首发于Enaium的个人博客
一. 添加Event
- 下载Event解压到你想要的目录
- 修改Event
二. 钩子
- 在
EntityPlayerSP
类里面找到onUpdate
方法 在第一行写new EventUpdate().call();
- 在
Minecraft
类里找到runTick
方法 找到Keyboard.next()
循环 在if (k == 62 && this.entityRenderer != null)
下面写new EventKeyboard(k).call();
```java
[...]
public void onUpdate()
{
new EventUpdate().call();
[...]
```java
[...]
if (k == 62 && this.entityRenderer != null)
{
this.entityRenderer.switchUseShader();
}
new EventKeyboard(k).call();
if (this.currentScreen != null)
[...]
三. 写Category枚举
package cn.enaium.coreium.module;
public enum Category {
COMBAT,
RENDER,
MOVEMENT,
PLAYER,
OTHER
}
四. 写Module类
package cn.enaium.coreium.module;
import cn.enaium.coreium.Coreium;
public class Module {
private boolean toggle;
private String name;
private int keyCode;
private Category category;
public Module(String name, int keyCode, Category category) {
this.toggle = false;
this.name = name;
this.keyCode = keyCode;
this.category = category;
}
public boolean isToggle() {
return toggle;
}
public void setToggle(boolean toggle) {
this.toggle = toggle;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getKeyCode() {
return keyCode;
}
public void setKeyCode(int keyCode) {
this.keyCode = keyCode;
}
public Category getCategory() {
return category;
}
public void setCategory(Category category) {
this.category = category;
}
public void toggle()
{
this.toggle = !this.toggle;
if(this.toggle) onEnable(); else onDisable();
}
public void onEnable() {
Coreium.INSTANCE.eventManager.register(this);
}
public void onDisable() {
Coreium.INSTANCE.eventManager.unregister(this);
}
}
五. 写ModuleManager类
package cn.enaium.coreium.module;
import cn.enaium.coreium.Coreium;
import cn.enaium.coreium.event.EventTarget;
import cn.enaium.coreium.event.events.EventKeyboard;
import java.util.ArrayList;
public class ModuleManager {
private ArrayList<Module> modules;
public ModuleManager() {
this.modules = new ArrayList();
Coreium.INSTANCE.eventManager.register(this);
}
public void loadMods() {
}
private void addModule(Module m) {
modules.add(m);
}
@EventTarget
public void onKey(EventKeyboard eventKeyBoard) {
for (Module mod : modules) {
if (mod.getKeyCode() == eventKeyBoard.getKey())
mod.toggle();
}
}
public ArrayList<Module> getModules() {
return modules;
}
}
六. 在Start添加
public void start() {
eventManager = new EventManager();
moduleManager = new ModuleManager();
Display.setTitle("Coreium");
moduleManager.loadMods();
}