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五子棋的游戏规则这里就不再赘述了 我们直接看运行效果
游戏规则:棋盘如下 总共有两名玩家(标记为* o) 两名玩家轮流输入自己想落子的地方,输入完之后会在棋盘上有对应的标记
初始化棋盘如下
*玩家输入后效果如下
o玩家输入后效果如下
部分代码如下
finish = False # 游戏是否结束 flagNum = 1 # 当前下棋者标记 flagch = '*' # 当前下棋者棋子 x = 0 # 当前棋子的横坐标 y = 0 # 当前棋子的纵坐标 print('\033[1;37;41m---------简易五子棋游戏(控制台版)---------\033[0m') # 棋盘初始化 checkerboard=[] for i in range(10): checkerboard.append([]) for j in range(10): checkerboard[i].append('-') def msg(): # 输出最后胜利的棋盘 print("\033[1;37;44m--------------------------------") print(" 1 2 3 4 5 6 7 8 9 10") for i in range(len(checkerboard)): print(chr(i + ord('A')) + " ", end=' ') for j in range(len(checkerboard[i])): print(checkerboard[i][j] + " ", end=' ') print() print("--------------------------------\033[0m") # 输出赢家 if (flagNum == 1): print('\033[32m*棋胜利!***\033[0m') else: print('\033[32mo棋胜利!***\033[0m') while not finish: # 打印棋盘 print("\033[1;30;46m--------------------------------") print(" 1 2 3 4 5 6 7 8 9 10") for i in range(len(checkerboard)): print(chr(i + ord('A')) + " ", end=' '); for j in range(len(checkerboard[i])): print(checkerboard[i][j] + " ", end=' ') print() print("--------------------------------\033[0m") # 判断当前下棋者 if flagNum == 1: flagch = '*' print('\033[1;37;40m请*输入棋子坐标(例如A1):\033[0m', end=' ') # 白字黑底 else: flagch = 'o' print('\033[1;30;42m请o输入棋子坐标(例如J5):\033[0m', end=' ') # 黑字绿底 # 输入棋子坐标 str = input() ch = str[0] # 获取第一个字符的大写形式 3[0m') continue # 判断坐标上是否有棋子 if (checkerboard[x][y] == '-'): if (flagNum == 1): checkerboard[x][y] = '*' else: checkerboard[x][y] = 'o' else: print('\033[31m******您输入位置已经有其他棋子,请重新输入!\033[0m') continue # 判断棋子左侧 if (y - 4 >= 0): if (checkerboard[x][y - 1] == flagch and checkerboard[x][y - 2] == flagch and checkerboard[x][y - 3] == flagch and checkerboard[x][y - 4] == flagch): finish = True msg() # 判断棋子右侧 if (y + 4 <= 9): if (checkerboard[x][y + 1] == flagch and checkerboard[x][y + 2] == flagch and checkerboard[x][y + 3] == flagch and checkerboard[x][y + 4] == flagch): finish = True msg() # 判断棋子上方 if (x - 4 >= 0): if (checkerboard[x - 1][y] == flagch and checkerboard[x - 2][y] == flagch and checkerboard[x - 3][y] == flagch and checkerboard[x - 4][y] == flagch): finish = True msg() # 判断棋子下方 if (x + 4 <= 9): if (checkerboard[x + 1][y] == flagch and checkerboard[x + 2][y] == flagch and checkerboard[x + 3][y] == flagch and checkerboard[x + 4][y] == flagch): finish = True msg() # 判断棋子右上方向 if (x - 4 >= 0 and y - 4 >= 0): if (checkerboard[x - 1][y - 1] == flagch and checkerboard[x - 2][y - 2] == flagch and checkerboard[x - 3][y - 3] == flagch and checkerboard[x - 4][y - 4] == flagch): finish = True msg() # 判断棋子右下方向 if (x + 4 <= 9 and y - 4 >= 0): if (checkerboard[x + 1][y - 1] == flagch and checkerboard[x + 2][y - 2] == flagch and checkerboard[x + 3][y - 3] == flagch and checkerboard[x + 4][y - 4] == flagch): finish = True msg() # 判断棋子左上方向 if (x - 4 >= 0 and y + 4 <= 9): if (checkerboard[x - 1][y + 1] == flagch and checkerboard[x - 2][y + 2] == flagch and checkerboard[x - 3][y + 3] == flagch and checkerboard[x - 4][y + 4] == flagch): finish = True msg() # 判断棋子左下方向 if (x + 4 <= 9 and y + 4 <= 9): if (checkerboard[x + 1][y + 1] == flagch and checkerboard[x + 2][y + 2] == flagch