(path)) { if (stream == null) return null; byte[] assemblyRawBytes = new byte[stream.Length]; stream.Read(assemblyRawBytes, 0, assemblyRawBytes.Length); return Assembly.Load(assemblyRawBytes); } } }