🟥 HTTP Response Header “Content-Type”
你应该用的Disable压缩打包。加载WebGL后,报错代码如下:
HTTP Response Header “Content-Type” configured incorrectly on the server for file Build/WebGLRoaming.wasm.gz , should be “application/wasm”. Startup time performance will suffer.
解决方法跟下面的 《Unable to parse Build/WebGLRoaming.framework.js.gz!》相同。
🟧 Unable to parse Build/WebGLRoaming.framework.js.gz!
你应该使用的是Gzip压缩打包。报错代码如下:
This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header “Content-Encoding: gzip” present. Check browser Console and Devtools Network tab to debug.
1️⃣ Apache启用.htaccess
🚩 修改httpd.conf权限
搜索httpd.conf,找到如下代码:
Options FollowSymLinks AllowOverride None
修改为 :
Options FollowSymLinks AllowOverride All
🚩 加载 mod_rewrite模块
搜索httpd.conf,去掉下面的注释
LoadModule rewrite_module modules/mod_rewrite.so
2️⃣ 增加 .htaccess 文件
这时需要你在你的网页根目录下(即index.html同级位置),添加 .htaccess 文件,文件内容如下:
# This configuration file should be uploaded to the server as "<Application Folder>/Build/.htaccess" # NOTE: "mod_mime" Apache module must be enabled for this configuration to work. <IfModule mod_mime.c> # The following lines are required for builds without decompression fallback, compressed with gzip RemoveType .gz AddEncoding gzip .gz AddType application/octet-stream .data.gz AddType application/wasm .wasm.gz AddType application/javascript .js.gz AddType application/octet-stream .symbols.json.gz # The following lines are required for builds without decompression fallback, compressed with Brotli RemoveType .br RemoveLanguage .br AddEncoding br .br AddType application/octet-stream .data.br AddType application/wasm .wasm.br AddType application/javascript .js.br AddType application/octet-stream .symbols.json.br AddType application/wasm .wasm # The following line improves loading performance for uncompressed builds AddType application/wasm .wasm # Uncomment the following line to improve loading performance for gzip-compressed builds with decompression fallback # AddEncoding gzip .unityweb # Uncomment the following line to improve loading performance for brotli-compressed builds with decompression fallback # AddEncoding br .unityweb </IfModule>