函数接口定义:
Position Find( List L, ElementType X );
List Insert( List L, ElementType X, Position P );
List Delete( List L, Position P );
其中List
结构定义如下:
typedef struct LNode *PtrToLNode;
struct LNode {
ElementType Data;
PtrToLNode Next;
};
typedef PtrToLNode Position;
typedef PtrToLNode List;
各个操作函数的定义为:Position Find( List L, ElementType X )
:返回线性表中首次出现X的位置。若找不到则返回ERROR;List Insert( List L, ElementType X, Position P )
:将X插入在位置P指向的结点之前,返回链表的表头。如果参数P指向非法位置,则打印“Wrong Position for Insertion”,返回ERROR;List Delete( List L, Position P )
:将位置P的元素删除并返回链表的表头。若参数P指向非法位置,则打印“Wrong Position for Deletion”并返回ERROR。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
#define ERROR NULL
typedef int ElementType;
typedef struct LNode *PtrToLNode;
struct LNode {
ElementType Data;
PtrToLNode Next;
};
typedef PtrToLNode Position;
typedef PtrToLNode List;
Position Find( List L, ElementType X );
List Insert( List L, ElementType X, Position P );
List Delete( List L, Position P );
int main()
{
List L;
ElementType X;
Position P, tmp;
int N;
L = NULL;
scanf("%d", &N);
while ( N-- ) {
scanf("%d", &X);
L = Insert(L, X, L);
if ( L==ERROR ) printf("Wrong Answer\n");
}
scanf("%d", &N);
while ( N-- ) {
scanf("%d", &X);
P = Find(L, X);
if ( P == ERROR )
printf("Finding Error: %d is not in.\n", X);
else {
L = Delete(L, P);
printf("%d is found and deleted.\n", X);
if ( L==ERROR )
printf("Wrong Answer or Empty List.\n");
}
}
L = Insert(L, X, NULL);
if ( L==ERROR ) printf("Wrong Answer\n");
else
printf("%d is inserted as the last element.\n", X);
P = (Position)malloc(sizeof(struct LNode));
tmp = Insert(L, X, P);
if ( tmp!=ERROR ) printf("Wrong Answer\n");
tmp = Delete(L, P);
if ( tmp!=ERROR ) printf("Wrong Answer\n");
for ( P=L; P; P = P->Next ) printf("%d ", P->Data);
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例1:
6
12 2 4 87 10 2
4
2 12 87 5
输出样例1:
2 is found and deleted.
12 is found and deleted.
87 is found and deleted.
Finding Error: 5 is not in.
5 is inserted as the last element.
Wrong Position for Insertion
Wrong Position for Deletion
10 4 2 5
c代码
Position Find( List L, ElementType X ) { //按值查找
List p = L;
for (p = L; p ; p = p -> Next) //从头结点开始遍历,找到就返回当前位置
if(p -> Data == X) return p;
return ERROR; //没找到
}
List Insert( List L, ElementType X, Position P ) { //插入
List p = (List)malloc(sizeof (struct LNode));
p -> Data = X;
p -> Next = NULL;
if(P == L) { //插在L前
p -> Next = L; //新结点q的后继改为L
return p;
}else { //插在中间或者最后
List q;
for (q = L; q ; q = q -> Next) { //遍历
if(q -> Next == P) { //当前结点是要插入结点的前一个
p -> Next = P; //新结点的后继改为P
q -> Next = p; //当前节点的后继改为新节点
return L;
}
}
}
puts("Wrong Position for Insertion"); //其他情况
return ERROR;
}
List Delete( List L, Position P ) {
if(L == P) { //删除头节点
L = L -> Next; //头节点指向下一个结点
return L;
}
List p, q;
for (p = L, q = L; p ; p = p -> Next) { //删除中间最后的
if(p == P) {
q -> Next = p -> Next; //上一个结点的后继改为当前结点的后继
free(P); //释放P结点
return L;
} else q = p; //q记录当前节点的上一个节点
}
puts("Wrong Position for Deletion"); //其他情况
return ERROR;
}