/* rl, rlm are locked on entrance and exit */ static int32_t __CFRunLoopRun(CFRunLoopRef rl, CFRunLoopModeRef rlm, CFTimeInterval seconds, Boolean stopAfterHandle, CFRunLoopModeRef previousMode) { uint64_t startTSR = mach_absolute_time(); if (__CFRunLoopIsStopped(rl)) { __CFRunLoopUnsetStopped(rl); return kCFRunLoopRunStopped; } else if (rlm->_stopped) { rlm->_stopped = false; return kCFRunLoopRunStopped; } mach_port_name_t dispatchPort = MACH_PORT_NULL; Boolean libdispatchQSafe = pthread_main_np() && ((HANDLE_DISPATCH_ON_BASE_INVOCATION_ONLY && NULL == previousMode) || (!HANDLE_DISPATCH_ON_BASE_INVOCATION_ONLY && 0 == _CFGetTSD(__CFTSDKeyIsInGCDMainQ))); if (libdispatchQSafe && (CFRunLoopGetMain() == rl) && CFSetContainsValue(rl->_commonModes, rlm->_name)) dispatchPort = _dispatch_get_main_queue_port_4CF(); #if USE_DISPATCH_SOURCE_FOR_TIMERS mach_port_name_t modeQueuePort = MACH_PORT_NULL; if (rlm->_queue) { modeQueuePort = _dispatch_runloop_root_queue_get_port_4CF(rlm->_queue); if (!modeQueuePort) { CRASH("Unable to get port for run loop mode queue (%d)", -1); } } #endif dispatch_source_t timeout_timer = NULL; struct __timeout_context *timeout_context = (struct __timeout_context *)malloc(sizeof(*timeout_context)); if (seconds <= 0.0) { // instant timeout seconds = 0.0; timeout_context->termTSR = 0ULL; } else if (seconds <= TIMER_INTERVAL_LIMIT) { dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, DISPATCH_QUEUE_OVERCOMMIT); timeout_timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue); dispatch_retain(timeout_timer); timeout_context->ds = timeout_timer; timeout_context->rl = (CFRunLoopRef)CFRetain(rl); timeout_context->termTSR = startTSR + __CFTimeIntervalToTSR(seconds); dispatch_set_context(timeout_timer, timeout_context); // source gets ownership of context dispatch_source_set_event_handler_f(timeout_timer, __CFRunLoopTimeout); dispatch_source_set_cancel_handler_f(timeout_timer, __CFRunLoopTimeoutCancel); uint64_t ns_at = (uint64_t)((__CFTSRToTimeInterval(startTSR) + seconds) * 1000000000ULL); dispatch_source_set_timer(timeout_timer, dispatch_time(1, ns_at), DISPATCH_TIME_FOREVER, 1000ULL); dispatch_resume(timeout_timer); } else { // infinite timeout seconds = 9999999999.0; timeout_context->termTSR = UINT64_MAX; } Boolean didDispatchPortLastTime = true; int32_t retVal = 0; do { uint8_t msg_buffer[3 * 1024]; #if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_EMBEDDED_MINI mach_msg_header_t *msg = NULL; mach_port_t livePort = MACH_PORT_NULL; #elif DEPLOYMENT_TARGET_WINDOWS HANDLE livePort = NULL; Boolean windowsMessageReceived = false; #endif __CFPortSet waitSet = rlm->_portSet; __CFRunLoopUnsetIgnoreWakeUps(rl); if (rlm->_observerMask & kCFRunLoopBeforeTimers) __CFRunLoopDoObservers(rl, rlm, kCFRunLoopBeforeTimers); if (rlm->_observerMask & kCFRunLoopBeforeSources) __CFRunLoopDoObservers(rl, rlm, kCFRunLoopBeforeSources); __CFRunLoopDoBlocks(rl, rlm); Boolean sourceHandledThisLoop = __CFRunLoopDoSources0(rl, rlm, stopAfterHandle); if (sourceHandledThisLoop) { __CFRunLoopDoBlocks(rl, rlm); } Boolean poll = sourceHandledThisLoop || (0ULL == timeout_context->termTSR); if (MACH_PORT_NULL != dispatchPort && !didDispatchPortLastTime) { #if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_EMBEDDED_MINI msg = (mach_msg_header_t *)msg_buffer; if (__CFRunLoopServiceMachPort(dispatchPort, &msg, sizeof(msg_buffer), &livePort, 0)) { goto handle_msg; } #elif DEPLOYMENT_TARGET_WINDOWS if (__CFRunLoopWaitForMultipleObjects(NULL, &dispatchPort, 0, 0, &livePort, NULL)) { goto handle_msg; } #endif } didDispatchPortLastTime = false; if (!poll && (rlm->_observerMask & kCFRunLoopBeforeWaiting)) __CFRunLoopDoObservers(rl, rlm, kCFRunLoopBeforeWaiting); __CFRunLoopSetSleeping(rl); // do not do any user callouts after this point (after notifying of sleeping) // Must push the local-to-this-activation ports in on every loop // iteration, as this mode could be run re-entrantly and we don't // want these ports to get serviced. __CFPortSetInsert(dispatchPort, waitSet); __CFRunLoopModeUnlock(rlm); __CFRunLoopUnlock(rl); #if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_EMBEDDED_MINI #if USE_DISPATCH_SOURCE_FOR_TIMERS do { if (kCFUseCollectableAllocator) { objc_clear_stack(0); memset(msg_buffer, 0, sizeof(msg_buffer)); } msg = (mach_msg_header_t *)msg_buffer; __CFRunLoopServiceMachPort(waitSet, &msg, sizeof(msg_buffer), &livePort, poll ? 0 : TIMEOUT_INFINITY); if (modeQueuePort != MACH_PORT_NULL && livePort == modeQueuePort) { // Drain the internal queue. If one of the callout blocks sets the timerFired flag, break out and service the timer. while (_dispatch_runloop_root_queue_perform_4CF(rlm->_queue)); if (rlm->_timerFired) { // Leave livePort as the queue port, and service timers below rlm->_timerFired = false; break; } else { if (msg && msg != (mach_msg_header_t *)msg_buffer) free(msg); } } else { // Go ahead and leave the inner loop. break; } } while (1); #else if (kCFUseCollectableAllocator) { objc_clear_stack(0); memset(msg_buffer, 0, sizeof(msg_buffer)); } msg = (mach_msg_header_t *)msg_buffer; __CFRunLoopServiceMachPort(waitSet, &msg, sizeof(msg_buffer), &livePort, poll ? 0 : TIMEOUT_INFINITY); #endif #elif DEPLOYMENT_TARGET_WINDOWS // Here, use the app-supplied message queue mask. They will set this if they are interested in having this run loop receive windows messages. __CFRunLoopWaitForMultipleObjects(waitSet, NULL, poll ? 0 : TIMEOUT_INFINITY, rlm->_msgQMask, &livePort, &windowsMessageReceived); #endif __CFRunLoopLock(rl); __CFRunLoopModeLock(rlm); // Must remove the local-to-this-activation ports in on every loop // iteration, as this mode could be run re-entrantly and we don't // want these ports to get serviced. Also, we don't want them left // in there if this function returns. __CFPortSetRemove(dispatchPort, waitSet); __CFRunLoopSetIgnoreWakeUps(rl); // user callouts now OK again __CFRunLoopUnsetSleeping(rl); if (!poll && (rlm->_observerMask & kCFRunLoopAfterWaiting)) __CFRunLoopDoObservers(rl, rlm, kCFRunLoopAfterWaiting); handle_msg:; __CFRunLoopSetIgnoreWakeUps(rl); #if DEPLOYMENT_TARGET_WINDOWS if (windowsMessageReceived) { // These Win32 APIs cause a callout, so make sure we're unlocked first and relocked after __CFRunLoopModeUnlock(rlm); __CFRunLoopUnlock(rl); if (rlm->_msgPump) { rlm->_msgPump(); } else { MSG msg; if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE | PM_NOYIELD)) { TranslateMessage(&msg); DispatchMessage(&msg); } } __CFRunLoopLock(rl); __CFRunLoopModeLock(rlm); sourceHandledThisLoop = true; // To prevent starvation of sources other than the message queue, we check again to see if any other sources need to be serviced // Use 0 for the mask so windows messages are ignored this time. Also use 0 for the timeout, because we're just checking to see if the things are signalled right now -- we will wait on them again later. // NOTE: Ignore the dispatch source (it's not in the wait set anymore) and also don't run the observers here since we are polling. __CFRunLoopSetSleeping(rl); __CFRunLoopModeUnlock(rlm); __CFRunLoopUnlock(rl); __CFRunLoopWaitForMultipleObjects(waitSet, NULL, 0, 0, &livePort, NULL); __CFRunLoopLock(rl); __CFRunLoopModeLock(rlm); __CFRunLoopUnsetSleeping(rl); // If we have a new live port then it will be handled below as normal } #endif if (MACH_PORT_NULL == livePort) { CFRUNLOOP_WAKEUP_FOR_NOTHING(); // handle nothing } else if (livePort == rl->_wakeUpPort) { CFRUNLOOP_WAKEUP_FOR_WAKEUP(); // do nothing on Mac OS #if DEPLOYMENT_TARGET_WINDOWS // Always reset the wake up port, or risk spinning forever ResetEvent(rl->_wakeUpPort); #endif } #if USE_DISPATCH_SOURCE_FOR_TIMERS else if (modeQueuePort != MACH_PORT_NULL && livePort == modeQueuePort) { CFRUNLOOP_WAKEUP_FOR_TIMER(); if (!__CFRunLoopDoTimers(rl, rlm, mach_absolute_time())) { // Re-arm the next timer, because we apparently fired early __CFArmNextTimerInMode(rlm, rl); } } #endif #if USE_MK_TIMER_TOO else if (rlm->_timerPort != MACH_PORT_NULL && livePort == rlm->_timerPort) { CFRUNLOOP_WAKEUP_FOR_TIMER(); // On Windows, we have observed an issue where the timer port is set before the time which we requested it to be set. For example, we set the fire time to be TSR 167646765860, but it is actually observed firing at TSR 167646764145, which is 1715 ticks early. The result is that, when __CFRunLoopDoTimers checks to see if any of the run loop timers should be firing, it appears to be 'too early' for the next timer, and no timers are handled. // In this case, the timer port has been automatically reset (since it was returned from MsgWaitForMultipleObjectsEx), and if we do not re-arm it, then no timers will ever be serviced again unless something adjusts the timer list (e.g. adding or removing timers). The fix for the issue is to reset the timer here if CFRunLoopDoTimers did not handle a timer itself. 9308754 if (!__CFRunLoopDoTimers(rl, rlm, mach_absolute_time())) { // Re-arm the next timer __CFArmNextTimerInMode(rlm, rl); } } #endif else if (livePort == dispatchPort) { CFRUNLOOP_WAKEUP_FOR_DISPATCH(); __CFRunLoopModeUnlock(rlm); __CFRunLoopUnlock(rl); _CFSetTSD(__CFTSDKeyIsInGCDMainQ, (void *)6, NULL); #if DEPLOYMENT_TARGET_WINDOWS void *msg = 0; #endif __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__(msg); _CFSetTSD(__CFTSDKeyIsInGCDMainQ, (void *)0, NULL); __CFRunLoopLock(rl); __CFRunLoopModeLock(rlm); sourceHandledThisLoop = true; didDispatchPortLastTime = true; } else { CFRUNLOOP_WAKEUP_FOR_SOURCE(); // Despite the name, this works for windows handles as well CFRunLoopSourceRef rls = __CFRunLoopModeFindSourceForMachPort(rl, rlm, livePort); if (rls) { #if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_EMBEDDED_MINI mach_msg_header_t *reply = NULL; sourceHandledThisLoop = __CFRunLoopDoSource1(rl, rlm, rls, msg, msg->msgh_size, &reply) || sourceHandledThisLoop; if (NULL != reply) { (void)mach_msg(reply, MACH_SEND_MSG, reply->msgh_size, 0, MACH_PORT_NULL, 0, MACH_PORT_NULL); CFAllocatorDeallocate(kCFAllocatorSystemDefault, reply); } #elif DEPLOYMENT_TARGET_WINDOWS sourceHandledThisLoop = __CFRunLoopDoSource1(rl, rlm, rls) || sourceHandledThisLoop; #endif } } #if DEPLOYMENT_TARGET_MACOSX || DEPLOYMENT_TARGET_EMBEDDED || DEPLOYMENT_TARGET_EMBEDDED_MINI if (msg && msg != (mach_msg_header_t *)msg_buffer) free(msg); #endif __CFRunLoopDoBlocks(rl, rlm); if (sourceHandledThisLoop && stopAfterHandle) { retVal = kCFRunLoopRunHandledSource; } else if (timeout_context->termTSR < mach_absolute_time()) { retVal = kCFRunLoopRunTimedOut; } else if (__CFRunLoopIsStopped(rl)) { __CFRunLoopUnsetStopped(rl); retVal = kCFRunLoopRunStopped; } else if (rlm->_stopped) { rlm->_stopped = false; retVal = kCFRunLoopRunStopped; } else if (__CFRunLoopModeIsEmpty(rl, rlm, previousMode)) { retVal = kCFRunLoopRunFinished; } } while (0 == retVal); if (timeout_timer) { dispatch_source_cancel(timeout_timer); dispatch_release(timeout_timer); } else { free(timeout_context); } return retVal; }
这是我看过苹果代码量最大的一个函数,先占个位,抽个时间解读~