Android 13 keyguard 覆盖 Occluded 流程

简介: 学习笔记

第一次接触 Occluded 是在唤起安全相机时,见Android 13 双击power键唤起安全相机。当时在这里遇到个bug:双击power键唤起安全相机,却弹出了bouncer界面,把安全相机界面遮挡了,后面就深入去看了下;看了几天都没找出问题,最后慢放复现视频,发现测试在安全相机界面有误触,根本没问题.......。

不过我们是退出锁屏还是进入锁屏,都将走这么个流程到 KeyguardController:

RootWindowContainer#ensureActivitiesVisible() -> DisplayContent#ensureActivitiesVisible() -> Task#ensureActivitiesVisible() -> ActivityTaskSupervisor#beginActivityVisibilityUpdate() -> KeyguardController#updateVisibility()

Occluded 的改变是从 system_server 进程中的 KeyguardController 开始的;

KeyguardController#updateVisibility()

// KeyguardController.java
    // 确保在完成设置所有可见性之前,根据需要更新锁定屏幕遮挡/关闭/打开屏幕状态
    void updateVisibility() {
        for (int displayNdx = mRootWindowContainer.getChildCount() - 1;
             displayNdx >= 0; displayNdx--) {
            final DisplayContent display = mRootWindowContainer.getChildAt(displayNdx);
            if (display.isRemoving() || display.isRemoved()) continue;
            final KeyguardDisplayState state = getDisplayState(display.mDisplayId);
            // 重点关注
            state.updateVisibility(this, display);
            if (state.mRequestDismissKeyguard) {
                handleDismissKeyguard(display.getDisplayId());
            }
        }
    }

state 为 KeyguardController 内部类KeyguardDisplayState 的对象;

KeyguardController#KeyguardDisplayState.updateVisibility()

// KeyguardController.java # KeyguardDisplayState.class
        void updateVisibility(KeyguardController controller, DisplayContent display) {
            final boolean lastOccluded = mOccluded;
            // 省略部分代码......
            mOccluded = false;
            final Task task = getRootTaskForControllingOccluding(display);
            final ActivityRecord top = task != null ? task.getTopNonFinishingActivity() : null;
            if (top != null) {
                // 省略部分代码......
                // 只有顶级 activity 可以控制遮挡,因为如果顶级应用不想遮挡键盘,我们就无法遮挡键盘。
                occludedByActivity = mTopOccludesActivity != null
                        || (mDismissingKeyguardActivity != null
                        && task.topRunningActivity() == mDismissingKeyguardActivity
                        && controller.canShowWhileOccluded(
                                true /* dismissKeyguard */, false /* showWhenLocked */));
                // FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD only apply for secondary display.
                if (mDisplayId != DEFAULT_DISPLAY) {
                    occludedByActivity |= display.canShowWithInsecureKeyguard()
                            && controller.canDismissKeyguard();
                }
            }
            mShowingDream = display.getDisplayPolicy().isShowingDreamLw() && (top != null
                    && top.getActivityType() == ACTIVITY_TYPE_DREAM);
            mOccluded = mShowingDream || occludedByActivity;
            mRequestDismissKeyguard = lastDismissKeyguardActivity != mDismissingKeyguardActivity
                    && !mOccluded && !mKeyguardGoingAway
                    && mDismissingKeyguardActivity != null;
            // 省略部分代码......
            if (lastOccluded != mOccluded) {
                // 重点关注,当遮挡状态改变时调用
                controller.handleOccludedChanged(mDisplayId, mTopOccludesActivity);
            } else if (!lastKeyguardGoingAway && mKeyguardGoingAway) {
                controller.handleKeyguardGoingAwayChanged(display);
            }
        }

在该方法里对变量 mOccluded 进行了更新,完成了 KeyguardController 的 occluded 属性改变。

KeyguardController# handleOccludedChanged()

// KeyguardController.java
    private void handleOccludedChanged(int displayId, @Nullable ActivityRecord topActivity) {
        if (displayId != DEFAULT_DISPLAY) {
            updateKeyguardSleepToken(displayId);
            return;
        }
        // 重点关注
        mWindowManager.mPolicy.onKeyguardOccludedChangedLw(isDisplayOccluded(DEFAULT_DISPLAY));
        if (isKeyguardLocked(displayId)) {
            mService.deferWindowLayout();
            try {
                mRootWindowContainer.getDefaultDisplay()
                        .requestTransitionAndLegacyPrepare(
                                isDisplayOccluded(DEFAULT_DISPLAY)
                                        ? TRANSIT_KEYGUARD_OCCLUDE
                                        : TRANSIT_KEYGUARD_UNOCCLUDE, 0 /* flags */);
                updateKeyguardSleepToken(DEFAULT_DISPLAY);
                mWindowManager.executeAppTransition();
            } finally {
                mService.continueWindowLayout();
            }
        }
        dismissMultiWindowModeForTaskIfNeeded(displayId, topActivity != null
                ? topActivity.getRootTask() : null);
    }

mWindowManager为 WindowManagerService 对象,mPolicy 是 WindowManagerPolicy 接口的对象,而 WindowManagerPolicy 被 PhoneWindowManager 继承,实现了其相关方法;则上述代码将调用到:PhoneWindowManager#onKeyguardOccludedChangedLw()

// PhoneWindowManager.java
    @Override
    public void onKeyguardOccludedChangedLw(boolean occluded) {
        if (mKeyguardDelegate != null && mKeyguardDelegate.isShowing()
                && !WindowManagerService.sEnableShellTransitions) {
            mPendingKeyguardOccluded = occluded;
            mKeyguardOccludedChanged = true;
        } else {
            // 重点关注
            setKeyguardOccludedLw(occluded, false /* force */,
                    false /* transitionStarted */);
        }
    }

这里当 mKeyguardDelegate.isShowing() 为 true 时,将会绕过 setKeyguardOccludedLw(),但是在后面的过渡动画会再调用 到setKeyguardOccludedLw(),该处过渡动画流程不作介绍。

直接看 PhoneWindowManager#setKeyguardOccludedLw():

// PhoneWindowManager.java
    // 更新 Keyguard 的遮挡状态
    private boolean setKeyguardOccludedLw(boolean isOccluded, boolean force,
            boolean transitionStarted) {
        if (DEBUG_KEYGUARD) Slog.d(TAG, "setKeyguardOccluded occluded=" + isOccluded);
        mKeyguardOccludedChanged = false;
        if (isKeyguardOccluded() == isOccluded && !force) {
            return false;
        }
        final boolean showing = mKeyguardDelegate.isShowing();
        final boolean animate = showing && !isOccluded;
        // 当为keyguard((un)occlude 转换启用远程动画时,
        // KeyguardService 使用远程动画开始作为更新其遮挡状态的信号,因此我们不需要在这里通知。
        final boolean notify = !WindowManagerService.sEnableRemoteKeyguardOccludeAnimation
                || !transitionStarted;
        // 重点关注
        mKeyguardDelegate.setOccluded(isOccluded, animate, notify);
        return showing;
    }

这里改变了mKeyguardDelegate 的值,也就完成了PhoneWidnowManager 的 occluded 属性改变。

KeyguardServiceDelegate#setOccluded()

// KeyguardServiceDelegate.java
    public void setOccluded(boolean isOccluded, boolean animate, boolean notify) {
        if (mKeyguardService != null && notify) {
            if (DEBUG) Log.v(TAG, "setOccluded(" + isOccluded + ") animate=" + animate);
            // 这里最终是调到 KeyguardService 的;
            mKeyguardService.setOccluded(isOccluded, animate);
        }
        mKeyguardState.occluded = isOccluded;
    }

KeyguardService#setOccluded()

// KeyguardService.java
        @Override // Binder interface
        public void setOccluded(boolean isOccluded, boolean animate) {
            Log.d(TAG, "setOccluded(" + isOccluded + ")");
            Trace.beginSection("KeyguardService.mBinder#setOccluded");
            checkPermission();
            // 重点关注
            mKeyguardViewMediator.setOccluded(isOccluded, animate);
            Trace.endSection();
        }

KeyguardViewMediator#setOccluded()

// KeyguardViewMediator.java
    /**
     * 当键盘被另一个窗口遮挡时通知我们
     */
    public void setOccluded(boolean isOccluded, boolean animate) {
        Log.d(TAG, "setOccluded(" + isOccluded + ")");
        Trace.beginSection("KeyguardViewMediator#setOccluded");
        if (DEBUG) Log.d(TAG, "setOccluded " + isOccluded);
        mInteractionJankMonitor.cancel(CUJ_LOCKSCREEN_TRANSITION_FROM_AOD);
        mHandler.removeMessages(SET_OCCLUDED);
        Message msg = mHandler.obtainMessage(SET_OCCLUDED, isOccluded ? 1 : 0, animate ? 1 : 0);
        // 重点关注
        mHandler.sendMessage(msg);
        Trace.endSection();
    }

上述代码通过 Handler 发送了一条消息,调用到 KeyguardViewMediator#handleSetOccluded()

// KeyguardViewMediator.java
    private void handleSetOccluded(boolean isOccluded, boolean animate) {
        Trace.beginSection("KeyguardViewMediator#handleSetOccluded");
        Log.d(TAG, "handleSetOccluded(" + isOccluded + ")");
        synchronized (KeyguardViewMediator.this) {
            if (mHiding && isOccluded) {
                // We're in the process of going away but WindowManager wants to show a
                // SHOW_WHEN_LOCKED activity instead.
                // TODO(bc-unlock): Migrate to remote animation.
                startKeyguardExitAnimation(0, 0);
            }
            if (mOccluded != isOccluded) {
                mOccluded = isOccluded;
                mUpdateMonitor.setKeyguardOccluded(isOccluded);
                // 重点关注
                mKeyguardViewControllerLazy.get().setOccluded(isOccluded, animate
                        && mDeviceInteractive);
                adjustStatusBarLocked();
            }
        }
        Trace.endSection();
    }

这里完成了 mOccluded 值的改变,并把值传到 StatusBarKeyguardViewManager。

KeyguardViewController 被 StatusBarKeyguardViewManager 继承,实现了其相关方法。则继续看:

StatusBarKeyguardViewManager #setOccluded():

// StatusBarKeyguardViewManager.java
    @Override
    public void setOccluded(boolean occluded, boolean animate) {
        final boolean isOccluding = !mOccluded && occluded;
        final boolean isUnOccluding = mOccluded && !occluded;
        setOccludedAndUpdateStates(occluded);
        if (mShowing && isOccluding) {
            SysUiStatsLog.write(SysUiStatsLog.KEYGUARD_STATE_CHANGED,
                    SysUiStatsLog.KEYGUARD_STATE_CHANGED__STATE__OCCLUDED);
            if (mCentralSurfaces.isInLaunchTransition()) {
                final Runnable endRunnable = new Runnable() {
                    @Override
                    public void run() {
                        ///M: [ALPS01807921]
                        ///   mOccluded may be changed before the runnable is executed.
                        if (mOccluded) {
                            mNotificationShadeWindowController.setKeyguardOccluded(mOccluded);
                            reset(true /* hideBouncerWhenShowing */);
                        } else {
                            Log.d(TAG, "setOccluded.run() - mOccluded was set to false") ;
                        }
                    }
                };
                mCentralSurfaces.fadeKeyguardAfterLaunchTransition(
                        null /* beforeFading */,
                        endRunnable,
                        endRunnable);
                return;
            }
         // 省略部分代码......
    }

至此,完成了从系统到SystemUI Occluded 值改变。

相关文章
|
29天前
|
Android开发
Android面试之Activity启动流程简述
Android面试之Activity启动流程简述
72 6
|
27天前
|
XML 前端开发 Android开发
Android面试高频知识点(3) 详解Android View的绘制流程
Android面试高频知识点(3) 详解Android View的绘制流程
Android面试高频知识点(3) 详解Android View的绘制流程
|
30天前
|
消息中间件 Android开发 索引
Android面试高频知识点(4) 详解Activity的启动流程
Android面试高频知识点(4) 详解Activity的启动流程
26 3
|
1月前
|
XML 前端开发 Android开发
Android面试高频知识点(3) 详解Android View的绘制流程
Android面试高频知识点(3) 详解Android View的绘制流程
24 2
|
1月前
|
XML 前端开发 Android开发
Android View的绘制流程和原理详细解说
Android View的绘制流程和原理详细解说
39 3
|
30天前
|
Android开发
Android面试之Activity启动流程简述
Android面试之Activity启动流程简述
18 0
|
2月前
|
消息中间件 Android开发 索引
Android面试高频知识点(4) 详解Activity的启动流程
讲解Activity的启动流程了,Activity的启动流程相对复杂一下,涉及到了Activity中的生命周期方法,涉及到了Android体系的CS模式,涉及到了Android中进程通讯Binder机制等等, 首先介绍一下Activity,这里引用一下Android guide中对Activity的介绍:
50 4
|
2月前
|
Android开发 开发者
Android面试之Activity启动流程简述
每个Android开发者都熟悉的Activity,但你是否了解它的启动流程呢?本文将带你深入了解。启动流程涉及四个关键角色:Launcher进程、SystemServer的AMS、应用程序的ActivityThread及Zygote进程。核心在于AMS与ActivityThread间的通信。文章详细解析了从Launcher启动Activity的过程,包括通过AIDL获取AMS、Zygote进程启动以及ActivityThread与AMS的通信机制。接着介绍了如何创建Application及Activity的具体步骤。整体流程清晰明了,帮助你更深入理解Activity的工作原理。
51 0
|
3月前
|
Android开发
我的Android进阶修炼:安卓启动流程之init(1)
本文深入分析了Android系统中的init进程,包括其源码结构、主要功能以及启动流程的详细注解,旨在帮助读者理解init作为用户空间的1号进程在Android启动过程中的关键作用。
65 1
|
2月前
|
图形学 iOS开发 Android开发
从Unity开发到移动平台制胜攻略:全面解析iOS与Android应用发布流程,助你轻松掌握跨平台发布技巧,打造爆款手游不是梦——性能优化、广告集成与内购设置全包含
【8月更文挑战第31天】本书详细介绍了如何在Unity中设置项目以适应移动设备,涵盖性能优化、集成广告及内购功能等关键步骤。通过具体示例和代码片段,指导读者完成iOS和Android应用的打包与发布,确保应用顺利上线并获得成功。无论是性能调整还是平台特定的操作,本书均提供了全面的解决方案。
152 0
下一篇
无影云桌面