这是一款最新的经典 HTML5 俄罗斯方块游戏插件。该插件使用html5和Blockrain.js来制作,它具有使用简单、响应式、可定制、速度快、有积分记录和自动游戏的特点。
基本使用方法
可以使用任何一个元素来作为游戏窗口(一个div、article 或 figure 等等都可以),并确保通过CSS设置了该元素的宽度和高度。可以为元素设置任何的class,demo中设置为.game。
<div class="game" style="width:250px; height:500px;"></div>
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然后在页面中引入 jQuery和blockrain.jquery.js文件。接下可以通过$('.game').blockrain()方法调用俄罗斯方块插件。建议添加blockrain.css到页面中,它提供了一些俄罗斯方块界面的样式,当然你也可以自定义界面样式。
<!-- The stylesheet should go in the <head>, or be included in your CSS -->
<link rel="stylesheet" src="blockrain.css">
<!-- jQuery and Blockrain.js -->
<script src="jquery.js"></script>
<script src="blockrain.js"></script>
<script>
$('.game').blockrain();
</script>
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你还可以使俄罗斯方块游戏连续自动游戏。
$('.game').blockrain({
autoplay: true, autoplayRestart: true });
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游戏主题
Blockrain 有许多“即插即用”的主题。你也可以在BlockrainThemes中添加自定义的主题。你可以对主题进行多项设置,甚至可以定制纹理(基于Base64编码)。
{
background: '#000000', // The main background color.
backgroundGrid: '#101010', // You can draw a small background grid as well.
primary: null, // Color of the falling blocks. This overrides the standard block color.
secondary: null, // Color of the placed blocks. This overrides the standard block color.
stroke: null, // Border color for the blocks.
innerStroke: null, // A small border inside the blocks to give some texture.
// The following are the colors of each piece
blocks: {
line: '#fa1e1e',
square: '#f1fa1e',
arrow: '#d838cb',
rightHook:'#f5821f',
leftHook: '#42c6f0',
rightZag: '#4bd838',
leftZag: '#fa1e1e'
}
}
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下面是一个自定义纹理的retro主题(vim)的例子:
{
background: '#000000',
backgroundGrid: 'data:image/png;base64,iVBORw0KGgoAAA{AND SO ON}',
primary: '#C2FFAE',
secondary: '#C2FFAE',
stroke: '#000000',
strokeWidth: 3,
innerStroke: null
}
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可用的主题有:
- candy
- modern
- retro
- vim
- monochrome
- gameboy
- aerolab
你可以通过修改这些主题来制作更好的效果。
可用参数
Blockrain有很多参数可以帮助定制俄罗斯方块游戏:
{
autoplay: false, // Let a bot play the game
autoplayRestart: true, // Restart the game automatically once a bot loses
showFieldOnStart: true, // Show a bunch of random blocks on the start screen (it looks nice)
theme: null, // The theme name or a theme object
blockWidth: 10, // How many blocks wide the field is (The standard is 10 blocks)
autoBlockWidth: false, // The blockWidth is dinamically calculated based on the autoBlockSize. Disabled blockWidth. Useful for responsive backgrounds
autoBlockSize: 24, // The max size of a block for autowidth mode
difficulty: 'normal', // Difficulty (normal|nice|evil).
speed: 20, // The speed of the game. The higher, the faster the pieces go.
// Copy
playText: 'Let\'s play some Tetris',
playButtonText: 'Play',
gameOverText: 'Game Over',
restartButtonText: 'Play Again',
scoreText: 'Score',
// Basic Callbacks
onStart: function(){
},
onRestart: function(){
},
onGameOver: function(score){
},
// When a line is made. Returns the number of lines, score assigned and total score
onLine: function(lines, scoreIncrement, score){
}
}
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方法
Blockrain有很多实用的控制游戏的方法。$game 代表你的游戏对象选择器(例如:js $('.game') )
。
// Start the game
$game.blockrain('start');
// Restart the game
$game.blockrain('restart');
// Trigger a game over
$game.blockrain('gameover');
// Pause
$game.blockrain('pause');
// Resume
$game.blockrain('resume');
// Enable or Disable Autoplay (true|false)
$game.blockrain('autoplay', true);
// Enable or Disable Controls (true|false)
$game.blockrain('controls', true);
// Change the theme.
// You can provide a theme name...
$game.blockrain('theme', 'vim');
// Or a theme object. **Check out src/blockrain.jquery.themes.js** for examples.
$game.blockrain('theme', {
background: '#ffffff',
primary: '#ff7b00',
secondary: '#000000'
});
// Return the current score
var score = $game.blockrain('score');
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