SpringCloud Eureka的相关配置

简介: SpringCloud Eureka的相关配置

eureka的属性配置主要有eureka.server、eureka.instance、以及eureka.client。分别对应EurekaServerConfigBean、EurekaInstanceConfigBean以及EurekaClientConfigBean三个配置类。

【1】 eureka server的属性配置

/**
* Eureka server configuration properties prefix.
*/
public static final String PREFIX = "eureka.server";
private static final int MINUTES = 60 * 1000;
@Autowired(required = false)
PropertyResolver propertyResolver;
private String aWSAccessId;
private String aWSSecretKey;
private int eIPBindRebindRetries = 3;
private int eIPBindingRetryIntervalMs = 5 * MINUTES;
private int eIPBindingRetryIntervalMsWhenUnbound = 1 * MINUTES;
private boolean enableSelfPreservation = true;
private double renewalPercentThreshold = 0.85;
private int renewalThresholdUpdateIntervalMs = 15 * MINUTES;
private int peerEurekaNodesUpdateIntervalMs = 10 * MINUTES;
private int numberOfReplicationRetries = 5;
private int peerEurekaStatusRefreshTimeIntervalMs = 30 * 1000;
private int waitTimeInMsWhenSyncEmpty = 5 * MINUTES;
private int peerNodeConnectTimeoutMs = 200;
private int peerNodeReadTimeoutMs = 200;
private int peerNodeTotalConnections = 1000;
private int peerNodeTotalConnectionsPerHost = 500;
private int peerNodeConnectionIdleTimeoutSeconds = 30;
private long retentionTimeInMSInDeltaQueue = 3 * MINUTES;
private long deltaRetentionTimerIntervalInMs = 30 * 1000;
private long evictionIntervalTimerInMs = 60 * 1000;
private int aSGQueryTimeoutMs = 300;
private long aSGUpdateIntervalMs = 5 * MINUTES;
private long aSGCacheExpiryTimeoutMs = 10 * MINUTES; // defaults to longer than the
// asg update interval
private long responseCacheAutoExpirationInSeconds = 180;
private long responseCacheUpdateIntervalMs = 30 * 1000;
private boolean useReadOnlyResponseCache = true;
private boolean disableDelta;
private long maxIdleThreadInMinutesAgeForStatusReplication = 10;
private int minThreadsForStatusReplication = 1;
private int maxThreadsForStatusReplication = 1;
private int maxElementsInStatusReplicationPool = 10000;
private boolean syncWhenTimestampDiffers = true;
private int registrySyncRetries = 0;
private long registrySyncRetryWaitMs = 30 * 1000;
private int maxElementsInPeerReplicationPool = 10000;
private long maxIdleThreadAgeInMinutesForPeerReplication = 15;
private int minThreadsForPeerReplication = 5;
private int maxThreadsForPeerReplication = 20;
private int maxTimeForReplication = 30000;
private boolean primeAwsReplicaConnections = true;
private boolean disableDeltaForRemoteRegions;
private int remoteRegionConnectTimeoutMs = 1000;
private int remoteRegionReadTimeoutMs = 1000;
private int remoteRegionTotalConnections = 1000;
private int remoteRegionTotalConnectionsPerHost = 500;
private int remoteRegionConnectionIdleTimeoutSeconds = 30;
private boolean gZipContentFromRemoteRegion = true;
private Map<String, String> remoteRegionUrlsWithName = new HashMap<>();
private String[] remoteRegionUrls;
private Map<String, Set<String>> remoteRegionAppWhitelist = new HashMap<>();
private int remoteRegionRegistryFetchInterval = 30;
private int remoteRegionFetchThreadPoolSize = 20;
private String remoteRegionTrustStore = "";
private String remoteRegionTrustStorePassword = "changeit";
private boolean disableTransparentFallbackToOtherRegion;
private boolean batchReplication;
private boolean rateLimiterEnabled = false;
private boolean rateLimiterThrottleStandardClients = false;
private Set<String> rateLimiterPrivilegedClients = Collections.emptySet();
private int rateLimiterBurstSize = 10;
private int rateLimiterRegistryFetchAverageRate = 500;
private int rateLimiterFullFetchAverageRate = 100;
private boolean logIdentityHeaders = true;
private String listAutoScalingGroupsRoleName = "ListAutoScalingGroups";
private boolean enableReplicatedRequestCompression = false;
private String jsonCodecName;
private String xmlCodecName;
private int route53BindRebindRetries = 3;
private int route53BindingRetryIntervalMs = 5 * MINUTES;
private long route53DomainTTL = 30;
private AwsBindingStrategy bindingStrategy = AwsBindingStrategy.EIP;
private int minAvailableInstancesForPeerReplication = -1;
private int initialCapacityOfResponseCache = 1000;
private int expectedClientRenewalIntervalSeconds = 30;
private boolean useAwsAsgApi = true;
private String myUrl;

【2】 eureka.instance的属性配置

private static final String UNKNOWN = "unknown";
  private HostInfo hostInfo;
  private InetUtils inetUtils;
  /**
   * Default prefix for actuator endpoints.
   */
  private String actuatorPrefix = "/actuator";
  /**
   * Get the name of the application to be registered with eureka.
   */
  private String appname = UNKNOWN;
  /**
   * Get the name of the application group to be registered with eureka.
   */
  private String appGroupName;
  /**
   * Indicates whether the instance should be enabled for taking traffic as soon as it
   * is registered with eureka. Sometimes the application might need to do some
   * pre-processing before it is ready to take traffic.
   */
  private boolean instanceEnabledOnit;
  /**
   * Get the non-secure port on which the instance should receive traffic.
   */
  private int nonSecurePort = 80;
  /**
   * Get the Secure port on which the instance should receive traffic.
   */
  private int securePort = 443;
  /**
   * Indicates whether the non-secure port should be enabled for traffic or not.
   */
  private boolean nonSecurePortEnabled = true;
  /**
   * Indicates whether the secure port should be enabled for traffic or not.
   */
  private boolean securePortEnabled;
  /**
   * Indicates how often (in seconds) the eureka client needs to send heartbeats to
   * eureka server to indicate that it is still alive. If the heartbeats are not
   * received for the period specified in leaseExpirationDurationInSeconds, eureka
   * server will remove the instance from its view, there by disallowing traffic to this
   * instance.
   *
   * Note that the instance could still not take traffic if it implements
   * HealthCheckCallback and then decides to make itself unavailable.
   */
  private int leaseRenewalIntervalInSeconds = 30;
  /**
   * Indicates the time in seconds that the eureka server waits since it received the
   * last heartbeat before it can remove this instance from its view and there by
   * disallowing traffic to this instance.
   *
   * Setting this value too long could mean that the traffic could be routed to the
   * instance even though the instance is not alive. Setting this value too small could
   * mean, the instance may be taken out of traffic because of temporary network
   * glitches.This value to be set to atleast higher than the value specified in
   * leaseRenewalIntervalInSeconds.
   */
  private int leaseExpirationDurationInSeconds = 90;
  /**
   * Gets the virtual host name defined for this instance.
   *
   * This is typically the way other instance would find this instance by using the
   * virtual host name.Think of this as similar to the fully qualified domain name, that
   * the users of your services will need to find this instance.
   */
  private String virtualHostName = UNKNOWN;
  /**
   * Get the unique Id (within the scope of the appName) of this instance to be
   * registered with eureka.
   */
  private String instanceId;
  /**
   * Gets the secure virtual host name defined for this instance.
   *
   * This is typically the way other instance would find this instance by using the
   * secure virtual host name.Think of this as similar to the fully qualified domain
   * name, that the users of your services will need to find this instance.
   */
  private String secureVirtualHostName = UNKNOWN;
  /**
   * Gets the AWS autoscaling group name associated with this instance. This information
   * is specifically used in an AWS environment to automatically put an instance out of
   * service after the instance is launched and it has been disabled for traffic..
   */
  private String aSGName;
  /**
   * Gets the metadata name/value pairs associated with this instance. This information
   * is sent to eureka server and can be used by other instances.
   */
  private Map<String, String> metadataMap = new HashMap<>();
  /**
   * Returns the data center this instance is deployed. This information is used to get
   * some AWS specific instance information if the instance is deployed in AWS.
   */
  private DataCenterInfo dataCenterInfo = new MyDataCenterInfo(
      DataCenterInfo.Name.MyOwn);
  /**
   * Get the IPAdress of the instance. This information is for academic purposes only as
   * the communication from other instances primarily happen using the information
   * supplied in {@link #getHostName(boolean)}.
   */
  private String ipAddress;
  /**
   * Gets the relative status page URL path for this instance. The status page URL is
   * then constructed out of the hostName and the type of communication - secure or
   * unsecure as specified in securePort and nonSecurePort.
   *
   * It is normally used for informational purposes for other services to find about the
   * status of this instance. Users can provide a simple HTML indicating what is the
   * current status of the instance.
   */
  private String statusPageUrlPath = actuatorPrefix + "/info";
  /**
   * Gets the absolute status page URL path for this instance. The users can provide the
   * statusPageUrlPath if the status page resides in the same instance talking to
   * eureka, else in the cases where the instance is a proxy for some other server,
   * users can provide the full URL. If the full URL is provided it takes precedence.
   *
   * It is normally used for informational purposes for other services to find about the
   * status of this instance. Users can provide a simple HTML indicating what is the
   * current status of the instance.
   */
  private String statusPageUrl;
  /**
   * Gets the relative home page URL Path for this instance. The home page URL is then
   * constructed out of the hostName and the type of communication - secure or unsecure.
   *
   * It is normally used for informational purposes for other services to use it as a
   * landing page.
   */
  private String homePageUrlPath = "/";
  /**
   * Gets the absolute home page URL for this instance. The users can provide the
   * homePageUrlPath if the home page resides in the same instance talking to eureka,
   * else in the cases where the instance is a proxy for some other server, users can
   * provide the full URL. If the full URL is provided it takes precedence.
   *
   * It is normally used for informational purposes for other services to use it as a
   * landing page. The full URL should follow the format http://${eureka.hostname}:7001/
   * where the value ${eureka.hostname} is replaced at runtime.
   */
  private String homePageUrl;
  /**
   * Gets the relative health check URL path for this instance. The health check page
   * URL is then constructed out of the hostname and the type of communication - secure
   * or unsecure as specified in securePort and nonSecurePort.
   *
   * It is normally used for making educated decisions based on the health of the
   * instance - for example, it can be used to determine whether to proceed deployments
   * to an entire farm or stop the deployments without causing further damage.
   */
  private String healthCheckUrlPath = actuatorPrefix + "/health";
  /**
   * Gets the absolute health check page URL for this instance. The users can provide
   * the healthCheckUrlPath if the health check page resides in the same instance
   * talking to eureka, else in the cases where the instance is a proxy for some other
   * server, users can provide the full URL. If the full URL is provided it takes
   * precedence.
   *
   * <p>
   * It is normally used for making educated decisions based on the health of the
   * instance - for example, it can be used to determine whether to proceed deployments
   * to an entire farm or stop the deployments without causing further damage. The full
   * URL should follow the format http://${eureka.hostname}:7001/ where the value
   * ${eureka.hostname} is replaced at runtime.
   */
  private String healthCheckUrl;
  /**
   * Gets the absolute secure health check page URL for this instance. The users can
   * provide the secureHealthCheckUrl if the health check page resides in the same
   * instance talking to eureka, else in the cases where the instance is a proxy for
   * some other server, users can provide the full URL. If the full URL is provided it
   * takes precedence.
   *
   * <p>
   * It is normally used for making educated decisions based on the health of the
   * instance - for example, it can be used to determine whether to proceed deployments
   * to an entire farm or stop the deployments without causing further damage. The full
   * URL should follow the format http://${eureka.hostname}:7001/ where the value
   * ${eureka.hostname} is replaced at runtime.
   */
  private String secureHealthCheckUrl;
  /**
   * Get the namespace used to find properties. Ignored in Spring Cloud.
   */
  private String namespace = "eureka";
  /**
   * The hostname if it can be determined at configuration time (otherwise it will be
   * guessed from OS primitives).
   */
  private String hostname;
  /**
   * Flag to say that, when guessing a hostname, the IP address of the server should be
   * used in prference to the hostname reported by the OS.
   */
  private boolean preferIpAddress = false;
  /**
   * Initial status to register with remote Eureka server.
   */
  private InstanceStatus initialStatus = InstanceStatus.UP;
  private String[] defaultAddressResolutionOrder = new String[0];
  private Environment environment;

【3】 eureka.client的属性配置

/**
* Default prefix for Eureka client config properties.
*/
public static final String PREFIX = "eureka.client";
/**
* Default Eureka URL.
*/
public static final String DEFAULT_URL = "http://localhost:8761" + DEFAULT_PREFIX
+ "/";
/**
* Default availability zone if none is resolved based on region.
*/
public static final String DEFAULT_ZONE = "defaultZone";
private static final int MINUTES = 60;
@Autowired(required = false)
PropertyResolver propertyResolver;
/**
* Flag to indicate that the Eureka client is enabled.
*/
private boolean enabled = true;
@NestedConfigurationProperty
private EurekaTransportConfig transport = new CloudEurekaTransportConfig();
/**
* Indicates how often(in seconds) to fetch the registry information from the eureka
* server.
*/
private int registryFetchIntervalSeconds = 30;
/**
* Indicates how often(in seconds) to replicate instance changes to be replicated to
* the eureka server.
*/
private int instanceInfoReplicationIntervalSeconds = 30;
/**
* Indicates how long initially (in seconds) to replicate instance info to the eureka
* server.
*/
private int initialInstanceInfoReplicationIntervalSeconds = 40;
/**
* Indicates how often(in seconds) to poll for changes to eureka server information.
* Eureka servers could be added or removed and this setting controls how soon the
* eureka clients should know about it.
*/
private int eurekaServiceUrlPollIntervalSeconds = 5 * MINUTES;
/**
* Gets the proxy port to eureka server if any.
*/
private String proxyPort;
/**
* Gets the proxy host to eureka server if any.
*/
private String proxyHost;
/**
* Gets the proxy user name if any.
*/
private String proxyUserName;
/**
* Gets the proxy password if any.
*/
private String proxyPassword;
/**
* Indicates how long to wait (in seconds) before a read from eureka server needs to
* timeout.
*/
private int eurekaServerReadTimeoutSeconds = 8;
/**
* Indicates how long to wait (in seconds) before a connection to eureka server needs
* to timeout. Note that the connections in the client are pooled by
* org.apache.http.client.HttpClient and this setting affects the actual connection
* creation and also the wait time to get the connection from the pool.
*/
private int eurekaServerConnectTimeoutSeconds = 5;
/**
* Gets the name of the implementation which implements BackupRegistry to fetch the
* registry information as a fall back option for only the first time when the eureka
* client starts.
*
* This may be needed for applications which needs additional resiliency for registry
* information without which it cannot operate.
*/
private String backupRegistryImpl;
/**
* Gets the total number of connections that is allowed from eureka client to all
* eureka servers.
*/
private int eurekaServerTotalConnections = 200;
/**
* Gets the total number of connections that is allowed from eureka client to a eureka
* server host.
*/
private int eurekaServerTotalConnectionsPerHost = 50;
/**
* Gets the URL context to be used to construct the service url to contact eureka
* server when the list of eureka servers come from the DNS. This information is not
* required if the contract returns the service urls from eurekaServerServiceUrls.
*
* The DNS mechanism is used when useDnsForFetchingServiceUrls is set to true and the
* eureka client expects the DNS to configured a certain way so that it can fetch
* changing eureka servers dynamically. The changes are effective at runtime.
*/
private String eurekaServerURLContext;
/**
* Gets the port to be used to construct the service url to contact eureka server when
* the list of eureka servers come from the DNS.This information is not required if
* the contract returns the service urls eurekaServerServiceUrls(String).
*
* The DNS mechanism is used when useDnsForFetchingServiceUrls is set to true and the
* eureka client expects the DNS to configured a certain way so that it can fetch
* changing eureka servers dynamically.
*
* The changes are effective at runtime.
*/
private String eurekaServerPort;
/**
* Gets the DNS name to be queried to get the list of eureka servers.This information
* is not required if the contract returns the service urls by implementing
* serviceUrls.
*
* The DNS mechanism is used when useDnsForFetchingServiceUrls is set to true and the
* eureka client expects the DNS to configured a certain way so that it can fetch
* changing eureka servers dynamically.
*
* The changes are effective at runtime.
*/
private String eurekaServerDNSName;
/**
* Gets the region (used in AWS datacenters) where this instance resides.
*/
private String region = "us-east-1";
/**
* Indicates how much time (in seconds) that the HTTP connections to eureka server can
* stay idle before it can be closed.
*
* In the AWS environment, it is recommended that the values is 30 seconds or less,
* since the firewall cleans up the connection information after a few mins leaving
* the connection hanging in limbo.
*/
private int eurekaConnectionIdleTimeoutSeconds = 30;
/**
* Indicates whether the client is only interested in the registry information for a
* single VIP.
*/
private String registryRefreshSingleVipAddress;
/**
* The thread pool size for the heartbeatExecutor to initialise with.
*/
private int heartbeatExecutorThreadPoolSize = 2;
/**
* Heartbeat executor exponential back off related property. It is a maximum
* multiplier value for retry delay, in case where a sequence of timeouts occurred.
*/
private int heartbeatExecutorExponentialBackOffBound = 10;
/**
* The thread pool size for the cacheRefreshExecutor to initialise with.
*/
private int cacheRefreshExecutorThreadPoolSize = 2;
/**
* Cache refresh executor exponential back off related property. It is a maximum
* multiplier value for retry delay, in case where a sequence of timeouts occurred.
*/
private int cacheRefreshExecutorExponentialBackOffBound = 10;
/**
* Map of availability zone to list of fully qualified URLs to communicate with eureka
* server. Each value can be a single URL or a comma separated list of alternative
* locations.
*
* Typically the eureka server URLs carry protocol,host,port,context and version
* information if any. Example:
* https://ec2-256-156-243-129.compute-1.amazonaws.com:7001/eureka/
*
* The changes are effective at runtime at the next service url refresh cycle as
* specified by eurekaServiceUrlPollIntervalSeconds.
*/
private Map<String, String> serviceUrl = new HashMap<>();
{
this.serviceUrl.put(DEFAULT_ZONE, DEFAULT_URL);
}
/**
* Indicates whether the content fetched from eureka server has to be compressed
* whenever it is supported by the server. The registry information from the eureka
* server is compressed for optimum network traffic.
*/
private boolean gZipContent = true;
/**
* Indicates whether the eureka client should use the DNS mechanism to fetch a list of
* eureka servers to talk to. When the DNS name is updated to have additional servers,
* that information is used immediately after the eureka client polls for that
* information as specified in eurekaServiceUrlPollIntervalSeconds.
*
* Alternatively, the service urls can be returned serviceUrls, but the users should
* implement their own mechanism to return the updated list in case of changes.
*
* The changes are effective at runtime.
*/
private boolean useDnsForFetchingServiceUrls = false;
/**
* Indicates whether or not this instance should register its information with eureka
* server for discovery by others.
*
* In some cases, you do not want your instances to be discovered whereas you just
* want do discover other instances.
*/
private boolean registerWithEureka = true;
/**
* Indicates whether or not this instance should try to use the eureka server in the
* same zone for latency and/or other reason.
*
* Ideally eureka clients are configured to talk to servers in the same zone
*
* The changes are effective at runtime at the next registry fetch cycle as specified
* by registryFetchIntervalSeconds
*/
private boolean preferSameZoneEureka = true;
/**
* Indicates whether to log differences between the eureka server and the eureka
* client in terms of registry information.
*
* Eureka client tries to retrieve only delta changes from eureka server to minimize
* network traffic. After receiving the deltas, eureka client reconciles the
* information from the server to verify it has not missed out some information.
* Reconciliation failures could happen when the client has had network issues
* communicating to server.If the reconciliation fails, eureka client gets the full
* registry information.
*
* While getting the full registry information, the eureka client can log the
* differences between the client and the server and this setting controls that.
*
* The changes are effective at runtime at the next registry fetch cycle as specified
* by registryFetchIntervalSecondsr
*/
private boolean logDeltaDiff;
/**
* Indicates whether the eureka client should disable fetching of delta and should
* rather resort to getting the full registry information.
*
* Note that the delta fetches can reduce the traffic tremendously, because the rate
* of change with the eureka server is normally much lower than the rate of fetches.
*
* The changes are effective at runtime at the next registry fetch cycle as specified
* by registryFetchIntervalSeconds
*/
private boolean disableDelta;
/**
* Comma separated list of regions for which the eureka registry information will be
* fetched. It is mandatory to define the availability zones for each of these regions
* as returned by availabilityZones. Failing to do so, will result in failure of
* discovery client startup.
*
*/
private String fetchRemoteRegionsRegistry;
/**
* Gets the list of availability zones (used in AWS data centers) for the region in
* which this instance resides.
*
* The changes are effective at runtime at the next registry fetch cycle as specified
* by registryFetchIntervalSeconds.
*/
private Map<String, String> availabilityZones = new HashMap<>();
/**
* Indicates whether to get the applications after filtering the applications for
* instances with only InstanceStatus UP states.
*/
private boolean filterOnlyUpInstances = true;
/**
* Indicates whether this client should fetch eureka registry information from eureka
* server.
*/
private boolean fetchRegistry = true;
/**
* Get a replacement string for Dollar sign <code>$</code> during
* serializing/deserializing information in eureka server.
*/
private String dollarReplacement = "_-";
/**
* Get a replacement string for underscore sign <code>_</code> during serializing/
* deserializing information in eureka server.
*/
private String escapeCharReplacement = "__";
/**
* Indicates whether server can redirect a client request to a backup server/cluster.
* If set to false, the server will handle the request directly, If set to true, it
* may send HTTP redirect to the client, with a new server location.
*/
private boolean allowRedirects = false;
/**
* If set to true, local status updates via ApplicationInfoManager will trigger
* on-demand (but rate limited) register/updates to remote eureka servers.
*/
private boolean onDemandUpdateStatusChange = true;
/**
* This is a transient config and once the latest codecs are stable, can be removed
* (as there will only be one).
*/
private String encoderName;
/**
* This is a transient config and once the latest codecs are stable, can be removed
* (as there will only be one).
*/
private String decoderName;
/**
* EurekaAccept name for client data accept.
*/
private String clientDataAccept = EurekaAccept.full.name();
/**
* Indicates whether the client should explicitly unregister itself from the remote
* server on client shutdown.
*/
private boolean shouldUnregisterOnShutdown = true;
/**
* Indicates whether the client should enforce registration during initialization.
* Defaults to false.
*/
private boolean shouldEnforceRegistrationAtInit = false;
/**
* Order of the discovery client used by `CompositeDiscoveryClient` for sorting
* available clients.
*/
private int order = 0;

【4】项目参考配置实例(不断完善)

#关闭自我保护
eureka.server.enable-self-preservation=false
eureka.server.eviction-interval-timer-in-ms=6000
#服务过期时间配置,超过这个时间没有接收到心跳EurekaServer就会将这个实例剔除  默认90S
eureka.instance.lease-expiration-duration-in-seconds=30
#发送心跳的间隔时间,默认30S
eureka.instance.lease-renewal-interval-in-seconds=10
#是否作为客户端注册到eureka server被其他服务实例发现 默认true
eureka.client.register-with-eureka=false
#是否从eureka server获取注册信息  默认值true
eureka.client.fetch-registry=false
#连接到eureka server的超时时间 默认5S
eureka.client.eureka-server-connect-timeout-seconds=20
#等待eureka server返回结果的超时时间 默认8S
eureka.client.eureka-server-read-timeout-seconds=20
#到eureka server的连接最大空闲时间 默认30S
eureka.client.eureka-connection-idle-timeout-seconds=30
#多久从eureka获取注册信息 默认30S
eureka.client.registry-fetch-interval-seconds=20
eureka.client.service-url.defaultZone=http://localhost:${server.port}/eureka

关于eureka.client.healthcheck.enabled,如果设置为true,也就是开启了健康状态监测。这时候你需要添加如下依赖:

<dependency>
    <groupId>org.springframework.boot</groupId>
    <artifactId>spring-boot-starter-actuator</artifactId>
</dependency>
目录
相关文章
|
1月前
|
Java 开发者 微服务
手写模拟Spring Boot自动配置功能
【11月更文挑战第19天】随着微服务架构的兴起,Spring Boot作为一种快速开发框架,因其简化了Spring应用的初始搭建和开发过程,受到了广大开发者的青睐。自动配置作为Spring Boot的核心特性之一,大大减少了手动配置的工作量,提高了开发效率。
50 0
|
2月前
|
Java API 数据库
构建RESTful API已经成为现代Web开发的标准做法之一。Spring Boot框架因其简洁的配置、快速的启动特性及丰富的功能集而备受开发者青睐。
【10月更文挑战第11天】本文介绍如何使用Spring Boot构建在线图书管理系统的RESTful API。通过创建Spring Boot项目,定义`Book`实体类、`BookRepository`接口和`BookService`服务类,最后实现`BookController`控制器来处理HTTP请求,展示了从基础环境搭建到API测试的完整过程。
58 4
|
2月前
|
Java API 数据库
Spring Boot框架因其简洁的配置、快速的启动特性及丰富的功能集而备受开发者青睐
本文通过在线图书管理系统案例,详细介绍如何使用Spring Boot构建RESTful API。从项目基础环境搭建、实体类与数据访问层定义,到业务逻辑实现和控制器编写,逐步展示了Spring Boot的简洁配置和强大功能。最后,通过Postman测试API,并介绍了如何添加安全性和异常处理,确保API的稳定性和安全性。
44 0
|
5天前
|
NoSQL Java Redis
Spring Boot 自动配置机制:从原理到自定义
Spring Boot 的自动配置机制通过 `spring.factories` 文件和 `@EnableAutoConfiguration` 注解,根据类路径中的依赖和条件注解自动配置所需的 Bean,大大简化了开发过程。本文深入探讨了自动配置的原理、条件化配置、自定义自动配置以及实际应用案例,帮助开发者更好地理解和利用这一强大特性。
44 14
|
2天前
|
XML Java 数据格式
Spring容器Bean之XML配置方式
通过对以上内容的掌握,开发人员可以灵活地使用Spring的XML配置方式来管理应用程序的Bean,提高代码的模块化和可维护性。
18 6
|
4天前
|
XML Java 数据格式
🌱 深入Spring的心脏:Bean配置的艺术与实践 🌟
本文深入探讨了Spring框架中Bean配置的奥秘,从基本概念到XML配置文件的使用,再到静态工厂方式实例化Bean的详细步骤,通过实际代码示例帮助读者更好地理解和应用Spring的Bean配置。希望对你的Spring开发之旅有所助益。
32 3
|
2月前
|
Java API Spring
在 Spring 配置文件中配置 Filter 的步骤
【10月更文挑战第21天】在 Spring 配置文件中配置 Filter 是实现请求过滤的重要手段。通过合理的配置,可以灵活地对请求进行处理,满足各种应用需求。还可以根据具体的项目要求和实际情况,进一步深入研究和优化 Filter 的配置,以提高应用的性能和安全性。
|
21天前
|
负载均衡 Java 开发者
深入探索Spring Cloud与Spring Boot:构建微服务架构的实践经验
深入探索Spring Cloud与Spring Boot:构建微服务架构的实践经验
64 5
|
1月前
|
Java Spring
[Spring]aop的配置与使用
本文介绍了AOP(面向切面编程)的基本概念和核心思想。AOP是Spring框架的核心功能之一,通过动态代理在不修改原代码的情况下注入新功能。文章详细解释了连接点、切入点、通知、切面等关键概念,并列举了前置通知、后置通知、最终通知、异常通知和环绕通知五种通知类型。
37 1
|
3月前
|
XML Java 数据格式
Spring IOC—基于XML配置Bean的更多内容和细节(通俗易懂)
Spring 第二节内容补充 关于Bean配置的更多内容和细节 万字详解!
248 18
Spring IOC—基于XML配置Bean的更多内容和细节(通俗易懂)
下一篇
DataWorks