一个小型的文字游戏,这是在大学的时候整蛊室友编写的,语句都是我们刚刚学完,所以比较简单,有能力的可以拿去玩一下。
#include<stdio.h> #include<stdlib.h> #include<conio.h> int monster_one(int p_xue,int p_blue,int *p_money,int *p_grade,int p_skill_1,int p_skill_2) { int gongji,xue = p_xue,blue = p_blue;/ int gongji1 = p_skill_1;/// int gongji2 = p_skill_2; int monster_one_xue; printf("怪物名称:刘露\n怪物血量;200\n怪物攻击:10\n"); for(monster_one_xue=200;monster_one_xue>0 && xue > 0;xue-=10) { printf("请选择攻击技能:\n1、普通攻击 \t伤害:%d\t蓝量+1\n2、焊烙铁攻击\t伤害:%d\t蓝量-5\n",gongji1,gongji2); scanf("%d",&gongji); if(gongji == 1 && xue > 0) { monster_one_xue = monster_one_xue - gongji1; blue++; printf("刘露血量-%d\\n",p_skill_1); printf("刘露攻击了你,您的血量-10\t蓝量+1\n"); printf("刘露剩余血量%d\t您剩余的血量%d\t蓝量%d\n",monster_one_xue,xue,blue); } else if(gongji == 2 && xue > 0) { if(blue >= 5) { monster_one_xue -= gongji2; blue -= 5; printf("刘露血量-%d\n",p_skill_2); printf("刘露攻击了你,您的血量-10\t蓝量-5\n"); printf("刘露剩余血量%d\t您剩余的血量%d\t蓝量%d\n",monster_one_xue,xue,blue); } else printf("您的蓝量不足!\n"); } } // for(i=0;i<0;i-+5) //结算 if(monster_one_xue <= 0) { *p_money+=200; //金币+200 *p_grade+=1; //等级+1 printf("恭喜你击败了丑陋的怪物:刘露\n您的金币+200!等级+1\n\n\n"); } else printf("打怪失败请继续努力升级哦!\n\n"); } int monster_two(int p_xue,int p_blue,int *p_money,int *p_grade,int p_skill_1,int p_skill_2) { int gongji,xue = p_xue,blue = p_blue;// int gongji1 = p_skill_1; int gongji2 = p_skill_2; int monster_two_xue; printf("怪物名称:刘露进化体\n怪物血量;1000\n怪物攻击:50\n"); for(monster_two_xue=1000;monster_two_xue>0 && xue > 0;xue-=50) { printf("请选择攻击技能:\n1、普通攻击 \t伤害:%d\t蓝量+1\n2、焊烙铁攻击\t伤害:%d\t蓝量-5\n",gongji1,gongji2); scanf("%d",&gongji); if(gongji == 1 && xue > 0) { monster_two_xue = monster_two_xue - gongji1; blue++; printf("刘露进化体血量-%d\n",p_skill_1); printf("刘露进化体攻击了你,您的血量-50\t蓝量+1\n"); printf("刘露进化体剩余血量%d\t您剩余的血量%d\t蓝量%d\n",monster_two_xue,xue,blue); } else if(gongji == 2 && xue > 0) { if(blue >= 5) { monster_two_xue -= gongji2; blue -= 5; printf("刘露进化体血量-%d\n",p_skill_2); printf("刘露进化体攻击了你,您的血量-50\t蓝量-5\n"); printf("刘露进化体剩余血量%d\t您剩余的血量%d\t蓝量%d\n",monster_two_xue,xue,blue); } else printf("您的蓝量不足!\n"); } } //结算 if(monster_two_xue <= 0) { *p_money+=1000; //金币+1000 *p_grade+=10; //等级+10 printf("恭喜你击败了丑陋的怪物:刘露进化体\n您的金币+1000!等级+10\n\n\n"); } else printf("打怪失败请继续努力升级哦!\n\n"); } //游戏加载调用 void deng(long number) { long i=0,j=0; for(i=0;i<number;i++) for(j=0;j<number;j++) ; } //游戏加载动画 int load(int time) { int i; printf("\n\n\n\n\n游戏正在加载中."); for(i=1;i<time;i++) { deng(10000); printf(" ."); if(i%7==0) { system("cls"); printf("\t\t\n\n\n\n\n游戏正在加载中."); } } system("cls"); } int asd() { } int main() { //初始化人物的信息 int admin_xue = 240; //人物血量 int admin_blue = 20; //人物蓝量 int admin_grade = 1; //人物等级 int admin_skill_1 = 10; //普通攻击 int admin_skill_2 = 20; //焊烙铁攻击 int admin_money = 100; //人物金钱 int scene; //场景选择 int guaiwu; //怪物选择 int buy_eqment; //购买商品选择 //都做成指针打怪的时候方便调用 // int *p_xue = admin_xue;/ // int *p_blue = admin_blue;/ int *p_money = &admin_money; int *p_grade = &admin_grade; // int *p_skill_1 = admin_skill_1;// // int *p_skill_2 = admin_skill_2;// int bye = 1; //游戏退出设置 //游戏加载中。。。 system("color 17"); //修改字体颜色以及背景颜色 system("mode con cols=80 lines=40 ");//修改界面大小 load(5); //提示模块 printf("\n欢迎来到暴打刘露游戏\n请选择你要进入的场景:\n\n"); while(bye) { printf("1、装备商店\n\n2、冒险打怪\n\n3、个人信息查看\n\n4、退出游戏\n\n5、清理屏幕\n\n"); //场景选择 scene=4; scanf("%d",&scene); // if(scene<0&&scene>5) // { // scene = 5; // } switch(scene) { case 1: printf("欢迎您来到装备商城!\n客观你看想要点啥?\n"); printf("1、短 剑:攻击+5 售价:100金币\n2、护 甲:血量+10 售价:100金币\n3、蓝宝石:蓝量+20 售价:200金币\n"); scanf("%d",&buy_eqment); if(buy_eqment==1) { if(admin_money>=100) { printf("共喜您购买短剑成功!普通攻击+5\n"); admin_skill_1+=5; admin_money-=100; } else printf("您的金币不足!!!\n"); } else if(buy_eqment==2) { if(admin_money>=100) { printf("共喜您购买护甲成功!基础血量+10\n"); admin_xue+=10; admin_money-=100; } else printf("您的金币不足!!!\n"); } else if(buy_eqment==3) { if(admin_money>=200) { printf("共喜您购买蓝宝石成功!基础蓝量+20\n"); admin_blue+=20; admin_money-=200; } else printf("您的金币不足!!!\n"); } else printf("不好意思客官展示没有其他商品!!\n"); break; case 2: printf("\n\n请选择挑战的怪物:"); printf("\n1、刘露\n2、刘露进化体\n") ; scanf("%d",&guaiwu); if(guaiwu==1) monster_one(admin_xue,admin_blue,p_money,p_grade,admin_skill_1,admin_skill_2); else if(guaiwu==2) monster_two(admin_xue,admin_blue,p_money,p_grade,admin_skill_1,admin_skill_2); break; case 3: printf("\n\n人物名称;刘露的爸比\n"); printf("基础血量:%d\t",admin_xue); printf("基础蓝量:%d\t",admin_blue); printf("金钱剩余:%d\t",admin_money); printf("人物等级:%d\n",admin_grade); printf("攻击技能拥有;\n(1):普通攻击 伤害:%d点 蓝量+1\n(2):焊烙铁攻击 伤害:%d点 蓝量-5\n\n",admin_skill_1,admin_skill_2); break; case 4:printf("感谢您的试玩!再见"); bye = 0; break; case 5:system("cls"); break; default: { printf("输入有误哈!!\n"); // bye=0; } } } return 0; }