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python 贪吃蛇 怎么自己移动

python 贪吃蛇 怎么自己移动

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云计算小粉 2018-05-10 20:10:40 1943 0
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  • 转载:physique
    python实现贪吃蛇
    贪吃蛇的算法还是比较简单的,蛇的移动我是通过不停添加一个head方块,然后判断应该加到蛇头的哪个方向,加完后删掉蛇尾就行了,如果吃到食物就不删蛇尾。

    只是一个贪吃蛇只需要70行代码左右就可以了,后来又加了计分,失败后重新游戏,暂停功能····结果现在代码乱成渣了。。

    重新游戏部分肯定有更好的方法,我写的太乱了。。求大神指教。由于没用网格,判断吃到的时候是用范围判断的,有时候有些偏差···

    代码:

    复制代码
    1 #-- coding: utf-8 --
    2 import pygame, sys, random, time
    3 from pygame.locals import *
    4
    5 pygame.init()
    6 font = pygame.font.Font(u"c:\windows\fonts\MSYH.ttf",30)
    7 mainClock = pygame.time.Clock()
    8 wsurface = pygame.display.set_mode((800,600),0,32)
    9 pygame.display.set_caption("My_Snake~")
    10
    11 Len = 20
    12 snakeRect = []
    13 for i in range(10,13):
    14 snakeRect.append(pygame.Rect(i * (Len) , 50 , Len, Len))
    15 food = pygame.Rect(10 (Len), 10 (Len), Len, Len)
    16 ml = False
    17 mr = True
    18 mu = False
    19 md = False
    20 score = 0
    21 black = (0, 0, 0)
    22 green = (0, 255, 0)
    23 white = (255, 255, 255)
    24 global FPSCLOCK
    25 FPSCLOCK = pygame.time.Clock()
    26 #####################################################
    27 def judge():
    28 if snakeRect[0].left - 15 <= food.left <= snakeRect[0].left + 15 and snakeRect[0].top - 15 <= food.top <= snakeRect[0].top + 15:
    29 return True
    30 def judge2(a, b):
    31 if a.left - 15 <= b.left <= a.left + 15 and a.top - 15 <= b.top <= a.top + 15:
    32 return True
    33 def checkForKeyPress():
    34 #checkForQuit()
    35 for event in pygame.event.get([KEYDOWN, KEYUP]):
    36 if event.type == KEYUP:
    37 continue
    38 return event.key
    39 return None
    40 #######################################################
    41 flagg = True
    42 speed = 8
    43 while True:
    44 for event in pygame.event.get():
    45 if event.type == QUIT:
    46 pygame.QUIT()
    47 sys.exit()
    48 if event.type == KEYDOWN:
    49 if event.key == K_r:
    50 snakeRect = []
    51 for i in range(10,13):
    52 snakeRect.append(pygame.Rect(i * (Len) , 50 , Len, Len))
    53 food = pygame.Rect(10 (Len), 10 (Len), Len, Len)
    54 ml = False
    55 mr = True
    56 mu = False
    57 md = False
    58 score = 0
    59 flagg = True
    60 speed = 8
    61 if event.key == K_p:
    62 wsurface.fill(black)
    63 text_surface1 = font.render('Pause!' , True, (0, 0, 255))
    64 wsurface.blit(text_surface1, (10, 50))
    65 while checkForKeyPress() == None:
    66 pygame.display.update()
    67 FPSCLOCK.tick()
    68 if event.key == K_LEFT and mr == False:
    69 ml = True
    70 mr = False
    71 mu = False
    72 md = False
    73 if event.key == K_RIGHT and ml == False:
    74 ml = False
    75 mr = True
    76 mu = False
    77 md = False
    78 if event.key == K_UP and md == False:
    79 ml = False
    80 mr = False
    81 mu = True
    82 md = False
    83 if event.key == K_DOWN and mu == False:
    84 ml = False
    85 mr = False
    86 mu = False
    87 md = True
    88 head = pygame.Rect(snakeRect[0].left,snakeRect[0].top,snakeRect[0].width,snakeRect[0].height)
    89 if flagg == False:
    90 continue
    91 if ml == True:
    92 head.right = head.left - 1
    93 if mr == True:
    94 head.left = head.right + 1
    95 if mu == True:
    96 head.bottom = head.top - 1
    97 if md == True:
    98 head.top = head.bottom + 1
    99 snakeRect.insert(0, head)
    100 #判断失败和重新游戏
    101 if head.right < 0 or head.left > 800 or head.bottom < 0 or head.top > 600 or snakeRect[0] in snakeRect[1:]:
    102 wsurface.fill(white)
    103 text_surface2 = font.render('Press R to restart!' , True, (0, 0, 255))
    104 wsurface.blit(text_surface2, (50, 80))
    105 pygame.display.update()
    106 while checkForKeyPress() == None:
    107 pygame.display.update()
    108 FPSCLOCK.tick()
    109 break
    110 flagg = False
    111 continue
    112 flagg = True
    113 if judge():
    114 score = score + 10
    115 speed = speed + 1
    116 while True:
    117 flag = True
    118 food.left = random.randrange(10,800)
    119 food.top = random.randrange(10,600)
    120 for temp in snakeRect:
    121 if judge2(food, temp):
    122 flag = False
    123 if flag == True:
    124 break
    125 else:
    126 snakeRect.pop()
    127 wsurface.fill(black)
    128 for i in range(len(snakeRect)):
    129 pygame.draw.rect(wsurface,green,snakeRect[i])
    130 pygame.draw.rect(wsurface,white,food)
    131 text_surface = font.render(u"分数: " + str(score), True, (0, 0, 255))
    132 wsurface.blit(text_surface, (10, 50))
    133 pygame.display.update()
    134 mainClock.tick(speed)

    2019-07-17 22:21:44
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