Android 10.0 launcher启动流程(下)

简介: Android 10.0 launcher启动流程(下)
创建Socket建立连接

ActivityTaskManagerService.startProcessAsync()

void startProcessAsync(ActivityRecord activity, boolean knownToBeDead, boolean isTop,
            String hostingType) {
        try {
            if (Trace.isTagEnabled(TRACE_TAG_WINDOW_MANAGER)) {
                Trace.traceBegin(TRACE_TAG_WINDOW_MANAGER, "dispatchingStartProcess:"
                        + activity.processName);
            }
            // Post message to start process to avoid possible deadlock of calling into AMS with the
            // ATMS lock held.
            final Message m = PooledLambda.obtainMessage(ActivityManagerInternal::startProcess,
                    mAmInternal, activity.processName, activity.info.applicationInfo, knownToBeDead,
                    isTop, hostingType, activity.intent.getComponent());
            mH.sendMessage(m);
        } finally {
            Trace.traceEnd(TRACE_TAG_WINDOW_MANAGER);
        }
    }

通过handler发消息执行ActivityManagerInternal.startProcess() ,内部又转调用ActivityManagerService.startProcessLocked() :

@GuardedBy("this")
    final ProcessRecord startProcessLocked(String processName,
            ApplicationInfo info, boolean knownToBeDead, int intentFlags,
            HostingRecord hostingRecord, int zygotePolicyFlags, boolean allowWhileBooting,
            boolean isolated, boolean keepIfLarge) {
        return mProcessList.startProcessLocked(processName, info, knownToBeDead, intentFlags,
                hostingRecord, zygotePolicyFlags, allowWhileBooting, isolated, 0 /* isolatedUid */,
                keepIfLarge, null /* ABI override */, null /* entryPoint */,
                null /* entryPointArgs */, null /* crashHandler */);
    }

mProcessList类型是ProcessList,这是一个进程管理类,描述了进程的adj值,当系统资源吃紧时,就会根据这里描述的adj去判断杀死哪个应用来释放资源,可以通过adb shell dumpsys meminfo来查看当前所有进程的分类情况,接着来看下ProcessList.startProcessLocked():

// ProcessList.java
    final ProcessRecord startProcessLocked(String processName, ApplicationInfo info,
            boolean knownToBeDead, int intentFlags, HostingRecord hostingRecord,
            boolean allowWhileBooting, boolean isolated, int isolatedUid, boolean keepIfLarge,
            String abiOverride, String entryPoint, String[] entryPointArgs, Runnable crashHandler) {
        ProcessRecord app;
        ... ...
        checkSlow(startTime, "startProcess: stepping in to startProcess");
        final boolean success = startProcessLocked(app, hostingRecord, abiOverride);
        checkSlow(startTime, "startProcess: done starting proc!");
        return success ? app : null;
    }
    boolean startProcessLocked(ProcessRecord app, HostingRecord hostingRecord,
            boolean disableHiddenApiChecks, boolean mountExtStorageFull,
            String abiOverride) {
            ... ...
        try {
            ... ...
            // Start the process.  It will either succeed and return a result containing
            // the PID of the new process, or else throw a RuntimeException.
            final String entryPoint = "android.app.ActivityThread";
            return startProcessLocked(hostingRecord, entryPoint, app, uid, gids,
                    runtimeFlags, mountExternal, seInfo, requiredAbi, instructionSet, invokeWith,
                    startTime);
        } catch (RuntimeException e) {
            Slog.e(ActivityManagerService.TAG, "Failure starting process " + app.processName, e);
            // Something went very wrong while trying to start this process; one
            // common case is when the package is frozen due to an active
            // upgrade. To recover, clean up any active bookkeeping related to
            // starting this process. (We already invoked this method once when
            // the package was initially frozen through KILL_APPLICATION_MSG, so
            // it doesn't hurt to use it again.)
            mService.forceStopPackageLocked(app.info.packageName, UserHandle.getAppId(app.uid),
                    false, false, true, false, false, app.userId, "start failure");
            return false;
        }
    }
    boolean startProcessLocked(HostingRecord hostingRecord,String entryPoint,
            ProcessRecord app, int uid, int[] gids, int runtimeFlags, int mountExternal,
            String seInfo, String requiredAbi, String instructionSet, String invokeWith,long startTime) {
            ... ...
            final Process.ProcessStartResult startResult = startProcess(app.hostingRecord,entryPoint, app, app.startUid, gids, runtimeFlags, mountExternal,app.seInfo, requiredAbi, instructionSet, invokeWith, app.startTime);
            ... ...
    }
    private Process.ProcessStartResult startProcess(HostingRecord hostingRecord, String entryPoint,
            ProcessRecord app, int uid, int[] gids, int runtimeFlags, int mountExternal,
            String seInfo, String requiredAbi, String instructionSet, String invokeWith,
            long startTime) {
        try {
            Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "Start proc: " +
                    app.processName);
            checkSlow(startTime, "startProcess: asking zygote to start proc");
            final Process.ProcessStartResult startResult;
            if (hostingRecord.usesWebviewZygote()) {
                ... ...
            } else if (hostingRecord.usesAppZygote()) {
                final AppZygote appZygote = createAppZygoteForProcessIfNeeded(app);
                startResult = appZygote.getProcess().start(entryPoint,
                        app.processName, uid, uid, gids, runtimeFlags, mountExternal,
                        app.info.targetSdkVersion, seInfo, requiredAbi, instructionSet,
                        app.info.dataDir, null, app.info.packageName,
                        /*useUsapPool=*/ false,
                        new String[] {PROC_START_SEQ_IDENT + app.startSeq});
            } else {
                ... ...
            }
            checkSlow(startTime, "startProcess: returned from zygote!");
            return startResult;
        } finally {
            Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        }
    }

这里有几个我们需要关注的点,一个是第二个方法定义的entryPoint="android.app.ActivityThread",这个就是后面创建进程时会通过反射调用到的类,再来看最后一个方法,这里会执行else if语句,也就是执行ZygoteProcess的start()方法。最终到 ZygoteProcess 的attemptUsapSendArgsAndGetResult 通过 Socket 通信,fork 一个新的 Launcher 进程,调用过程如图:


image.png


ZygoteProcess.attemptZygoteSendArgsAndGetResult()

// ZygoteProcess.java 
    private Process.ProcessStartResult attemptZygoteSendArgsAndGetResult(
            ZygoteState zygoteState, String msgStr) throws ZygoteStartFailedEx {
        try {
            final BufferedWriter zygoteWriter = zygoteState.mZygoteOutputWriter;
            final DataInputStream zygoteInputStream = zygoteState.mZygoteInputStream;
            zygoteWriter.write(msgStr);把应用进程的一些参数写给前面连接的zygote进程
            zygoteWriter.flush();//进入Zygote进程,处于阻塞状态
            //从socket中得到zygote创建的应用pid,赋值给 ProcessStartResult的对象
            Process.ProcessStartResult result = new Process.ProcessStartResult();
            result.pid = zygoteInputStream.readInt();
            result.usingWrapper = zygoteInputStream.readBoolean();
            return result;
        } catch (IOException ex) {
            zygoteState.close();
        }
    }
Zygote进程处理

ZygoteInit.main

public static void main(String argv[]) {
    Runnable caller;
    if (startSystemServer) {
        //Zygote Fork出的第一个进程 SystmeServer
        Runnable r = forkSystemServer(abiList, zygoteSocketName, zygoteServer);
        if (r != null) {
            r.run();
            return;
        }
    }
    //循环等待fork出其他的应用进程,比如Launcher
    caller = zygoteServer.runSelectLoop(abiList);
    ...
    if (caller != null) {
        caller.run(); //执行runSelectLoop返回的Runnable对象,进入子进程
    }
}

ZygoteServer.runSelectLoop

Runnable runSelectLoop(String abiList) {
    while (true) {
        int pollReturnValue;
            try {
                //epoll机制 循环
                pollReturnValue = Os.poll(pollFDs, pollTimeoutMs);
            } catch (ErrnoException ex) {
                throw new RuntimeException("poll failed", ex);
            }
            ...
            //来了消息后,调用processOneCommand()来进行进程的处理
            final Runnable command =  connection.processOneCommand(this);
    } 
}

ZygoteConnection.processOneCommand

Runnable processOneCommand(ZygoteServer zygoteServer) {
            //fork进程,得到新进程pid
            //pid=0 表示Zygote  fork子进程成功
            //pid > 0 表示子进程 的真正的PID
            pid = Zygote.forkAndSpecialize(parsedArgs.mUid, parsedArgs.mGid, parsedArgs.mGids,
                parsedArgs.mRuntimeFlags, rlimits, parsedArgs.mMountExternal, parsedArgs.mSeInfo,
                parsedArgs.mNiceName, fdsToClose, fdsToIgnore, parsedArgs.mStartChildZygote,
                parsedArgs.mInstructionSet, parsedArgs.mAppDataDir, parsedArgs.mIsTopApp,
                parsedArgs.mPkgDataInfoList, parsedArgs.mWhitelistedDataInfoList,
                parsedArgs.mBindMountAppDataDirs, parsedArgs.mBindMountAppStorageDirs);
        try {
            //fork成功,第一次返回的pid = 0
            if (pid == 0) {
                return handleChildProc(parsedArgs, childPipeFd, parsedArgs.mStartChildZygote);
            } else {
                handleParentProc(pid, serverPipeFd);
                return null;
            }
}

** ZygoteConnection.handleChildProc**

这里主要执行到 ZygoteInit.zygoteInit,zygoteInit 进行一些环境的初始化、启动Binder进程等操作,最终反射执行 ActivityThread.main

private Runnable handleChildProc(ZygoteArguments parsedArgs,
            FileDescriptor pipeFd, boolean isZygote) {
        closeSocket();
        Zygote.setAppProcessName(parsedArgs, TAG);
            if (!isZygote) {
                //App进程将会调用到这里,最终反射执行ActivityThread.main
                return ZygoteInit.zygoteInit(parsedArgs.mTargetSdkVersion,
                        parsedArgs.mDisabledCompatChanges,
                        parsedArgs.mRemainingArgs, null /* classLoader */);
            } else {
                return ZygoteInit.childZygoteInit(parsedArgs.mTargetSdkVersion,
                        parsedArgs.mRemainingArgs, null /* classLoader */);
            }
    }

Zygote进程调用栈:


image.png

ActivityThread中处理

Zygote fork出了 Launcher 的进程,并把接下来的 Launcher 启动任务交给了 ActivityThread 来进行,接下来我们就从 ActivityThread.main方法来分析 Launcher 的创建过程。

// ActivityThread.java
    public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
        ... ...
        //创建主线程Looper
        Looper.prepareMainLooper();
        ... ...
        ActivityThread thread = new ActivityThread();
        //执行attach
        ... ...
        thread.attach(false, startSeq);
        //开启循环
        ... ...
        Looper.loop();
        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

这里就是android层面划分为一个应用进程的开始,初始化一个looper,也就是android中说的主线程,并开始looper循环,这里调用到了ActivitThread.attach() :

// ActivityThread.java
    private void attach(boolean system, long startSeq) {
        sCurrentActivityThread = this;
        mSystemThread = system;
        if (!system) {
            ... ...
            // 这里会拿到ActivityManagerService的代理
            final IActivityManager mgr = ActivityManager.getService();
            try {
               //应用的句柄发给AMS,从而使AMS可以管理新进程
                mgr.attachApplication(mAppThread, startSeq);
            } catch (RemoteException ex) {
                throw ex.rethrowFromSystemServer();
            }
             ... ...
        } else {
            // 在前面讲Zygote进程的时候,里面创建ActivityThread就会执行到这里
        }
        //当系统配置发生变更时会执行这个回调
        ViewRootImpl.ConfigChangedCallback configChangedCallback
                = (Configuration globalConfig) -> {
            ... ...
        };
        ViewRootImpl.addConfigCallback(configChangedCallback);
    }

这里会执行if语句里面的内容,mAppThread的类型是ApplicationThread,这个类的主要作用是在ActivityManagerService中回调回ActivityThread中来,mgr是ActivityManagerService的代理,在执行它的ActivityManagerService.attachApplication() 方法:

// ActivityManagerService.java
    public final void attachApplication(IApplicationThread thread, long startSeq) {
        synchronized (this) {
            int callingPid = Binder.getCallingPid();
            final int callingUid = Binder.getCallingUid();
            final long origId = Binder.clearCallingIdentity();
            attachApplicationLocked(thread, callingPid, callingUid, startSeq);
            Binder.restoreCallingIdentity(origId);
        }
    }

ActivityManagerService.attachApplicationLocked()

调用AMS的 attachApplication(),最终层层调用到 ActivityStackSupervisor 的 realStartActivityLocked,真正准备去启动Activity。

private final boolean attachApplicationLocked(IApplicationThread thread,int pid, int callingUid, long startSeq) {
        ... ...
        //这里会去调用ActivityThrea的bindApplication(),也就是会去创建Application
        thread.bindApplication(... ...)
        ... ...
        //如果当前的Application记录仍然依附到之前的进程中,则清理掉
        if (app.thread != null) {
            handleAppDiedLocked(app, true, true);
        }
        ... ...
        // See if the top visible activity is waiting to run in this process...
        if (normalMode) {
            try {
                //调用ActivityTaskManagerService的attachApplication(),最终层层调用到ActivityStackSupervisor.java的 realStartActivityLocked()
                didSomething = mAtmInternal.attachApplication(app.getWindowProcessController());
            } catch (Exception e) {
                Slog.wtf(TAG, "Exception thrown launching activities in " + app, e);
                badApp = true;
            }
        }
        ... ...
    }

这里通过AMS最终会调用到ActivityStackSupervisor.realStartActivityLocked():

// ActivityStackSupervisor.java
    boolean realStartActivityLocked(ActivityRecord r, WindowProcessController proc,
            boolean andResume, boolean checkConfig) throws RemoteException {
        //确保所有的Activity执行了onPause才会往下继续执行
        if (!mRootActivityContainer.allPausedActivitiesComplete()) {
            // While there are activities pausing we skipping starting any new activities until
            // pauses are complete. NOTE: that we also do this for activities that are starting in
            // the paused state because they will first be resumed then paused on the client side.
            if (DEBUG_SWITCH || DEBUG_PAUSE || DEBUG_STATES) Slog.v(TAG_PAUSE,
                    "realStartActivityLocked: Skipping start of r=" + r
                    + " some activities pausing...");
            return false;
        }
        ... ...
        try {
            ... ...
            try{
                ... ...
                // Create activity launch transaction.
                final ClientTransaction clientTransaction = ClientTransaction.obtain(
                        proc.getThread(), r.appToken);
                final DisplayContent dc = r.getDisplay().mDisplayContent;
                //在回调序列的末尾添加一条消息
                clientTransaction.addCallback(LaunchActivityItem.obtain(... ...));
                // Set desired final state.
                final ActivityLifecycleItem lifecycleItem;
                if (andResume) {
                    lifecycleItem = ResumeActivityItem.obtain(dc.isNextTransitionForward());
                } else {
                    lifecycleItem = PauseActivityItem.obtain();
                }
                //添加最后执行的生命周期状态
                clientTransaction.setLifecycleStateRequest(lifecycleItem);
                // 这里其实就是执行ClientTransaction的schedule()方法
                mService.getLifecycleManager().scheduleTransaction(clientTransaction);
                ... ...
            } catch (RemoteException e) {
                if (r.launchFailed) {
                    // 第二次启动失败,finish activity并放弃启动
                    Slog.e(TAG, "Second failure launching "
                            + r.intent.getComponent().flattenToShortString() + ", giving up", e);
                    proc.appDied();
                    stack.requestFinishActivityLocked(r.appToken, Activity.RESULT_CANCELED, null,
                            "2nd-crash", false);
                    return false;
                }
                //第一次启动失败,尝试重启进程
                r.launchFailed = true;
                proc.removeActivity(r);
                throw e;
            }
        } finally {
            endDeferResume();
        }
        ... ...
        return true;
    }

ActivityThread调用栈:


image.png


小结

至此已经走到 realStartActivityLocked,接下来就是 Activity 的启动流程,Activity 启动下篇文章会单独分析。总结一下 Launcher 启动流程,Launcher的启动经过了三个阶段:

  1、SystemServer 创建AMS和ATMS,通过 SystemReady 进入 LauncherActivity 的调用

  2、Zygote 进程 fork 出 Launcher 进程,通过 Socket 进行通信

  3、进入 ActivityThread 的处理,完成 Launcher 的 Acitivty 启动

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