学习目录如下:
- 一、本地数据加载(Data)
- 二、添加数据模型(Model)
- 三、添加代理模型(Proxy)
- 四、添加元素的代理(Delegate)
- 五、添加视图层(View)
- 六、程序运行效果
- 七、Qt开发工程师资料领取(免费)
之前的一篇文章中介绍过QT的委托代理机制,那时候由于理解的比较浅就简单的给了一个例子。最近又做了一部分相关的工作,发现之前的理解有点问题。这里就详细的介绍一下QT的委托代理机制的用法,希望对大家有帮助。
Model-View-Delegate机制可以简单的理解为将本地的一些数据以特定的UI形式呈现出来。常见的数据结构包括列表数据(list)、表格数据(table)、树状数据(tree),分别对应着QT中的QListView、QTableView、QTreeView控件。本地数据和视图代理之间的关系如下图所示:
添加图片注释,不超过 140 字(可选)
数据模型中的数据来源可以是本地的XML文件、JSON文件、二进制数据,也可以数据库中的数据表。这些数据源中的数据按照一定的结构加载到对应的数据模型中,我们可以通过操作数据模型中的数据来间接的操作数据源中的数据。
有时候,我们需要对数据模型中的数据进行二次处理,包括数据筛选、数据排序、数据处理等等,这时候我们就得需要引入模型代理,负责对数据模型进行处理。当然模型代理不是必须的。QT中的模型代理有两种都是QAbstractProxyModel的子类。分别是QIdentityProxyModel和QSortFilterProxyModel。
QIdentityProxyModel代理不会修改原有的数据模型,只是重写了data()函数,对返回视图的数据进行了重新组合和修改。
QSortFilterProxyModel代理会对模型的数据进行筛选和排序。
有了这两个代理类,我们就可以对模型中的数据进行处理了。
数据模型加载完毕数据之后,View层就会对数据模型中的数据进行呈现了。由于数据模型中的数据都是以一个个数据单元存在的,我们可以为每个数据单元指定对应的UI。这就用到了委托代理Delegate,委托控件可以给数据模型中的每一个元素指定固定的UI。通过委托代理的机制,我们就可以以个性的图形界面呈现本地数据了。
下面以一个详细的例子,来说明一下委托代理机制的用法。例子主要功能是以缩略图的形式对本地的图片文件进行管理,类似于一个图片管理器。
一、本地数据加载(Data)
例子中的图片数据主要包含两个字段,一个字段是图片的ID,另一个字段是图片的URL。对应的数据结构如下所示:
//Picture class Picture { public: Picture(const QString & filePath = "") { mPictureUrl = QUrl::fromLocalFile(filePath); } Picture(const QUrl& fileUrl) { mPictureUrl = fileUrl; } int pictureId() const { return mPictureId; } void setPictureId(int pictureId) { mPictureId = pictureId; } QUrl pictureUrl() const { return mPictureUrl; } void setPictureUrl(const QUrl &pictureUrl) { mPictureUrl = pictureUrl; } private: int mPictureId; // 图片ID QUrl mPictureUrl; //图片的地址 };
由于本地的图片数据可能会很多,为了方便对大量的图片数据进行管理,这里我们采用SQLITE数据库对图片信息进行本地持久化。首先,我们新建数据库管理类,管理数据库连接。
//DatabaseManager.h #ifndef DATABASEMANAGER_H #define DATABASEMANAGER_H #include <memory> #include <QString> #include "PictureDao.h" class QSqlQuery; class QSqlDatabase; const QString DATABASE_FILENAME = "picture.db"; class DatabaseManager { public: static void debugQuery(const QSqlQuery& query); //数据库管理类是单例模式 static DatabaseManager& instance(); ~DatabaseManager(); protected: //用来构建固定名称的数据库 DatabaseManager(const QString& path = DATABASE_FILENAME); DatabaseManager& operator=(const DatabaseManager& rhs); private: std::unique_ptr<QSqlDatabase> mDatabase; public: //图片数据操作类 const PictureDao mpictureDao; }; #endif // DATABASEMANAGER_H
//DatabaseManager.cpp #include "DatabaseManager.h" #include <QSqlDatabase> #include <QDebug> #include <QSqlError> #include <QSqlQuery> void DatabaseManager::debugQuery(const QSqlQuery& query) { if (query.lastError().type() == QSqlError::ErrorType::NoError) { qDebug() << "Query OK:" << query.lastQuery(); } else { qWarning() << "Query KO:" << query.lastError().text(); qWarning() << "Query text:" << query.lastQuery(); } } DatabaseManager&DatabaseManager::instance() { static DatabaseManager singleton; return singleton; } DatabaseManager::DatabaseManager(const QString& path) : mDatabase(new QSqlDatabase(QSqlDatabase::addDatabase("QSQLITE"))), mpictureDao(*mDatabase) { mDatabase->setDatabaseName(path); bool openStatus = mDatabase->open(); qDebug() << "Database connection: " << (openStatus ? "OK" : "Error"); mpictureDao.init(); } DatabaseManager::~DatabaseManager() { mDatabase->close(); }
完成数据库管理类的创建之后,我们需要添加图片数据表的数据库访问对象,访问对象负责完成对图片数据表的增删改查等基本操作,对应的实现如下所示:
//PictureDao.h #ifndef PICTUREDAO_H #define PICTUREDAO_H #include <memory> #include <vector> class QSqlDatabase; class Picture; class PictureDao { public: explicit PictureDao(QSqlDatabase& database); void init() const; //添加图片 void addPicture(Picture& picture) const; //删除图片 void removePicture(int id) const; //加载图片 std::unique_ptr<std::vector<std::unique_ptr<Picture>>> loadPictures() const; //删除所有的数据 void removeAllPictures() const; private: QSqlDatabase& mDatabase; }; #endif // PICTUREDAO_H
//PictureDao.cpp #include "PictureDao.h" #include <QSqlDatabase> #include <QSqlQuery> #include <QVariant> #include "DatabaseManager.h" #include "picturemodel.h" using namespace std; PictureDao::PictureDao(QSqlDatabase& database) : mDatabase(database) { } void PictureDao::init() const { if (!mDatabase.tables().contains("pictures")) { QSqlQuery query(mDatabase); query.exec(QString("CREATE TABLE pictures") + " (id INTEGER PRIMARY KEY AUTOINCREMENT, " + "url TEXT)"); DatabaseManager::debugQuery(query); } } void PictureDao::addPicture(Picture& picture) const { QSqlQuery query(mDatabase); query.prepare(QString("INSERT INTO pictures") + " (url)" + " VALUES (" + ":url" + ")"); query.bindValue(":url", picture.pictureUrl()); query.exec(); DatabaseManager::debugQuery(query); picture.setPictureId(query.lastInsertId().toInt()); } void PictureDao::removePicture(int id) const { QSqlQuery query(mDatabase); query.prepare("DELETE FROM pictures WHERE id = (:id)"); query.bindValue(":id", id); query.exec(); DatabaseManager::debugQuery(query); } unique_ptr<vector<unique_ptr<Picture>>> PictureDao::loadPictures() const { QSqlQuery query(mDatabase); query.prepare("SELECT * FROM pictures"); query.exec(); DatabaseManager::debugQuery(query); unique_ptr<vector<unique_ptr<Picture>>> list(new vector<unique_ptr<Picture>>()); while(query.next()) { unique_ptr<Picture> picture(new Picture()); picture->setPictureId(query.value("id").toInt()); picture->setPictureUrl(query.value("url").toString()); list->push_back(move(picture)); } return list; } void PictureDao::removeAllPictures() const { QSqlQuery query(mDatabase); query.prepare("DELETE FROM pictures WHERE 1=1"); query.exec(); DatabaseManager::debugQuery(query); }
完成数据访问层的构建之后,我们的应用就具备了对底层原始数据操作的能力。这个是应用的基础能力。
二、添加数据模型(Model)
完成了数据操作类之后,接下来我们就需要构建对应的数据模型了。由于图片信息之间是没有关联关系的所以这里采用的是基于QAbstractListModel的列表数据模型,对应的实现如下所示:
//picturemodel.h #ifndef PICTUREMODEL_H #define PICTUREMODEL_H #include <memory> #include <vector> #include <QAbstractListModel> #include <QUrl> #include "DatabaseManager.h" class PictureModel : public QAbstractListModel { Q_OBJECT public: //自定义每个元素的数据类型 enum Roles { UrlRole = Qt::UserRole + 1, FilePathRole }; PictureModel(QObject* parent = 0); //向数据模型中添加单个数据 QModelIndex addPicture(const Picture& picture); Q_INVOKABLE void addPictureFromUrl(const QUrl& fileUrl); //模型的行数 int rowCount(const QModelIndex& parent = QModelIndex()) const override; //获取某个元素的数据 QVariant data(const QModelIndex& index, int role) const override; //删除某几行数据 Q_INVOKABLE bool removeRows(int row, int count, const QModelIndex& parent = QModelIndex()) override; //每个元素类别的名称 QHash<int, QByteArray> roleNames() const override; //加载用户图片 Q_INVOKABLE void loadPictures(); //清空模型的中的数据,但不移除本地文件数据 void clearPictures(); public slots: //清空模型,删除本地文件中的数据 void deleteAllPictures(); private: void resetPictures(); bool isIndexValid(const QModelIndex& index) const; private: DatabaseManager& mDatabase; std::unique_ptr<std::vector<std::unique_ptr<Picture>>> mPictures; }; #endif // PICTUREMODEL_H
//picturemodel.cpp #include "picturemodel.h" #include <QUrl> using namespace std; PictureModel::PictureModel(QObject* parent) : QAbstractListModel(parent), mPictures(new vector<unique_ptr<Picture>>()), mDatabase(DatabaseManager::instance()) { } QModelIndex PictureModel::addPicture(const Picture& picture) { int rows = rowCount(); beginInsertRows(QModelIndex(), rows, rows); unique_ptr<Picture>newPicture(new Picture(picture)); mDatabase.mpictureDao.addPicture(*newPicture); mPictures->push_back(move(newPicture)); endInsertRows(); return index(rows, 0); } void PictureModel::addPictureFromUrl(const QUrl& fileUrl) { addPicture(Picture(fileUrl)); } int PictureModel::rowCount(const QModelIndex& /*parent*/) const { return mPictures->size(); } QVariant PictureModel::data(const QModelIndex& index, int role) const { if (!isIndexValid(index)) { return QVariant(); } const Picture& picture = *mPictures->at(index.row()); switch (role) { //展示数据为图片的名称 case Qt::DisplayRole: return picture.pictureUrl().fileName(); break; //图片的URL case Roles::UrlRole: return picture.pictureUrl(); break; //图片地址 case Roles::FilePathRole: return picture.pictureUrl().toLocalFile(); break; default: return QVariant(); } } bool PictureModel::removeRows(int row, int count, const QModelIndex& parent) { if (row < 0 || row >= rowCount() || count < 0 || (row + count) > rowCount()) { return false; } beginRemoveRows(parent, row, row + count - 1); int countLeft = count; while(countLeft--) { const Picture& picture = *mPictures->at(row + countLeft); mDatabase.mpictureDao.removePicture(picture.pictureId()); } mPictures->erase(mPictures->begin() + row, mPictures->begin() + row + count); endRemoveRows(); return true; } QHash<int, QByteArray> PictureModel::roleNames() const { QHash<int, QByteArray> roles; roles[Qt::DisplayRole] = "name"; roles[Roles::FilePathRole] = "filepath"; roles[Roles::UrlRole] = "url"; return roles; } void PictureModel::loadPictures() { beginResetModel(); mPictures = mDatabase.mpictureDao.loadPictures(); endResetModel(); } void PictureModel::clearPictures() { resetPictures(); } void PictureModel::resetPictures() { beginResetModel(); mPictures.reset(new vector<unique_ptr<Picture>>()); endResetModel(); return; } void PictureModel::deleteAllPictures() { mDatabase.mpictureDao.removeAllPictures(); resetPictures(); } bool PictureModel::isIndexValid(const QModelIndex& index) const { if (index.row() < 0 || index.row() >= rowCount() || !index.isValid()) { return false; } return true; }
QT允许开发者针对数据模型中的每个数据单元ModelIndex定义不同的数据角色。简单来说,就是每个数据单元可以提供各种类型的供外部使用的数据。这里我们定义了UrlRole和FilePathRole分别代表着图片的URL和图片的地址。
三、添加代理模型(Proxy)
模型代理就是对原始模型中的数据进行二次处理,包括排序筛选等等操作。模型代理不能直接修改模型中的数据,只是负责对数据模型中的数据进行二次处理操作。同时模型代理也不是必须的,我们也可以直接用原始的数据模型和视图进行交互。模型代理对应的实现如下所示:
//picproxymodel.h #ifndef PICTURE_PROXY_MODEL_H #define PICTURE_PROXY_MODEL_H #include <QIdentityProxyModel> #include <QHash> #include <QPixmap> class PictureModel; class PictureProxyModel : public QIdentityProxyModel { public: PictureProxyModel(QObject* parent = 0); //通过重写data接口对数据进行二次处理 QVariant data(const QModelIndex& index, int role) const override; //设置获取源数据模型 void setSourceModel(QAbstractItemModel* sourceModel) override; PictureModel* pictureModel() const; private: //重新加载缩略图 void reloadPictures(); //生成缩略图 void generatePictures(const QModelIndex& startIndex, int count); private: QHash<QString, QPixmap*>mPictureHashMaps; }; #endif
//picproxymodel.cpp #include "picproxymodel.h" #include "PictureModel.h" const unsigned int PICTURE_SIZE = 350; PictureProxyModel::PictureProxyModel(QObject* parent) : QIdentityProxyModel(parent), mPictureHashMaps() { } QVariant PictureProxyModel::data(const QModelIndex& index, int role) const { //对原始数据模型中的数据进行二次加工处理 //供前端调用 if (role != Qt::DecorationRole) { return QIdentityProxyModel::data(index, role); } QString filepath = sourceModel()->data(index, PictureModel::Roles::FilePathRole).toString(); return *mPictureHashMaps[filepath]; } void PictureProxyModel::setSourceModel(QAbstractItemModel* sourceModel) { QIdentityProxyModel::setSourceModel(sourceModel); if (!sourceModel) { return; } connect(sourceModel, &QAbstractItemModel::modelReset, [this] {reloadPictures();}); connect(sourceModel, &QAbstractItemModel::rowsInserted, [this](const QModelIndex& /*parent*/, int first, int last) { generatePictures(index(first, 0), last - first + 1); }); } PictureModel* PictureProxyModel::pictureModel() const { return static_cast<PictureModel*>(sourceModel()); } void PictureProxyModel::reloadPictures() { qDeleteAll(mPictureHashMaps); mPictureHashMaps.clear(); generatePictures(index(0, 0), rowCount()); } void PictureProxyModel::generatePictures(const QModelIndex& startIndex, int count) { if (!startIndex.isValid()) { return; } const QAbstractItemModel* model = startIndex.model(); int lastIndex = startIndex.row() + count; for(int row = startIndex.row(); row < lastIndex; row++) { QString filepath = model->data(model->index(row, 0), PictureModel::Roles::FilePathRole).toString(); QPixmap pixmap(filepath); auto thumbnail = new QPixmap(pixmap.scaled(PICTURE_SIZE, PICTURE_SIZE,Qt::KeepAspectRatio, Qt::SmoothTransformation)); mPictureHashMaps.insert(filepath, thumbnail); } }
四、添加元素的代理(Delegate)
元素代理就是数据表中每个元素对应的UI,我们通过自定义的控件来呈现对应的数据。这里我们采用的是QStyledItemDelegate而不是QItemDelegate,是因为QStyledItemDelegate支持样式表的操作,而QItemDelegate不支持,对应的实现如下所示:
//picturedelegate.h #ifndef PICTUREDELEGATE_H #define PICTUREDELEGATE_H #include <QStyledItemDelegate> #include <QMouseEvent> class PictureDelegate : public QStyledItemDelegate { Q_OBJECT public: PictureDelegate(QObject* parent = 0); //代理的绘制事件 void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override; //代理的尺寸 QSize sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index) const override; protected: }; #endif // PICTUREDELEGATE_H
//picturedelegate.cpp #include "picturedelegate.h" #include <QPainter> //标题栏的尺寸样式 const unsigned int LABEL_HEIGHT = 20; const unsigned int LABEL_COLOR = 0x303030; const unsigned int LABEL_ALPHA = 200; const unsigned int LABEL_TEXT_COLOR = 0xffffff; const unsigned int HIGHLIGHT_ALPHA = 100; //图片的尺寸样式 const unsigned int PIXMAP_WIDTH = 200; const unsigned int PIXMAP_HEIGHT = 200; PictureDelegate::PictureDelegate(QObject* parent) : QStyledItemDelegate(parent) { } void PictureDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const { painter->save(); //绘制对应的图片 QPixmap pixmap = index.model()->data(index, Qt::DecorationRole).value<QPixmap>(); painter->drawPixmap(option.rect.x(), option.rect.y(),PIXMAP_WIDTH,PIXMAP_HEIGHT,pixmap); //绘制图片的标题栏显示图片名称 QRect bannerRect = QRect(option.rect.x(), option.rect.y(), PIXMAP_WIDTH, LABEL_HEIGHT); QColor bannerColor = QColor(LABEL_COLOR); bannerColor.setAlpha(LABEL_ALPHA); painter->fillRect(bannerRect, bannerColor); //绘制标题文字 QString filename = index.model()->data(index, Qt::DisplayRole).toString(); painter->setPen(LABEL_TEXT_COLOR); painter->drawText(bannerRect, Qt::AlignCenter, filename); //设置元素被选中之后的颜色 if (option.state.testFlag(QStyle::State_Selected)) { QColor selectedColor = option.palette.highlight().color(); selectedColor.setAlpha(HIGHLIGHT_ALPHA); painter->fillRect(option.rect, selectedColor); } painter->restore(); } QSize PictureDelegate::sizeHint(const QStyleOptionViewItem& /*option*/, const QModelIndex& index) const { const QPixmap& pixmap = index.model()->data(index, Qt::DecorationRole).value<QPixmap>(); return QSize(PIXMAP_WIDTH,PIXMAP_HEIGHT); }
我们也可以通过实现QStyledItemDelegate::createEditor()接口,来对每一个元素代理中的数据进行编辑,这里就不详细介绍了,之前的文章中写过。
五、添加视图层(View)
完善了数据模型和元素代理之后,对应的视图层操作就比较简单了。视图层我们添加了和用户交互的接口,用户可以通过对应的UI操作,对数据模型中的数据进行增删改查。同时视图中我们为元素添加了菜单,我们可以通过右键菜单来删除某个特定的元素。
//mylistview.h #ifndef MYLISTVIEW_H #define MYLISTVIEW_H #include <QWidget> #include <QItemSelectionModel> #include <QMouseEvent> #include <QMenu> namespace Ui { class MyListView; } class PictureProxyModel; class MyListView : public QWidget { Q_OBJECT public: explicit MyListView(QWidget *parent = 0); ~MyListView(); //设置数据模型 void setPictureModel(PictureProxyModel *pictureModel); //设置选中的数据模型 void setPictureSelectionModel(QItemSelectionModel *selectionModel); private slots: void addPictures(); void delPictures(); void clearPictures(); void delAllPicture(); void delCurrentPicture(); void showCustomMenu(const QPoint& pos); private: Ui::MyListView *ui; //图片数据模型 PictureProxyModel* mPictureModel; //选中元素的数据模型 QItemSelectionModel* mPictureSelectionModel; QModelIndex mCurrentIndex; QMenu* m_func_menu = nullptr; QAction* m_del_current_pic = nullptr; }; #endif // MYLISTVIEW_H
//mylistview.cpp #pragma execution_character_set("utf-8") #include "mylistview.h" #include "picturedelegate.h" #include "picproxymodel.h" #include "ui_mylistview.h" #include "picturemodel.h" #include <QFileDialog> #include <QInputDialog> #include <QStandardPaths> MyListView::MyListView(QWidget *parent) : QWidget(parent), ui(new Ui::MyListView) { ui->setupUi(this); //设置元素之间的间隔 ui->pic_list_view->setSpacing(5); //设置尺寸变化策略 ui->pic_list_view->setResizeMode(QListView::Adjust); //设置元素增减的时候的变化模式 ui->pic_list_view->setFlow(QListView::LeftToRight); //设置伸缩的时候是否自动换行 ui->pic_list_view->setWrapping(true); //设置每个元素的代理 ui->pic_list_view->setItemDelegate(new PictureDelegate(this)); //开启自定义的菜单 ui->pic_list_view->setContextMenuPolicy(Qt::CustomContextMenu); //初始化功能菜单 m_func_menu = new QMenu(this); m_del_current_pic = new QAction("删除当前图片",this); m_func_menu->addAction(m_del_current_pic); connect(m_del_current_pic,&QAction::triggered,this,&MyListView::delCurrentPicture); //对图片数据进行增删改查 connect(ui->add_pic_btn, &QPushButton::clicked, this, &MyListView::addPictures); connect(ui->clear_btn, &QPushButton::clicked,this, &MyListView::clearPictures); connect(ui->del_pic_btn, &QPushButton::clicked, this, &MyListView::delPictures); connect(ui->del_all_pic_btn,&QPushButton::clicked,this,&MyListView::delAllPicture); connect(ui->pic_list_view,&QListView::customContextMenuRequested,this,&MyListView::showCustomMenu); } MyListView::~MyListView() { delete ui; } void MyListView::setPictureModel(PictureProxyModel* pictureModel) { mPictureModel = pictureModel; ui->pic_list_view->setModel(pictureModel); } void MyListView::setPictureSelectionModel(QItemSelectionModel* selectionModel) { mPictureSelectionModel = selectionModel; ui->pic_list_view->setSelectionModel(selectionModel); } void MyListView::addPictures() { QStringList filenames = QFileDialog::getOpenFileNames(this, "添加图片", QStandardPaths::writableLocation(QStandardPaths::DesktopLocation), "Picture files (*.jpg *.png)"); if (!filenames.isEmpty()) { QModelIndex lastModelIndex; for (auto filename : filenames) { Picture picture(filename); lastModelIndex = mPictureModel->pictureModel()->addPicture(picture); lastModelIndex = mPictureModel->index(lastModelIndex.row(),lastModelIndex.column()); } if(lastModelIndex.isValid()) { ui->pic_list_view->setCurrentIndex(lastModelIndex); } } } void MyListView::delPictures() { if (mPictureSelectionModel->selectedIndexes().isEmpty()) { return; } int row = mPictureSelectionModel->currentIndex().row(); mPictureModel->sourceModel()->removeRow(row); //选中前一个图片 QModelIndex previousModelIndex = mPictureModel->sourceModel()->index(row - 1, 0); if(previousModelIndex.isValid()) { previousModelIndex = mPictureModel->index(previousModelIndex.row(),previousModelIndex.column()); mPictureSelectionModel->setCurrentIndex(previousModelIndex, QItemSelectionModel::SelectCurrent); return; } //选中后一个图片 QModelIndex nextModelIndex = mPictureModel->sourceModel()->index(row, 0); if(nextModelIndex.isValid()) { nextModelIndex = mPictureModel->index(nextModelIndex.row(),nextModelIndex.column()); mPictureSelectionModel->setCurrentIndex(nextModelIndex, QItemSelectionModel::SelectCurrent); return; } } void MyListView::clearPictures() { PictureModel* pic_model = (PictureModel*)mPictureModel->sourceModel(); pic_model->clearPictures(); } void MyListView::delAllPicture() { PictureModel* pic_model = (PictureModel*)mPictureModel->sourceModel(); pic_model->deleteAllPictures(); } void MyListView::delCurrentPicture() { if(mCurrentIndex.isValid()) { PictureModel* pic_model = (PictureModel*)mPictureModel->sourceModel(); pic_model->removeRow(mCurrentIndex.row()); } } void MyListView::showCustomMenu(const QPoint &pos) { QPoint point = pos; mCurrentIndex = ui->pic_list_view->indexAt(pos); if(mCurrentIndex.isValid() && mCurrentIndex.row() >= 0) { m_func_menu->exec(ui->pic_list_view->mapToGlobal(point)); } }
完善了列表视图之后,我们就可以在主界面中,添加视图控件了,这也是UI层的最后一步操作了,对应的实现如下:
//mainwwindow.h #ifndef MAINWWINDOW_H #define MAINWWINDOW_H #include <QWidget> #include "mylistview.h" namespace Ui { class MainwWindow; } class MainwWindow : public QWidget { Q_OBJECT public: explicit MainwWindow(QWidget *parent = 0); ~MainwWindow(); private: MyListView* mListView=nullptr; }; #endif // MAINWWINDOW_H
//mainwwindow.cpp #include "mainwwindow.h" #include "ui_mainwwindow.h" #include "picturemodel.h" #include "picproxymodel.h" #include <QHBoxLayout> MainwWindow::MainwWindow(QWidget *parent) : QWidget(parent) { mListView = new MyListView(this); PictureModel* pic_model = new PictureModel(this); PictureProxyModel* pic_proxy_model = new PictureProxyModel(this); pic_proxy_model->setSourceModel(pic_model); QItemSelectionModel* pictureSelectionModel = new QItemSelectionModel(pic_proxy_model, this); mListView->setPictureModel(pic_proxy_model); mListView->setPictureSelectionModel(pictureSelectionModel); pic_model->loadPictures(); QHBoxLayout* main_layout = new QHBoxLayout(this); main_layout->addWidget(mListView); this->setLayout(main_layout); this->setFixedSize(910,600); } MainwWindow::~MainwWindow() { }
六、程序运行效果